• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:11
CET 10:11
KST 18:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational12SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)25Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! herO wins SC2 All-Star Invitational Oliveira Would Have Returned If EWC Continued StarCraft 2 not at the Esports World Cup 2026 [Short Story] The Last GSL
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
Which foreign pros are considered the best? [ASL21] Potential Map Candidates Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ Fantasy's Q&A video
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread NASA and the Private Sector
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2193 users

[GSL] Aug Code A RO16 Day 1 - Page 144

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 142 143 144 145 146 155 Next
SxYSpAz
Profile Joined February 2011
United States1451 Posts
August 11 2011 07:53 GMT
#2861
On August 11 2011 16:49 Applesmack wrote:
Show nested quote +
On August 11 2011 16:48 SxYSpAz wrote:
On August 11 2011 16:46 bokeevboke wrote:
zeal/sentry/stalker/immortal composition beats 1/1/1. bad strategy choice by Tassadar -_-

vod?


He just got that from a recent guide on TL that is nothing more than just one of the many theories that go around on how to defeat the 1/1/1. The void ray all in was also one.

lol. strategy forum really lacking it seems. and i asked that question with 99% belief that it actually had no answer.

i've just decided that everyone that says this build has an answer i'll say "vod?" and they'll have to stfu or give me a link to 2 bronze players duking it out with their 10 apms
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
August 11 2011 07:53 GMT
#2862
On August 11 2011 16:52 covetousrat wrote:
Show nested quote +
On August 11 2011 16:50 travis wrote:
the way to beat 1/1/1 is to FE, hope they allin, drop zealots in their mineral line with warp prism after they move out and hope they don't have enough at home to stop it, sac your natural and FF your ramp. that's not very fair though because if they aren't very predictable it may not work, and if they make a banshee at home or don't send lots of marines they can stop it, or if they have a viking protecting home they can stop it. but it works a lot of the time.


Or Protoss can start doing some Warp Prism 4 Gate all in. 1-1-1 is weakest before the 6 minutes mark with only 4 marines and a Bunker.

isnt a 4gate before 6 minutes pretty much impossible with the nerf to warp gate research?
Do you really want chat rooms?
Jacobs Ladder
Profile Joined May 2010
United States1705 Posts
August 11 2011 07:53 GMT
#2863
On August 11 2011 16:51 ZenithM wrote:
Show nested quote +
On August 11 2011 16:48 Jacobs Ladder wrote:
On August 11 2011 16:47 Yang Wenli wrote:
Well If it were me, in order to build ravens just make it so you need an armory. Science vessels needed another building in BW. It doesn't make sense that a PDD is instantly available based on the level of tech construction from 1-1-1.

That's actually a really good idea. They have detection from scans. It might mess up TvT a bit, but it would be a huge difference in PvT and no difference in ZvTvZ


So, they could include a thor in there and use mass repair? Yipee!

(j/k, maybe that would be easier to hold, I don't really know ^^)

It would buy another 1-2 minutes probably. That's enough to make 2 base v 1 base much stronger for the P player. Also give them a bit more time to get out key units/upgrades to defend it.
Deltablazy
Profile Joined November 2010
Canada580 Posts
August 11 2011 07:53 GMT
#2864
On August 11 2011 16:51 skrzmark wrote:
Make PDD an upgrade maybe?

Maybe remove the raven all together? Why would I pay 200 gas for a unit that does less job than an overseer which Blizzard wants to redo completely.
ZenithM
Profile Joined February 2011
France15952 Posts
August 11 2011 07:53 GMT
#2865
On August 11 2011 16:50 travis wrote:
the way to beat 1/1/1 is to FE, hope they allin, drop zealots in their mineral line with warp prism after they move out and hope they don't have enough at home to stop it, sac your natural and FF your ramp. that's not very fair though because if they aren't very predictable it may not work, and if they make a banshee at home or don't send lots of marines they can stop it, or if they have a viking protecting home they can stop it. but it works a lot of the time.


Like they have anything in their mineral lines to drop on...

