• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:27
CET 02:27
KST 10:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
uThermal 2v2 Circuit OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone
Tourneys
[BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Awesome Games Done Quick 2026! General RTS Discussion Thread Beyond All Reason Elden Ring Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1378 users

MLG Anaheim Day 3 RED Live Report Thread - Page 793

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 791 792 793 794 Next
Cant believe theres so much hate in these threads while we're so blessed with a wonderful event, with wonderful games. Last warning, whine and insult the players or commentators? See you.
Deekin[
Profile Joined December 2010
Serbia1713 Posts
August 02 2011 15:30 GMT
#15841
I find it amazing that all the Koreans scored higher than any of the foreigners..

Foreigners fucking suck... IdrA was right.

User was temp banned for this post.
(╯°□°)╯︵ ┻━┻ CJ Entus fighting! I am a Leta, Hydra, Mind and (ofcourse) Firebathero fan. (╯°□°)╯︵ ┻━┻
ROOTdrewbie
Profile Blog Joined April 2010
Canada1392 Posts
August 02 2011 15:33 GMT
#15842
On August 02 2011 23:44 Micket wrote:
Show nested quote +
On August 02 2011 15:34 4ZakeN87 wrote:
Yes, what you are saying is all true. But is it really the primary factor for making a sport big? Maybe it is. I dont think that personal engament for a player will be enough. Having players from the same country winning over and over will always remain boring for the majority of the audience. And big difference between say Korea and Brazil in football is that Brazil doesnt win 26-2 against Germany in worldchampionship finals.

If we just look on viewer numbers (would be really intresting to see how the viewer numbers changed after HuK and Naniwa got knocked out btw). Without knowing I imagine that GOM.tv has a fairly low number of viewers compared to say MLG or Dreamhack. Yet GSL has higher skill level, by far I would say, now why is that? Because there is only one nation competing and hence low interest from the rest of the world. As long as GSL is a one country show it is never going to become a large international show with the majority of the viewers coming from outside of Korea.

I know many people here think that skill is extremly important, and for many here it is, the NASL final between Puma and MC where epic for instance. But regardless, as I said above it wont make SC2 great. If you really think that a sport where players from one country humilates all other competitiors will become great (compared to a normal sport) go ahead and belive that. I dont, and I dont see what your premiss for that assumtion is either but im getting pretty tired of this discussion so sure.

I belive there is only one way that SC2 is going to be truly great and that is if the rest of the world can catch up to Korea. That will make for truly great tournaments. If the foreigners fail on the other hand and we in years from now remains where we are today, with top 6 in a international SC2 tournament is taken by one nation, I think this forum is one of the few places where SC2 will remain great.


If you look at the Vods for GSL, you will notice that they all have a huge amount of views, and no, this is not from f5ing a lot. And this doesn't include the Koreans, who surpass the foreign view count by a lot. GSL has more views than the others I think.

i could be wrong but i am pretty sure that the foreign view count is a lot higher than the korean view count
www.root-gaming.com
ashaman771
Profile Joined April 2010
Canada114 Posts
August 02 2011 16:45 GMT
#15843
You need home grown talent to win in order to create a sustained following at home. It's proven time and time again, people enjoy a local story. Case in point, i tell my more casual SC2 friends a korean won a tournament, they say 'big woop'. I tell them a fellow canadian won dreamhack, and they're instantly getting the replays and see who this amazing 'huk' guy is.

If MLG is to grow eSports, SC2, they should rethink their invites of GSL pros. Most people relate to other people, not to a 14% better micromanagement skill. I like rooting for canadians, some people may like to root for team liquid, or for a guy from boston. There's a common thread.

It's an extremely complex endeavor trying to grow a sport, L2P has little place in that discussion.
The Dead Room Podcast, check it out!
MrDudeMan
Profile Joined April 2011
Canada973 Posts
August 02 2011 16:51 GMT
#15844
On August 03 2011 01:45 ashaman771 wrote:
You need home grown talent to win in order to create a sustained following at home. It's proven time and time again, people enjoy a local story. Case in point, i tell my more casual SC2 friends a korean won a tournament, they say 'big woop'. I tell them a fellow canadian won dreamhack, and they're instantly getting the replays and see who this amazing 'huk' guy is.

If MLG is to grow eSports, SC2, they should rethink their invites of GSL pros. Most people relate to other people, not to a 14% better micromanagement skill. I like rooting for canadians, some people may like to root for team liquid, or for a guy from boston. There's a common thread.

