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On June 17 2011 07:24 Dexington wrote: There's an interview with Zenio on nasl.tv now. He says "I don't hate Idra, I just think he needs to change his attitude." Awesome, gunna read it soon.
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I can't find day 2 in the calendar. when is broadcasted?
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On June 17 2011 08:17 AGK wrote: I can't find day 2 in the calendar. when is broadcasted?
Same problem yesterday. Came up in the calender around the same time it started...
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Every NASL thing starts at 9PM EDT. Or 1.5 hours from now.
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Aw wish the interview was a bit longer.
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I like Zenio's straightforward answers. Even more of a fan now. <3
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Such a baller. Even took the high road when he could've been an ass. Hopefully the trip affects him as little as possible.
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Alright, seems like JTV have finally stabilized just in time for Playoffs Day 2 broadcast!
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Heh, Idra lost. I missed seeing it, but it sure is fun! Here's hoping day 2 is solid
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I wonder how long until they realize that their on air...
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On June 17 2011 09:10 sermokala wrote: I wonder how long until they realize that their on air...
You're being trolled son.
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On June 17 2011 08:52 Hrrrrm wrote:Such a baller. Even took the high road when he could've been an ass. Hopefully the trip affects him as little as possible.
No kidding, Zenio seems genuinely nice.
And this part, NASL: Any word to your fans from the USA or Korea ? oGsZenio: Thank you! I will show you good matches
So mannered, awesome guy
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Half of IdrA's charm is the fact that he's so bad mannered. It's what makes him interesting. Seriously, can't help but smile when he gets boxer handled or rage quits.
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On June 17 2011 09:34 Iberville wrote: Half of IdrA's charm is the fact that he's so bad mannered. It's what makes him interesting. Seriously, can't help but smile when he gets boxer handled or rage quits.
i like to root against him and cheer wildly when he gets owned. good for zenio, he doesn't even need to backhand the loser this time.
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On June 16 2011 19:30 Azarkon wrote: Zenio coin-flipped, but he coin-flipped with a biased coin - he won the mind games - he predicted what Idra would do, and Idra fell into these predictions.
Against anyone else, the specific coin-flips Zenio did may not have paid off, but against Idra, who Zenio has played and studied, it did.
First game, he 10 pooled on a macro map, knowing that Idra would not be able to resist 15 hatching to maximize his economy (because if there's one thing Idra fears, it's being behind on economy). Yet, even with this prediction, it was a coin-flip because Zenio had to count on scouting Idra in a timely manner. He did, and Idra lost.
Second game, they both opened "safe," and then transitioned into their techs of choice. Zenio went for ling baneling aggression, but could not do damage because Idra went the defensive counter - roaches. Idra then attacked Zenio's natural with a roach-ling timing but failed to break him because Zenio had good simcity with his spines. At this point, they were fairly even. Then Zenio coin-flipped mutas. Had Idra put down a hydra den and made a few hydras, or scouted with a speed overlord or overseer and put down some spores, Zenio would've been dead. But Zenio predicted that Idra was afraid of falling behind on roach numbers after losing a bunch during the "all-in" attack, predicted that Idra had a habit of not scouting in ZvZ and relying on standard play, and so his muta switch paid off. Idra lost.
There are two conclusions to be drawn from these games, and it's not about ZvZ. It's about Idra's play style.
It is very easy to mind game Idra because he is predictable, and he is predictable in a very specific way - he is generally not willing to coin-flip. Except for the one game against Sen, where Idra played out of his style and took Sen completely by surprise with a ling spine-crawler cheese, Idra has just about always opened defensive, "safe" builds.
Idra doesn't like to take chances, and because he doesn't like to take chances, he is often vulnerable to builds that DO take chances. What Idra does not seem to understand, or understands but refuses to change his play-style accordingly, is that while you can't win consistently with a coin-flip build against random opponents, you CAN win consistently with a coin-flip build against specific opponents (ie Idra), because no one really plays "randomly."
Consider the first game. If Idra opened 14 pool, he would've been at an advantage. But does anyone really think that Idra is going to open 14 pool 50% of the times on Terminus, and 15 hatch the other 50% of the times? Or how about the second game - was Idra going to hydra switch 50% of the times, and build drones and roaches the other 50% of the times? No, because Idra, especially, does not like coin-flipping. He has a set of responses that he considers the "best" responses to each situation and uses them. These responses, when known by the opponent, or even when not known by the opponent, can easily be used to meta-game Idra into a loss.
