• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:39
CEST 09:39
KST 16:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
2v2 & SC: Evo Complete: Weekend Double Feature2Team Liquid Map Contest #21 - Presented by Monster Energy8uThermal's 2v2 Tour: $15,000 Main Event17Serral wins EWC 202549Tournament Spotlight: FEL Cracow 202510
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments7[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
#1: Maru - Greatest Players of All Time 2v2 & SC: Evo Complete: Weekend Double Feature Is there a way to see if 2 accounts=1 person? uThermal's 2v2 Tour: $15,000 Main Event RSL Revival patreon money discussion thread
Tourneys
RSL: Revival, a new crowdfunded tournament series LiuLi Cup - August 2025 Tournaments SEL Masters #5 - Korea vs Russia (SC Evo) Enki Epic Series #5 - TaeJa vs Classic (SC Evo) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
Soma Explains: JaeDong's Double Muta Micro ASL 20 HYPE VIDEO! BGH Auto Balance -> http://bghmmr.eu/ BW AKA finder tool ASL20 Pre-season Tier List ranking!
Tourneys
Cosmonarchy Pro Showmatches KCM 2025 Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Games Industry And ATVI The year 2050
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1491 users

[IEM] Guangzhou - Day 2 - Page 74

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 72 73 74 75 76 87 Next
Scila
Profile Joined October 2010
Canada1849 Posts
Last Edited: 2011-10-02 07:38:40
October 02 2011 07:32 GMT
#1461
On October 02 2011 16:28 Zeon0 wrote:
i do respect Jinros opinion, but i do also respect facts. And Protoss got manhandled by Terrans prepatch, saying it was favored for Protoss is just wrong imho.

And I dont think Jinro ever said P>T, he is just saying his T<P


Exactly, and that is the case for a lot of people. including other pros. I'm not a pro (high masters) but I always get raped in TvP because I either get caught with my pants down not being ready for a specific unit or specific engagement, or I get raped late game by Colossus/storms. Terran is just super fragile in TvP because bio dies so easily. This has nothing to do with balance, just a fact.

edit: also the reason why Koreans do so well in TvP is because of their high multitask / micro skills IMO. They are able to control marine/marauder+ghost+vikings+medivacs very well (this is HUGE in 200/200 battles especially) , and do drops while attacking a different point.
All we have to decide is what to do with the time that is given to us.
Corrik
Profile Joined September 2010
United States1416 Posts
October 02 2011 07:32 GMT
#1462
On October 02 2011 16:31 Grettin wrote:
Show nested quote +
On October 02 2011 16:30 Corrik wrote:
No one responded to me, but I guess the OP results are wrong in some places.


He clearly apologizes for delayed results. You can find results faster here:
http://www.esl-world.net/masters/season6/guangzhou/sc2_groupstage/
http://wiki.teamliquid.net/starcraft2/IEM_Season_VI_-_Global_Challenge_Guangzhou



The results said Strelok 2-0 jaguz while this map was going on. That's why I was asking if the stream was behind the OP results. = )
Hierarch
Profile Joined February 2011
United States2197 Posts
October 02 2011 07:33 GMT
#1463
On October 02 2011 16:31 Jehct wrote:
Show nested quote +
On October 02 2011 16:29 Hierarch wrote:
On October 02 2011 16:27 Jehct wrote:
On October 02 2011 16:25 Hierarch wrote:
On October 02 2011 16:21 Jehct wrote:
On October 02 2011 16:15 Hierarch wrote:
On October 02 2011 16:15 Jehct wrote:
On October 02 2011 16:13 Hierarch wrote:
On October 02 2011 16:12 Jehct wrote:
On October 02 2011 16:11 Hierarch wrote:
[quote]

The 7 range np probably will still only matter when there are like 4+ collosi, since roach/ling buffers enough for 6-7 infesters to move up and nab the couple collosi. Without the collosi the protoss army folds like a cheap tent.

Not with blink stalkers.


2 range won't change the kill radius a blink forward can do, the reason people didn't do it before was because the zerg fungals most of the time and blinking onto mass roach/ling is suicide since stalkers are made of paper when in actual combat.

Yes it does, what are you talking about. Stalkers have 7 range; if the colossus is underneath stalkers, the stalkers can shoot the infestor. Even if you don't have blink now you can deny the neurals, it's ridiculous.


