• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:48
CET 15:48
KST 23:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage1Weekly Cups (Nov 2-8): herO back on top?1Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
No more SC2 streamers on team liquid? Weekly Cups (Nov 2-8): herO back on top? Serral's getting trashed by New Catsle's Mind StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ?
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament SC2 iNu's Battles #22 SC4ALL: II Venue Change Announcement!
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
BW General Discussion [BSL23] RO16 Group Stage List of top players active on ShieldBattery BGH Auto Balance -> http://bghmmr.eu/ Rollback Netcode in Brood War
Tourneys
[$1250] International ShieldBattery League 2v2v2v2 Tournament Stage 1: Community Poll [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Nintendo Switch Thread ZeroSpace Early Access is Now Live! Path of Exile General RTS Discussion Thread Stormgate/Frost Giant Megathread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13110 users

[TSL] Grand Finals - Page 414

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 412 413 414 415 416 433 Next
On twitter? Let us know what you think with #tsl3 ! Tell your friends!
Fallen33
Profile Blog Joined April 2007
United States596 Posts
May 15 2011 22:27 GMT
#8261
i still cant get over game 4 (?) when naniwa did the 4gate blink opening, jesus christ that game was insane. I am going to definitely rewatch all the games, so intense and i think if they played another bo7 it'd do 7 games every time
"Glory is fleeting, but obscurity is forever." - Napoleon Bonaparte ¯\_(ツ)_/¯
Pughy
Profile Blog Joined July 2010
Wales662 Posts
May 15 2011 22:28 GMT
#8262
I saw 63k+ in the final game, I think maybe even 68k :O Great games.
Commentatorwww.twitter.com/pughydude www.twitch.tv/pughydude
CursedFeanor
Profile Joined August 2010
Canada539 Posts
May 15 2011 22:29 GMT
#8263
Chill probably wasn't taking all the precautions to ensure lag-free play (he stated that he had the irc window open, which was spammed like hell....... would have been a good idea to close it no?). But I don't really mind since Day9 made an incredible job casting the end of the game and I don't believe this had any significant impact in the player's performance.
Klosetmonkey
Profile Joined August 2010
Norway208 Posts
May 15 2011 22:29 GMT
#8264
so anyone know the name of the intro songs yet?
Always remember that you are unique. Just like everyone else
Elroi
Profile Joined August 2009
Sweden5617 Posts
May 15 2011 22:31 GMT
#8265
On May 16 2011 07:19 Talin wrote:
Show nested quote +
On May 16 2011 07:08 archonOOid wrote:
EightyFive May 16 2011 07:06. Posts 1 PM Profile Quote #
On May 16 2011 06:57 archonOOid wrote:
I think chill may have tilted naniwa in the last game... In the in-game chat naniwa seemed upset over the fact that chill didn't leave when he started to lag while thorzain kept his cool. This could have been a totally different game if he listened to naniwa. In a tense moment such as the last game in a bo7 the disconnection could have played a factor. Naniwa had to focus on whether chill would stay in the game or not and during that moment naniwa had a great opportunity to expand. Chill couldn't know that he would disconnect but I hope he prepared his computer for a lag free casting session. I think he should apologize to both players especially naniwa.


I think it also had to do with being 3-1 up.


yes that was certainly also a factor but the disconnection was another factor that played into the hands of thorzain


How did Chill lagging play into the hands of Thorzain? It affected both players equally, there was no advantage for one player or the other. Thorzain kept his cool in the situation while Nani didn't.

There's no need for Chill to apologize just because the vehicle of e-sports has hiccups occasionally. On the other hand, Nani needs to understand that he isn't a referee and can't yell at tournament officials to get out in front of a 70k audience.

Yeah you're right. But you can't blame Naniwa either. And I don't think he wanted to be rude - he was just in a very important game and didn't think about being polite.

Besides, Naniwa got a good advantage that he lost long after Chill had disconnected, so that most certainly wasn't because of the lagg.

Over all the most epic sc2 finals thus far imo. Super exciting games
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
EscPlan9
Profile Blog Joined December 2006
United States2777 Posts
May 15 2011 22:31 GMT
#8266
On May 16 2011 07:16 archonOOid wrote:
Is there a interview with naniwa? I would love to hear why he lost and whether he was affected by the chill incident.


I'm sure Naniwa will include the incident in his response. But really, Thorzain just plain outplayed him. I don't know why you won't just give that up.

so... GET OUT
Undefeated TL Tecmo Super Bowl League Champion
telsek
Profile Joined December 2010
Sweden85 Posts
May 15 2011 22:33 GMT
#8267
vods! noewwwez!
AndAgain
Profile Joined November 2010
United States2621 Posts
Last Edited: 2011-05-15 22:36:38
May 15 2011 22:34 GMT
#8268
If Nani would've expanded behind his siege in game 7, he'd get a pretty decisive advantage there. Apparently he was trying to break Thorzain outright which is too risky against ghosts and vikings.
All your teeth should fall out and hair should grow in their place!
John Peterson
Profile Joined January 2010
United States9 Posts
May 15 2011 22:34 GMT
#8269
First of all, great tournament, very exciting!