It's an extremely complex endeavor trying to grow a sport, L2P has little place in that discussion.


But think about how happy everyone will be when a foreigner finally wins mlg!
lunchforthesky
Profile Joined June 2011
United Kingdom967 Posts
Last Edited: 2011-08-02 16:55:19
August 02 2011 16:53 GMT
#15845
On August 03 2011 00:33 coL.drewbie wrote:
Show nested quote +
On August 02 2011 23:44 Micket wrote:
On August 02 2011 15:34 4ZakeN87 wrote:
Yes, what you are saying is all true. But is it really the primary factor for making a sport big? Maybe it is. I dont think that personal engament for a player will be enough. Having players from the same country winning over and over will always remain boring for the majority of the audience. And big difference between say Korea and Brazil in football is that Brazil doesnt win 26-2 against Germany in worldchampionship finals.

If we just look on viewer numbers (would be really intresting to see how the viewer numbers changed after HuK and Naniwa got knocked out btw). Without knowing I imagine that GOM.tv has a fairly low number of viewers compared to say MLG or Dreamhack. Yet GSL has higher skill level, by far I would say, now why is that? Because there is only one nation competing and hence low interest from the rest of the world. As long as GSL is a one country show it is never going to become a large international show with the majority of the viewers coming from outside of Korea.

I know many people here think that skill is extremly important, and for many here it is, the NASL final between Puma and MC where epic for instance. But regardless, as I said above it wont make SC2 great. If you really think that a sport where players from one country humilates all other competitiors will become great (compared to a normal sport) go ahead and belive that. I dont, and I dont see what your premiss for that assumtion is either but im getting pretty tired of this discussion so sure.

I belive there is only one way that SC2 is going to be truly great and that is if the rest of the world can catch up to Korea. That will make for truly great tournaments. If the foreigners fail on the other hand and we in years from now remains where we are today, with top 6 in a international SC2 tournament is taken by one nation, I think this forum is one of the few places where SC2 will remain great.


If you look at the Vods for GSL, you will notice that they all have a huge amount of views, and no, this is not from f5ing a lot. And this doesn't include the Koreans, who surpass the foreign view count by a lot. GSL has more views than the others I think.

i could be wrong but i am pretty sure that the foreign view count is a lot higher than the korean view count


You are indeed wrong.

http://ch.gomtv.com/450/28559/439177/4

That's the link for the Losira/Nestea finals with 539,000 views on the Korean site.

The English site has 104,000 views. There's also the Chinese site which I can't be bothered to dig up.

This also doesn't include live viewers I don't think, which I'd imagine are higher in Korea for time zone reasons.
Sixes
Profile Joined July 2010
Canada1123 Posts
August 02 2011 17:04 GMT
#15846
On August 03 2011 01:45 ashaman771 wrote:
You need home grown talent to win in order to create a sustained following at home. It's proven time and time again, people enjoy a local story. Case in point, i tell my more casual SC2 friends a korean won a tournament, they say 'big woop'. I tell them a fellow canadian won dreamhack, and they're instantly getting the replays and see who this amazing 'huk' guy is.

If MLG is to grow eSports, SC2, they should rethink their invites of GSL pros. Most people relate to other people, not to a 14% better micromanagement skill. I like rooting for canadians, some people may like to root for team liquid, or for a guy from boston. There's a common thread.

It's an extremely complex endeavor trying to grow a sport, L2P has little place in that discussion.


Well then again when I saw HuK win Dreamhack I was happy because he beat the Koreans to get there. If he had won in an all foreigner group I would have ignored it as a big fish in a tiny pool and most people who actually follow the game would say "good for him, call me when he beats the Koreans".

The fact is they are playing better right now and foreigners who train the same way do compete (like Huk or Idra when he was playing in Korea).

Closing off the competition to the Korean players just makes that tournament a second class competition as you have excluded what are currently the best players in the world. On the other hand keeping these tournaments open makes any foreign victory actually be a legitimate victory like Huk at Dreamhack and also gives foreign players a goal to reach (which they are much closer to than they ever were in BW).
ashaman771
Profile Joined April 2010
Canada114 Posts
August 02 2011 17:19 GMT
#15847
On August 03 2011 02:04 Sixes wrote:
Show nested quote +
On August 03 2011 01:45 ashaman771 wrote:
You need home grown talent to win in order to create a sustained following at home. It's proven time and time again, people enjoy a local story. Case in point, i tell my more casual SC2 friends a korean won a tournament, they say 'big woop'. I tell them a fellow canadian won dreamhack, and they're instantly getting the replays and see who this amazing 'huk' guy is.

