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[GSL] Aug Code S RO32 Day 3 - Page 149

Forum Index > StarCraft 2 Tournaments
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Prev 1 147 148 149 150 151 198 Next
Belisarius
Profile Joined November 2010
Australia6233 Posts
August 16 2011 11:09 GMT
#2961
Aaaaaugh EMP on those templar.... that caused me physical pain.
Goibon
Profile Joined May 2010
New Zealand8185 Posts
August 16 2011 11:10 GMT
#2962
COME ON PUZZLE

Get you some Colossi son.
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 16 2011 11:10 GMT
#2963
On August 16 2011 20:09 Probe1 wrote:
Show nested quote +
On August 16 2011 20:06 Probe1 wrote:
On August 16 2011 20:06 Probe1 wrote:
On August 16 2011 20:05 Probe1 wrote:
On August 16 2011 20:04 Probe1 wrote:
On August 16 2011 20:03 Probe1 wrote:
On August 16 2011 20:03 Probe1 wrote:
On August 16 2011 20:02 Probe1 wrote:
On August 16 2011 20:00 Probe1 wrote:
On August 16 2011 19:58 Probe1 wrote:
[quote]
5:00
The factory is actually proxiedand is scouting Puzzles main with the factory. asd expands behind this.

7:00
3 rax with two tech labs and a reactor pumping out fast bio while asd takes his natural and builds a starport.

If you've never played Daybreak infront of the base is a marquee that says "Now playing- Brokeback Mining Station"

9:00
asds factory finally burns down, limiting asds ability to make additional starports but that hardly matters, Puzzle is pushing!
Puzzle goes teeth first into asds natural and after a brief snafu retreat he forcefields the bunkers and takes down one. But with most force fields expended, Puzzle retreats to reinforce his army.

11:30
Puzzle refuses to leave that natural alone. He continues to harass the frront, refusing to commit but killing bunkers. He's adding on additional gateways and researching charge/+2 armor.

13:00
Templar archive on the way but again ghosts are coming out at the same time that Puzzle goes HT.

14:00
Big bio army heavy marine but 1000 minerals of marauders walks out on the map and destroys the rocks in the center of the map.

14:30
Charge completes and both players decide its time. Big EMPS take away the entire armies shields and asds bio powers right through it.

15:40
asd builds a command center b ehind his successful attack but Puzzle is in a lot of trouble. A feedback stops one ghost but anothers emp takes away the shields of the army again. Puzzle is fighting tooth and nail, with probes and zealots lead by one big blue cotton ball of HOPE.

17:00
asd drops in the main, kills an artosis pylon and unpowers 3 gateways.

19:30
With Puzzle only 10 supply behind the match is very close as Puzzle adds more gateways on and

Huge storms but the HT are sacrifical. Without the HT asd pretends he's a lawnmower and mulches through Puzzles army, dropping 6 emps on the same units.

21:45
A 4 lot warp drop that eats a lot of tech structures and supply depots is finally stopped.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
dabom88
Profile Blog Joined July 2010
United States3483 Posts
August 16 2011 11:10 GMT
#2964
Please don't let this "Artosis Pylon" trend continue. 3 Gates is not an Artosis Pylon.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
August 16 2011 11:10 GMT
#2965
also, HT clump when you right click them around, so you have to split them every time theres a ghost near by, your going to get EMP'd eventually
https://twitter.com/#!/IrisAnother
Crying
Profile Joined February 2011
Bulgaria778 Posts
August 16 2011 11:10 GMT
#2966
SUP SON
GETTING EMP'd i think
Poor puzzle
10range
Determination~ Hard Work Surpass NATURAL GENIUS!
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
August 16 2011 11:10 GMT
#2967
On August 16 2011 20:09 Logros wrote:
Show nested quote +
On August 16 2011 20:08 constantqt wrote:
tbh i like mana's pvt more than all gsl tosses (with few exceptions)

He's not playing against Korean Terrans though. They're on a whole other level than foreigner Terrans.

NaDa?
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
August 16 2011 11:10 GMT
#2968
On August 16 2011 20:09 Medrea wrote:
Show nested quote +
On August 16 2011 20:08 PeggyHill wrote:
On August 16 2011 20:07 Medrea wrote:
Colossus or lose I think.


x2, he needs to transition soon


I am convinced Zealot Archon is for grabbing 4th base. Then you need to get off that tech immediately.


