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[GSL] July Code A ro32 Day 2 - Page 184

Forum Index > StarCraft 2 Tournaments
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Prev 1 182 183 184 185 186 191 Next
thopol
Profile Blog Joined May 2008
Japan4560 Posts
June 28 2011 08:37 GMT
#3661
QXC commentated! Sheth and MMA played. It was the big day for Code A ro32..... And they put it on in the middle of the fucking day on Tuesday!?!?!?!

When I have a shitty day at work it's great to sit down and unwind with GSL. The Code A lineup today was miles better than Code S. They should have switched them.

Really, I'm just tired and stressed. It's reasonable when it comes down to it.

I guess I'll watch the first game of each match... TT
phanto
Profile Joined October 2010
Sweden708 Posts
June 28 2011 08:38 GMT
#3662
I missed todays code A
But I'm so happy Sheth won!
snafoo
Profile Joined August 2010
New Zealand1615 Posts
June 28 2011 08:38 GMT
#3663
On June 28 2011 17:24 425kid wrote:
Mma just cant macro well enough. He's great at pressure and harass, but if thats denied he cant keep up. He is great at engaging too, but as san showed earlier, that isnt enough. He's basically 2010 mkp but 6 months late. He has potential but he isnt the superstar made him out to be.


I don't really know where you got the idea that his macro is lackluster, you can't take these two games as examples of poor macro, ofcourse he's going to be way behind after DT's have raped and pillaged his base. Infact, I think MMA's macro is pretty good really, he consistently evens out supply in games even if at a disadvantage.

I don't think MMA is the best player, but saying he is overrated is a pretty big stretch after winning MLG and 2nd place in Super Tournament, people lose games, it happens(see: MVP into Up/Down after Jan win, MC into Up/Down after his March win etc etc)..
coolcor
Profile Joined February 2011
520 Posts
June 28 2011 08:39 GMT
#3664
Because at the current moment, Code S players get multiple "lifelines". Because at the moment, Code S players only has to beat 1 of 3 opponents to stay in Code S, THEN even if they lose to all 3, they have 1 or 2 chances in the up and downs to stay in Code S. THEN even if they lose that they only have to win two rounds of Code A to get back to the Ups and Downs.


In the new system the person who loses twice in the group stage and gets last is out so they need to beat 1 of 2 opponents. Then they need to get top 2 in a group of 5 in the up and down so that should make it a lot harder to get into or stay in code S.
Kira__
Profile Joined April 2011
Sweden2672 Posts
Last Edited: 2011-06-28 08:41:38
June 28 2011 08:41 GMT
#3665
lol wtf nvm
The truth is, Yagami-kun, I suspect that you may in fact be Kira.
NickelMail
Profile Joined June 2011
128 Posts
June 28 2011 08:41 GMT
#3666
On June 28 2011 17:35 usethis2 wrote:
Show nested quote +
On June 28 2011 17:20 NickelMail wrote:
The GSL system is dumb. You can win 3 GSL's in a row, lose 1 match and your in up and down matches - 1 step from code 'A'. Have a bad couple weeks, you could be out of code 'A' and into code 'B'

The level of consistency required is really not sustainable for anyone. Your going to have slumps, and if a two - three week slump means code 'B', that's a harsh system indeed.

Well, I've been thinking the opposite actually. I can't wait for the day Tester drops out of code S but it's just not happening because of the stronghold Code S system. And think about all the great players that still haven't made it into code A. I'd rather have DRG in code A/S than MMA or Tester.

If you have a points system, tester would be gone from code 'S'. He hasn't done anything in months, he's just winning at the right time to survive. You can configure it such that players with great results stay, and still allow for a lot of opportunity for advancement.
Brutus
Profile Joined May 2010
Netherlands284 Posts
June 28 2011 08:41 GMT
#3667
Awesome that Sheth won! Can someone give a short summary of the games?
sefio
Profile Joined June 2011
103 Posts
June 28 2011 08:44 GMT
#3668
0/4 liquibet lol. Certainly wasn't expecting these results. The only one I thought was gonna be close was San vs Sheth but I guess I'm underestimating Sheth here.
425kid
Profile Joined March 2011
416 Posts
June 28 2011 08:45 GMT
#3669
On June 28 2011 17:38 snafoo wrote:
Show nested quote +
On June 28 2011 17:24 425kid wrote:
Mma just cant macro well enough. He's great at pressure and harass, but if thats denied he cant keep up. He is great at engaging too, but as san showed earlier, that isnt enough. He's basically 2010 mkp but 6 months late. He has potential but he isnt the superstar made him out to be.