If MLG is to grow eSports, SC2, they should rethink their invites of GSL pros. Most people relate to other people, not to a 14% better micromanagement skill. I like rooting for canadians, some people may like to root for team liquid, or for a guy from boston. There's a common thread.

It's an extremely complex endeavor trying to grow a sport, L2P has little place in that discussion.


Well then again when I saw HuK win Dreamhack I was happy because he beat the Koreans to get there. If he had won in an all foreigner group I would have ignored it as a big fish in a tiny pool and most people who actually follow the game would say "good for him, call me when he beats the Koreans".

The fact is they are playing better right now and foreigners who train the same way do compete (like Huk or Idra when he was playing in Korea).

Closing off the competition to the Korean players just makes that tournament a second class competition as you have excluded what are currently the best players in the world. On the other hand keeping these tournaments open makes any foreign victory actually be a legitimate victory like Huk at Dreamhack and also gives foreign players a goal to reach (which they are much closer to than they ever were in BW).


The hardcore are watching the tournaments now. To grow, you have to reach out to the more casual players, which there are far more of. i propose to you that with the casual crowd, second rate wouldn't even cross their mind.

Pele couldn't sell soccer in north america, and the best koreans can't sell Sc2 esports in NA either. Know the target audience you're trying to cultivate, and IMO it'll take local talent to do so.

If people only wanted to watch the best of the best, why are there stadiums full of fans for sports teams that are no where near the best. It's all about relating to the fans.
The Dead Room Podcast, check it out!
rysecake
Profile Joined October 2010
United States2632 Posts
August 02 2011 17:22 GMT
#15848
On August 03 2011 02:19 ashaman771 wrote:
Show nested quote +
On August 03 2011 02:04 Sixes wrote:
On August 03 2011 01:45 ashaman771 wrote:
You need home grown talent to win in order to create a sustained following at home. It's proven time and time again, people enjoy a local story. Case in point, i tell my more casual SC2 friends a korean won a tournament, they say 'big woop'. I tell them a fellow canadian won dreamhack, and they're instantly getting the replays and see who this amazing 'huk' guy is.

If MLG is to grow eSports, SC2, they should rethink their invites of GSL pros. Most people relate to other people, not to a 14% better micromanagement skill. I like rooting for canadians, some people may like to root for team liquid, or for a guy from boston. There's a common thread.

It's an extremely complex endeavor trying to grow a sport, L2P has little place in that discussion.


Well then again when I saw HuK win Dreamhack I was happy because he beat the Koreans to get there. If he had won in an all foreigner group I would have ignored it as a big fish in a tiny pool and most people who actually follow the game would say "good for him, call me when he beats the Koreans".

The fact is they are playing better right now and foreigners who train the same way do compete (like Huk or Idra when he was playing in Korea).

Closing off the competition to the Korean players just makes that tournament a second class competition as you have excluded what are currently the best players in the world. On the other hand keeping these tournaments open makes any foreign victory actually be a legitimate victory like Huk at Dreamhack and also gives foreign players a goal to reach (which they are much closer to than they ever were in BW).


The hardcore are watching the tournaments now. To grow, you have to reach out to the more casual players, which there are far more of. i propose to you that with the casual crowd, second rate wouldn't even cross their mind.

Pele couldn't sell soccer in north america, and the best koreans can't sell Sc2 esports in NA either. Know the target audience you're trying to cultivate, and IMO it'll take local talent to do so.

If people only wanted to watch the best of the best, why are there stadiums full of fans for sports teams that are no where near the best. It's all about relating to the fans.


There are far more korean fans on TL than foreign fans from what I've seen. The majority of people actually do care about the quality of the games.
The Notorious Winkles
Nerdslayer
Profile Joined April 2011
Denmark1130 Posts
Last Edited: 2011-08-02 17:26:07
August 02 2011 17:25 GMT
#15849
On August 02 2011 23:38 lunchforthesky wrote:
Show nested quote +
On August 02 2011 21:21 cheggelund wrote:
On August 02 2011 16:57 4ZakeN87 wrote:
A tournament where you have people from numerous countries are competing on the top level, France, US, Australia, Ukraine, Canada, Poland, Sweden, Korea and so on.
This would also per defention mean that the average level would need to become a lot more balanced in order to achive this, also resulting in that each individual game becomes harder to predict. Not to mention the hole national aspect.

