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[NASL] Day 7-5 - Page 81

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 79 80 81 82 83 89 Next
Z3kk
Profile Blog Joined December 2009
4099 Posts
May 30 2011 04:13 GMT
#1601
On May 30 2011 13:11 TT1 wrote:
Show nested quote +
On May 30 2011 13:08 quiet noise wrote:
how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him)


because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg


2400! :D

TT1 you're such a bauss <3
Failure is not falling down over and over again. Failure is refusing to get back up.
Mailing
Profile Joined March 2011
United States3087 Posts
Last Edited: 2011-05-30 04:13:20
May 30 2011 04:13 GMT
#1602
On May 30 2011 13:11 TT1 wrote:
Show nested quote +
On May 30 2011 13:08 quiet noise wrote:
how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him)


because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg


the cheezeburgers are a farce
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
TT1
Profile Blog Joined December 2008
Canada10012 Posts
May 30 2011 04:14 GMT
#1603
On May 30 2011 13:12 travis wrote:
Show nested quote +
On May 30 2011 13:09 Pills wrote:
On May 30 2011 13:05 TT1 wrote:
On May 30 2011 13:04 Vorlik wrote:
On May 30 2011 13:03 TT1 wrote:
blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2


Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units.


theyre way too cost efficient as a harass unit vs workers


(Sarcasm) The Protoss death ball is way too efficient when maxed. We should nerf all Protoss units to get rid of this imbalance. (/Sarcasm)

Blue flame can be easily defended against. In fact, it's been a long time since I've seen a crushing blue flame harass in the GSL. If you're unprepared, that's your own fault.


Late game on big maps 5 hellions can easily dive in past 4-5 cannons and toast a saturated base completely. 20-30 probes, dead instantly. It happens sometimes. You haven't seen in much in GSL because that situation just doesn't arise often, but maybe terran's should actually make use of them more? And then you will see


the though of having flash with blueflame hellions makes me shit myself
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
how2TL
Profile Joined August 2010
1197 Posts
May 30 2011 04:15 GMT
#1604
On May 30 2011 13:11 TT1 wrote:
Show nested quote +
On May 30 2011 13:08 quiet noise wrote:
how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him)


because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg


How are you going to buy any cheeseburgers when you can't win any tournaments and just QQ on LR threads? =/
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 30 2011 04:15 GMT
#1605
On May 30 2011 13:14 TT1 wrote:
Show nested quote +
On May 30 2011 13:12 travis wrote:
On May 30 2011 13:09 Pills wrote:
On May 30 2011 13:05 TT1 wrote:
On May 30 2011 13:04 Vorlik wrote:
On May 30 2011 13:03 TT1 wrote:
blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2


Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units.


theyre way too cost efficient as a harass unit vs workers


(Sarcasm) The Protoss death ball is way too efficient when maxed. We should nerf all Protoss units to get rid of this imbalance. (/Sarcasm)

Blue flame can be easily defended against. In fact, it's been a long time since I've seen a crushing blue flame harass in the GSL. If you're unprepared, that's your own fault.


Late game on big maps 5 hellions can easily dive in past 4-5 cannons and toast a saturated base completely. 20-30 probes, dead instantly. It happens sometimes. You haven't seen in much in GSL because that situation just doesn't arise often, but maybe terran's should actually make use of them more? And then you will see


the though of having flash with blueflame hellions makes me shit myself


I don't think anyone would be safe from that
TT1
Profile Blog Joined December 2008
Canada10012 Posts
May 30 2011 04:15 GMT
#1606
On May 30 2011 13:13 Z3kk wrote:
Show nested quote +
On May 30 2011 13:11 TT1 wrote:
On May 30 2011 13:08 quiet noise wrote:
how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him)


because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg


2400! :D

TT1 you're such a bauss <3


oh fuck i wanted to do something special for that =/ ughhhhhhhhhhhhhhhh
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Terranist
Profile Blog Joined March 2009
United States2496 Posts
May 30 2011 04:15 GMT
#1607
On May 30 2011 13:13 Mailing wrote:
Show nested quote +
On May 30 2011 13:11 TT1 wrote:
On May 30 2011 13:08 quiet noise wrote:
how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him)


because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg


the cheezeburgers are a farce


rofl. the hamburgers are better than the cheeseburgers once you put cheese on them.
The Show of a Lifetime
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
May 30 2011 04:16 GMT
#1608
On May 30 2011 13:12 travis wrote:
Show nested quote +
On May 30 2011 13:09 Pills wrote:
On May 30 2011 13:05 TT1 wrote:
On May 30 2011 13:04 Vorlik wrote:
On May 30 2011 13:03 TT1 wrote:
blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2


Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units.


theyre way too cost efficient as a harass unit vs workers


(Sarcasm) The Protoss death ball is way too efficient when maxed. We should nerf all Protoss units to get rid of this imbalance. (/Sarcasm)

Blue flame can be easily defended against. In fact, it's been a long time since I've seen a crushing blue flame harass in the GSL. If you're unprepared, that's your own fault.


