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I love both HuK and Moonglade. I am torn, but glad that Moonglade is showing he is still a top level player, and I think HuK can be forgiven for being a little bit jetlagged... Last 4 weeks is Korea->MLG Anaheim-> Assembly->California Blizzcon Qualifier->Korea for 1 day->Cologne. Considering he did all of that and is still in Code S and in the R16, I have to say that I'm happy to be a HuK fan.
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Didn't think I'd find my self for Huk's opponents so soon, but after the shoving EG pylons in our faces I'm really happy Glade won (and I don't really like him that much, kinda neutral about him).
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This is what happens if u leave TL 
Just joking but i really hate EG! So, go 'Glade!
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On August 18 2011 22:09 MrCon wrote:Show nested quote +On August 18 2011 22:07 Crying wrote: So funny that the protoss 200 vs 200 melts like a icecream under a laser when brofestors and broodlords are there.. its not even funny haha, this quote is so 6 months old (but the other way :D)
zerg apparently has figured out how to beat toss lategame
now we have to figure out how to "not" lose complete mapcontrol early/midgame
hmmm....
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On August 18 2011 22:09 Sbrubbles wrote:Show nested quote +On August 18 2011 22:05 tree.hugger wrote:On August 18 2011 22:02 -_- wrote:On August 18 2011 22:01 cyclone25 wrote: Why do protoss players never get sentrys in late game vs this composition? They are insanely good. It's a gas issue. Plus, sentries aren't insanely good. Sentries with tons of energy are insanely good. And if you warp them in late game they don't get that. That said, against mass roaches, you either need good blink stalker micro or good force fields. But HuK never had a good combination for dealing with Moonglade's army, and once Moonglade had gotten that ridiculous zerg deathcloud, HuK had few options. Good HT usage would also have been a good option. I like the expression "deathcloud". Protoss has the original deathball, Zerg now has deathcloud, but what does Terran have?
Terran have IM_MVP :D
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On August 18 2011 22:09 Nastiness wrote:Show nested quote +On August 18 2011 22:09 Sbrubbles wrote:On August 18 2011 22:05 tree.hugger wrote:On August 18 2011 22:02 -_- wrote:On August 18 2011 22:01 cyclone25 wrote: Why do protoss players never get sentrys in late game vs this composition? They are insanely good. It's a gas issue. Plus, sentries aren't insanely good. Sentries with tons of energy are insanely good. And if you warp them in late game they don't get that. That said, against mass roaches, you either need good blink stalker micro or good force fields. But HuK never had a good combination for dealing with Moonglade's army, and once Moonglade had gotten that ridiculous zerg deathcloud, HuK had few options. Good HT usage would also have been a good option. I like the expression "deathcloud". Protoss has the original deathball, Zerg now has deathcloud, but what does Terran have? bulldozers.
Terran has MULEs and Marines, bro. MULEs and Marines.
+ Show Spoiler +
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On August 18 2011 22:05 Pajegetc wrote:Show nested quote +On August 18 2011 22:03 cENTRYZ wrote: So Moonglade still in good shape? I was really digging him back half a year ago, good to see he's up there still. He's just another Zerg that abuses the broken Infestor/Broodlord combo.
Umm I think you'll see in EVERY game he's MAIN focus was roach/infestor.........
Get over your whole broken combo thing. He showed Huk who's boss that series.
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United Kingdom16710 Posts
On August 18 2011 22:10 Tommylew wrote: happy that HuK lost, still thought that his group woudlnt be a problem and still dont, think he will win the next two games and get through. Nice to see some welsh brohims up in here. Represent!
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On August 18 2011 22:09 TheHova wrote:Show nested quote +On August 18 2011 22:07 Jibba wrote:On August 18 2011 22:05 Nesquik wrote: Sometimes Team Liquid has the worse community I've seen so bias. Anyone in HuKs place would be stupid not to take up a life time changing chance, I'm a HuK fan before and still a very solid Huk fan. Grow up! I assume you don't cheer for football teams or their rivals to lose either, Mr. Objective Sports Fan. Exactly the point i've been trying to make for the past 2 days. Let people react how they want and support who they want. -___- yeah i agree, still i find people stupid that join fanclubs even though they aren't real fans of the players, but only of the team.
for example i wouldn't join the huk fanclub if he joined my favourite team for sure. on the other hand, goody ftw and i don't care what team he is on, so i will never feel stupid when he switched teams.