Or option two: Where we have top 10 players coming from one country, humiliating everyone else in the tournament?

If you dont think that this has any impact what so ever... then you are seriously just plain stupid.

Which is now when I think about it exactly the same thing.


I have to agree with your logic.

Most people posting here are pretty hard-core Starcraft fans, and we know how to appreciate excellent (that's for you Lindsey) play. However, to gain a broader audience and attract more casual fans you need more diversity than 6 Korean Terrans battling for the top 6 places.

IMHO, It does take away some excitement from the tournament when you know that many of your favorite players are only battling for a top 10-20 finish.

--Chegg


Then don't base your favourite on anyone not from one country. Base it on, you know, how much you like their play.

Every sport has good and bad players, you can't decide to support all the bad ones and then whine when they don't win.


Sport doesnt work like that..

In most sports alot of people are fans of alot of different teams/players and if they dont play, alot dont even watch.

I love footbal but I spend most of my time trying to watch local danish teams. I know they artn the best in the world. But it doesnt matter they danish and I have been a fan of danish football namely Brøndby since I can remember. Same with sc2 alot of people are big fans of alot of different players if 1 nation keep dominating the scene people just arnt gonna watch.

Ill bet money that as soon the western players got knocked out of MLG they lost viewers. I doubt they will release the numbers but those i spoke with did the same as me closed the stream.

Nerdslayer
Profile Joined April 2011
Denmark1130 Posts
August 02 2011 17:28 GMT
#15850
On August 03 2011 02:22 rysecake wrote:
Show nested quote +
On August 03 2011 02:19 ashaman771 wrote:
On August 03 2011 02:04 Sixes wrote:
On August 03 2011 01:45 ashaman771 wrote:
You need home grown talent to win in order to create a sustained following at home. It's proven time and time again, people enjoy a local story. Case in point, i tell my more casual SC2 friends a korean won a tournament, they say 'big woop'. I tell them a fellow canadian won dreamhack, and they're instantly getting the replays and see who this amazing 'huk' guy is.

If MLG is to grow eSports, SC2, they should rethink their invites of GSL pros. Most people relate to other people, not to a 14% better micromanagement skill. I like rooting for canadians, some people may like to root for team liquid, or for a guy from boston. There's a common thread.

It's an extremely complex endeavor trying to grow a sport, L2P has little place in that discussion.


Well then again when I saw HuK win Dreamhack I was happy because he beat the Koreans to get there. If he had won in an all foreigner group I would have ignored it as a big fish in a tiny pool and most people who actually follow the game would say "good for him, call me when he beats the Koreans".

The fact is they are playing better right now and foreigners who train the same way do compete (like Huk or Idra when he was playing in Korea).

Closing off the competition to the Korean players just makes that tournament a second class competition as you have excluded what are currently the best players in the world. On the other hand keeping these tournaments open makes any foreign victory actually be a legitimate victory like Huk at Dreamhack and also gives foreign players a goal to reach (which they are much closer to than they ever were in BW).


The hardcore are watching the tournaments now. To grow, you have to reach out to the more casual players, which there are far more of. i propose to you that with the casual crowd, second rate wouldn't even cross their mind.

Pele couldn't sell soccer in north america, and the best koreans can't sell Sc2 esports in NA either. Know the target audience you're trying to cultivate, and IMO it'll take local talent to do so.

If people only wanted to watch the best of the best, why are there stadiums full of fans for sports teams that are no where near the best. It's all about relating to the fans.


There are far more korean fans on TL than foreign fans from what I've seen. The majority of people actually do care about the quality of the games.



Maybe on TL but if this sport is going to grow we need the casual not super elitest nerds that just want to see the best of the best and look down on everything els that isnt korean!.
Mangix
Profile Joined June 2011
United States115 Posts
August 02 2011 17:29 GMT
#15851
On August 03 2011 01:53 lunchforthesky wrote:

You are indeed wrong.

http://ch.gomtv.com/450/28559/439177/4

That's the link for the Losira/Nestea finals with 539,000 views on the Korean site.

The English site has 104,000 views. There's also the Chinese site which I can't be bothered to dig up.

This also doesn't include live viewers I don't think, which I'd imagine are higher in Korea for time zone reasons.