Second, I'm curious about the lag in the last game.

Chill, had you closed mIRC (or other IRC software) by the time of the second lag? (I mean closed the program, not just closed it to the system tray.) Because that would rule out mIRC as a cause of the lag.

The first lag occurred just as #TeamLiquid was flooded with joins from an apparent netsplit, in addition to the unusually high message volume. That would make me think you had mIRC running, as many of us did. If a flooded channel, with 3K users, don't cause a dent in your internet connection, it can cause a spike in cpu usage of the IRC client and lag your game that way, unless you have a quad core or better in case it will just flood one core. So I'm wondering if that was a possible cause of the lag here?
Crytch
Profile Joined March 2011
Germany135 Posts
May 15 2011 22:35 GMT
#8270
In the 4. game Thorzains decision making to lift up the depot was pretty insane, he saw just saw 2 stalkers blinking up his ramp and he directly liftet it up, reaction time like 0,5 seconds.

♥_♥
You: Quick idra, answer this: 3 men walk into a bar. is one of them gay? EGIdrA: depends on whether or not anyone of them plays protoss
Uhhmm
Profile Joined April 2011
Sweden19 Posts
May 15 2011 22:35 GMT
#8271
On May 16 2011 07:19 Talin wrote:
Show nested quote +
On May 16 2011 07:08 archonOOid wrote:
EightyFive May 16 2011 07:06. Posts 1 PM Profile Quote #
On May 16 2011 06:57 archonOOid wrote:
I think chill may have tilted naniwa in the last game... In the in-game chat naniwa seemed upset over the fact that chill didn't leave when he started to lag while thorzain kept his cool. This could have been a totally different game if he listened to naniwa. In a tense moment such as the last game in a bo7 the disconnection could have played a factor. Naniwa had to focus on whether chill would stay in the game or not and during that moment naniwa had a great opportunity to expand. Chill couldn't know that he would disconnect but I hope he prepared his computer for a lag free casting session. I think he should apologize to both players especially naniwa.


I think it also had to do with being 3-1 up.


yes that was certainly also a factor but the disconnection was another factor that played into the hands of thorzain


How did Chill lagging play into the hands of Thorzain? It affected both players equally, there was no advantage for one player or the other. Thorzain kept his cool in the situation while Nani didn't.


Naniwa was in a much more vulnerable position. Had he lost concentration for even a second vikings could have killed his collosi, and he also had to worry about ghosts. Thorzain was in a much more comfortable spot, having the high ground and knowing Naniwa had to go all the way around to attack with his whole army. Since Thorzaine also had the reactive role being on the defensive, any extra seconds to think about his next move would also benefit him.

Maybe it didn't matter and shit happens, but if it benefited any player it was Thorzaine, even disregarding nerves.
Pekkz
Profile Joined June 2009
Norway1505 Posts
May 15 2011 22:39 GMT
#8272
Seeing Thorzain abandon the thor build is sad for the diversity of PvT. Only got to see 2-3 games with Thors before blizzard totally destroyed them It was a strong build, but people really had no time to figure out any counter before they got nerfed.
woob
Profile Joined November 2010
United Kingdom1322 Posts
May 15 2011 22:39 GMT
#8273
On May 16 2011 07:35 Uhhmm wrote:
Show nested quote +
On May 16 2011 07:19 Talin wrote:
On May 16 2011 07:08 archonOOid wrote:
EightyFive May 16 2011 07:06. Posts 1 PM Profile Quote #
On May 16 2011 06:57 archonOOid wrote:
I think chill may have tilted naniwa in the last game... In the in-game chat naniwa seemed upset over the fact that chill didn't leave when he started to lag while thorzain kept his cool. This could have been a totally different game if he listened to naniwa. In a tense moment such as the last game in a bo7 the disconnection could have played a factor. Naniwa had to focus on whether chill would stay in the game or not and during that moment naniwa had a great opportunity to expand. Chill couldn't know that he would disconnect but I hope he prepared his computer for a lag free casting session. I think he should apologize to both players especially naniwa.


I think it also had to do with being 3-1 up.


yes that was certainly also a factor but the disconnection was another factor that played into the hands of thorzain


How did Chill lagging play into the hands of Thorzain? It affected both players equally, there was no advantage for one player or the other. Thorzain kept his cool in the situation while Nani didn't.