But I agree, FE is your best chance, even if it's hard
I would like to see how fares a 2 gate stargate phoenix expand opening, still...
NExt
Profile Blog Joined September 2010
Australia1651 Posts
Last Edited: 2011-08-11 07:55:52
August 11 2011 07:53 GMT
#2866
On August 11 2011 16:50 eScaper-tsunami wrote:
Show nested quote +
On August 11 2011 16:44 NExt wrote:
On August 11 2011 16:42 eScaper-tsunami wrote:
On August 11 2011 16:40 NExt wrote:
On August 11 2011 16:38 Toadvine wrote:
On August 11 2011 16:37 NExt wrote:
On August 11 2011 16:36 Razyel wrote:
On August 11 2011 16:34 stuchiu wrote:
I don't understand why these toss keep falling for this, Artosis solved this build 2-3months ago.

I'm so sick of guys like you, saying that is solved but you dont tell how.


one base colossus pretty much.

You kill the ground army (maybe) and then lose to Banshees.


yay lets argue over a hypothical game. i'll say stalkers, you say, tanks, i say immortals, you say marines, i say colossus, you say banshee.. yaaaaaaaaaaay.

please. one base colossus is ur BEST shot. obviously you'll have to do some targetting......

...

If you attempt to tech to colossus off 1 base and not get twilight then you're essentially limiting the amount of observers you have... in the engagement against terran with cloak banshees... marines will shoot down obs and you're screwed even if you destroy the ground army :/


bro.. even in diamond you know the control your observers for this purpose. you also know to make at least two. and thats diamond. again...... its a hypothetical game so this will go around in circles. Even Artosis made a video on how to counter this... Artosis... 111 isn't new but the hate is spreading like wildfire. why!


If you were right, we wouldn't have seen all the toss getting owned by now, because 1 base colossus was an old build and any pro-gamer would've tried it against the 1-1-1. But obviously it isn't as easy as you've described since every toss is dying out there.


open up the quote tags and see how i say its the BEST shot.. not the easy shot to beat it. and i havent yet seen one of the pros whos been 111 go for colossus.

any all in is hard to hold.
Waiting for Protoss Jesus
GreatHate
Profile Joined April 2011
United States73 Posts
August 11 2011 07:53 GMT
#2867
On August 11 2011 16:44 youngminii wrote:
Show nested quote +
On August 11 2011 16:43 tuho12345 wrote:
On August 11 2011 16:41 taLbuk wrote:
Just as Zergs cried over stupid protoss builds, they eventually learned to deal with them, the same will happen with Protoss, so stop filling LR threads with bullshit balance complaints.

bullshit, without infestor buff, Zerg can't never beat that!!!
lol

this is true

i fucking hate it when people pull out the "zerg figured out how to deal with x"

THEY DIDN'T
THEY GOT BUFFED
jesus christ there's a difference


To be fair, it's easy for them to forget because we also got a huge nerf. The 20 second warpgate nerf was meant to effect PvP, but it was a HUGE (and retarded) setback in the other matchups.
Orpheusz
Profile Joined August 2010
Australia210 Posts
August 11 2011 07:53 GMT
#2868
On August 11 2011 16:51 bokeevboke wrote:
Show nested quote +
On August 11 2011 16:48 JKira wrote:
On August 11 2011 16:46 bokeevboke wrote:
zeal/sentry/stalker/immortal composition beats 1/1/1. bad strategy choice by Tassadar -_-


You haven't watched much GSL these days, huh?


I watched. Protoss players lost because they played bad.



Yeah, these protoss players who have devoted their lives to this game and have probably spent the last month practicing vs nothing but this build are just playing bad. It just looks like they’re playing bad because they’re losing by such a huge margin thanks to 1-1-1 being fucking retarded.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 11 2011 07:53 GMT
#2869
On August 11 2011 16:53 tuho12345 wrote:
Show nested quote +
On August 11 2011 16:50 travis wrote:
the way to beat 1/1/1 is to FE, hope they allin, drop zealots in their mineral line with warp prism after they move out and hope they don't have enough at home to stop it, sac your natural and FF your ramp. that's not very fair though because if they aren't very predictable it may not work, and if they make a banshee at home or don't send lots of marines they can stop it, or if they have a viking protecting home they can stop it. but it works a lot of the time.