This is interesting
I wonder who casts for the koreans @ mlg.
ashaman771
Profile Joined April 2010
Canada114 Posts
August 02 2011 17:30 GMT
#15852
On August 03 2011 02:25 Nerdslayer wrote:
Show nested quote +
On August 02 2011 23:38 lunchforthesky wrote:
On August 02 2011 21:21 cheggelund wrote:
On August 02 2011 16:57 4ZakeN87 wrote:
A tournament where you have people from numerous countries are competing on the top level, France, US, Australia, Ukraine, Canada, Poland, Sweden, Korea and so on.
This would also per defention mean that the average level would need to become a lot more balanced in order to achive this, also resulting in that each individual game becomes harder to predict. Not to mention the hole national aspect.

Or option two: Where we have top 10 players coming from one country, humiliating everyone else in the tournament?

If you dont think that this has any impact what so ever... then you are seriously just plain stupid.

Which is now when I think about it exactly the same thing.


I have to agree with your logic.

Most people posting here are pretty hard-core Starcraft fans, and we know how to appreciate excellent (that's for you Lindsey) play. However, to gain a broader audience and attract more casual fans you need more diversity than 6 Korean Terrans battling for the top 6 places.

IMHO, It does take away some excitement from the tournament when you know that many of your favorite players are only battling for a top 10-20 finish.

--Chegg


Then don't base your favourite on anyone not from one country. Base it on, you know, how much you like their play.

Every sport has good and bad players, you can't decide to support all the bad ones and then whine when they don't win.


Sport doesnt work like that..

In most sports alot of people are fans of alot of different teams/players and if they dont play, alot dont even watch.

I love footbal but I spend most of my time trying to watch local danish teams. I know they artn the best in the world. But it doesnt matter they danish and I have been a fan of danish football namely Brøndby since I can remember. Same with sc2 alot of people are big fans of alot of different players if 1 nation keep dominating the scene people just arnt gonna watch.

Ill bet money that as soon the western players got knocked out of MLG they lost viewers. I doubt they will release the numbers but those i spoke with did the same as me closed the stream.



I almost did the same, i had a 'here we go again' thought.

I would have loved to see a, for example, team liquid player vs a EG player final. I would have been hooting and shouting at the screen. Slayers vs IM (?), i watch GSL for those.
The Dead Room Podcast, check it out!
ashaman771
Profile Joined April 2010
Canada114 Posts
August 02 2011 17:31 GMT
#15853
On August 03 2011 02:28 Nerdslayer wrote:
Show nested quote +
On August 03 2011 02:22 rysecake wrote:
On August 03 2011 02:19 ashaman771 wrote:
On August 03 2011 02:04 Sixes wrote:
On August 03 2011 01:45 ashaman771 wrote:
You need home grown talent to win in order to create a sustained following at home. It's proven time and time again, people enjoy a local story. Case in point, i tell my more casual SC2 friends a korean won a tournament, they say 'big woop'. I tell them a fellow canadian won dreamhack, and they're instantly getting the replays and see who this amazing 'huk' guy is.

If MLG is to grow eSports, SC2, they should rethink their invites of GSL pros. Most people relate to other people, not to a 14% better micromanagement skill. I like rooting for canadians, some people may like to root for team liquid, or for a guy from boston. There's a common thread.

It's an extremely complex endeavor trying to grow a sport, L2P has little place in that discussion.


Well then again when I saw HuK win Dreamhack I was happy because he beat the Koreans to get there. If he had won in an all foreigner group I would have ignored it as a big fish in a tiny pool and most people who actually follow the game would say "good for him, call me when he beats the Koreans".

The fact is they are playing better right now and foreigners who train the same way do compete (like Huk or Idra when he was playing in Korea).

Closing off the competition to the Korean players just makes that tournament a second class competition as you have excluded what are currently the best players in the world. On the other hand keeping these tournaments open makes any foreign victory actually be a legitimate victory like Huk at Dreamhack and also gives foreign players a goal to reach (which they are much closer to than they ever were in BW).


The hardcore are watching the tournaments now. To grow, you have to reach out to the more casual players, which there are far more of. i propose to you that with the casual crowd, second rate wouldn't even cross their mind.

Pele couldn't sell soccer in north america, and the best koreans can't sell Sc2 esports in NA either. Know the target audience you're trying to cultivate, and IMO it'll take local talent to do so.

If people only wanted to watch the best of the best, why are there stadiums full of fans for sports teams that are no where near the best. It's all about relating to the fans.


There are far more korean fans on TL than foreign fans from what I've seen. The majority of people actually do care about the quality of the games.



Maybe on TL but if this sport is going to grow we need the casual not super elitest nerds that just want to see the best of the best and look down on everything els that isnt korean!.