Yes that's the idea. It's a stepping stone that allows you to grab a 3rd/4th. It's good midgame but very bad when it comes to mid-late game.
Haydin
Profile Joined December 2010
United States1481 Posts
Last Edited: 2011-08-16 11:11:22
August 16 2011 11:10 GMT
#2969
The warp prism play just saved puzzle here. He NEEDS to get a ton of gates to remake units though. If he's going to win he's going to have to do it by just outmuscling asd's army, IMO.
aka ilovesharkpeople
Downside
Profile Joined February 2011
173 Posts
August 16 2011 11:10 GMT
#2970
this is comical
Logros
Profile Joined September 2010
Netherlands9913 Posts
August 16 2011 11:10 GMT
#2971
Wow that battle just showed how much faster ghosts are than templar. No way he could've run from that.
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
August 16 2011 11:10 GMT
#2972
i'm actually pissed off how bad puzzle is at handling emps
jesus christ he's SO GOOD EVERY OTHER WAY
lalala
Kinch
Profile Joined August 2010
United States258 Posts
August 16 2011 11:10 GMT
#2973
Gads, just stop making templar. You're making me cry.
Deshkar
Profile Joined June 2011
Singapore1244 Posts
August 16 2011 11:10 GMT
#2974
wtf. puzzle goes mass sentries and HTs, but always clumps and outruns them... -_-
Goibon
Profile Joined May 2010
New Zealand8185 Posts
August 16 2011 11:10 GMT
#2975
EMP appears to be super effective vs Puzzle.
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 16 2011 11:10 GMT
#2976
On August 16 2011 20:10 Probe1 wrote:
Show nested quote +
On August 16 2011 20:09 Probe1 wrote:
On August 16 2011 20:06 Probe1 wrote:
On August 16 2011 20:06 Probe1 wrote:
On August 16 2011 20:05 Probe1 wrote:
On August 16 2011 20:04 Probe1 wrote:
On August 16 2011 20:03 Probe1 wrote:
On August 16 2011 20:03 Probe1 wrote:
On August 16 2011 20:02 Probe1 wrote:
On August 16 2011 20:00 Probe1 wrote:
[quote]
7:00
3 rax with two tech labs and a reactor pumping out fast bio while asd takes his natural and builds a starport.

If you've never played Daybreak infront of the base is a marquee that says "Now playing- Brokeback Mining Station"

9:00
asds factory finally burns down, limiting asds ability to make additional starports but that hardly matters, Puzzle is pushing!
Puzzle goes teeth first into asds natural and after a brief snafu retreat he forcefields the bunkers and takes down one. But with most force fields expended, Puzzle retreats to reinforce his army.

11:30
Puzzle refuses to leave that natural alone. He continues to harass the frront, refusing to commit but killing bunkers. He's adding on additional gateways and researching charge/+2 armor.

13:00
Templar archive on the way but again ghosts are coming out at the same time that Puzzle goes HT.

14:00
Big bio army heavy marine but 1000 minerals of marauders walks out on the map and destroys the rocks in the center of the map.

14:30
Charge completes and both players decide its time. Big EMPS take away the entire armies shields and asds bio powers right through it.

15:40
asd builds a command center b ehind his successful attack but Puzzle is in a lot of trouble. A feedback stops one ghost but anothers emp takes away the shields of the army again. Puzzle is fighting tooth and nail, with probes and zealots lead by one big blue cotton ball of HOPE.

17:00
asd drops in the main, kills an artosis pylon and unpowers 3 gateways.

19:30
With Puzzle only 10 supply behind the match is very close as Puzzle adds more gateways on and

Huge storms but the HT are sacrifical. Without the HT asd pretends he's a lawnmower and mulches through Puzzles army, dropping 6 emps on the same units.

21:45
A 4 lot warp drop that eats a lot of tech structures and supply depots is finally stopped.

22:30
Puzzle loses several HT
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
GreyKnight
Profile Joined August 2010
United States4720 Posts
August 16 2011 11:10 GMT
#2977
puzzle loves to eat emps...... why is asd not just killing him though.
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
August 16 2011 11:10 GMT
#2978
So I heard there's such thing as feedback Puzzle...
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Bagi
Profile Joined August 2010
Germany6799 Posts
August 16 2011 11:10 GMT
#2979
Hahaha he just keeps clumping up those groups of 4 templars. Of course they get EMP'd.
Ezkaton
Profile Blog Joined September 2010
Japan416 Posts
August 16 2011 11:11 GMT
#2980
Where are the Colossi for Puzzle :S
Its pretty clear asd has better micro in regards to the ghost/templar Battles
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