Stalkers have 6 range, which means they will still get fungaled and then implode under the wave of roach/ling since the collosi will be taken out of the battle for atleast 5-8 seconds which is enough to crush a protoss army.

How slow are the protoss players you're watching?

At the amateur level neuraling colossi is a lot easier than the micro involved to counter it, but that isn't imbalance. How easy something is has no relevance to how powerful/balanced it is.


How slow are the zergs you're watching? I'm talking about scenarios i've seen in pro matches, I've yet to see one protoss player offensive blink to kill infesters in a major confrontation, to be fair most protoss die before that happens anyway to a multitude of things, ie: DRG vs Yonghwa where he died to ling/infested terran/roach

There hasn't been a PvZ in the GSL since the patch where colossi have been neuraled, has there? From what I've been watching, the protoss either all-ins or the zerg hits a timing with infestors. Doesn't show the impact of the change at all.


Which was my point all along, it's stupid to say the matchup has been broken by the patch when there's no evidence to support that statement.

The 2 tanks shooting hellions for Strelok definitely didn't help him in that engagement.

I don't think the matchup is broken at all (and I didn't say so). I was explaining why the macro games we've seen in IEM look like they were played 6 months ago (with better expansion & drone timings from the zerg).


lol, I understand that

This whole conversation started from me responding to Asha on "How the patch broke PvZ"

♥
MC|NonY|HerO|NaDa|MVP|DRG|Ret|Sen|Dimaga|Leenock
ALPINA
Profile Joined May 2010
3791 Posts
October 02 2011 07:33 GMT
#1464
I just hope it won't be idra vs dimaga ;/
You should never underestimate the predictability of stupidity
Asha
Profile Blog Joined November 2010
United Kingdom38255 Posts
October 02 2011 07:34 GMT
#1465
On October 02 2011 16:33 Hierarch wrote:
Show nested quote +
On October 02 2011 16:31 Jehct wrote:
On October 02 2011 16:29 Hierarch wrote:
On October 02 2011 16:27 Jehct wrote:
On October 02 2011 16:25 Hierarch wrote:
On October 02 2011 16:21 Jehct wrote:
On October 02 2011 16:15 Hierarch wrote:
On October 02 2011 16:15 Jehct wrote:
On October 02 2011 16:13 Hierarch wrote:
On October 02 2011 16:12 Jehct wrote:
[quote]
Not with blink stalkers.


2 range won't change the kill radius a blink forward can do, the reason people didn't do it before was because the zerg fungals most of the time and blinking onto mass roach/ling is suicide since stalkers are made of paper when in actual combat.

Yes it does, what are you talking about. Stalkers have 7 range; if the colossus is underneath stalkers, the stalkers can shoot the infestor. Even if you don't have blink now you can deny the neurals, it's ridiculous.


Stalkers have 6 range, which means they will still get fungaled and then implode under the wave of roach/ling since the collosi will be taken out of the battle for atleast 5-8 seconds which is enough to crush a protoss army.

How slow are the protoss players you're watching?

At the amateur level neuraling colossi is a lot easier than the micro involved to counter it, but that isn't imbalance. How easy something is has no relevance to how powerful/balanced it is.


How slow are the zergs you're watching? I'm talking about scenarios i've seen in pro matches, I've yet to see one protoss player offensive blink to kill infesters in a major confrontation, to be fair most protoss die before that happens anyway to a multitude of things, ie: DRG vs Yonghwa where he died to ling/infested terran/roach

There hasn't been a PvZ in the GSL since the patch where colossi have been neuraled, has there? From what I've been watching, the protoss either all-ins or the zerg hits a timing with infestors. Doesn't show the impact of the change at all.


Which was my point all along, it's stupid to say the matchup has been broken by the patch when there's no evidence to support that statement.

The 2 tanks shooting hellions for Strelok definitely didn't help him in that engagement.

I don't think the matchup is broken at all (and I didn't say so). I was explaining why the macro games we've seen in IEM look like they were played 6 months ago (with better expansion & drone timings from the zerg).


lol, I understand that

This whole conversation started from me responding to Asha on "How the patch broke PvZ"

♥


Am I being misconstrued on balance issues? I'm talking purely from a watchability perspective. It was infinitely more dynamic pre-patch.
Zeon0
Profile Joined September 2010
Austria2995 Posts
October 02 2011 07:36 GMT
#1466
On October 02 2011 16:32 Scila wrote:
Show nested quote +
On October 02 2011 16:28 Zeon0 wrote:
i do respect Jinros opinion, but i do also respect facts. And Protoss got manhandled by Terrans prepatch, saying it was favored for Protoss is just wrong imho.

