On May 30 2011 13:08 kirbynator wrote:
lol it sets them way back if you miss them. Are you a terran player?
lol it sets them way back if you miss them. Are you a terran player?
Random player.
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RPR_Tempest
Australia7798 Posts
May 30 2011 04:08 GMT
#1581
On May 30 2011 13:08 kirbynator wrote: Show nested quote + On May 30 2011 13:07 RPR_Tempest wrote: On May 30 2011 13:05 TT1 wrote: On May 30 2011 13:04 Vorlik wrote: On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units. theyre way too cost efficient as a harass unit vs workers I think just hellions should cost gas, because right now if a Terran loses 4 hellions, it's a mere 400 minerals, if hellions cost gas it would actually set a Terran back if a hellion drop failed. lol it sets them way back if you miss them. Are you a terran player? Random player. | ||
julianto
2292 Posts
May 30 2011 04:08 GMT
#1582
On May 30 2011 13:07 Twistacles wrote: BOXXAAAHHH Boxer vs Idra will be epic. O god. Boxer vs Idra. I've got a premature. | ||
xza
Singapore1600 Posts
May 30 2011 04:08 GMT
#1583
On May 30 2011 13:05 TT1 wrote: Show nested quote + On May 30 2011 13:04 Vorlik wrote: On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units. theyre way too cost efficient as a harass unit vs workers shhh dont say it man. people can't find out that BFH are the counter to zealots. | ||
Yoshi Kirishima
United States10324 Posts
May 30 2011 04:09 GMT
#1584
Also, lol nice troll motbob xD I clicked on it like 10 times at different times, thought maybe i had to refresh the page, LOL nice one | ||
Drazerk
United Kingdom31255 Posts
May 30 2011 04:09 GMT
#1585
Match One - ![]() ![]() Game One On Xel'naga caverns Game Two On Shattered Temple Game Three On Terminus Re Match Two - ![]() ![]() Game One On Xel'naga Caverns Game Two On Shattered Temple Game Three On Terminus RE Match Three - ![]() ![]() Game One On Xel'naga Caverns Game Two On Shattered Temple Game Three On Terminus Re Match Four was a walk over Mana won 2-0 Match Five - ![]() ![]() Game One On Xel'naga Caverns Game Three On Terminus Re | ||
Weird
United States832 Posts
May 30 2011 04:09 GMT
#1586
On May 30 2011 13:06 travis wrote: Show nested quote + On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 fungal is pretty strong, maybe its too much for terran to deal with, but im not really sure I agree with it being too strong but blue flame though, yeah, it's retardedly good vs saturated bases. completely unfair really it's like if vultures did splash in sc1 life's not fair is it? | ||
mordk
Chile8385 Posts
May 30 2011 04:09 GMT
#1587
On May 30 2011 13:06 travis wrote: Show nested quote + On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 fungal is pretty strong, maybe its too much for terran to deal with, but im not really sure I agree with it being too strong but blue flame though, yeah, it's retardedly good vs saturated bases. completely unfair really it's like if vultures did splash in sc1 Vultures had mines... they were actually useful against anything besides workers. | ||
GinDo
3327 Posts
May 30 2011 04:09 GMT
#1588
On May 30 2011 13:05 motbob wrote: ![]() ![]() | ||
Pills
206 Posts
May 30 2011 04:09 GMT
#1589
On May 30 2011 13:05 TT1 wrote: Show nested quote + On May 30 2011 13:04 Vorlik wrote: On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units. theyre way too cost efficient as a harass unit vs workers (Sarcasm) The Protoss death ball is way too efficient when maxed. We should nerf all Protoss units to get rid of this imbalance. (/Sarcasm) Blue flame can be easily defended against. In fact, it's been a long time since I've seen a crushing blue flame harass in the GSL. If you're unprepared, that's your own fault. | ||
Yoshi Kirishima
United States10324 Posts
May 30 2011 04:09 GMT
#1590
I hope Boxer wins of course ^_^ | ||
FLuE
United States1012 Posts
May 30 2011 04:10 GMT
#1591
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Deleted User 3420