QFT
The Dead Room Podcast, check it out!
Sixes
Profile Joined July 2010
Canada1123 Posts
August 02 2011 17:39 GMT
#15854
On August 03 2011 02:19 ashaman771 wrote:
Show nested quote +
On August 03 2011 02:04 Sixes wrote:
On August 03 2011 01:45 ashaman771 wrote:
You need home grown talent to win in order to create a sustained following at home. It's proven time and time again, people enjoy a local story. Case in point, i tell my more casual SC2 friends a korean won a tournament, they say 'big woop'. I tell them a fellow canadian won dreamhack, and they're instantly getting the replays and see who this amazing 'huk' guy is.

If MLG is to grow eSports, SC2, they should rethink their invites of GSL pros. Most people relate to other people, not to a 14% better micromanagement skill. I like rooting for canadians, some people may like to root for team liquid, or for a guy from boston. There's a common thread.

It's an extremely complex endeavor trying to grow a sport, L2P has little place in that discussion.


Well then again when I saw HuK win Dreamhack I was happy because he beat the Koreans to get there. If he had won in an all foreigner group I would have ignored it as a big fish in a tiny pool and most people who actually follow the game would say "good for him, call me when he beats the Koreans".

The fact is they are playing better right now and foreigners who train the same way do compete (like Huk or Idra when he was playing in Korea).

Closing off the competition to the Korean players just makes that tournament a second class competition as you have excluded what are currently the best players in the world. On the other hand keeping these tournaments open makes any foreign victory actually be a legitimate victory like Huk at Dreamhack and also gives foreign players a goal to reach (which they are much closer to than they ever were in BW).


The hardcore are watching the tournaments now. To grow, you have to reach out to the more casual players, which there are far more of. i propose to you that with the casual crowd, second rate wouldn't even cross their mind.

Pele couldn't sell soccer in north america, and the best koreans can't sell Sc2 esports in NA either. Know the target audience you're trying to cultivate, and IMO it'll take local talent to do so.

If people only wanted to watch the best of the best, why are there stadiums full of fans for sports teams that are no where near the best. It's all about relating to the fans.


Yeah I forgot, American soccer is so much more popular than the World Cup is in North America. And the World Cup in fact has no viewership because the American team sucks ... wait ...

The fact is there are teams that suck and have fans (I live in Toronto and the Leafs know all about sucking while having fans) but even in Toronto I know a lot of people who cheer for Boston or Vancouver or <insert a team that actually plays Hockey>.

And yes, the Leafs winning would make the city grind to a halt for a week but in the meantime the bars have no problems filling up during the playoffs because people want to watch good hockey being played regardless.

Same goes for other sports. When I watch the Rugby World Cup in September I will cheer for France first (I am French and Canadian, dual citizenship and all that) and would find it hilarious if the Canadians even won a game (or scored a try, they are the foreigners of Rugby). But, at the end of the day I am cheering for the All Blacks because they are an amazingly good team that deserves the win, especially on home soil.
lunchforthesky
Profile Joined June 2011
United Kingdom967 Posts
August 02 2011 17:40 GMT
#15855
On August 03 2011 02:04 Sixes wrote:
Show nested quote +
On August 03 2011 01:45 ashaman771 wrote:
You need home grown talent to win in order to create a sustained following at home. It's proven time and time again, people enjoy a local story. Case in point, i tell my more casual SC2 friends a korean won a tournament, they say 'big woop'. I tell them a fellow canadian won dreamhack, and they're instantly getting the replays and see who this amazing 'huk' guy is.

If MLG is to grow eSports, SC2, they should rethink their invites of GSL pros. Most people relate to other people, not to a 14% better micromanagement skill. I like rooting for canadians, some people may like to root for team liquid, or for a guy from boston. There's a common thread.

It's an extremely complex endeavor trying to grow a sport, L2P has little place in that discussion.


Well then again when I saw HuK win Dreamhack I was happy because he beat the Koreans to get there. If he had won in an all foreigner group I would have ignored it as a big fish in a tiny pool and most people who actually follow the game would say "good for him, call me when he beats the Koreans".

The fact is they are playing better right now and foreigners who train the same way do compete (like Huk or Idra when he was playing in Korea).

Closing off the competition to the Korean players just makes that tournament a second class competition as you have excluded what are currently the best players in the world. On the other hand keeping these tournaments open makes any foreign victory actually be a legitimate victory like Huk at Dreamhack and also gives foreign players a goal to reach (which they are much closer to than they ever were in BW).


