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[GSL] July Code A ro32 Day 1 - Page 141

Forum Index > StarCraft 2 Tournaments
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Prev 1 139 140 141 142 143 172 Next
WhurreOdu
Profile Joined January 2011
Austria1739 Posts
June 27 2011 10:33 GMT
#2801
great battle
Fut am Bam
Rococo
Profile Joined May 2011
United States331 Posts
June 27 2011 10:33 GMT
#2802
On June 27 2011 19:32 Genome852 wrote:
Show nested quote +
On June 27 2011 19:31 ZeraToss wrote:
another wolf build


It is getting annoying.


All he said was that he used it in the beta.
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
June 27 2011 10:33 GMT
#2803
Can someone tell me how the 6:10 games went ?
Quite surprising results actually.
It appears I have been chosen.
Savern101
Profile Blog Joined March 2011
United Kingdom859 Posts
Last Edited: 2011-06-27 10:35:02
June 27 2011 10:33 GMT
#2804
I find stargate allins/openings pretty easy to deal with as T. You just build more marines than normal, as they wont really have the gas to get stalkers. Noblesse should be ok.
EG.DeMusliM/d.BlinG/UK Fighting!
jackdaleaper
Profile Joined September 2010
Philippines1216 Posts
June 27 2011 10:34 GMT
#2805
On June 27 2011 19:32 Genome852 wrote:
Show nested quote +
On June 27 2011 19:31 ZeraToss wrote:
another wolf build


It is getting annoying.


at least this time he didn't claim that it's his build.
Daralii
Profile Joined March 2010
United States16991 Posts
June 27 2011 10:34 GMT
#2806
Somewhere in Sweden, MC is yelling "IMBA REPAIR!"
Fear is freedom! Subjugation is liberation! Contradiction is truth!
ragnorr
Profile Joined April 2011
Denmark6097 Posts
June 27 2011 10:35 GMT
#2807
Finaly hero showing his potential
gh0un
Profile Joined March 2011
601 Posts
Last Edited: 2011-06-27 10:37:36
June 27 2011 10:35 GMT
#2808
On June 27 2011 19:32 Daralii wrote:
Show nested quote +
On June 27 2011 19:30 gh0un wrote:
I dont like how melee units are so weak in a straight up fight in sc2, they get reduced to ashes in just a few seconds and deal almost no damage.
So many zealots with charge and they only managed to take out 5+- marauders.
The same is true for zerglings and ultras against critical mass of ranged units both melt instantly.

Why would ranged units (the ones that have the advantage of being ranged and which get better the more of them there are) be able to run faster than all melee units except the one that gets 1 shotted anyways (zerglings).
In sc1 zealots and ultras were strong because they were able to connect to their enemies, here they are close to useless because of the fact that ranged units can outrun them while shooting at them, and i dont really like that mechanic.

That's mainly because of how unit clumping works. If there's no space in the front line(like when marauders are marching up a ramp) only the first couple zealots will be able to land hits, they'll die incredibly quickly, and so on until all the zealots are dead. Toss *can* deal with this with force fields, or we can overcome it with our AoE units.


I know why its like it is, im saying that mechanic sucks.
The ranged vs melee dynamic changed from bw to sc2 because of perfect ranged unit balls, but they forgot to compensate the melee units in order to make them somehow viable against those balls.
Instead they made the zealots slower and lowered zergling dps output in the lategame.
Some of the game design doesnt make no sense at all to me.
ZeraToss
Profile Joined January 2011
Germany1094 Posts
June 27 2011 10:35 GMT
#2809
great contain
"Personality should be irrelevant. This is a computer game tournament, not a dating show." EGIdrA on "introduce yourself and say something about your personality" Idra <3
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
June 27 2011 10:35 GMT
#2810
Hero playing really nicely, love his control in this build. Must be really frustrating for Noblesse.
Mr Mauve
Profile Blog Joined September 2010
United Kingdom386 Posts
June 27 2011 10:35 GMT
#2811
On June 27 2011 19:29 BLinD-RawR wrote:
Show nested quote +
On June 27 2011 19:27 JunkkaGom wrote:
I wish Tastosis would treat like a king. I will always be just Alfred for them. I won't say who is batman and who is robin


easy,Tasteless is batman.


I'm not so sure!

Tasteless: "Gee, Batman, is there anything you don't know?"
Artosis: "Yes, Robin. In fact, there are several things."
Hello! How are you today?
redloser
Profile Joined May 2011
Korea (South)1746 Posts
June 27 2011 10:35 GMT
#2812
nice micro by hero
WhurreOdu
Profile Joined January 2011
Austria1739 Posts
June 27 2011 10:35 GMT
#2813
great play by Hero
Fut am Bam
Rococo
Profile Joined May 2011
United States331 Posts
June 27 2011 10:36 GMT
#2814
I really hope we get to see a third game between these two.
Mioraka
Profile Blog Joined October 2010
Canada1353 Posts
June 27 2011 10:36 GMT
#2815
Now that was some good micro....
Jetaap
Profile Blog Joined November 2010
France4814 Posts
Last Edited: 2011-06-27 10:38:41
June 27 2011 10:37 GMT
#2816
Wow that's the first time is such a micro intensive game.
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
June 27 2011 10:37 GMT
#2817
"oh yeah there was a protoss army down there, doh"
Do you really want chat rooms?
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
June 27 2011 10:38 GMT
#2818
Hero should just get more units and crush noblesse, no way this late extra base will kick in fast enough.
bbQ4Aiur
Profile Joined March 2011
Hong Kong2752 Posts
June 27 2011 10:38 GMT
#2819
Hero please win this, this is so beautifully played
RykuX
Profile Joined March 2011
1200 Posts
June 27 2011 10:38 GMT
#2820
I'm really liking the force fields by hero lookin really good
Prev 1 139 140 141 142 143 172 Next
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