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On August 18 2011 22:10 TheHova wrote:Show nested quote +On August 18 2011 22:09 Sbrubbles wrote:On August 18 2011 22:05 tree.hugger wrote:On August 18 2011 22:02 -_- wrote:On August 18 2011 22:01 cyclone25 wrote: Why do protoss players never get sentrys in late game vs this composition? They are insanely good. It's a gas issue. Plus, sentries aren't insanely good. Sentries with tons of energy are insanely good. And if you warp them in late game they don't get that. That said, against mass roaches, you either need good blink stalker micro or good force fields. But HuK never had a good combination for dealing with Moonglade's army, and once Moonglade had gotten that ridiculous zerg deathcloud, HuK had few options. Good HT usage would also have been a good option. I like the expression "deathcloud". Protoss has the original deathball, Zerg now has deathcloud, but what does Terran have? Blue flame hellions No-need-to-rely-on-deathball-because-your-units-dont-suck-at-t1
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United Kingdom3249 Posts
On August 18 2011 22:09 Sbrubbles wrote:Show nested quote +On August 18 2011 22:05 tree.hugger wrote:On August 18 2011 22:02 -_- wrote:On August 18 2011 22:01 cyclone25 wrote: Why do protoss players never get sentrys in late game vs this composition? They are insanely good. It's a gas issue. Plus, sentries aren't insanely good. Sentries with tons of energy are insanely good. And if you warp them in late game they don't get that. That said, against mass roaches, you either need good blink stalker micro or good force fields. But HuK never had a good combination for dealing with Moonglade's army, and once Moonglade had gotten that ridiculous zerg deathcloud, HuK had few options. Good HT usage would also have been a good option. I like the expression "deathcloud". Protoss has the original deathball, Zerg now has deathcloud, but what does Terran have?
GLS championships.
:D
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On August 18 2011 22:09 Sbrubbles wrote:Show nested quote +On August 18 2011 22:05 tree.hugger wrote:On August 18 2011 22:02 -_- wrote:On August 18 2011 22:01 cyclone25 wrote: Why do protoss players never get sentrys in late game vs this composition? They are insanely good. It's a gas issue. Plus, sentries aren't insanely good. Sentries with tons of energy are insanely good. And if you warp them in late game they don't get that. That said, against mass roaches, you either need good blink stalker micro or good force fields. But HuK never had a good combination for dealing with Moonglade's army, and once Moonglade had gotten that ridiculous zerg deathcloud, HuK had few options. Good HT usage would also have been a good option. I like the expression "deathcloud". Protoss has the original deathball, Zerg now has deathcloud, but what does Terran have?
Ghosts.
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On August 18 2011 22:09 Sbrubbles wrote:Show nested quote +On August 18 2011 22:05 tree.hugger wrote:On August 18 2011 22:02 -_- wrote:On August 18 2011 22:01 cyclone25 wrote: Why do protoss players never get sentrys in late game vs this composition? They are insanely good. It's a gas issue. Plus, sentries aren't insanely good. Sentries with tons of energy are insanely good. And if you warp them in late game they don't get that. That said, against mass roaches, you either need good blink stalker micro or good force fields. But HuK never had a good combination for dealing with Moonglade's army, and once Moonglade had gotten that ridiculous zerg deathcloud, HuK had few options. Good HT usage would also have been a good option. I like the expression "deathcloud". Protoss has the original deathball, Zerg now has deathcloud, but what does Terran have? Goody Ball.
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On August 18 2011 22:05 5unrise wrote:Show nested quote +On August 18 2011 22:02 DreamOen wrote: Its not about balance cry, but man, 200 vs 200, and really high tech DO NOTHING against 5 broodlords. I have to agree with David Kim infestor broodlord need to be revised. Huk could have started accumulating voidrays for the lategame, nothing to do with balance at all
VRs kind of suck against infestors though. The only time it worked was MC vs Sen, and that was because Sen made like a bazillion BLs and sent them alone where they couldn't escape afterwards from the voids.