I don't really know where you got the idea that his macro is lackluster, you can't take these two games as examples of poor macro, ofcourse he's going to be way behind after DT's have raped and pillaged his base. Infact, I think MMA's macro is pretty good really, he consistently evens out supply in games even if at a disadvantage.

I don't think MMA is the best player, but saying he is overrated is a pretty big stretch after winning MLG and 2nd place in Super Tournament, people lose games, it happens(see: MVP into Up/Down after Jan win, MC into Up/Down after his March win etc etc)..

He doesnt catch up because of macro, he catches up with harass. Watch the vods of today's games. The dts dont get more than 10 scvs in either game. And after the dts he isnt constantly making scvs where puzzle is. in game 1 puzzle is at 80 probes to 35 scvs at one point. The dts didnt do that much. Mma was 40 supply behind going into the first battle in a tvp. He just got outclassed by puzzle. Just like he got outclassed by huk and by polt.

He gets too focused on army control/harass and forgets to build workers and expos. That or he cant find his s key.
Brainsurgeon
Profile Blog Joined April 2010
Sweden359 Posts
June 28 2011 08:46 GMT
#3670
Yay Sheth! you da man
Say no to drugs. Say yes to hugs!
Fubi
Profile Joined March 2011
2228 Posts
Last Edited: 2011-06-28 08:48:17
June 28 2011 08:47 GMT
#3671
On June 28 2011 17:39 coolcor wrote:
Show nested quote +
Because at the current moment, Code S players get multiple "lifelines". Because at the moment, Code S players only has to beat 1 of 3 opponents to stay in Code S, THEN even if they lose to all 3, they have 1 or 2 chances in the up and downs to stay in Code S. THEN even if they lose that they only have to win two rounds of Code A to get back to the Ups and Downs.


In the new system the person who loses twice in the group stage and gets last is out so they need to beat 1 of 2 opponents. Then they need to get top 2 in a group of 5 in the up and down so that should make it a lot harder to get into or stay in code S.

That is slighty better. They need to apply the same system to Code A tho. The reason they changed code S is because they realized it's bad right? Then I don't know why they would keep the same system they had for Code A.

Imo, they should just expand Code A to RO64, with group play in the first round. Not only would this make the qualifier less brutal (allows twice as many people in), but the group play would make it more consistent for the better players to advance (less chance of bad seedings with good vs good player or bad vs bad player pairings)
demonik187
Profile Joined August 2010
United States575 Posts
Last Edited: 2011-06-28 08:49:32
June 28 2011 08:49 GMT
#3672
shit why was this on so early?? yesterday's was on at the regular time! I missed so much epicness.... now i have to buy the season ticket FML
We march to victory!
eggs
Profile Joined August 2010
1011 Posts
June 28 2011 08:50 GMT
#3673
On June 28 2011 17:33 NickelMail wrote:
Show nested quote +
On June 28 2011 17:24 pdd wrote:
On June 28 2011 17:20 NickelMail wrote:
The GSL system is dumb. You can win 3 GSL's in a row, lose 1 match and your in up and down matches - 1 step from code 'A'. Have a bad couple weeks, you could be out of code 'A' and into code 'B'

The level of consistency required is really not sustainable for anyone. Your going to have slumps, and if a two - three week slump means code 'B', that's a harsh system indeed.

On the other end of the spectrum, you have people complaining about how difficult it is to get in. And how subpar players are still in Code S or how difficult the Open qualifiers are. Whatever the system there will be whine.

BW made it for so many years (and is still running) even while almost never having a league system.

I'm an MMA fan, but he lost. I'm sad. But oh well, he should've done better.


