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On May 30 2011 13:11 TT1 wrote:Show nested quote +On May 30 2011 13:08 quiet noise wrote: how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him) because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg
2400! :D
TT1 you're such a bauss <3
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On May 30 2011 13:11 TT1 wrote:Show nested quote +On May 30 2011 13:08 quiet noise wrote: how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him) because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg
the cheezeburgers are a farce
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On May 30 2011 13:12 travis wrote:Show nested quote +On May 30 2011 13:09 Pills wrote:On May 30 2011 13:05 TT1 wrote:On May 30 2011 13:04 Vorlik wrote:On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units. theyre way too cost efficient as a harass unit vs workers (Sarcasm) The Protoss death ball is way too efficient when maxed. We should nerf all Protoss units to get rid of this imbalance. (/Sarcasm) Blue flame can be easily defended against. In fact, it's been a long time since I've seen a crushing blue flame harass in the GSL. If you're unprepared, that's your own fault. Late game on big maps 5 hellions can easily dive in past 4-5 cannons and toast a saturated base completely. 20-30 probes, dead instantly. It happens sometimes. You haven't seen in much in GSL because that situation just doesn't arise often, but maybe terran's should actually make use of them more? And then you will see 
the though of having flash with blueflame hellions makes me shit myself
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On May 30 2011 13:11 TT1 wrote:Show nested quote +On May 30 2011 13:08 quiet noise wrote: how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him) because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg
How are you going to buy any cheeseburgers when you can't win any tournaments and just QQ on LR threads? =/
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United Kingdom31255 Posts
On May 30 2011 13:14 TT1 wrote:Show nested quote +On May 30 2011 13:12 travis wrote:On May 30 2011 13:09 Pills wrote:On May 30 2011 13:05 TT1 wrote:On May 30 2011 13:04 Vorlik wrote:On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units. theyre way too cost efficient as a harass unit vs workers (Sarcasm) The Protoss death ball is way too efficient when maxed. We should nerf all Protoss units to get rid of this imbalance. (/Sarcasm) Blue flame can be easily defended against. In fact, it's been a long time since I've seen a crushing blue flame harass in the GSL. If you're unprepared, that's your own fault. Late game on big maps 5 hellions can easily dive in past 4-5 cannons and toast a saturated base completely. 20-30 probes, dead instantly. It happens sometimes. You haven't seen in much in GSL because that situation just doesn't arise often, but maybe terran's should actually make use of them more? And then you will see  the though of having flash with blueflame hellions makes me shit myself
I don't think anyone would be safe from that
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On May 30 2011 13:13 Z3kk wrote:Show nested quote +On May 30 2011 13:11 TT1 wrote:On May 30 2011 13:08 quiet noise wrote: how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him) because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg 2400! :D TT1 you're such a bauss <3
oh fuck i wanted to do something special for that =/ ughhhhhhhhhhhhhhhh
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On May 30 2011 13:13 Mailing wrote:Show nested quote +On May 30 2011 13:11 TT1 wrote:On May 30 2011 13:08 quiet noise wrote: how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him) because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg the cheezeburgers are a farce
rofl. the hamburgers are better than the cheeseburgers once you put cheese on them.
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On May 30 2011 13:12 travis wrote:Show nested quote +On May 30 2011 13:09 Pills wrote:On May 30 2011 13:05 TT1 wrote:On May 30 2011 13:04 Vorlik wrote:On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units. theyre way too cost efficient as a harass unit vs workers (Sarcasm) The Protoss death ball is way too efficient when maxed. We should nerf all Protoss units to get rid of this imbalance. (/Sarcasm) Blue flame can be easily defended against. In fact, it's been a long time since I've seen a crushing blue flame harass in the GSL. If you're unprepared, that's your own fault. Late game on big maps 5 hellions can easily dive in past 4-5 cannons and toast a saturated base completely. 20-30 probes, dead instantly. It happens sometimes. You haven't seen in much in GSL because that situation just doesn't arise often, but maybe terran's should actually make use of them more? And then you will see 
DTs can have the same effect if you're unprepared for them. Like both, you can deal with it though. Pylons on the perimeter to scout easier, cannon in ur mineral line, good reaction time to warp in units, micro well and don't pull all workers in one line, etc. It's not like hellions are impossible to deal with. Difficult yes, but then again a lot of things are difficult to deal with. Try playing Zerg have being warpgate all ined while having your ramp constantly forcefielded. Makes you want to break a keyboard lol, but at the same time I can't bitch cause I know there are ways to avoid me being caught in that position.
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Who won game three of IdrA vs. Tyler? OP isn't updated.
EDIT: Never mind, found it. Thankfully, + Show Spoiler +
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On May 30 2011 13:15 TT1 wrote:Show nested quote +On May 30 2011 13:13 Z3kk wrote:On May 30 2011 13:11 TT1 wrote:On May 30 2011 13:08 quiet noise wrote: how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him) because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg 2400! :D TT1 you're such a bauss <3 oh fuck i wanted to do something special for that =/ ughhhhhhhhhhhhhhhh
I'm guessing that was sarcasm (teehee) and if it was, I just randomly noticed that because it's the full score for the SAT I (assuming you don't know since you're from canada)
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Painuser decided it was not worth his time to play out this week's NASL games. Mana receives a W.O.
lol what is he doing that for the remainder of the games? kinda makes it unfair for other guys in the group
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On May 30 2011 13:17 Z3kk wrote:Show nested quote +On May 30 2011 13:15 TT1 wrote:On May 30 2011 13:13 Z3kk wrote:On May 30 2011 13:11 TT1 wrote:On May 30 2011 13:08 quiet noise wrote: how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him) because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg 2400! :D TT1 you're such a bauss <3 oh fuck i wanted to do something special for that =/ ughhhhhhhhhhhhhhhh I'm guessing that was sarcasm (teehee) and if it was, I just randomly noticed that because it's the full score for the SAT I (assuming you don't know since you're from canada) 
na i was being serious about wanting to do something special, wasnt keeping track of my postcount t.,t
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Nukes are imbalance. Drop one in a mineral line late game and it kills all the workers. Totally too cost effective.