Late game on big maps 5 hellions can easily dive in past 4-5 cannons and toast a saturated base completely. 20-30 probes, dead instantly. It happens sometimes. You haven't seen in much in GSL because that situation just doesn't arise often, but maybe terran's should actually make use of them more? And then you will see


DTs can have the same effect if you're unprepared for them. Like both, you can deal with it though. Pylons on the perimeter to scout easier, cannon in ur mineral line, good reaction time to warp in units, micro well and don't pull all workers in one line, etc. It's not like hellions are impossible to deal with. Difficult yes, but then again a lot of things are difficult to deal with. Try playing Zerg have being warpgate all ined while having your ramp constantly forcefielded. Makes you want to break a keyboard lol, but at the same time I can't bitch cause I know there are ways to avoid me being caught in that position.
Dodge arrows
DarkPlasmaBall
Profile Blog Joined March 2010
United States45217 Posts
Last Edited: 2011-05-30 04:23:03
May 30 2011 04:17 GMT
#1609
Who won game three of IdrA vs. Tyler? OP isn't updated.

EDIT: Never mind, found it. Thankfully, + Show Spoiler +
IdrA won.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Z3kk
Profile Blog Joined December 2009
4099 Posts
May 30 2011 04:17 GMT
#1610
On May 30 2011 13:15 TT1 wrote:
Show nested quote +
On May 30 2011 13:13 Z3kk wrote:
On May 30 2011 13:11 TT1 wrote:
On May 30 2011 13:08 quiet noise wrote:
how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him)


because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg


2400! :D

TT1 you're such a bauss <3


oh fuck i wanted to do something special for that =/ ughhhhhhhhhhhhhhhh


I'm guessing that was sarcasm (teehee) and if it was, I just randomly noticed that because it's the full score for the SAT I (assuming you don't know since you're from canada)
Failure is not falling down over and over again. Failure is refusing to get back up.
JoeSchmoe
Profile Joined May 2010
Canada2058 Posts
May 30 2011 04:17 GMT
#1611
Painuser decided it was not worth his time to play out this week's NASL games. Mana receives a W.O.


lol what is he doing that for the remainder of the games? kinda makes it unfair for other guys in the group
TT1
Profile Blog Joined December 2008
Canada10012 Posts
May 30 2011 04:20 GMT
#1612
On May 30 2011 13:17 Z3kk wrote:
Show nested quote +
On May 30 2011 13:15 TT1 wrote:
On May 30 2011 13:13 Z3kk wrote:
On May 30 2011 13:11 TT1 wrote:
On May 30 2011 13:08 quiet noise wrote:
how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him)


because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg


2400! :D

TT1 you're such a bauss <3


oh fuck i wanted to do something special for that =/ ughhhhhhhhhhhhhhhh


I'm guessing that was sarcasm (teehee) and if it was, I just randomly noticed that because it's the full score for the SAT I (assuming you don't know since you're from canada)


na i was being serious about wanting to do something special, wasnt keeping track of my postcount t.,t
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
HowitZer
Profile Joined February 2003
United States1610 Posts
May 30 2011 04:20 GMT
#1613
Nukes are imbalance. Drop one in a mineral line late game and it kills all the workers. Totally too cost effective.
Human teleportation, molecular decimation, breakdown and reformation is inherently purging. It makes a man acute.
Wargizmo
Profile Joined March 2010
Australia1237 Posts
May 30 2011 04:21 GMT
#1614
On May 30 2011 13:13 travis wrote:
Show nested quote +
On May 30 2011 13:09 mordk wrote:
On May 30 2011 13:06 travis wrote:
On May 30 2011 13:03 TT1 wrote:
blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2


fungal is pretty strong, maybe its too much for terran to deal with, but im not really sure I agree with it being too strong

but blue flame though, yeah, it's retardedly good vs saturated bases. completely unfair really it's like if vultures did splash in sc1


Vultures had mines... they were actually useful against anything besides workers.


They sure did and they sure were, but if you lost to probes to mines it was always your own fault and it could have been dealt with better.


Same thing can be said for blue flame.
Information is not knowledge. Knowledge is not wisdom. Wisdom is not truth. Truth is not beauty. Beauty is not love. Love is not music. Music is best. - Frank Zappa
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2011-05-30 04:23:50
May 30 2011 04:21 GMT
#1615
On May 30 2011 13:16 TheSubtleArt wrote:
Show nested quote +
On May 30 2011 13:12 travis wrote:
On May 30 2011 13:09 Pills wrote:
On May 30 2011 13:05 TT1 wrote:
On May 30 2011 13:04 Vorlik wrote:
On May 30 2011 13:03 TT1 wrote:
blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2


Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units.


theyre way too cost efficient as a harass unit vs workers


(Sarcasm) The Protoss death ball is way too efficient when maxed. We should nerf all Protoss units to get rid of this imbalance. (/Sarcasm)

Blue flame can be easily defended against. In fact, it's been a long time since I've seen a crushing blue flame harass in the GSL. If you're unprepared, that's your own fault.


