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MLG Raleigh Day 1 RED Live Report Thread - Page 262

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Obligatory public note for all large tournament threads:

The following is a list of behaviors that will get immediate bans:

1. Whining about stream
2. Bashing other games
3. Flaming other users
4. Bashing players
5. Complaining about imbalance.

It is in no way complete. Keep in mind that there's a difference between pointing out that the SC2 and CoD streams were switched and whining about it (same thing on pointing out/asking about stream lag and whining about it, etc.). Also, just because you post something and aren't immediately banned for it doesn't mean you won't get caught. We'll be going through this thread very carefully.

That being said, enjoy today's games!

Time stamp: page 38, 6:23.
iky43210
Profile Blog Joined May 2011
United States2099 Posts
August 26 2011 23:54 GMT
#5221
On August 27 2011 08:51 Chvol wrote:
That build loses immediately to infestors. You hold back your voids until 3 to surprise the third, so you have no idea what tech they are going. A couple fungals and the void ray group goes away. Same for mass chargelot. Sprinkle in some banelings and Trickster looks really silly all the sudden.


templars
DeG3n
Profile Joined October 2010
Germany130 Posts
August 26 2011 23:54 GMT
#5222
I always wondered about the hype about DongRaeGu. I don't follow the team lqague much but were his results really as great as everybody says? Because everything I saw from him in individual leagues was quite average...
BushidoSnipr
Profile Joined November 2010
United States910 Posts
August 26 2011 23:54 GMT
#5223
Tricksters game face looks super pissed...
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
August 26 2011 23:54 GMT
#5224
On August 27 2011 08:53 Monocle wrote:
Show nested quote +
On August 27 2011 08:52 Chriscras wrote:
[image loading]


fu-sion-HA

They got the bottom fingers skewed. The fusion version would be either very skinny or morbidly obese.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Oreo7
Profile Blog Joined December 2010
United States1647 Posts
August 26 2011 23:54 GMT
#5225
that was so sexy. Omg I love sks, imma go do that on ladder :D
Stork HerO and Protoss everywhere - redfive on bnet
rolfe
Profile Joined September 2010
United Kingdom1266 Posts
Last Edited: 2011-08-26 23:54:46
August 26 2011 23:54 GMT
#5226
man trickster looks scary :D
life will not be contained. Life breaks free, it expands to new territories and crashes through barriers, painfully, maybe even dangerously but there it is. Life finds a way
woob
Profile Joined November 2010
United Kingdom1322 Posts
August 26 2011 23:54 GMT
#5227
Trickster fighting!!
¯\_(ツ)_/¯ ez
OrchidThief
Profile Joined April 2011
Denmark2298 Posts
August 26 2011 23:54 GMT
#5228
On August 27 2011 08:52 Cyanocyst wrote:
Show nested quote +
On August 27 2011 08:49 UnKooL wrote:
On August 27 2011 08:49 Sithelin123 wrote:
This is why DRG's PvZ is bad. He still uses hydras.


He had to get hydras out to defend against the void rays.


But hydras didn't help much.


It was fine, only he ran them all off creep and tried to get them back again and they all got slaughtered.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
August 26 2011 23:54 GMT
#5229
On August 27 2011 08:54 Drazerk wrote:
Show nested quote +
On August 27 2011 08:53 Drazerk wrote:
On August 27 2011 08:53 Drazerk wrote:
On August 27 2011 08:52 Drazerk wrote:
On August 27 2011 08:52 Drazerk wrote:
Game Two on Metalopolis

In the south is Trickster

While in the north is DRG


1:00

Pylon down at the ramp


2:10

Pool + gas for DRG


2:30

Forge on the way for Trickster


3:00

Nexus on the way for Trickster


3:40

Ling speed + expansion for DRG
snafoo
Profile Joined August 2010
New Zealand1615 Posts
August 26 2011 23:54 GMT
#5230
On August 27 2011 08:53 ZaaaaaM wrote:
Why did DRG bother getting zergling speed on shakuras? absolutely useless unless trickster would have 4gated lol?