Naniwa was in a much more vulnerable position. Had he lost concentration for even a second vikings could have killed his collosi, and he also had to worry about ghosts. Thorzain was in a much more comfortable spot, having the high ground and knowing Naniwa had to go all the way around to attack with his whole army. Since Thorzaine also had the reactive role being on the defensive, any extra seconds to think about his next move would also benefit him.

Maybe it didn't matter and shit happens, but if it benefited any player it was Thorzaine, even disregarding nerves.


if thorzain lost concentration he loses his 2 vikings to the many stalkers on the low ground. it goes both ways
¯\_(ツ)_/¯ ez
intergalactic
Profile Joined April 2010
Canada428 Posts
May 15 2011 22:42 GMT
#8274
On May 16 2011 07:39 woob wrote:
Show nested quote +
On May 16 2011 07:35 Uhhmm wrote:
On May 16 2011 07:19 Talin wrote:
On May 16 2011 07:08 archonOOid wrote:
EightyFive May 16 2011 07:06. Posts 1 PM Profile Quote #
On May 16 2011 06:57 archonOOid wrote:
I think chill may have tilted naniwa in the last game... In the in-game chat naniwa seemed upset over the fact that chill didn't leave when he started to lag while thorzain kept his cool. This could have been a totally different game if he listened to naniwa. In a tense moment such as the last game in a bo7 the disconnection could have played a factor. Naniwa had to focus on whether chill would stay in the game or not and during that moment naniwa had a great opportunity to expand. Chill couldn't know that he would disconnect but I hope he prepared his computer for a lag free casting session. I think he should apologize to both players especially naniwa.


I think it also had to do with being 3-1 up.


yes that was certainly also a factor but the disconnection was another factor that played into the hands of thorzain


How did Chill lagging play into the hands of Thorzain? It affected both players equally, there was no advantage for one player or the other. Thorzain kept his cool in the situation while Nani didn't.


Naniwa was in a much more vulnerable position. Had he lost concentration for even a second vikings could have killed his collosi, and he also had to worry about ghosts. Thorzain was in a much more comfortable spot, having the high ground and knowing Naniwa had to go all the way around to attack with his whole army. Since Thorzaine also had the reactive role being on the defensive, any extra seconds to think about his next move would also benefit him.

Maybe it didn't matter and shit happens, but if it benefited any player it was Thorzaine, even disregarding nerves.


if thorzain lost concentration he loses his 2 vikings to the many stalkers on the low ground. it goes both ways


As well as SCVs in the mineral line. Naniwa was just picking off everything he could, I think he destroyed like 3 or 4 depots, supply blocking Thorzain. I think we can agree it was a very tense moment for both players...
If you value your soul, do not look into the eye of an horse
Deadpoetic0077
Profile Joined September 2010
United States63 Posts
May 15 2011 22:43 GMT
#8275
Did i miss the live stream of the finals?
Failure is only an opportunity to learn
Murderotica
Profile Blog Joined December 2009
Vatican City State2594 Posts
Last Edited: 2011-05-15 22:47:27
May 15 2011 22:44 GMT
#8276
On May 16 2011 07:35 Uhhmm wrote:
Show nested quote +
On May 16 2011 07:19 Talin wrote:
On May 16 2011 07:08 archonOOid wrote:
EightyFive May 16 2011 07:06. Posts 1 PM Profile Quote #
On May 16 2011 06:57 archonOOid wrote:
I think chill may have tilted naniwa in the last game... In the in-game chat naniwa seemed upset over the fact that chill didn't leave when he started to lag while thorzain kept his cool. This could have been a totally different game if he listened to naniwa. In a tense moment such as the last game in a bo7 the disconnection could have played a factor. Naniwa had to focus on whether chill would stay in the game or not and during that moment naniwa had a great opportunity to expand. Chill couldn't know that he would disconnect but I hope he prepared his computer for a lag free casting session. I think he should apologize to both players especially naniwa.


I think it also had to do with being 3-1 up.


yes that was certainly also a factor but the disconnection was another factor that played into the hands of thorzain


How did Chill lagging play into the hands of Thorzain? It affected both players equally, there was no advantage for one player or the other. Thorzain kept his cool in the situation while Nani didn't.


Naniwa was in a much more vulnerable position. Had he lost concentration for even a second vikings could have killed his collosi, and he also had to worry about ghosts. Thorzain was in a much more comfortable spot, having the high ground and knowing Naniwa had to go all the way around to attack with his whole army. Since Thorzaine also had the reactive role being on the defensive, any extra seconds to think about his next move would also benefit him.

Maybe it didn't matter and shit happens, but if it benefited any player it was Thorzaine, even disregarding nerves.