lol, the best part is they pull all the SCVs like Yoda did, so what chu gonna drop in his mineral line anyway?


no thats even better. if he does that then you completely stop his economy and you can just forcefield your ramp and get an insane economy advantage
Pyre
Profile Joined July 2010
United States1940 Posts
August 11 2011 07:53 GMT
#2870
On August 11 2011 16:52 bennyaus wrote:
Show nested quote +
On August 11 2011 16:51 Pyre wrote:
banshee/tank/marine all high dps with the PDD and scv buffer

zealot low dps/slow/cant hit air/
sentry low dps
stalker low dps for cost/ pdd owns it

I'm not sure what tech path toss should go because gateways alone has no chance


Zealot is high dps, not sure where you got this misinformation from. People seriously underrate how well Zealots do against marine/tank, once they have charge.


zealot costs 2 marines and i believe 2 marines out dps a zealot. Not to mention they will be 1/2 dead before they even reach terrans units.
JKira
Profile Blog Joined April 2011
Canada1002 Posts
August 11 2011 07:53 GMT
#2871
On August 11 2011 16:51 bokeevboke wrote:
Show nested quote +
On August 11 2011 16:48 JKira wrote:
On August 11 2011 16:46 bokeevboke wrote:
zeal/sentry/stalker/immortal composition beats 1/1/1. bad strategy choice by Tassadar -_-


You haven't watched much GSL these days, huh?


I watched. Protoss players lost because they played bad.


Well, I agree in a way. It's not like this build is unstoppable, it's just it's much more forgiving for the players doing it than the players trying to defend it.
CortoMontez
Profile Joined October 2010
Australia608 Posts
August 11 2011 07:54 GMT
#2872
On August 11 2011 16:49 snafoo wrote:
Show nested quote +
On August 11 2011 16:43 VictorX wrote:
On August 11 2011 16:38 DrNK.Zeal wrote:
Anyone else get annoyed by how condescending wolf can be towards the players...??? Not even b/c i think he's factually wrong, but b/c he's not on their level at all... yea I know he's a pro - but he's a joke compared to these guys so for him to flat out say what Tass is doing is the 'worst possible thing to do' feels pretty bm/bad/dumb/silly

at least cast it like 'this might be bad for tass!!!!'


But that was the worst thing you can do

1/1/1 tank/marine/viking stomps all over gateway army + voidray

It's so one-sided that expanding ontop of that leaves you vulnerable to a counterattack. Voidrays cost 250/150 each, and if you don't do significant damage with them, they are a liability in your army.



It seems that every single 1-1-1 game protoss does the "worst thing you can do" to stop it, then someone comes in and says oh he should of done this and this then when another protoss does that it is also the worst thing to do.

Just seems like the best response to this is different every day

The reason it seems this way is because there are so many variations of the 1-1-1, none of which are distinguishable from each other (from a scouting perspective) until it actually hits.
There is the 1-1-1 without cloak, which means that a stargate opening is the only viable one... or so we thought until today.
But if the terran gets cloak, if you haven't gotten a robo, you lose.
Then there are the raven variations, where even if you get enough stalkers to kill the terran air units, they are rendered useless until they are destroyed by the terran's ground army.
"Creator was doing a really good job trying to win without storm but it was like eating spaghetti with a screwdriver." -Severian
WickedBit
Profile Joined August 2010
United States343 Posts
August 11 2011 07:54 GMT
#2873
On August 11 2011 16:52 bennyaus wrote:
Show nested quote +
On August 11 2011 16:51 Pyre wrote:
banshee/tank/marine all high dps with the PDD and scv buffer

zealot low dps/slow/cant hit air/
sentry low dps
stalker low dps for cost/ pdd owns it

I'm not sure what tech path toss should go because gateways alone has no chance


Zealot is high dps, not sure where you got this misinformation from. People seriously underrate how well Zealots do against marine/tank, once they have charge.


