$10,000 Tactic3D Finals Thread - Page 18
Forum Index > StarCraft 2 Tournaments |
Do you guys have no common sense? Don't post results for matches that haven't happened yet, even under spoiler tags. | ||
Coolwhip
927 Posts
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gw4rth
Germany28 Posts
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Hirnfrost
Germany938 Posts
looking forward to this | ||
Psyclon
Bulgaria2443 Posts
![]() But I think DDE will be a very tough opponent for Cruncher - just look at their TvP and PvT win rates, respectively. | ||
syllogism
Finland5948 Posts
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Adhuan
Spain36 Posts
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walklightwhat
Australia752 Posts
Personally, as much as I'm a fan of IdrA, I'm hoping for a final between dde and Vibe, two of my favourite players who are both underrated. | ||
Psyclon
Bulgaria2443 Posts
On May 29 2011 18:47 walklightwhat wrote: final between dde and Vibe Artosis would be so proud ![]() But the chances of ViBE beating IdrA in a Bo7 are very slim imo. | ||
DoubleB
Germany870 Posts
On May 29 2011 18:51 Psyclon wrote: Artosis would be so proud ![]() But the chances of ViBE beating IdrA in a Bo7 are very slim imo. The chance doesn't exist in my eyes ![]() | ||
Larsin
Netherlands162 Posts
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Micket
United Kingdom2163 Posts
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Adebisi
Canada1637 Posts
On May 29 2011 22:16 Micket wrote: DDE macros Brood war style, individually clicking each building and training a unit I can't imagine this being anything other than a sub optimal way to play >.> | ||
ThaZenith
Canada3116 Posts
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Seldon
90 Posts
On May 29 2011 22:31 Adebisi wrote: I can't imagine this being anything other than a sub optimal way to play >.> It allows you to always produce from the barracks closer to the rally points when you don't have enough resources for a full production cycle. Axslav does fine with 80 APM which means there are actions to spare, so why not? I like it when a player does something in a totally different way mechanically. | ||
iNcontroL
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USA29055 Posts
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Taiyoken
Canada130 Posts
On May 30 2011 01:07 Seldon wrote: It allows you to always produce from the barracks closer to the rally points when you don't have enough resources for a full production cycle. Axslav does fine with 80 APM which means there are actions to spare, so why not? I like it when a player does something in a totally different way mechanically. But he can do a lot better with more APM. I don't think with 80 APM you have any spare APM in the mid game and definitely not in the late game. I remember someone posting this before but "high APM doesn't mean you're a top player, but top players have high APM". | ||
jlake02
United States395 Posts
On May 29 2011 18:33 Adhuan wrote: Idra and Cruncher have already clashed in a finals at ESEA StarCraft 2 Team League grand finals about one or two weeks ago. You can see the VODs in AskJoshy's channel, I believe. Game 1: | ||
cyclone25
Romania3344 Posts
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hi_0
Canada249 Posts
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cyclone25
Romania3344 Posts
On May 30 2011 03:04 hi_0 wrote: Yes they are Awesome, worth spending the night watching it then ![]() | ||
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