And I dont think Jinro ever said P>T, he is just saying his T<P


Exactly, and that is the case for a lot of people. including other pros. I'm not a pro (high masters) but I always get raped in TvP because I either get caught with my pants down not being ready for a specific unit or specific engagement, or I get raped late game by Colossus/storms. Terran is just super fragile in TvP because bio dies so easily. This has nothing to do with balance, just a fact.

P is also fragile. clump up your sentries/ht, get emp'd once and u get steamrolled by the incredible dmg output of stim'd bio.
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Hierarch
Profile Joined February 2011
United States2197 Posts
October 02 2011 07:36 GMT
#1467
On October 02 2011 16:34 Asha` wrote:
Show nested quote +
On October 02 2011 16:33 Hierarch wrote:
On October 02 2011 16:31 Jehct wrote:
On October 02 2011 16:29 Hierarch wrote:
On October 02 2011 16:27 Jehct wrote:
On October 02 2011 16:25 Hierarch wrote:
On October 02 2011 16:21 Jehct wrote:
On October 02 2011 16:15 Hierarch wrote:
On October 02 2011 16:15 Jehct wrote:
On October 02 2011 16:13 Hierarch wrote:
[quote]

2 range won't change the kill radius a blink forward can do, the reason people didn't do it before was because the zerg fungals most of the time and blinking onto mass roach/ling is suicide since stalkers are made of paper when in actual combat.

Yes it does, what are you talking about. Stalkers have 7 range; if the colossus is underneath stalkers, the stalkers can shoot the infestor. Even if you don't have blink now you can deny the neurals, it's ridiculous.


Stalkers have 6 range, which means they will still get fungaled and then implode under the wave of roach/ling since the collosi will be taken out of the battle for atleast 5-8 seconds which is enough to crush a protoss army.

How slow are the protoss players you're watching?

At the amateur level neuraling colossi is a lot easier than the micro involved to counter it, but that isn't imbalance. How easy something is has no relevance to how powerful/balanced it is.


How slow are the zergs you're watching? I'm talking about scenarios i've seen in pro matches, I've yet to see one protoss player offensive blink to kill infesters in a major confrontation, to be fair most protoss die before that happens anyway to a multitude of things, ie: DRG vs Yonghwa where he died to ling/infested terran/roach

There hasn't been a PvZ in the GSL since the patch where colossi have been neuraled, has there? From what I've been watching, the protoss either all-ins or the zerg hits a timing with infestors. Doesn't show the impact of the change at all.


Which was my point all along, it's stupid to say the matchup has been broken by the patch when there's no evidence to support that statement.

The 2 tanks shooting hellions for Strelok definitely didn't help him in that engagement.

I don't think the matchup is broken at all (and I didn't say so). I was explaining why the macro games we've seen in IEM look like they were played 6 months ago (with better expansion & drone timings from the zerg).


lol, I understand that

This whole conversation started from me responding to Asha on "How the patch broke PvZ"

♥


Am I being misconstrued on balance issues? I'm talking purely from a watchability perspective. It was infinitely more dynamic pre-patch.


Oh... I thought you were saying ruined on balance not on spectating, whoops T_T

Context what a wonderful thing, yet so hard to discern on the internet.
MC|NonY|HerO|NaDa|MVP|DRG|Ret|Sen|Dimaga|Leenock
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 02 2011 07:36 GMT
#1468
<3 Iagustus Gloop
FOOTBALL
ThePowerHour
Profile Blog Joined July 2010
United States834 Posts
October 02 2011 07:36 GMT
#1469
Idra looks ripped.
chanseyy
Profile Joined November 2010
224 Posts
October 02 2011 07:37 GMT
#1470
Hey Idra, you know what they call Chinese food there? Food! Ahaha, I'm precious.
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
October 02 2011 07:37 GMT
#1471
Strelok's control is really good. It's hard to think AND micro against him AND remember to purchase shit.