Firstly I'd point out that while Huk is a foreigner he's essentially playing for and training with oGs. He proves that if determined enough a foreigner can join a Korean team play in Korea and then own lots of white dudes not living in Korea while maintaining a good level in Korea (Huk's not top level, he's lower/middle Code S).

What Huk doesn't prove is that A) Anyone can do it and B) A player can live/train outside of Korea and be able to win tournaments where a decent number of Koreans participate.

Idra is misleading imo because it was so early on in Sc2 history and Koreans weren't anything like as organised as they are now.
Sixes
Profile Joined July 2010
Canada1123 Posts
August 02 2011 17:47 GMT
#15856
On August 03 2011 02:40 lunchforthesky wrote:
Show nested quote +
On August 03 2011 02:04 Sixes wrote:
On August 03 2011 01:45 ashaman771 wrote:
You need home grown talent to win in order to create a sustained following at home. It's proven time and time again, people enjoy a local story. Case in point, i tell my more casual SC2 friends a korean won a tournament, they say 'big woop'. I tell them a fellow canadian won dreamhack, and they're instantly getting the replays and see who this amazing 'huk' guy is.

If MLG is to grow eSports, SC2, they should rethink their invites of GSL pros. Most people relate to other people, not to a 14% better micromanagement skill. I like rooting for canadians, some people may like to root for team liquid, or for a guy from boston. There's a common thread.

It's an extremely complex endeavor trying to grow a sport, L2P has little place in that discussion.


Well then again when I saw HuK win Dreamhack I was happy because he beat the Koreans to get there. If he had won in an all foreigner group I would have ignored it as a big fish in a tiny pool and most people who actually follow the game would say "good for him, call me when he beats the Koreans".

The fact is they are playing better right now and foreigners who train the same way do compete (like Huk or Idra when he was playing in Korea).

Closing off the competition to the Korean players just makes that tournament a second class competition as you have excluded what are currently the best players in the world. On the other hand keeping these tournaments open makes any foreign victory actually be a legitimate victory like Huk at Dreamhack and also gives foreign players a goal to reach (which they are much closer to than they ever were in BW).


Firstly I'd point out that while Huk is a foreigner he's essentially playing for and training with oGs. He proves that if determined enough a foreigner can join a Korean team play in Korea and then own lots of white dudes not living in Korea while maintaining a good level in Korea (Huk's not top level, he's lower/middle Code S).

What Huk doesn't prove is that A) Anyone can do it and B) A player can live/train outside of Korea and be able to win tournaments where a decent number of Koreans participate.

Idra is misleading imo because it was so early on in Sc2 history and Koreans weren't anything like as organised as they are now.


And again it's like Canadians in Rugby or European Hockey players coming to the NHL or basketball players going to the NBA ...

They go to whatever the competitive league is to improve their play or earn more and a fan of the sport tends to follow those leagues.
lunchforthesky
Profile Joined June 2011
United Kingdom967 Posts
August 02 2011 17:53 GMT
#15857
On August 03 2011 02:25 Nerdslayer wrote:
Show nested quote +
On August 02 2011 23:38 lunchforthesky wrote:
On August 02 2011 21:21 cheggelund wrote:
On August 02 2011 16:57 4ZakeN87 wrote:
A tournament where you have people from numerous countries are competing on the top level, France, US, Australia, Ukraine, Canada, Poland, Sweden, Korea and so on.
This would also per defention mean that the average level would need to become a lot more balanced in order to achive this, also resulting in that each individual game becomes harder to predict. Not to mention the hole national aspect.

Or option two: Where we have top 10 players coming from one country, humiliating everyone else in the tournament?

If you dont think that this has any impact what so ever... then you are seriously just plain stupid.

Which is now when I think about it exactly the same thing.


I have to agree with your logic.

Most people posting here are pretty hard-core Starcraft fans, and we know how to appreciate excellent (that's for you Lindsey) play. However, to gain a broader audience and attract more casual fans you need more diversity than 6 Korean Terrans battling for the top 6 places.

IMHO, It does take away some excitement from the tournament when you know that many of your favorite players are only battling for a top 10-20 finish.

--Chegg


Then don't base your favourite on anyone not from one country. Base it on, you know, how much you like their play.

Every sport has good and bad players, you can't decide to support all the bad ones and then whine when they don't win.


Sport doesnt work like that..

In most sports alot of people are fans of alot of different teams/players and if they dont play, alot dont even watch.

