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[NASL] Playoffs Day 2 - Page 59

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 57 58 59 60 61 79 Next
steamrice
Profile Joined August 2010
435 Posts
June 17 2011 03:18 GMT
#1161
so this is where broodlords / infestors come into play where david kim said they were looking at late game
rRod
Profile Joined May 2011
Brazil28 Posts
June 17 2011 03:18 GMT
#1162
fungal growth is the ultimate troll
Practice beats skill when skill doesn't practice
Spectorials
Profile Joined October 2010
558 Posts
June 17 2011 03:18 GMT
#1163
It's ridiculous if you don't build your own higher tech units yes.
aurum510
Profile Joined July 2010
United States229 Posts
June 17 2011 03:18 GMT
#1164
Once zerg gets to broodlord/corruptor, I feel like terran players need to explore ravens with seeker missile more. It seems like the best way to stop a broodlord/corruptor ball.
Jtn
Profile Blog Joined October 2010
444 Posts
June 17 2011 03:18 GMT
#1165
Rofl, the amount of spinecrawlers is making this look like single player.
emecee
Profile Joined September 2010
United States222 Posts
June 17 2011 03:18 GMT
#1166
the only question remains is will Morrow play z v z for july considering july's inconsistent z v z, or t v z
GwSC
Profile Joined December 2010
United States1997 Posts
June 17 2011 03:18 GMT
#1167
On June 17 2011 12:17 Jtn wrote:
So this is what David Kim meant in his interview.

Also: Nada should get ghosts. I heard they're pretty good.


Yeah, you kind of need more than one failed drop to combat this style.
TheHova
Profile Blog Joined June 2010
United Kingdom2612 Posts
June 17 2011 03:18 GMT
#1168
building ghosts... a good skill toi have
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 17 2011 03:18 GMT
#1169
On June 17 2011 12:17 Spectorials wrote:
Maybe it's time for Terran to start using some of their other units. Nada has not built a single:

-Thor
-Ghost
-Raven
-BC

HSM anyone?


Seeker Missile is pretty much useless and comes at way too high of a cost. Ghosts? Probably would be good. Thors? Destroyed by Broodlords. BC's? Destroyed by Corruptors unless you surprise them. Ravens? Really no use here.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
slyboogie
Profile Blog Joined March 2011
United States3423 Posts
June 17 2011 03:18 GMT
#1170
Much too late but some ghost play would have helped in this game.
"We dug coal together." Boyd Crowder, Justified
blade55555
Profile Blog Joined March 2009
United States17423 Posts
June 17 2011 03:18 GMT
#1171
On June 17 2011 12:18 aurum510 wrote:
Once zerg gets to broodlord/corruptor, I feel like terran players need to explore ravens with seeker missile more. It seems like the best way to stop a broodlord/corruptor ball.


no ravens aren't the answer, ghosts are. emp/snipe are very good vs infestors and snipe is good vs broodlords
When I think of something else, something will go here
sitromit
Profile Joined June 2011
7051 Posts
June 17 2011 03:19 GMT
#1172
Why doesn't Nada build Ghosts?
Ahelvin
Profile Blog Joined September 2010
France1866 Posts
June 17 2011 03:19 GMT
#1173
Moletrap needs to stop with orgasmic grunts.
Join the Liquipedia Zerg Project ! PM me for more information :).
crabz
Profile Joined May 2011
227 Posts
June 17 2011 03:19 GMT
#1174
On June 17 2011 12:17 MechKing wrote:
Get Ghosts nada! EMP infestors and snipe broods bro!

doesnt metter 1 -2 fungals is all he needs
Z3kk
Profile Blog Joined December 2009
4099 Posts
June 17 2011 03:19 GMT
#1175
On June 17 2011 12:18 Kimaker wrote:
Well...does anyone else think Raven's would be awesome in this situation?


I don't think anything short of godmode could save him :o
Failure is not falling down over and over again. Failure is refusing to get back up.
Seditary
Profile Joined March 2011
Australia7033 Posts
June 17 2011 03:19 GMT
#1176
Is Morrow just letting the game go on so he can bank 10k minerals?
Love is more fun than hate.
101998
Profile Joined December 2010
United States318 Posts
June 17 2011 03:19 GMT
#1177
Ghosts where?
Mordiford
Profile Joined April 2011
4448 Posts
June 17 2011 03:19 GMT
#1178
This is actually an un-winnable situation for Nada at this point, there is pretty much nothing he could do to win here.

There is really no "crawling back into this match".
akalarry
Profile Joined January 2011
United States1978 Posts
June 17 2011 03:19 GMT
#1179
On June 17 2011 12:18 blade55555 wrote:
Show nested quote +
On June 17 2011 12:16 rRod wrote:
fungals are breaking TvZ right now.. so frustating to have 50 marines die in a second to 2 Infestors


if he had ghosts, emp'd the infestors and make them useless and they won't be able to fungle 50 marines. Let alone snipe helps vs broodlords alot to.


yah but you only need 1 fungal and infestors are huge, it's not as easy as you think
Zyte
Profile Joined November 2010
Netherlands564 Posts
June 17 2011 03:19 GMT
#1180
Just go MorroW lol...
ret * Leenock * DiMAGA * Grubby * FBH
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