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Further balance whining will result in severe bans. Time stamp 21:09 KST. |
On May 26 2011 20:09 Eppa! wrote:Show nested quote +On May 26 2011 20:05 doffe wrote:On May 26 2011 20:01 Highways wrote: Am I the only one that reckons zerg requires no micro?
Terran has to work their ass off to marine spilt, target banes and not get surrounded by lings. While zerg is just a-moving their blings? I mean a-move will make the lings auto surround as well.
Dunno, not impressed with revival, it was ensnare doing all the micro moves while zerg was attack moving the whole game. Marines vs banelings most certinly gives the micro requirement to the marines. Although I dont know if thats something that is positive for the zerg since with players getting better their marines will get more and more cost effecient against banelings and there is not much a zerg can do about it but avoid attacking. Reacting to a marinesplit by splitting your banelings is more or less impossible unless you have 1000apm and 0.000001s reaction time with perfect precision Quite a few pros do it, hell Morrow does"scoot and shoot" micro with slowlings. Blings are easier to split than marines.
blings are certinly not easier to split then marines since you have to split the blings as a reaction to the marine split. scoot and shoot micro is also alot easier then splitting, atleast I myself think so. But ya, as people have stated before micro until lategame isnt reaelly what zerg is about. The only time micro is really really intense (in ZvT) is when you micro BLs, corrupters and Infestors against marine, viking and even then its quite straight forward.
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On May 26 2011 20:11 TehForce wrote:Show nested quote +On May 26 2011 20:04 Sarang wrote:On May 26 2011 20:01 Highways wrote: Am I the only one that reckons zerg requires no micro?
Terran has to work their ass off to marine spilt, target banes and not get surrounded by lings. While zerg is just a-moving their blings? I mean a-move will make the lings auto surround as well.
Dunno, not impressed with revival, it was ensnare doing all the micro moves while zerg was attack moving the whole game. No you're not. LosirA actually said he chose Zerg because they're the "a-move" race. ^^ ah okay so i am only hallucinating when i have to: - Send Lings/Blings/Roaches/Infestors/Mutas from various different angles into the battle, paying attention to that Ling/Roach are first
- Dont let my roaches clump because tanks own them
- Make sure Banelings hit Marines and not Marauder/Thor/Tanks
- Fungal with Infestors and move them back
- Dont EVER let my mutas clump
- Bonus: Inject or you will lose your next fight
And all that at the same time. Screw one up and you lose the fight or even the game. (Of course only if armies are equal)
zerg is still the most a-move friendly race in the game. sometimes protoss goes on par with them but most of the time toss can't a-move.
doesn't mean zerg mechanically takes less skill to play. actually requires more of that imo.
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Aah, just came back to the stream and i see Bel'Shir again. -.-
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Why....... why did fruit just do that...
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I hope he is going to NesTea him with Spines, it would kill his Nat pretty sure
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I dislike that stop position AI thing. Doesn't feel right to me.
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FD is already behind
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On May 26 2011 20:13 0ne wrote:Do you know what is the Bisu Build? I do, I do! It is Forge expand into stargate with corsairs into DTs! =) Wrong game though. Reminds me of Klazart calling "bisu build" when the first pylon of a Protoss player goes into his natural.
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On May 26 2011 20:11 TehForce wrote:Show nested quote +On May 26 2011 20:04 Sarang wrote:On May 26 2011 20:01 Highways wrote: Am I the only one that reckons zerg requires no micro?
Terran has to work their ass off to marine spilt, target banes and not get surrounded by lings. While zerg is just a-moving their blings? I mean a-move will make the lings auto surround as well.
Dunno, not impressed with revival, it was ensnare doing all the micro moves while zerg was attack moving the whole game. No you're not. LosirA actually said he chose Zerg because they're the "a-move" race. ^^ ah okay so i am only hallucinating when i have to: - Send Lings/Blings/Roaches/Infestors/Mutas from various different angles into the battle, paying attention to that Ling/Roach are first
- Dont let my roaches clump because tanks own them
- Make sure Banelings hit Marines and not Marauder/Thor/Tanks
- Fungal with Infestors and move them back
- Dont EVER let my mutas clump
- Bonus: Inject or you will lose your next fight
And all that at the same time. Screw one up and you lose the fight or even the game. (Of course only if armies are equal) You are making half those things sound much harder than they are. Point two applies for every race, how you engage is there for ever race and making muta not clump is pretty darn easy to to do.
The race just doesn't have very much micro compared to others, but that doesn't mean it isn't as difficult. Dustin Browder even said in an interview that there was a distinct lack of micro with Zerg and they would try and see if they could address it in HOTS.
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"Stop position."
What's Wolf's first language and nationality again? I'm not bashing, just curious how that can get lost in translation like that.