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On May 30 2011 13:13 travis wrote:Show nested quote +On May 30 2011 13:09 mordk wrote:On May 30 2011 13:06 travis wrote:On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 fungal is pretty strong, maybe its too much for terran to deal with, but im not really sure I agree with it being too strong but blue flame though, yeah, it's retardedly good vs saturated bases. completely unfair really it's like if vultures did splash in sc1 Vultures had mines... they were actually useful against anything besides workers. They sure did and they sure were, but if you lost to probes to mines it was always your own fault and it could have been dealt with better.
Same thing can be said for blue flame.
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On May 30 2011 13:16 TheSubtleArt wrote:Show nested quote +On May 30 2011 13:12 travis wrote:On May 30 2011 13:09 Pills wrote:On May 30 2011 13:05 TT1 wrote:On May 30 2011 13:04 Vorlik wrote:On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units. theyre way too cost efficient as a harass unit vs workers (Sarcasm) The Protoss death ball is way too efficient when maxed. We should nerf all Protoss units to get rid of this imbalance. (/Sarcasm) Blue flame can be easily defended against. In fact, it's been a long time since I've seen a crushing blue flame harass in the GSL. If you're unprepared, that's your own fault. Late game on big maps 5 hellions can easily dive in past 4-5 cannons and toast a saturated base completely. 20-30 probes, dead instantly. It happens sometimes. You haven't seen in much in GSL because that situation just doesn't arise often, but maybe terran's should actually make use of them more? And then you will see  DTs can have the same effect if you're unprepared for them. Like both, you can deal with it though. Pylons on the perimeter to scout easier, cannon in ur mineral line, good reaction time to warp in units, micro well and don't pull all workers in one line, etc. It's not like hellions are impossible to deal with. Difficult yes, but then again a lot of things are difficult to deal with. Try playing Zerg have being warpgate all ined while having your ramp constantly forcefielded. Makes you want to break a keyboard lol, but at the same time I can't bitch cause I know there are ways to avoid me being caught in that position.
Actually if you tried to run 5 dts past 5 cannons they would probably all die before htey killed a single scv. Even if they didn't die they kill scvs/probes/drones 1 at a time. It's not at all comparable, not remotely. We are talking about all the workers dying in about 2 seconds.
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On May 30 2011 13:20 TT1 wrote:Show nested quote +On May 30 2011 13:17 Z3kk wrote:On May 30 2011 13:15 TT1 wrote:On May 30 2011 13:13 Z3kk wrote:On May 30 2011 13:11 TT1 wrote:On May 30 2011 13:08 quiet noise wrote: how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him) because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg 2400! :D TT1 you're such a bauss <3 oh fuck i wanted to do something special for that =/ ughhhhhhhhhhhhhhhh I'm guessing that was sarcasm (teehee) and if it was, I just randomly noticed that because it's the full score for the SAT I (assuming you don't know since you're from canada)  na i was being serious about wanting to do something special, wasnt keeping track of my postcount t.,t
Hahaha d'awww ><"
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On May 30 2011 13:21 Wargizmo wrote:Show nested quote +On May 30 2011 13:13 travis wrote:On May 30 2011 13:09 mordk wrote:On May 30 2011 13:06 travis wrote:On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 fungal is pretty strong, maybe its too much for terran to deal with, but im not really sure I agree with it being too strong but blue flame though, yeah, it's retardedly good vs saturated bases. completely unfair really it's like if vultures did splash in sc1 Vultures had mines... they were actually useful against anything besides workers. They sure did and they sure were, but if you lost to probes to mines it was always your own fault and it could have been dealt with better. Same thing can be said for blue flame.
same can be said for anything but that doesn't mean it's reasonable.
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guys answer pls who won idra or tyler?
and cloud or boxer?
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On May 30 2011 13:17 JoeSchmoe wrote:Show nested quote +Painuser decided it was not worth his time to play out this week's NASL games. Mana receives a W.O. lol what is he doing that for the remainder of the games? kinda makes it unfair for other guys in the group Yeah but I'm not complaining, because it means boxer is 100% through, his last 2 games are against idra and painuser. Not that I thought painuser would win even if he played though. I can't wait for idra vs boxer.
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On May 30 2011 13:20 TT1 wrote:Show nested quote +On May 30 2011 13:17 Z3kk wrote:On May 30 2011 13:15 TT1 wrote:On May 30 2011 13:13 Z3kk wrote:On May 30 2011 13:11 TT1 wrote:On May 30 2011 13:08 quiet noise wrote: how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him) because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg 2400! :D TT1 you're such a bauss <3 oh fuck i wanted to do something special for that =/ ughhhhhhhhhhhhhhhh I'm guessing that was sarcasm (teehee) and if it was, I just randomly noticed that because it's the full score for the SAT I (assuming you don't know since you're from canada)  na i was being serious about wanting to do something special, wasnt keeping track of my postcount t.,t
Join the club.
To the next milestone!
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