Late game on big maps 5 hellions can easily dive in past 4-5 cannons and toast a saturated base completely. 20-30 probes, dead instantly. It happens sometimes. You haven't seen in much in GSL because that situation just doesn't arise often, but maybe terran's should actually make use of them more? And then you will see


DTs can have the same effect if you're unprepared for them. Like both, you can deal with it though. Pylons on the perimeter to scout easier, cannon in ur mineral line, good reaction time to warp in units, micro well and don't pull all workers in one line, etc. It's not like hellions are impossible to deal with. Difficult yes, but then again a lot of things are difficult to deal with. Try playing Zerg have being warpgate all ined while having your ramp constantly forcefielded. Makes you want to break a keyboard lol, but at the same time I can't bitch cause I know there are ways to avoid me being caught in that position.


Actually if you tried to run 5 dts past 5 cannons they would probably all die before htey killed a single scv. Even if they didn't die they kill scvs/probes/drones 1 at a time. It's not at all comparable, not remotely. We are talking about all the workers dying in about 2 seconds.
Z3kk
Profile Blog Joined December 2009
4099 Posts
May 30 2011 04:21 GMT
#1616
On May 30 2011 13:20 TT1 wrote:
Show nested quote +
On May 30 2011 13:17 Z3kk wrote:
On May 30 2011 13:15 TT1 wrote:
On May 30 2011 13:13 Z3kk wrote:
On May 30 2011 13:11 TT1 wrote:
On May 30 2011 13:08 quiet noise wrote:
how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him)


because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg


2400! :D

TT1 you're such a bauss <3


oh fuck i wanted to do something special for that =/ ughhhhhhhhhhhhhhhh


I'm guessing that was sarcasm (teehee) and if it was, I just randomly noticed that because it's the full score for the SAT I (assuming you don't know since you're from canada)


na i was being serious about wanting to do something special, wasnt keeping track of my postcount t.,t


Hahaha d'awww ><"
Failure is not falling down over and over again. Failure is refusing to get back up.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
May 30 2011 04:21 GMT
#1617
On May 30 2011 13:21 Wargizmo wrote:
Show nested quote +
On May 30 2011 13:13 travis wrote:
On May 30 2011 13:09 mordk wrote:
On May 30 2011 13:06 travis wrote:
On May 30 2011 13:03 TT1 wrote:
blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2


fungal is pretty strong, maybe its too much for terran to deal with, but im not really sure I agree with it being too strong

but blue flame though, yeah, it's retardedly good vs saturated bases. completely unfair really it's like if vultures did splash in sc1


Vultures had mines... they were actually useful against anything besides workers.


They sure did and they sure were, but if you lost to probes to mines it was always your own fault and it could have been dealt with better.


Same thing can be said for blue flame.


same can be said for anything but that doesn't mean it's reasonable.
HappyZerg
Profile Blog Joined November 2010
Germany178 Posts
May 30 2011 04:22 GMT
#1618
guys answer pls who won idra or tyler?


and cloud or boxer?
Follow me on Twitter twitter.com/Happy_Zerg
Disquiet
Profile Joined January 2011
Australia628 Posts
May 30 2011 04:23 GMT
#1619
On May 30 2011 13:17 JoeSchmoe wrote:
Show nested quote +
Painuser decided it was not worth his time to play out this week's NASL games. Mana receives a W.O.


lol what is he doing that for the remainder of the games? kinda makes it unfair for other guys in the group

Yeah but I'm not complaining, because it means boxer is 100% through, his last 2 games are against idra and painuser. Not that I thought painuser would win even if he played though. I can't wait for idra vs boxer.
StarStruck
Profile Blog Joined April 2010
25339 Posts
May 30 2011 04:23 GMT
#1620
On May 30 2011 13:20 TT1 wrote:
Show nested quote +
On May 30 2011 13:17 Z3kk wrote:
On May 30 2011 13:15 TT1 wrote:
On May 30 2011 13:13 Z3kk wrote:
On May 30 2011 13:11 TT1 wrote:
On May 30 2011 13:08 quiet noise wrote:
how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him)


because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg


2400! :D

TT1 you're such a bauss <3


oh fuck i wanted to do something special for that =/ ughhhhhhhhhhhhhhhh


I'm guessing that was sarcasm (teehee) and if it was, I just randomly noticed that because it's the full score for the SAT I (assuming you don't know since you're from canada)


na i was being serious about wanting to do something special, wasnt keeping track of my postcount t.,t



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