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On July 13 2011 19:05 SEANSYE wrote:Show nested quote +On July 13 2011 19:04 Jehct wrote: This actually seems like one of the highest level ZvP's so far. The attacks aren't perfect or each engagement ideal but that's something that happens when it isn't just 'deathball' style; if there are 20 engagements instead of 2 of course a few are going to be imperfect. There was so much multitask going on and such well timed transitions; I think Tastosis' commentary is making people think this game is worse than it is. Lol far from it. It really is a bad bad game. Zenio not moving his spore crawler at all, could of been a buffer and the hydras could of came out in time. Attacks by Hongun and Zenio were terrible.
Attacks don't have to annihilate your opponent to be good attacks. What HongUn did was try to keep Zenio from taking more than three bases and getting hive tech, by trading armies more cost-efficiently than Zenio could. Then when there was a lull while they both expanded they kept the attacks up while also trying to harass each others economies.
If you would rather see a game where both players expand, tech and max out uncontested and then have their armies clash once or twice to see who wins, then go ahead. I prefer to see a game of constant action and multi-tasking.
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1st fail on liquid bet today thanx zenio
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On July 13 2011 19:04 MrCon wrote:Poll: Recommend Zenio vs Hongun game 2 ?No (59) 45% Yes (44) 34% If you have time (27) 21% 130 total votes Your vote: Recommend Zenio vs Hongun game 2 ? (Vote): Yes (Vote): No (Vote): If you have time
That game was hugely entertaining! If you don't recommend that game because the skill level was low then you shouldn't be watching Starcraft 2 at all - the skill level right now is laughable compared to what it will be when people have more experience and laughable when compared to the skill level of CS 1.6, Brood War and Quake Live players.
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This is going to be the greatest GSL finals ever. We've got an almost guaranteed MC vs. Nestea semi-finals and the possibility of Nestea/MC vs. Polt/Bomber/Losira/Nada. I'd pay to watch any of those!
I don't want to count Huk out either.
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On July 13 2011 19:07 Probe1 wrote: Hey am I doing okay with the live reporting? Although you are not writing much I must be honest and say I like it more than Drazercs(?) normal LR since he writes even less both ofcourse very welcome, but a bit more text might be better IMO
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im torn between rooting for mc and huk. ill be sad either way
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On July 13 2011 19:10 Aesop wrote:Show nested quote +On July 13 2011 19:04 Jehct wrote: This actually seems like one of the highest level ZvP's so far (this GSL). The attacks aren't perfect or each engagement ideal but that's something that happens when it isn't just 'deathball' style; if there are 20 engagements instead of 2 of course a few are going to be imperfect. There was so much multitask going on and such well timed transitions; I think Tastosis' commentary is making people think this game is worse than it is. I sort of agree. I wouldn't say "highest level", but I am sure that Hongun knew more clearly what he could do and what he not than the commentators in this case. Blink stalkers can trade quite effectively, even if the Zerg manages to overwhelm them eventually. In the end, it forces Z to continually produce and you can wear him down. So while the execution was lacking at points, I think the overall concept was valid.
Agreed.
Opposed to colossi and voidrays, trading blink-stalker groups with roaches IS (or to put it better: can be with proper positioning and micro) cost-effective for the protoss.
Tastosis are still stuck in the mentality that toss can never afford to lose pieces of their deathball....even when the toss-player actually doesn't play the deathball-style.
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I dont understand (maybe bcuz im such a nub?) but why dont zerg players invest just a lil bit more on Spore Crawlers to protect their bases against phoenix+voidrays which probably going to cost you just another maybe 200 or 300minerals but instead they opt'd not to and instead losing bunch of units or even, sometimes, hatchery which easily cost you much more minerals or even cost you the game
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The only thing bad about the last game was the bad commentary by Tastosis.
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On July 13 2011 19:12 Taryssa wrote: sick camera micro
I know right lol, someone is having fun
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On July 13 2011 19:08 nihlon wrote:Show nested quote +On July 13 2011 19:06 Dommk wrote:On July 13 2011 19:06 Anomandaris wrote:On July 13 2011 19:05 Skyze wrote:On July 13 2011 19:00 SafeAsCheese wrote:On July 13 2011 18:59 Skyze wrote:On July 13 2011 18:57 SafeAsCheese wrote: LMFAO tastless
such a troll
blink stalkers the weakest unit against corruptor/roach?
