When playing SC2 you have like 20% information early game, so alot of games turn into guess and luck hence so many 10 minute all-ins games.
This isn't a balance issue but a poor design issue.
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Stop with the stupid TT1 discussion, this topic is no place for it and you can all express your likes and dislikes in a more respectful and constructive manner. ~Nyovne | ||
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Highways
Australia6105 Posts
August 31 2011 11:32 GMT
#3001
When playing SC2 you have like 20% information early game, so alot of games turn into guess and luck hence so many 10 minute all-ins games. This isn't a balance issue but a poor design issue. | ||
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invincibility
Bulgaria28 Posts
August 31 2011 11:32 GMT
#3002
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pAzand
Sweden539 Posts
August 31 2011 11:32 GMT
#3003
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Mobius_1
United Kingdom2763 Posts
August 31 2011 11:32 GMT
#3004
On August 31 2011 20:29 Probe1 wrote: July loses this next game I'm going to drink harder than PHILtheTANK I suggest tempbanning yourself first. Or not, for our entertainment. ![]() | ||
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medic_ro
Romania105 Posts
August 31 2011 11:32 GMT
#3005
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akaname
United Kingdom599 Posts
August 31 2011 11:33 GMT
#3006
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BLinD-RawR
ALLEYCAT BLUES50601 Posts
August 31 2011 11:33 GMT
#3007
On August 31 2011 20:31 Plexa wrote: July vs Goodfriend game 5 amiright? Hi5! | ||
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Sea_Food
Finland1612 Posts
August 31 2011 11:33 GMT
#3008
On August 31 2011 20:32 Highways wrote: The biggest flaw in SC2 is the lack of ability to scout all-ins. With strategy games like chess there is 100% perfect information. When playing SC2 you have like 20% information early game, so alot of games turn into guess and luck hence so many 10 minute all-ins games. This isn't a balance issue but a poor design issue. Make us a RTS game without fog. There would be no imperfect infromation. I am sure it will be popular. Even in BW pros loose to builds like 4 pool cos of bad luck. | ||
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Goosebumps!
Netherlands30 Posts
August 31 2011 11:33 GMT
#3009
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tomatriedes
New Zealand5356 Posts
August 31 2011 11:33 GMT
#3010
On August 31 2011 20:32 Highways wrote: The biggest flaw in SC2 is the lack of ability to scout all-ins. With strategy games like chess there is 100% perfect information. When playing SC2 you have like 20% information early game, so alot of games turn into guess and luck hence so many 10 minute all-ins games. This isn't a balance issue but a poor design issue. It was pretty hard for zerg to scout terran in BW as well. | ||
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invincibility
Bulgaria28 Posts
August 31 2011 11:33 GMT
#3011
On August 31 2011 20:32 Highways wrote: The biggest flaw in SC2 is the lack of ability to scout all-ins. With strategy games like chess there is 100% perfect information. When playing SC2 you have like 20% information early game, so alot of games turn into guess and luck hence so many 10 minute all-ins games. This isn't a balance issue but a poor design issue. Actually only Protoss and Zerg lack ability to scout. Even terran buildings fly faster than an overlord. | ||
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Onlinejaguar
Australia2823 Posts
August 31 2011 11:33 GMT
#3012
On August 31 2011 20:32 Highways wrote: The biggest flaw in SC2 is the lack of ability to scout all-ins. With strategy games like chess there is 100% perfect information. When playing SC2 you have like 20% information early game, so alot of games turn into guess and luck hence so many 10 minute all-ins games. This isn't a balance issue but a poor design issue. If everyone had 100% information of what their opponent was doing starcraft would be a worse game. | ||
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Doomwish
438 Posts
August 31 2011 11:33 GMT
#3013
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Probe1
United States17920 Posts
August 31 2011 11:33 GMT
#3014
On August 31 2011 20:31 Plexa wrote: July vs Goodfriend game 5 amiright? I just rewatched the last 3 minutes so good so good ^^ | ||
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iky43210
United States2099 Posts
August 31 2011 11:33 GMT
#3015
On August 31 2011 20:32 medic_ro wrote: Show nested quote + On August 31 2011 20:28 Xacalite wrote: this season is so depressing.....everything i see is one base to a maximum of 3 base....starcraft 2 is showing his true face beeing the rush & cheesefest it was designed to be....sry for the almost all caps rage but this is just terrible. I think u are kinda retarded ... if u are depressed U stay and watch 45 minutes/game ... I am a terran and i don't even watch TvT anymore ... TvZ and TvP all-ins are soo much more exciting these days, seeing every race racting in some way. Also ... u enjoyed game 2 ????? Half an hour of macro then 1 minute of fighting (i mean 30 seconds) ... ultras vs tank/rhine/2thor. That was the most fucking boring game i've seen in a while. 45 minute is exaggerated, but its not 45 minute real time anyway. sc2 time runs faster | ||
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Scrumdidlyumptious
Australia235 Posts
August 31 2011 11:34 GMT
#3016
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Montana[TK]
1624 Posts
August 31 2011 11:34 GMT
#3017
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Roe
Canada6002 Posts
August 31 2011 11:34 GMT
#3018
On August 31 2011 20:32 Highways wrote: The biggest flaw in SC2 is the lack of ability to scout all-ins. With strategy games like chess there is 100% perfect information. When playing SC2 you have like 20% information early game, so alot of games turn into guess and luck hence so many 10 minute all-ins games. This isn't a balance issue but a poor design issue. still happens in BW | ||
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SkyTheUnknown
Germany2065 Posts
August 31 2011 11:34 GMT
#3019
On August 31 2011 20:31 Plexa wrote: July vs Goodfriend game 5 amiright? Wohoo. Already thought about that game. Just legendary! | ||
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IVN
534 Posts
August 31 2011 11:34 GMT
#3020
I'm lovin this. Yes please, dear top terran players, use 1 base tank rine in every MU, so that it can finally get recognized as BS by Blizz, and nerfed to hell. | ||
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