Have a points system or exemptions or something. There can still be a lot of turnover and opportunity, but players who have won and posted a lot of results shouldn't be booted to code'A' for a bad couple weeks. If Nestea has a bad couple matches and goes down to code 'A', that to me sounds ridiculous. Its just my opinion but yeah, ridiculous.

It'd be like kicking Tiger Woods off the PGA tour cause he hasn't done much the last 18 months. Sorry Tiger, down to the nation wide tour. How ridiculous is that.


why do people always bring up terrible sports analogies?

major league baseball players get sent back down to the minor league for bad performance in a few games against the best teams.

for other sports tournaments (and more relevant to the topic, Starcraft tournaments): ever hear of a group of death? both the #1 and #2 seeds can be eliminated in group play and have no shot at winning the tournament because of 2 close losses.
Femari
Profile Joined June 2011
United States2900 Posts
June 28 2011 08:51 GMT
#3674
On June 28 2011 17:32 Ysellian wrote:
Show nested quote +
On June 28 2011 17:17 Herry wrote:
I just would like to point out, that almost everyone watches professional sports (not only esports) because of the possible bonjwa's, Jordan, Tiger Woods, Flash, sAviOr, Schumacher you name it, they bring a sense of wonder and excitement to any sport.


I really don't get why people want to see 1 person/team dominating everything, I really don't. Vettel is killing F1 for me, Barcelona killed the champions league. Tennis got interesting when Federer lost his throne not when he obtained it. Sense of wonder and excitement when you know before hand it's going to take a miracle to beat them?

Sounds to me you're more about the players than the sport.

Either way, you need to have those dominant players for the situation you want to happen to actually occur. You can't have those miracle wins if you don't have those dominant players so in a sense you do want those people to dominate everything.
Mvp | BoxeR | MarineKing | MC | viOlet | Scarlett | Flash | Bisu | XellOs | Sea | Fantasy | By.Sun
demonik187
Profile Joined August 2010
United States575 Posts
June 28 2011 08:51 GMT
#3675
qxc casted wow. him and wolf actually make a good team! thumbs up!
We march to victory!
snafoo
Profile Joined August 2010
New Zealand1615 Posts
Last Edited: 2011-06-28 08:56:20
June 28 2011 08:52 GMT
#3676
On June 28 2011 17:45 425kid wrote:
Show nested quote +
On June 28 2011 17:38 snafoo wrote:
On June 28 2011 17:24 425kid wrote:
Mma just cant macro well enough. He's great at pressure and harass, but if thats denied he cant keep up. He is great at engaging too, but as san showed earlier, that isnt enough. He's basically 2010 mkp but 6 months late. He has potential but he isnt the superstar made him out to be.


I don't really know where you got the idea that his macro is lackluster, you can't take these two games as examples of poor macro, ofcourse he's going to be way behind after DT's have raped and pillaged his base. Infact, I think MMA's macro is pretty good really, he consistently evens out supply in games even if at a disadvantage.

I don't think MMA is the best player, but saying he is overrated is a pretty big stretch after winning MLG and 2nd place in Super Tournament, people lose games, it happens(see: MVP into Up/Down after Jan win, MC into Up/Down after his March win etc etc)..

He doesnt catch up because of macro, he catches up with harass. Watch the vods of today's games. The dts dont get more than 10 scvs in either game. And after the dts he isnt constantly making scvs where puzzle is. in game 1 puzzle is at 80 probes to 35 scvs at one point. The dts didnt do that much. Mma was 40 supply behind going into the first battle in a tvp. He just got outclassed by puzzle. Just like he got outclassed by huk and by polt.

He gets too focused on army control/harass and forgets to build workers and expos. That or he cant find his s key.


He wasn't mining for like 2-3 minutes straight. It's not that they killed many workers, its that he wasn't mining because of them. I don't really agree anyway, cutting SCV's in order to get more units out can have its worth in that situation when you're way behind and your opponent is threatening to attack. The HuK and Polt games wern't even that much about macro really, the HuK games were just one base allins from either player failing and succeeding. Polt games were only really ~2 bases, maybe more, but it was already lopsided by the time MMA would try to take his 3rd.