Once they have charge being the key thing here. Good luck having enough army and also having the charge upgrade. BTW Tassadar did have charge in game 2.
liam33
Profile Joined June 2011
Canada192 Posts
August 11 2011 07:54 GMT
#2874
On August 11 2011 16:50 Proko wrote:
Show nested quote +
On August 11 2011 16:45 liam33 wrote:
protoss fails all in and does worst possible follow up
Terran pushes them. imba.


yeah the worst possible follow up.. slow the push and get your second running while massing units including collosus for mass marine. A horrible response.

wait.... wut?


well he lost so yes "a horrible response."
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
Last Edited: 2011-08-11 07:57:30
August 11 2011 07:54 GMT
#2875
On August 11 2011 16:47 Noocta wrote:
Show nested quote +
On August 11 2011 16:44 youngminii wrote:
On August 11 2011 16:43 tuho12345 wrote:
On August 11 2011 16:41 taLbuk wrote:
Just as Zergs cried over stupid protoss builds, they eventually learned to deal with them, the same will happen with Protoss, so stop filling LR threads with bullshit balance complaints.

bullshit, without infestor buff, Zerg can't never beat that!!!
lol

this is true

i fucking hate it when people pull out the "zerg figured out how to deal with x"

THEY DIDN'T
THEY GOT BUFFED
jesus christ there's a difference


Infestor buff has nothing to do in zerg learning how to deal with stargate opening into colossus, or heavy gatewya agression.
The only thing that was fix by Finfextor buff was the unbeatable VR Colossus ball.

These games make me sad. I hope Blizzard don't nerf fix this in the wrong way, making stalker too powerfull, or making raven be use even less.

Don't know if you know this but..

The Roach got a range buff (this was the most helpful Zerg buff imo), Warp Gate got several pretty huge nerfs, Spore Crawlers got a nice buff (this was instrumental into dealing with Stargate openings), the Infestor buff comes into play against deathballs AND remember the buff regarding fungaled Blink Stalkers? Let's not forget the cannon increase time, the Zealot build increase time, the HT nerf (this was mostly for PvT). All the while we've gotten what, a Phoenix build decrease time and a Sentry build decrease time that only affects pre-Warp Gate tech, both of which are barely used?

You guys complained for almost an entire fucking year and you got what you wanted, now people are laughing at us for complaining about one build? A build that makes SC2 extremely unpleasant to watch? I couldn't care less how it affects me in ladder, I only care because I keep seeing Protoss players getting mercilessly slaughtered in GSL which is meant to be the epitome of SC2 skill.

Oh yeah, I completely forgot about the repeated Void Ray nerfs. I'm not saying these were unwarranted, I'm saying these happened for a reason and you Zerg players didn't just magically 'adapt' to the OP shit that went around.
lalala
seansye
Profile Joined November 2010
United States1722 Posts
August 11 2011 07:54 GMT
#2876
On August 11 2011 16:51 FarbrorAbavna wrote:
Show nested quote +
On August 11 2011 16:47 simbot wrote:
I think a lot of people in this thread would do well to step back and realise how much they are complaining and getting all riled up over a video game.


you mean a video game that pays for food and a roof over the pro players heads? I get it that to just about anyone in this thread it doesnt matter you can still be upset over how it affects people to whom it's very much real

Edit: I agree though that for some it's just out of control



Man have you seen other sports like football and European soccer? People go burn stuff down in the streets.
I will master Speshul Taktics.!
eScaper-tsunami
Profile Blog Joined July 2009
Canada313 Posts
August 11 2011 07:54 GMT
#2877
On August 11 2011 16:53 travis wrote:
Show nested quote +
On August 11 2011 16:52 covetousrat wrote:
On August 11 2011 16:50 travis wrote:
the way to beat 1/1/1 is to FE, hope they allin, drop zealots in their mineral line with warp prism after they move out and hope they don't have enough at home to stop it, sac your natural and FF your ramp. that's not very fair though because if they aren't very predictable it may not work, and if they make a banshee at home or don't send lots of marines they can stop it, or if they have a viking protecting home they can stop it. but it works a lot of the time.


Or Protoss can start doing some Warp Prism 4 Gate all in. 1-1-1 is weakest before the 6 minutes mark with only 4 marines and a Bunker.


I tried that a lot I don't think it's good. marines + whatever else + scvs easily stop it.