24492 Posts
May 30 2011 04:10 GMT
#1592
On May 30 2011 13:09 Weird wrote: Show nested quote + On May 30 2011 13:06 travis wrote: On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 fungal is pretty strong, maybe its too much for terran to deal with, but im not really sure I agree with it being too strong but blue flame though, yeah, it's retardedly good vs saturated bases. completely unfair really it's like if vultures did splash in sc1 life's not fair is it? I don't know that's actually a pretty profound question. I could go on for hours. | ||
Al Bundy
7257 Posts
May 30 2011 04:10 GMT
#1593
Seriously, this is not the place to talk about balance. | ||
TT1
Canada10004 Posts
May 30 2011 04:11 GMT
#1594
On May 30 2011 13:08 quiet noise wrote: how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him) because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg | ||
Kar98
Australia924 Posts
May 30 2011 04:12 GMT
#1595
On May 30 2011 13:10 AlBundy wrote: Look! a pack of Blue Flame Hellions! Fortunately my base is undefended! Also let's line up all my workers so they can get easily annihilated. Seriously, this is not the place to talk about balance. Alas, if only most of the TL posters in the LR threads would realise this ![]() | ||
Deleted User 3420
24492 Posts
May 30 2011 04:12 GMT
#1596
On May 30 2011 13:09 Pills wrote: Show nested quote + On May 30 2011 13:05 TT1 wrote: On May 30 2011 13:04 Vorlik wrote: On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 Let's not get into this. You have to remember blue flame is TERRIBLE on any non-light units which is the majority of units. it's just workers, zealots, marines, and lings. Have you seen a hellion kill anything else? Other units can at least take down other units. theyre way too cost efficient as a harass unit vs workers (Sarcasm) The Protoss death ball is way too efficient when maxed. We should nerf all Protoss units to get rid of this imbalance. (/Sarcasm) Blue flame can be easily defended against. In fact, it's been a long time since I've seen a crushing blue flame harass in the GSL. If you're unprepared, that's your own fault. Late game on big maps 5 hellions can easily dive in past 4-5 cannons and toast a saturated base completely. 20-30 probes, dead instantly. It happens sometimes. You haven't seen in much in GSL because that situation just doesn't arise often, but maybe terran's should actually make use of them more? And then you will see ![]() | ||
Terranist
United States2496 Posts
May 30 2011 04:12 GMT
#1597
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Seditary
Australia7033 Posts
May 30 2011 04:12 GMT
#1598
On May 30 2011 13:11 TT1 wrote: Show nested quote + On May 30 2011 13:08 quiet noise wrote: how come TT1 can get away with making outright balance complaints without a warning/ban? (not that i dont agree with him) because i have intrigue in my back pocket, hes pretty cheap too all he wants is cheeseburgers at mlg Hmm, I wouldn't mind a cheeseburger actually, might go get a couple before GSL starts. | ||
HappyZerg
Germany178 Posts
May 30 2011 04:13 GMT
#1599
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Deleted User 3420
24492 Posts
May 30 2011 04:13 GMT
#1600
On May 30 2011 13:09 mordk wrote: Show nested quote + On May 30 2011 13:06 travis wrote: On May 30 2011 13:03 TT1 wrote: blueflame really needs to get nerfed.. blueflame + fungal are the only abilitys that are still imbalanced in sc2 fungal is pretty strong, maybe its too much for terran to deal with, but im not really sure I agree with it being too strong but blue flame though, yeah, it's retardedly good vs saturated bases. completely unfair really it's like if vultures did splash in sc1 Vultures had mines... they were actually useful against anything besides workers. They sure did and they sure were, but if you lost to probes to mines it was always your own fault and it could have been dealt with better. | ||
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