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This 14 gas oppening is so bad . Ace made a 15 nexus and still FruitDealer couldn't do any pressure to it . Now he tried a runby which was stoped easily . He will have problems holding Ace's first push if he pulls it correctly .
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why didn't fruit just double expo or something... oh there you go. at least he's not going to just cheese in ZvP again. anyone else expecting ace to do some funky 2 base fast all-in?
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United Kingdom31255 Posts
On May 26 2011 20:13 Drazerk wrote:Show nested quote +On May 26 2011 20:12 Drazerk wrote:On May 26 2011 20:12 Drazerk wrote:On May 26 2011 20:10 Drazerk wrote:On May 26 2011 20:06 Drazerk wrote: Next Match is Fruitdealer vs Ace
First map will be on Bel'shir beach Fruitdealer spawns at the North Ace spawns at the South 2:30 Ace is going for an expansion first Fruit dealer getting pool then gas 3:30 Forge now finishing Zergling speed upgrade is now on the way 4:30 Hatchery now on the way for fruitdealer Lots of lings are being produced now
7:00
Stargate on the way now for Ace
Fruitdealer just lost a large amount of Zerglings trying to take out the probe line of Ace
Third on the way for Fruitdealer
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Every time I hear "void ray harassment", I think "mass roach." Oh, Mondragon.
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On May 26 2011 20:14 R3N wrote:Show nested quote +On May 26 2011 20:11 TehForce wrote:On May 26 2011 20:04 Sarang wrote:On May 26 2011 20:01 Highways wrote: Am I the only one that reckons zerg requires no micro?
Terran has to work their ass off to marine spilt, target banes and not get surrounded by lings. While zerg is just a-moving their blings? I mean a-move will make the lings auto surround as well.
Dunno, not impressed with revival, it was ensnare doing all the micro moves while zerg was attack moving the whole game. No you're not. LosirA actually said he chose Zerg because they're the "a-move" race. ^^ ah okay so i am only hallucinating when i have to: - Send Lings/Blings/Roaches/Infestors/Mutas from various different angles into the battle, paying attention to that Ling/Roach are first
- Dont let my roaches clump because tanks own them
- Make sure Banelings hit Marines and not Marauder/Thor/Tanks
- Fungal with Infestors and move them back
- Dont EVER let my mutas clump
- Bonus: Inject or you will lose your next fight
And all that at the same time. Screw one up and you lose the fight or even the game. (Of course only if armies are equal) zerg is still the most a-move friendly race in the game. sometimes protoss goes on par with them but most of the time toss can't a-move. doesn't mean zerg mechanically takes less skill to play. actually requires more of that imo. Actually if you have tried to a-move a gigantic clump of banes and zerglings into marine-tank and watched all of your banelings die while the Marines just run back, you'd know that you have no idea what you're talking about
EDIT: Well last sentence saves
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Completely shocked Ace did this opening, anyone else?
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Not sure why I start to dislike this map more and more..
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On May 26 2011 20:15 Ayrie wrote: why didn't fruit just double expo or something... oh there you go. at least he's not going to just cheese in ZvP again. anyone else expecting ace to do some funky 2 base fast all-in? He'll do a 2base attack and it'll be called an allin when it isn't
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On May 26 2011 20:13 0ne wrote:Do you know what is the Bisu Build?
I can't tell if that's a legitimate question asking what the bisu build is or asking me if I know because I'm wrong.
The Bisu build was a build in bw which was a fast expansion with a pylon into a walloff w/ forge, cannon/gateways against zerg and lead into corsair/dt.. I mostly used it as a joke, because for a long time it was a borderline meme that anytime a person would put a pylon at the natural, it would be immediately referred to as the bisubuild.
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United Kingdom31255 Posts
On May 26 2011 20:15 Drazerk wrote:Show nested quote +On May 26 2011 20:13 Drazerk wrote:On May 26 2011 20:12 Drazerk wrote:On May 26 2011 20:12 Drazerk wrote:On May 26 2011 20:10 Drazerk wrote:On May 26 2011 20:06 Drazerk wrote: Next Match is Fruitdealer vs Ace
First map will be on Bel'shir beach Fruitdealer spawns at the North Ace spawns at the South 2:30 Ace is going for an expansion first Fruit dealer getting pool then gas 3:30 Forge now finishing Zergling speed upgrade is now on the way 4:30 Hatchery now on the way for fruitdealer Lots of lings are being produced now 7:00 Stargate on the way now for Ace Fruitdealer just lost a large amount of Zerglings trying to take out the probe line of Ace Third on the way for Fruitdealer
8:30
Evo chamber is finished and a lair is on the way for fruitdealer
One voidray is making its way towards the base of Fruitdealer
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