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[GSL] Aug Code S RO32 Day 3 - Page 136

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 134 135 136 137 138 198 Next
wats0n
Profile Joined July 2011
United States509 Posts
August 16 2011 10:38 GMT
#2701
On August 16 2011 19:35 thunddr wrote:
Show nested quote +
On August 16 2011 19:34 youngminii wrote:
On August 16 2011 19:32 L3g3nd_ wrote:
another thing to realise with the HT v Ghost battle, is ghosts are a lot faster moving (making it SO much easier to position, re position, and split (not that you need to), AND invisible.

fairly certain people realise ghosts are way better than hts
but that shouldn't be the sole deciding factor in a matchup's balance, ya know?
there's other stuff at play

on topic: i guess no one really doubted zenio on advancing but he's showing really good play today


gonna repost my earlier post:

EMP seemed mildly dodge-able in SCBW...I see arbiters dodge that shit all the time..but oh man ghosts now seem to rain EMPs over protoss units ezpz. There's almost no lag from the time it comes out and the time it hits, barely any casting animation, and on top of that the ghosts can CLOAK avoiding detection for their spells to go off.

High templars...they're slow, they're fragile. As a protoss player, you have to split your high templar and ideally your army to minimize EMP damage, but with marauders and marines behind the ghosts, if your army isn't together, it makes it really easy for the terran army to kite/stim/pick off stray units.

Basically protoss players need to pick it up. Every single P is losing (minus huk) so far...


Yeah. I'll make this the last time I comment on it but templars need higher move speed. By the time fog of war clears they're already going to die. The fog of war and the range of other units with templars speed means they're fucked.
zimms
Profile Joined November 2009
Austria561 Posts
August 16 2011 10:38 GMT
#2702
Nice hover fist.
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
August 16 2011 10:38 GMT
#2703
Omg come on Byun knock that girl's fist wtf
화이탱!! @moonsoshi9
Haydin
Profile Joined December 2010
United States1481 Posts
August 16 2011 10:38 GMT
#2704
On August 16 2011 19:37 mindea wrote:
Haven't terran found any good use of a more mechy style, seems like the Marine tank comp is getting so figured out. Well i dont know, im just a nub


Hellions have been seeing some pretty substantial play lately.
aka ilovesharkpeople
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
August 16 2011 10:39 GMT
#2705
that wasnt just not that good, it was fail
Do you really want chat rooms?
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 16 2011 10:39 GMT
#2706
I think when you have more than 4 tanks you should at least produce a thor per extra 2 tanks to defend them better. As you saw, mutas take them out so quickly when there are no marines around.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
MrCon
Profile Blog Joined August 2010
France29748 Posts
August 16 2011 10:39 GMT
#2707
Zenio play works well because (with other things) his lings have always better armor upgrade than mech attack upgrades, which makes tanks shoots a total waste. So he can dive into tank lines with impunity.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 16 2011 10:39 GMT
#2708
Tasteless fact #47 rubiks cubes and the ability to solve them gets you laid
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
August 16 2011 10:40 GMT
#2709
On August 16 2011 19:37 mindea wrote:
Haven't terran found any good use of a more mechy style, seems like the Marine tank comp is getting so figured out. Well i dont know, im just a nub


Marine/tank isn't 'figured' out and I doubt it ever will be. It's just a solid style, and will most likely remain viable until the end of time.
hicser
Profile Joined August 2010
United Kingdom109 Posts
August 16 2011 10:40 GMT
#2710
On August 16 2011 19:38 Moonwrath wrote:
Omg come on Byun knock that girl's fist wtf


Exactly what i was thinking, looks so awkward
Polt, MvP, Bomber <3
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 16 2011 10:40 GMT
#2711
On August 16 2011 19:37 Itsmedudeman wrote:
Show nested quote +
On August 16 2011 19:30 Yaotzin wrote:
On August 16 2011 19:28 bbQ4Aiur wrote:
On August 16 2011 19:25 L3g3nd_ wrote:
On August 16 2011 19:25 Onlinejaguar wrote:
On August 16 2011 19:23 L3g3nd_ wrote:
i assume puzzle lost to asd? was it ugly?


came down to ghosts vs HT and asd had better control whearas Puzzle's HT were clumped up and had pretty poor control.

hmmm you say that, but if feedback was AOE and EMP single target, im sure the result woulda been different

This. sick of terran comments on spliting HT when u cant split your army to dodge storms

AOE feedback and equal ranges would actually be fair. Both players would have to split and be extremely careful. ATM Terran can be all "lets walk towards you with my better range and spam emps cos you can't kill my ghosts in time!"