Mind games are a part of SC 2, and in the hands of successful players, they make "coin flips" into "calculated risks" that result, more often than not, in wins. Unfortunately, Idra has always been weak at them. That's partly why he loses more than he should and to players with worse mechanics - because they out-mind game him. Idra does not really understand, I feel, how to mind game, or perhaps it is more insightful to say that Idra's mentality towards the game does not allow him to mind game effectively.
That Idra hates playing from a position of disadvantage makes it hard for him to pull off any successful coin-flips, because whereas a player like Zenio is fine with failing a 10 pool and then playing to get back in the game (a process that usually involves doing more coin-flips), Idra is not. This is what separates Idra from many other players - the fact that he is unwilling to coin flip because he does not or cannot play from a position of disadvantage. This is, in fact, a weakness in his game no matter what Idra tries to excuse it as, because it limits his versatility as a player, and makes him predictable.
I don't know if Idra will ever get over this limitation as a player, but until he does, he's probably going to keep losing in this fashion. This information, though it might seem obvious, maybe new to a lot of the Starcraft community. I agree entirely with this. However, I do think that if zerg had a more robust style of play, it would be immune to all of these cheesy tactics. Take terran for example. How do you catch them off guard? You can't build air because marines own every air unit, you can't build cloaked units because there are scans. Sure enough you can catch them off guard with these, but you get my point. Zerg absolutely can not win if they have no evo or lair when dts start attacking, and they can't do anything about 2 port banshee with 2 queens and no spores, and they will die to rushes they can't scout. There are definitely safe builds, and you can do them every game and against a player who takes risks, you can definitely exploit the safe build to some extent, but I feel that Zerg is such a powering race (they go hardcore drones or hardcore units) that every Zerg matchup is very fragile. Especially with the larva inject mechanic, if you devote 2 hatch's larva injects to drones, that's 8 larva you don't have in the battle, and 400 minerals that could be in your army to save you from dying. It's timings like this that make it ridiculously frustrating to play zerg at times, and I feel that IdrA is one of the players who is extremely good at the game, but is easily tilted, and as long as the game works in this way, I don't see IdrA becoming a truly great player unless he switches race or can deal with his attitude towards the game. He is trying to fix the issue, I know, but we'll have to see if we can see a new IdrA the next time his opponent kills their own command center.
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On June 17 2011 06:30 imkp wrote:Show nested quote +On June 17 2011 06:00 null wrote: In the wake of IdrA getting curbstomped by Zenio and out of any sort of contention for NASL S1, I'd like to call your attention to an interesting thing that happened last night.
Zenio beat IdrA in Game 1 - and for those of you who are familiar with IdrA, this will come as no surprise - IdrA leaves without a GG. At the beginning of Game 2, Zenio calls IdrA out on it, and we have this exchange:
Zenio: Where's the GG? IdrA: earn it
Well, Mr. Fields, I think he certainly did. And as some parting wisdom, it's not wise to rile your opponents when you're down the first game in a BO3, because it certainly seems like Zenio had incentive to destroy you. god I love Zenio I wish Boxer had called Idra out on it. Glad Idra is out.
Boxer is too much of a professional to do that. I do with Idra would just say GG more. Its not hard and it just makes everything smoother.
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On June 16 2011 19:30 Azarkon wrote: Zenio coin-flipped, but he coin-flipped with a biased coin - he won the mind games - he predicted what Idra would do, and Idra fell into these predictions.
Against anyone else, the specific coin-flips Zenio did may not have paid off, but against Idra, who Zenio has played and studied, it did.
First game, he 10 pooled on a macro map, knowing that Idra would not be able to resist 15 hatching to maximize his economy (because if there's one thing Idra fears, it's being behind on economy). Yet, even with this prediction, it was a coin-flip because Zenio had to count on scouting Idra in a timely manner. He did, and Idra lost.