GG
ProgamerAustralian alcohol user follow @iaguzSC2
Asha
Profile Blog Joined November 2010
United Kingdom38255 Posts
Last Edited: 2011-10-02 07:38:57
October 02 2011 07:37 GMT
#1472
On October 02 2011 16:36 Hierarch wrote:
Show nested quote +
On October 02 2011 16:34 Asha` wrote:
On October 02 2011 16:33 Hierarch wrote:
On October 02 2011 16:31 Jehct wrote:
On October 02 2011 16:29 Hierarch wrote:
On October 02 2011 16:27 Jehct wrote:
On October 02 2011 16:25 Hierarch wrote:
On October 02 2011 16:21 Jehct wrote:
On October 02 2011 16:15 Hierarch wrote:
On October 02 2011 16:15 Jehct wrote:
[quote]
Yes it does, what are you talking about. Stalkers have 7 range; if the colossus is underneath stalkers, the stalkers can shoot the infestor. Even if you don't have blink now you can deny the neurals, it's ridiculous.


Stalkers have 6 range, which means they will still get fungaled and then implode under the wave of roach/ling since the collosi will be taken out of the battle for atleast 5-8 seconds which is enough to crush a protoss army.

How slow are the protoss players you're watching?

At the amateur level neuraling colossi is a lot easier than the micro involved to counter it, but that isn't imbalance. How easy something is has no relevance to how powerful/balanced it is.


How slow are the zergs you're watching? I'm talking about scenarios i've seen in pro matches, I've yet to see one protoss player offensive blink to kill infesters in a major confrontation, to be fair most protoss die before that happens anyway to a multitude of things, ie: DRG vs Yonghwa where he died to ling/infested terran/roach

There hasn't been a PvZ in the GSL since the patch where colossi have been neuraled, has there? From what I've been watching, the protoss either all-ins or the zerg hits a timing with infestors. Doesn't show the impact of the change at all.


Which was my point all along, it's stupid to say the matchup has been broken by the patch when there's no evidence to support that statement.

The 2 tanks shooting hellions for Strelok definitely didn't help him in that engagement.

I don't think the matchup is broken at all (and I didn't say so). I was explaining why the macro games we've seen in IEM look like they were played 6 months ago (with better expansion & drone timings from the zerg).


lol, I understand that

This whole conversation started from me responding to Asha on "How the patch broke PvZ"

♥


Am I being misconstrued on balance issues? I'm talking purely from a watchability perspective. It was infinitely more dynamic pre-patch.


Oh... I thought you were saying ruined on balance not on spectating, whoops T_T

Context what a wonderful thing, yet so hard to discern on the internet.


Hahaha, I like how it spawned so many pages of discussion too =p

Nono I don't think balance is an issue, I just feel the patch made the match up regress a bit and it's disappointing because it's much staler from a spectators PoV ^^

----

I really hope Revival doesn't get a ZvZ, he's utterly hopeless at it =p
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
October 02 2011 07:37 GMT
#1473
baneling drops aren't as good since the patch? I thought the rumor about those getting nerfed was false?
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 02 2011 07:38 GMT
#1474
On October 02 2011 16:37 iaguz wrote:
Strelok's control is really good. It's hard to think AND micro against him AND remember to purchase shit.

GG

Shoutout to TA. ;]
FOOTBALL
Hierarch
Profile Joined February 2011
United States2197 Posts
October 02 2011 07:38 GMT
#1475
On October 02 2011 16:37 iaguz wrote:
Strelok's control is really good. It's hard to think AND micro against him AND remember to purchase shit.

GG


You played very well in game 2, showed a high level of skill. Losing to strelok is nothing to hang your head on.
MC|NonY|HerO|NaDa|MVP|DRG|Ret|Sen|Dimaga|Leenock
Mioraka
Profile Blog Joined October 2010
Canada1353 Posts
October 02 2011 07:38 GMT
#1476
"but i 4-0ed him"

LOLOLOL
Hrrrrm
Profile Joined March 2010
United States2081 Posts
October 02 2011 07:39 GMT
#1477
Rofl Idra "Tons of luck in ZvZ"

Nerchio would like to have a word...
alot = a lot (TWO WORDS)
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
October 02 2011 07:39 GMT
#1478
On October 02 2011 16:37 Asha` wrote:
Show nested quote +
On October 02 2011 16:36 Hierarch wrote:
On October 02 2011 16:34 Asha` wrote:
On October 02 2011 16:33 Hierarch wrote:
On October 02 2011 16:31 Jehct wrote:
On October 02 2011 16:29 Hierarch wrote:
On October 02 2011 16:27 Jehct wrote:
On October 02 2011 16:25 Hierarch wrote:
On October 02 2011 16:21 Jehct wrote:
On October 02 2011 16:15 Hierarch wrote:
[quote]

Stalkers have 6 range, which means they will still get fungaled and then implode under the wave of roach/ling since the collosi will be taken out of the battle for atleast 5-8 seconds which is enough to crush a protoss army.