O jeez its true. stalkers only work if you REALLY outnumber them. really need to mix them with other units or they suck No. You don't. Against zerg, blink stalkers beat EVERYTHING if there are not fungals. roach, hydra, ultralisks, brood lords, mutalisks, etc. Did you watch the game at all? Everytime Hungun went pure stalker attacks, even outnumbing 2:1, they got dominated by zenio's small army.. The only point where HungUn had this game is when he finally saved up the archons and zealots to mix with the stalkers. Stalkers are super crappy alone. Its fact, even Tasteless said it on the stream. mass blink stalkers own everything except fungal. except it clearly didn't that game, even with superior upgrades 3-1 vs 2-1. Stalkers only beat things handily when they out number them greatly No they beat things handily if microd correctly.
If that was the case, why dont protoss just go pure stalker everygame? Its bad, thats why. Only works vs zergs who dont understand using more than one unit at a time
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On July 13 2011 19:05 Pipeline wrote:Show nested quote +On July 13 2011 19:04 Jehct wrote: This actually seems like one of the highest level ZvP's so far (this GSL). The attacks aren't perfect or each engagement ideal but that's something that happens when it isn't just 'deathball' style; if there are 20 engagements instead of 2 of course a few are going to be imperfect. There was so much multitask going on and such well timed transitions; I think Tastosis' commentary is making people think this game is worse than it is. I 100% totally disagree with you. This is not what high lvl ZvP looks like Agreed, that was no where near a high level ZvP. Hongun feels like a Code A level protoss that is really strong with timing attacks, but weaker in long even macro games, but has lucked out so far by not getting knocked to code A. Zenio didn't play all that well, really sloppy by both guys actually. This is the matchup I enjoy the most right now, and I did not enjoy these games at all :/.
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huk, to make this more interesting in the GSL
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On July 13 2011 19:07 Fionn wrote: Ro8:
3 toss 3 zerg 2 terran
As balanced as you can get after terran destroyed the Super Tournament.
What a stupid comment. Obviously its not balanced cuz it would be 3 zerg 3 protoss and 3 terran in the Ro8
+ Show Spoiler +
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I just heard the Captain America trailer in the background...
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On July 13 2011 19:11 SxYSpAz wrote:Show nested quote +On July 13 2011 19:08 Laggy wrote:On July 13 2011 19:07 MCDayC wrote: Awww, Artosis considers Sen on a level with Nestea. Apparently. He is, if not just below it. Sen is a fucking beast. no one is on level with nestea. Since artosis nearly sparked my love for nestea i'm surprised to hear him say that. But Nestea is much better. + Show Spoiler +If Nestea were in sens position in NASL he would have been thorough and scouted vrays and ended up winning. just one small example I dont see anyone in the world atm beating Nestea in a bo7, so I agree with you. The only guy who would have been close to beating him, would be MC, if he is lucky with maps & has practiced alot.
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On July 13 2011 19:11 BookII wrote:Show nested quote +On July 13 2011 19:09 ShootingStars wrote:On July 13 2011 19:08 BookII wrote:On July 13 2011 19:05 ShootingStars wrote: no fucking johns about jetlag people, stop complaining its a tournament I probably wouldn't say it in those words. But I agree. Players, I believe for the most part choose what tournaments to enter knowing the details so I don't think it's an excuse if they lose. Of course, bad luck in when your match is scheduled or what group you get picked in does play a part. yeah sorry i just hate it when people complain about lag/jetlag/etc Yeah that's fair enough. It is rather frustrating as I and most people probably prefer the credit going to the winner and their ability to win whether it's a slugfest or dominating performance. You can see the jetlag but you're right, it's not an okay excuse. The problem with that statement is that the credit should go to the winner for playing better than a jetlagged person, yes, but it's not as impressive had they played the same player without jetlag. You're playing undoubtedly a worse player at that point, so while the winner may play well there's still the question of how well the other player could have done...
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On July 13 2011 19:09 vyyye wrote:Show nested quote +On July 13 2011 19:08 Fionn wrote:On July 13 2011 19:07 AntiGrav1ty wrote: Dont like the hating of Tastosis these days. Always seem to bash on players. They bashed players WAAAAAAAAY more back in the day. When they cast the first season of Code A, it was three hours of bashing how bad the players were. I haven't watched Code A since they stopped casting it. Shit is nowhere near as fun anymore.
Code A has changed a lot, there's a lot of beast players like puzzle, he certainly is one of the best protoss in the world (i would say better than hongun at least)
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