Second game, they both opened "safe," and then transitioned into their techs of choice. Zenio went for ling baneling aggression, but could not do damage because Idra went the defensive counter - roaches. Idra then attacked Zenio's natural with a roach-ling timing but failed to break him because Zenio had good simcity with his spines. At this point, they were fairly even. Then Zenio coin-flipped mutas. Had Idra put down a hydra den and made a few hydras, or scouted with a speed overlord or overseer and put down some spores, Zenio would've been dead. But Zenio predicted that Idra was afraid of falling behind on roach numbers after losing a bunch during the "all-in" attack, predicted that Idra had a habit of not scouting in ZvZ and relying on standard play, and so his muta switch paid off. Idra lost.
There are two conclusions to be drawn from these games, and it's not about ZvZ. It's about Idra's play style.
It is very easy to mind game Idra because he is predictable, and he is predictable in a very specific way - he is generally not willing to coin-flip. Except for the one game against Sen, where Idra played out of his style and took Sen completely by surprise with a ling spine-crawler cheese, Idra has just about always opened defensive, "safe" builds.
Idra doesn't like to take chances, and because he doesn't like to take chances, he is often vulnerable to builds that DO take chances. What Idra does not seem to understand, or understands but refuses to change his play-style accordingly, is that while you can't win consistently with a coin-flip build against random opponents, you CAN win consistently with a coin-flip build against specific opponents (ie Idra), because no one really plays "randomly."
Consider the first game. If Idra opened 14 pool, he would've been at an advantage. But does anyone really think that Idra is going to open 14 pool 50% of the times on Terminus, and 15 hatch the other 50% of the times? Or how about the second game - was Idra going to hydra switch 50% of the times, and build drones and roaches the other 50% of the times? No, because Idra, especially, does not like coin-flipping. He has a set of responses that he considers the "best" responses to each situation and uses them. These responses, when known by the opponent, or even when not known by the opponent, can easily be used to meta-game Idra into a loss.
Mind games are a part of SC 2, and in the hands of successful players, they make "coin flips" into "calculated risks" that result, more often than not, in wins. Unfortunately, Idra has always been weak at them. That's partly why he loses more than he should and to players with worse mechanics - because they out-mind game him. Idra does not really understand, I feel, how to mind game, or perhaps it is more insightful to say that Idra's mentality towards the game does not allow him to mind game effectively.
That Idra hates playing from a position of disadvantage makes it hard for him to pull off any successful coin-flips, because whereas a player like Zenio is fine with failing a 10 pool and then playing to get back in the game (a process that usually involves doing more coin-flips), Idra is not. This is what separates Idra from many other players - the fact that he is unwilling to coin flip because he does not or cannot play from a position of disadvantage. This is, in fact, a weakness in his game no matter what Idra tries to excuse it as, because it limits his versatility as a player, and makes him predictable.
I don't know if Idra will ever get over this limitation as a player, but until he does, he's probably going to keep losing in this fashion.
Godly post, a shame that most won't read it since it's buried 55 pages deep
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Zenio seems like a genuinely nice fellow. Thanks for the interview! Seems like he really has idras number.
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On June 17 2011 10:57 PopoChampion wrote: This information, though it might seem obvious, maybe new to a lot of the Starcraft community. I agree entirely with this. However, I do think that if zerg had a more robust style of play, it would be immune to all of these cheesy tactics. Take terran for example. How do you catch them off guard? You can't build air because marines own every air unit, you can't build cloaked units because there are scans. Sure enough you can catch them off guard with these, but you get my point. Zerg absolutely can not win if they have no evo or lair when dts start attacking, and they can't do anything about 2 port banshee with 2 queens and no spores, and they will die to rushes they can't scout. There are definitely safe builds, and you can do them every game and against a player who takes risks, you can definitely exploit the safe build to some extent, but I feel that Zerg is such a powering race (they go hardcore drones or hardcore units) that every Zerg matchup is very fragile. Especially with the larva inject mechanic, if you devote 2 hatch's larva injects to drones, that's 8 larva you don't have in the battle, and 400 minerals that could be in your army to save you from dying. It's timings like this that make it ridiculously frustrating to play zerg at times, and I feel that IdrA is one of the players who is extremely good at the game, but is easily tilted, and as long as the game works in this way, I don't see IdrA becoming a truly great player unless he switches race or can deal with his attitude towards the game. He is trying to fix the issue, I know, but we'll have to see if we can see a new IdrA the next time his opponent kills their own command center.
FYI other races die to banshee and dt's if they dont have their forge/robo engin/orbital energy.
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