.... i think you just answered your own question...
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
August 26 2011 23:54 GMT
#5231
On August 27 2011 08:52 Chocolate wrote:
Show nested quote +
On August 27 2011 08:50 Bagi wrote:
Can someone describe Tricksters strategy in a nutshell? I just came back to see VR's taking out DRG's main.

ffe
2 stargates->voids
pressure third and force hydras
go zealot archon-> storm to kill hydras while constant pressure w/ voids
expand when you have map control
hopefully that sums it up well

Well the brilliance was really that he had the voids in the back, as far away from his army as possible, so the hydras were pretty screwed, since they had to defend 2 places with such huge distance between.
Pipeline
Profile Joined August 2010
Sweden1673 Posts
August 26 2011 23:54 GMT
#5232
DRG please turn this around! :D Need my zerg buddies to win!
D4walker
Profile Joined March 2011
19 Posts
Last Edited: 2011-08-26 23:55:42
August 26 2011 23:54 GMT
#5233
Thats why i love tastosis.

[image loading]
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 26 2011 23:55 GMT
#5234
Tasteless Tips- Just the tip hour.

If you root against Tester you're rooting against yourself.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
August 26 2011 23:55 GMT
#5235
DRG begins speed
Protoss FFEs
An apple a day keeps the Protoss away | TLHF
Gobe
Profile Joined November 2010
210 Posts
August 26 2011 23:55 GMT
#5236
The strength of the build is it's ability to respond easily. You'd be an idiot to go mutas because they can so easily switch to phoenixes. And infestors would be a very late and too gas intensive response for that early in the game. Not to mention the tech path already goes to templar even if the zerg doesn't go infestor.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 26 2011 23:55 GMT
#5237
SICK production MLG is showing us. It's almost as if I'm watching mlg. And with it being in the West and with such an enthusiastic crowd, I feel like it's even better.
DystopiaX
Profile Joined October 2010
United States16236 Posts
August 26 2011 23:55 GMT
#5238
On August 27 2011 08:54 DeG3n wrote:
I always wondered about the hype about DongRaeGu. I don't follow the team lqague much but were his results really as great as everybody says? Because everything I saw from him in individual leagues was quite average...

He hasn't lost in teamleague yet. Something like 12-0, against pretty much all races.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
August 26 2011 23:55 GMT
#5239
On August 27 2011 08:52 Telcontar wrote:
Show nested quote +
On August 27 2011 08:51 MonsieurGrimm wrote:
On August 27 2011 08:49 blooblooblahblah wrote:
On August 27 2011 08:49 Sithelin123 wrote:
This is why DRG's PvZ is bad. He still uses hydras.


Well he kinda had to?

mutas or infestors would have been better. hydras are kind of crap

Mutas? When you know the protoss has at least 2 stargates? No. Infestors? Maybe, but it would take too long to tech to, and you need a fair amount of them with enough energy to combat so many voids.

mutas with a couple corruptors thrown in to zone isn't awful, it's a better option than hydras -______- the only reason you would have hydras in your army is to deal with air but they can't chase down air, don't do a lot of burst damage, and they become useless supply when your enemy gets AoE.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Exarl25
Profile Joined November 2010
1887 Posts
August 26 2011 23:55 GMT
#5240
On August 27 2011 08:52 Flonomenalz wrote:
Show nested quote +
On August 27 2011 08:49 UnKooL wrote:
On August 27 2011 08:49 Sithelin123 wrote:
This is why DRG's PvZ is bad. He still uses hydras.


He had to get hydras out to defend against the void rays.

No, he didn't. That's why you take fast third against FFE, so that 1. You can drone up to almost 80 uncontested and 2. You can defend everything with queens and spores/spines up until Toss actually chooses a tech path. You CAN throw up 4-5 spores at every base and STILL be ahead. Idk why DRG didn't do that.


That works against standard 1 Stargate play.

2 Stargates continuously pumping out +1 VRs? You have to respond to that, and with a lot more than just Spores and Queens.

But by the time DRG realised how heavily Trickster was committing to the VRs it was just too late.
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