Not to mention the 1-1-1 all in is a transition from cloak banshee when they see a toss expands.
If you don't expand... the terran most likely won't force a 1-1-1 unless they're desperate and cheesy.
RuhRoh is my herO
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 11 2011 07:54 GMT
#2878
On August 11 2011 16:52 eScaper-tsunami wrote:
Show nested quote +
On August 11 2011 16:50 travis wrote:
the way to beat 1/1/1 is to FE, hope they allin, drop zealots in their mineral line with warp prism after they move out and hope they don't have enough at home to stop it, sac your natural and FF your ramp. that's not very fair though because if they aren't very predictable it may not work, and if they make a banshee at home or don't send lots of marines they can stop it, or if they have a viking protecting home they can stop it. but it works a lot of the time.


You can't ff ramp infinitely long because of cloak banshees. With warp prism and sentries for FF I'm going to make the assumption you have very little stalkers to hold the ramp.


why would cloaked banshees (rare in 1/1/1 allins anyways) stop you from forcefielding the ramp over and over? why wouldn't you have enough to kill some banshees?
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
August 11 2011 07:54 GMT
#2879
On August 11 2011 16:50 travis wrote:
the way to beat 1/1/1 is to FE, hope they allin, drop zealots in their mineral line with warp prism after they move out and hope they don't have enough at home to stop it, sac your natural and FF your ramp. that's not very fair though because if they aren't very predictable it may not work, and if they make a banshee at home or don't send lots of marines they can stop it, or if they have a viking protecting home they can stop it. but it works a lot of the time.

why would dropping zealots in their mineral line matter? They pull a majority of their scvs and really with a decent amount of banshees and siege tanks I don't see how you would pull this off
Applesmack
Profile Joined June 2011
Canada680 Posts
Last Edited: 2011-08-11 07:55:57
August 11 2011 07:55 GMT
#2880
On August 11 2011 16:53 Orpheusz wrote:
Show nested quote +
On August 11 2011 16:51 bokeevboke wrote:
On August 11 2011 16:48 JKira wrote:
On August 11 2011 16:46 bokeevboke wrote:
zeal/sentry/stalker/immortal composition beats 1/1/1. bad strategy choice by Tassadar -_-


You haven't watched much GSL these days, huh?


I watched. Protoss players lost because they played bad.



Yeah, these protoss players who have devoted their lives to this game and have probably spent the last month practicing vs nothing but this build are just playing bad. It just looks like they’re playing bad because they’re losing by such a huge margin thanks to 1-1-1 being fucking retarded.


Lmao its hilarious how they can even say this shit with a straight face. Yoda doesn't 1/1/1, he gets crushed decisively. Yoda realizes 1/1/1 all he can do to win against a superior player and just 1/1/1's his way into the up/down matches which he doesn't deserve. Yet somehow the protoss players play "bad".
Prev 1 142 143 144 145 146 155 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Hyuk 1632
Larva 344
ggaemo 338
actioN 223
PianO 93
Mong 78
Dewaltoss 70
Soma 57
Mind 49
Mini 48
[ Show more ]
Shuttle 43
ToSsGirL 28
Free 27
yabsab 26
910 25
ZergMaN 21
soO 20
Shinee 19
Noble 16
Nal_rA 15
GoRush 13
Bale 8
Terrorterran 1
Dota 2
NeuroSwarm104
League of Legends
JimRising 626
C9.Mang0408
Counter-Strike
olofmeister96
Super Smash Bros
Mew2King127
Other Games
singsing1026
Happy175
Sick155
Organizations
Other Games
gamesdonequick1039
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1440
Upcoming Events
RongYI Cup
1h 49m
herO vs ShoWTimE
Solar vs Classic
Wardi Open
4h 49m
Monday Night Weeklies
7h 49m
OSC
14h 49m
Replay Cast
23h 49m
RongYI Cup
1d 1h
Clem vs TriGGeR
Maru vs Creator
WardiTV Invitational
1d 4h
Replay Cast
1d 23h
RongYI Cup
2 days
WardiTV Invitational
2 days
[ Show More ]
The PondCast
2 days
HomeStory Cup
4 days
Korean StarCraft League
4 days
HomeStory Cup
5 days
Replay Cast
5 days
HomeStory Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL 21 Non-Korean Championship
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.