How slow are the protoss players you're watching?

At the amateur level neuraling colossi is a lot easier than the micro involved to counter it, but that isn't imbalance. How easy something is has no relevance to how powerful/balanced it is.


How slow are the zergs you're watching? I'm talking about scenarios i've seen in pro matches, I've yet to see one protoss player offensive blink to kill infesters in a major confrontation, to be fair most protoss die before that happens anyway to a multitude of things, ie: DRG vs Yonghwa where he died to ling/infested terran/roach

There hasn't been a PvZ in the GSL since the patch where colossi have been neuraled, has there? From what I've been watching, the protoss either all-ins or the zerg hits a timing with infestors. Doesn't show the impact of the change at all.


Which was my point all along, it's stupid to say the matchup has been broken by the patch when there's no evidence to support that statement.

The 2 tanks shooting hellions for Strelok definitely didn't help him in that engagement.

I don't think the matchup is broken at all (and I didn't say so). I was explaining why the macro games we've seen in IEM look like they were played 6 months ago (with better expansion & drone timings from the zerg).


lol, I understand that

This whole conversation started from me responding to Asha on "How the patch broke PvZ"

♥


Am I being misconstrued on balance issues? I'm talking purely from a watchability perspective. It was infinitely more dynamic pre-patch.


Oh... I thought you were saying ruined on balance not on spectating, whoops T_T

Context what a wonderful thing, yet so hard to discern on the internet.


Hahaha, I like how it spawned so many pages of discussion too =p

Nono I don't think balance is an issue, I just feel the patch made the match up regress a bit and it's disappointing because it's much staler from a spectators PoV ^^

It's a ton less fun to play too =( Hopefully people will figure things out more, though. Roach/hydra/corruptor is such a shitty playstyle =(
"You seem to think about this game a lot"
Scila
Profile Joined October 2010
Canada1849 Posts
October 02 2011 07:39 GMT
#1479
On October 02 2011 16:37 iaguz wrote:
Strelok's control is really good. It's hard to think AND micro against him AND remember to purchase shit.

GG


Well-said, lol.
All we have to decide is what to do with the time that is given to us.
moofang
Profile Joined June 2011
508 Posts
Last Edited: 2011-10-02 07:42:14
October 02 2011 07:40 GMT
#1480
Edit - accidental late post and others have already made my point, so editting out to prevent more pointless discussion
Prev 1 72 73 74 75 76 87 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 251
trigger 26
StarCraft: Brood War
Rain 459
ggaemo 428
Leta 214
Mong 149
Aegong 86
ToSsGirL 80
NaDa 64
Hm[arnc] 34
ajuk12(nOOB) 15
ivOry 4
Dota 2
ODPixel7
League of Legends
JimRising 627
Counter-Strike
Stewie2K1173
Super Smash Bros
amsayoshi49
Westballz45
Other Games
WinterStarcraft605
XaKoH 1
Organizations
Other Games
gamesdonequick986
StarCraft: Brood War
UltimateBattle 24
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH439
• Light_VIP 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV653
• lizZardDota299
League of Legends
• Stunt1055
Upcoming Events
Sparkling Tuna Cup
2h 21m
WardiTV Summer Champion…
3h 21m
SC Evo League
4h 21m
uThermal 2v2 Circuit
7h 21m
BSL Team Wars
11h 21m
Team Dewalt vs Team Bonyth
Afreeca Starleague
1d 2h
Sharp vs Ample
Larva vs Stork
Wardi Open
1d 3h
RotterdaM Event
1d 8h
Replay Cast
1d 16h
Replay Cast
2 days
[ Show More ]
Afreeca Starleague
2 days
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
2 days
PiGosaur Monday
2 days
Afreeca Starleague
3 days
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
3 days
Replay Cast
3 days
The PondCast
4 days
WardiTV Summer Champion…
4 days
Replay Cast
4 days
LiuLi Cup
5 days
BSL Team Wars
5 days
Team Hawk vs Team Dewalt
Korean StarCraft League
5 days
CranKy Ducklings
6 days
SC Evo League
6 days
WardiTV Summer Champion…
6 days
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-08-13
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
HCC Europe
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.