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On August 18 2011 22:06 Lexxes wrote:Show nested quote +On August 18 2011 22:05 Nesquik wrote: Sometimes Team Liquid has the worse community I've seen so bias. Anyone in HuKs place would be stupid not to take up a life time changing chance, I'm a HuK fan before and still a very solid Huk fan. Grow up! Im a Liquid-fan, and u r on a Liquid site
You are right that this site is teamliquid.net, the largest SC2 community outside of Korea (and to my best guess inside it as well), but as expressed multiple times by the staff of this site, they are not exactly the same as Team Liquid the actual team (for that, you can go to teamliquidpro.com).
Yes, TL.net is the home site of the actual team, but at the same time it has grown to become a collection of everything.
But hey, let's just enjoy the games ^^, because at heart, that's why we're here in the first place .
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Puma vs Stephano just started now! :O
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Australia7798 Posts
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On August 18 2011 22:09 Sbrubbles wrote:Show nested quote +On August 18 2011 22:05 tree.hugger wrote:On August 18 2011 22:02 -_- wrote:On August 18 2011 22:01 cyclone25 wrote: Why do protoss players never get sentrys in late game vs this composition? They are insanely good. It's a gas issue. Plus, sentries aren't insanely good. Sentries with tons of energy are insanely good. And if you warp them in late game they don't get that. That said, against mass roaches, you either need good blink stalker micro or good force fields. But HuK never had a good combination for dealing with Moonglade's army, and once Moonglade had gotten that ridiculous zerg deathcloud, HuK had few options. Good HT usage would also have been a good option. I like the expression "deathcloud". Protoss has the original deathball, Zerg now has deathcloud, but what does Terran have?
Terrans have...Cloud ?
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United Arab Emirates1141 Posts
On August 18 2011 22:09 Dfgj wrote:Show nested quote +On August 18 2011 22:08 thopol wrote:On August 18 2011 22:05 Pajegetc wrote:On August 18 2011 22:03 cENTRYZ wrote: So Moonglade still in good shape? I was really digging him back half a year ago, good to see he's up there still. He's just another Zerg that abuses the broken Infestor/Broodlord combo. Are you kidding me? Glade showed off a revolutionary style that series. Every game he went for late tech in favor of being able to reinforce quickly. Many players look for the answer to a certain problem in composition, hitting that tech unit in time to deal with the enemy's actions. Glade chose instead to bank resources and neglect tech to make sure he remaxed after engagements. I don't know if it's the best way to do it, but it certainly worked. ....except glade didn't have to remax in game 3's midgame because he didn't have any major engagements after he maxed out and still waited until 20+ for greater spire That's not revolutionary, that's the most basic 'lets make roaches forever on 50 droens' style that zergs have used for ages He won, not against some scrub protoss. He won against Huk. Now tell Moonglade that he didn't play well and his style didn't counter Huk's today.
Not saying Huk played 100% by any means - I think he's just so much more ruthless during Code S / GSL... like ripping apart MMA's 1-1-1 with ease while TL-ers are in despair about how to defend it. Huk regularly dismantles zergs everywhere he goes. But maybe today he was in a lighter mood and wasn't at his top game (pylons in game 2 ... :p)
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On August 18 2011 22:11 kardinal wrote:Show nested quote +On August 18 2011 22:09 Sbrubbles wrote:On August 18 2011 22:05 tree.hugger wrote:On August 18 2011 22:02 -_- wrote:On August 18 2011 22:01 cyclone25 wrote: Why do protoss players never get sentrys in late game vs this composition? They are insanely good. It's a gas issue. Plus, sentries aren't insanely good. Sentries with tons of energy are insanely good. And if you warp them in late game they don't get that. That said, against mass roaches, you either need good blink stalker micro or good force fields. But HuK never had a good combination for dealing with Moonglade's army, and once Moonglade had gotten that ridiculous zerg deathcloud, HuK had few options. Good HT usage would also have been a good option. I like the expression "deathcloud". Protoss has the original deathball, Zerg now has deathcloud, but what does Terran have? Ghosts.
I seriously just fell from the chair^^
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