On October 02 2011 23:22 sixfour wrote:
an all-play-all would only be 120 games, which is perfectly feasible given they've allocated two days to the group stages unless they have an absurd shortage of PC's. if that's the case or they had less time they could just do a 9-round swiss. but every single major tournament is completely obsessed with group stages into knockout which always always results in such garbage as 1-2 players advancing and 2-1 players going out, groups/brackets of death, people like revival only having to worry about 1 matchup, the bratok/stephano "you lose no i'll lose" hilarity at assembly, etc etc
an all-play-all would only be 120 games, which is perfectly feasible given they've allocated two days to the group stages unless they have an absurd shortage of PC's. if that's the case or they had less time they could just do a 9-round swiss. but every single major tournament is completely obsessed with group stages into knockout which always always results in such garbage as 1-2 players advancing and 2-1 players going out, groups/brackets of death, people like revival only having to worry about 1 matchup, the bratok/stephano "you lose no i'll lose" hilarity at assembly, etc etc
120 games (erm, Bo3s, rather) in two days is in no way feasible when you're also running LoL and Counter-Strike.
There were over 80 players in the player area today, and none of the LoL teams even played, while only half of the SC2 players were present.
There is no such thing as a perfect tournament structure, but I really think IEM's is the most fair one we've seen in terms of international events.