I just don't see it, I barely ever see him floating minerals, he always has close worker counts to his opponent and his expansion timings are good. He has problems in his play, but I honestly don't think macro is one of them particularly.
Devolved
Profile Joined April 2008
United States2753 Posts
Last Edited: 2011-06-28 08:56:02
June 28 2011 08:52 GMT
#3677
On June 28 2011 17:41 Brutus wrote:
Awesome that Sheth won! Can someone give a short summary of the games?

San did expo into stargate harass with a 2 base air/gateway timing attack in all 3 games. First game Sheth lost with only muta/ling and some banelings later on that did nothing. 2nd and 3rd game he timed his Roaches to pop at the last possible second to be able to hold and basically just kept killing San's army while having a better econ.
$♥$
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
June 28 2011 08:53 GMT
#3678
Awesome to see Sheth through but sad to see MMA out of Code A.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
MrCon
Profile Blog Joined August 2010
France29748 Posts
June 28 2011 08:54 GMT
#3679
On June 28 2011 17:41 Brutus wrote:
Awesome that Sheth won! Can someone give a short summary of the games?

Game 1 on Crossfire, minimal harass to a macro game, Sheth mutalings and San blink stalker heavy. Sheth on 3 bases and San on 2 with a late 3rd, but Sheth play is indecisive, he avoid every engagements (even the favorables ones), and can't muta harass at all due to San great zone control and army split. Finally Sheth has a mega +2 muta ball (more than one control group) and the armies clash, Sheth seems to barely win but an archon comes to reinforce and ravage the mutas, Sheth gg's after archon transition.

Game 2 on crevasse, Sheth takes fast 3 bases and San void ray phoenix harass is easily repelled, Sheth denies the 3rd with borrowed lings, San has no robo and does a mega timing push but great defense and Sheth rolls him.

Game 3 on metalo, same as game 2 but San makes a first scary push that Sheth holds, then comes with a second scary push, a big, long battle of muta ling roaches vs blink stalkers, after a long back and forth Sheth crushes the push and San taps out.
NickelMail
Profile Joined June 2011
128 Posts
Last Edited: 2011-06-28 09:00:05
June 28 2011 08:57 GMT
#3680
On June 28 2011 17:50 eggs wrote:
Show nested quote +
On June 28 2011 17:33 NickelMail wrote:
On June 28 2011 17:24 pdd wrote:
On June 28 2011 17:20 NickelMail wrote:
The GSL system is dumb. You can win 3 GSL's in a row, lose 1 match and your in up and down matches - 1 step from code 'A'. Have a bad couple weeks, you could be out of code 'A' and into code 'B'

The level of consistency required is really not sustainable for anyone. Your going to have slumps, and if a two - three week slump means code 'B', that's a harsh system indeed.

On the other end of the spectrum, you have people complaining about how difficult it is to get in. And how subpar players are still in Code S or how difficult the Open qualifiers are. Whatever the system there will be whine.

BW made it for so many years (and is still running) even while almost never having a league system.

I'm an MMA fan, but he lost. I'm sad. But oh well, he should've done better.


Have a points system or exemptions or something. There can still be a lot of turnover and opportunity, but players who have won and posted a lot of results shouldn't be booted to code'A' for a bad couple weeks. If Nestea has a bad couple matches and goes down to code 'A', that to me sounds ridiculous. Its just my opinion but yeah, ridiculous.

It'd be like kicking Tiger Woods off the PGA tour cause he hasn't done much the last 18 months. Sorry Tiger, down to the nation wide tour. How ridiculous is that.


why do people always bring up terrible sports analogies?

major league baseball players get sent back down to the minor league for bad performance in a few games against the best teams.

for other sports tournaments (and more relevant to the topic, Starcraft tournaments): ever hear of a group of death? both the #1 and #2 seeds can be eliminated in group play and have no shot at winning the tournament because of 2 close losses.


Sure players get sent to the minors after some bad games but Derek Jeter doesn't. Albert Pujols doesn't. Nolan Ryan doesn't get sent to the minors for a bad month. Your analogy is worse than mine.

MMA was in the Super Tournament finals last week. Not six months ago, last week. Then he lost one match and he's in code 'B' - Thats insane.
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