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[GSL] Code A RO16 Day 1 - Page 20

Forum Index > StarCraft 2 Tournaments
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darkest44
Profile Joined December 2010
United States1009 Posts
Last Edited: 2011-09-22 05:19:12
September 22 2011 05:17 GMT
#381
Too many medivacs killed monster, gotta try to pick some off. You can just keep flooding marines till zerg dies if your 10+ medivacs never die. I think this is with the fungal nerf so medivacs can outheal fungal now?
shawster
Profile Blog Joined May 2010
Canada2485 Posts
September 22 2011 05:18 GMT
#382
pretty good marine control i think gumiho played that pretty well. good holds on those agressive z attacks.
sitromit
Profile Joined June 2011
7051 Posts
September 22 2011 05:18 GMT
#383
Same story as all the recent TvZs, Terran doesn't kill a single drone, Zerg kills a lot with Mutas, crushes push after push, but eventually runs out of steam as the Terran stream of Marines and Siege Tanks never end...
_Darwin_
Profile Joined August 2010
United States2374 Posts
September 22 2011 05:18 GMT
#384
On September 22 2011 14:17 Kamais_Ookin wrote:
Mass marines shouldn't be able to beat mass banes and infestors, even with bad control.


what about marine/tank/medivac with superior upgrades, macro, positioning, and control?
I cant stop lactating
usethis2
Profile Joined December 2010
2164 Posts
September 22 2011 05:18 GMT
#385
On September 22 2011 14:15 SuperFanBoy wrote:
why is marine spam so strong against infestor baneling??!?!?

Monster donated too many units thanks to his abysmal control. And he stopped expanding after the 4th even though he had enough time to take the whole upper region of the map.
SuperFanBoy
Profile Joined June 2011
New Zealand1068 Posts
September 22 2011 05:18 GMT
#386
what is that song playing now?
rightstuff
Profile Joined October 2010
United States160 Posts
September 22 2011 05:19 GMT
#387
The trades were pretty good at first. He was able to essentially stop the marine tank push at the terran natural. The real problem was atrocious infestor control and poor trades later on.
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
September 22 2011 05:19 GMT
#388
On September 22 2011 14:15 SuperFanBoy wrote:
why is marine spam so strong against infestor baneling??!?!?

Because of inferior upgrades. And man, what a nickname-post synergy we have here.
"windows bash is a steaming heap of shit" tofucake
HaruRH
Profile Blog Joined August 2011
Singapore2780 Posts
Last Edited: 2011-09-22 05:21:17
September 22 2011 05:19 GMT
#389
Game 2

(Z)Monster <Crossfire SE>(T)GuMiho

1:00

Monster spawns on 2.

Gumiho spawns on 7.
It is fucking D4 and you are still alive as a CONFIRMED FUCKING TOWN. This is how fucking terrible scum thinks you are - Koshi
branflakes14
Profile Joined July 2010
2082 Posts
September 22 2011 05:19 GMT
#390
On September 22 2011 14:18 SuperFanBoy wrote:
what is that song playing now?


Punch a line of the song into Google followed by "lyric". ~95% hit rate.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 22 2011 05:19 GMT
#391
Poll: Code A needs Code S Intros

Probe1 is terrible at making polls. (11)
 
79%

No isn't an option (2)
 
14%

Yes (1)
 
7%

14 total votes

Your vote: Code A needs Code S Intros

(Vote): Yes
(Vote): No isn't an option
(Vote): Probe1 is terrible at making polls.

우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
September 22 2011 05:20 GMT
#392
Moletrap says zergs have an advantage on crossfire TvZ
Seriously? Are every not-artosis caster THAT bad?
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
SuperFanBoy
Profile Joined June 2011
New Zealand1068 Posts
September 22 2011 05:20 GMT
#393
On September 22 2011 14:19 rightstuff wrote:
The trades were pretty good at first. He was able to essentially stop the marine tank push at the terran natural. The real problem was atrocious infestor control and poor trades later on.


his infestor control was good, its just fungal isn't very good against split marines.. there is no cost effective counter to marine splitting.
HaruRH
Profile Blog Joined August 2011
Singapore2780 Posts
September 22 2011 05:20 GMT
#394
On September 22 2011 14:19 HaruRH wrote:
Game 2

(Z)Monster <Crossfire SE> (T)GuMiho

1:00

Monster spawns on 2.

Gumiho spawns on 7.


3:00

Monster 15 hatch.

Gumiho doing standard, standard terran build.
It is fucking D4 and you are still alive as a CONFIRMED FUCKING TOWN. This is how fucking terrible scum thinks you are - Koshi
branflakes14
Profile Joined July 2010
2082 Posts
September 22 2011 05:20 GMT
#395
I wish casters would stop talking about APM.
usethis2
Profile Joined December 2010
2164 Posts
September 22 2011 05:20 GMT
#396
I'm looking forward to the day when zerg players finally control their individual units like toss players do. I know they're supposedly "swarm" race, but some of the pro zergs unit control is simply too painful, especially compared to their terran counter parts.
NGrNecris
Profile Joined January 2011
New Zealand855 Posts
September 22 2011 05:20 GMT
#397
On September 22 2011 14:20 RoieTRS wrote:
Moletrap says zergs have an advantage on crossfire TvZ
Seriously? Are every not-artosis caster THAT bad?


Pretty sure he said statistically which is true
sitromit
Profile Joined June 2011
7051 Posts
September 22 2011 05:20 GMT
#398
On September 22 2011 14:19 Djagulingu wrote:
Show nested quote +
On September 22 2011 14:15 SuperFanBoy wrote:
why is marine spam so strong against infestor baneling??!?!?

Because of inferior upgrades. And man, what a nickname-post synergy we have here.


It's easy to have better upgrades when Terran is trading mineral only units for Banelings which cost gas.
rightstuff
Profile Joined October 2010
United States160 Posts
September 22 2011 05:20 GMT
#399
Maybe he's looking at some stats that claim Zerg winrates are higher in TvZ on Crossfire.
babo213
Profile Joined January 2011
United States266 Posts
September 22 2011 05:21 GMT
#400
On September 22 2011 14:20 SuperFanBoy wrote:
Show nested quote +
On September 22 2011 14:19 rightstuff wrote:
The trades were pretty good at first. He was able to essentially stop the marine tank push at the terran natural. The real problem was atrocious infestor control and poor trades later on.


his infestor control was good, its just fungal isn't very good against split marines.. there is no cost effective counter to marine splitting.


His infestor control was terrible. He basically A-moved them to the front and didn't get to use fungals very well.
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