Wow, how can you say that if you have ever actually played the game... jesus christ...

All this comparison between HTs and ghosts is just plain stupid. They are close to each other in some ways, but they are vastly different. HTs are not ghosts, and ghosts are not HTs. Each have their strengths and weaknesses but one doesn't completely dominate the other in all aspects.

Ghosts dominate templar.

Big bioball obviously dominates toss gateway stuff. So get through the templar and Toss is done. Ghosts dominate templar because they have TWO abilities which kill ghosts, and BOTH outrange the only thing templar have against ghosts. Oh and they can cloak and emp the toss ball and all that jazz too.
paradox_
Profile Joined June 2011
Canada270 Posts
August 16 2011 10:40 GMT
#2712
hahaha tastosis so good
Mawi
Profile Joined August 2010
Sweden4365 Posts
Last Edited: 2011-08-16 10:40:25
August 16 2011 10:40 GMT
#2713
wtf solving rubic cubes can get you LAID?!?! what a sick and nice world why tasteless so gosu
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
rawrjaaaaay
Profile Joined March 2011
United States426 Posts
August 16 2011 10:40 GMT
#2714
The rubiks cube has engaged its wings.
¯\_(ツ)_/¯
sleepingdog
Profile Joined August 2008
Austria6145 Posts
August 16 2011 10:40 GMT
#2715
On August 16 2011 19:36 Probe1 wrote:
(T)Byun
vs
(P)Puzzle
on
Tal'Darim Altar
Coming up next.


I don't have a good feeling for Puzzle...as I think that Byun is the way superior player compared to asd

Then again, Tal'Darim is a good PvT map.
"You see....YOU SEE..." © 2010 Sen
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
August 16 2011 10:40 GMT
#2716
On August 16 2011 19:39 Probe1 wrote:
Tasteless fact #47 rubiks cubes and the ability to solve them gets you laid

WHY AM I NOT GETTING LAID
lalala
Soyuz
Profile Joined July 2011
Hong Kong996 Posts
August 16 2011 10:40 GMT
#2717
On August 16 2011 19:36 Probe1 wrote:
Show nested quote +
On August 16 2011 19:35 MooMooMugi wrote:
2-0 Zenio, I did not expect that

I've lost so many liquibets to enjoy this small win :D

He just broke my 12 correct-vote streak

great, great play from Zenio though, hoping he'd be like the zerg-version of MC or something!
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
August 16 2011 10:40 GMT
#2718
Man Tasteless can say anything and I will still believe him :D What a hero :D
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
August 16 2011 10:40 GMT
#2719
On August 16 2011 19:38 Haydin wrote:
Show nested quote +
On August 16 2011 19:37 mindea wrote:
Haven't terran found any good use of a more mechy style, seems like the Marine tank comp is getting so figured out. Well i dont know, im just a nub


Hellions have been seeing some pretty substantial play lately.

yeah but only as an opening, it always falls back to marine tank, as it is simple the best composition. like most PvT falls back to collosus HT chargelot, its simply the best composition.
https://twitter.com/#!/IrisAnother
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 16 2011 10:40 GMT
#2720
On August 16 2011 19:38 Probe1 wrote:
Show nested quote +
On August 16 2011 19:36 Probe1 wrote:
(T)Byun
vs
(P)Puzzle
on
Tal'Darim Altar
Coming up next.

Starting at 2 o clock (upper right), Byun
Starting at 5 o clock (bottom right), Puzzle.

3:30
Byun opens with a double barracks with a reactor and tech lab.
Puzzle, with two early gas, is yet to respond with still just one gate out.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
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