I love footbal but I spend most of my time trying to watch local danish teams. I know they artn the best in the world. But it doesnt matter they danish and I have been a fan of danish football namely Brøndby since I can remember. Same with sc2 alot of people are big fans of alot of different players if 1 nation keep dominating the scene people just arnt gonna watch.

Ill bet money that as soon the western players got knocked out of MLG they lost viewers. I doubt they will release the numbers but those i spoke with did the same as me closed the stream.



Sc2 at the moment is total chaos. There's no schedule, no governing body just random tournaments all using totally different maps and formats. Some are LAN, some live casted online, some replay casted online for prize pools varying from a headset to $100,000 often with the very same players playing for the headset as play for the thousands of dollars.

In the future hopefully the scene will become a lot more coordinated so it will work like Tennis or Golf where we have the major tournaments of the year which are always LAN's and which everyone who's anyone will attend and prize/sponsorship money is such that the 50-60 players involved in this are salaried by their teams.

Beneath that there needs to be smaller tournaments which are online which act as either qualifiers for the bigger tournaments or just a proving ground for players to try and break into the major tournament scene and move up the world ranks.

A KeSPA style ranking system (but without the downsides of KeSPA) to work out seeds at the major events and to ensure that teams use the same maps, the same basic formats and to ensure player professionalism would also be great.

So say MLG July contains 64 players, 32 are invited based of world ranking and seeded as such and the rest come from online qualifaction. This would ideally integrate all the scenes much better so you don't get the current situation where Koreans destroy everyone and as Ret said in his fanclub foreigners have no opportunity to prepare for them because no one is good enough outside of Korea to practice against. It would also ensure that we don't get the frustrating Code B scenario where a lot of the clearly more skilled players lose one best of three and are out, as players would be invited as a result of their continued success across the last 12 months. So every major tournament would have MC, Nestea, MVP, MMA, DRG, Losira etc..
VillageBC
Profile Joined January 2011
322 Posts
August 02 2011 18:06 GMT
#15858
Great event. However, I was disappointed by mirrored streams. Much of the Day 1 and 3 (missed a lot of 2) had down time on the streams or they were just mirrored each other. I did appreciate the scheduling aspect of it so I knew where to go to watch my favourite players. But it just seemed like a lot of wasted stream time with crowd shots. There were a number of times in which an interesting matchup was happening and red/blue stream was showing the same match or a crowd shot.

Lunareste
Profile Joined July 2011
United States3596 Posts
August 02 2011 19:45 GMT
#15859
As far as I'm concerned, if MLG decided not to invite the best players in the world (Koreans) then I wouldn't bother to watch it. Who wants to watch a bunch of *relative* amateurs play their way through a tournament where the actual great players aren't allowed?

If anything, GOM and the GSL currently set the standard for the SC2 metagame. If I had to choose any one organization to be the governing body for the entire scene, to set the maps, rules, etc. then it would make sense that the organization that fields the most competitive players and has the highest viewership should be the one to do it.
KT FlaSh FOREVER
Ladnil
Profile Joined July 2011
United States93 Posts
August 03 2011 07:54 GMT
#15860
For those of you who were actually at Anaheim:

Did security or event staff take away the beach balls you had in the crowd on day 3? I had a friend from Halo with me that day so I was in the Halo audience at the time and didn't see what ended up happening to them. Wish whoever brought them had taken them out on day 2 or early day 3 when I was in the SC2 seats
Have a nice day.
Prev 1 791 792 793 794 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft462
JuggernautJason154
StarCraft: Brood War
Artosis 881
Shuttle 142
Hm[arnc] 8
Rock 7
Dota 2
monkeys_forever322
NeuroSwarm73
Counter-Strike
summit1g12902
tarik_tv6018
fl0m1320
Other Games
Liquid`RaSZi3090
JimRising 431
Maynarde157
Mew2King40
minikerr27
Organizations
Other Games
gamesdonequick62583
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH131
• musti20045 31
• Mapu3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21874
League of Legends
• Doublelift8109
Upcoming Events
Replay Cast
7h 34m
Wardi Open
10h 34m
RotterdaM Event
16h 4m
Patches Events
18h 34m
PiGosaur Cup
23h 34m
OSC
1d 10h
SOOP
2 days
OSC
2 days
OSC
3 days
SOOP
5 days
[ Show More ]
The PondCast
5 days
Sparkling Tuna Cup
6 days
IPSL
6 days
DragOn vs Sziky
Liquipedia Results

Completed

BSL Season 21
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.