I play Brood War at C level and have low experience past beta with SC2, so take this with obviously possible ignorance on my part in mind. It seems to me I am far more nervous in the defending position of a contain when I am not able to mine from half of my natural when my opponent's economy is mostly untouched. Every second feels like a mounting disadvantage. You start throwing down gateways, trying to churn out units and micro hard to get out of the contain, panicking in general. I think that it's wholly dependent on how the player's nerves are in the situation. Considering how in SC2, the units that are applying the contain in this case (the Collossi) are mobile, whereas most contains in Brood War relied heavily on static units such as burrowed lurkers and sieged tanks (also applicable in SC2 in this case, obviously), so you had to always have additional pressure to make the decision to unsiege or unburrow which takes time and has far greater implications (due to said delay in mobility) than it is with Collossi. I don't want to make this seem like a BW > SC2 rant in any shape or form, because both positions have their disadvantages (luring being one for mobile contains), but in my experience the aforementioned delay not being there would make things less tense for me on the offensive, more seemingly fruitless to the defensive player (because retreating is so much easier and therefore so is re-establishing for the offensive position).

In short, I disagree - I think more pressure was on Thorzain in this case and nerves had EVERYTHING to do with it.
ǝsnoɥ ssɐlƃ ɐ uı sǝuoʇs ʍoɹɥʇ ʇ,uop || sıʇɹoɟ ɹǝdɯǝs
Uhhmm
Profile Joined April 2011
Sweden19 Posts
May 15 2011 22:44 GMT
#8277
On May 16 2011 07:39 woob wrote:
Show nested quote +
On May 16 2011 07:35 Uhhmm wrote:
On May 16 2011 07:19 Talin wrote:
On May 16 2011 07:08 archonOOid wrote:
EightyFive May 16 2011 07:06. Posts 1 PM Profile Quote #
On May 16 2011 06:57 archonOOid wrote:
I think chill may have tilted naniwa in the last game... In the in-game chat naniwa seemed upset over the fact that chill didn't leave when he started to lag while thorzain kept his cool. This could have been a totally different game if he listened to naniwa. In a tense moment such as the last game in a bo7 the disconnection could have played a factor. Naniwa had to focus on whether chill would stay in the game or not and during that moment naniwa had a great opportunity to expand. Chill couldn't know that he would disconnect but I hope he prepared his computer for a lag free casting session. I think he should apologize to both players especially naniwa.


I think it also had to do with being 3-1 up.


yes that was certainly also a factor but the disconnection was another factor that played into the hands of thorzain


How did Chill lagging play into the hands of Thorzain? It affected both players equally, there was no advantage for one player or the other. Thorzain kept his cool in the situation while Nani didn't.


Naniwa was in a much more vulnerable position. Had he lost concentration for even a second vikings could have killed his collosi, and he also had to worry about ghosts. Thorzain was in a much more comfortable spot, having the high ground and knowing Naniwa had to go all the way around to attack with his whole army. Since Thorzaine also had the reactive role being on the defensive, any extra seconds to think about his next move would also benefit him.

Maybe it didn't matter and shit happens, but if it benefited any player it was Thorzaine, even disregarding nerves.


if thorzain lost concentration he loses his 2 vikings to the many stalkers on the low ground. it goes both ways


That's true. I can't remember exactly how far ahead his vikings were when Chill lagged out, I'll have to rewatch the game.
Meatpuppet
Profile Joined January 2011
United States86 Posts
May 15 2011 22:45 GMT
#8278
That's some serious streatching to assume Thorzain benefited from the chill disc. Glad Thorzain won it, his play has been so consistant and just plain stellar. A rare sportsman too in esports, always showing his opponents respect and only being confident in his own game; believing in himself and never commenting on his opponent's inferiority if he saw any.
I am the walrus
asperger
Profile Joined April 2011
Sweden1310 Posts
May 15 2011 22:46 GMT
#8279
VOD number one is now up:
Nestea | Puzzle | DongRaeGu | YongHwa
illsick
Profile Joined March 2011
United States1770 Posts
May 15 2011 22:47 GMT
#8280
On May 16 2011 06:51 MintMilk wrote:
So, when's Day[9] going to do a daily on Thorzain? He was so excited in that last game that I thought he'd explode. It was brilliant to see him be able to cast on his own so well, I'm not sure a better final was actually possible.


It was fate that led to day9 solo casting at the end, it was amazing. It's like day9 didn't have to hold back, he had the mic to himself to go all out.
you live and you learn
Prev 1 412 413 414 415 416 433 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
21:00
WardiTV Not-Summer Championshi
Solar vs Percival
WardiTV697
TKL 177
Rex108
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 921
TKL 177
Rex 108
trigger 49
EnDerr 8
StarCraft: Brood War
Britney 73191
Rain 1923
Horang2 1120
EffOrt 871
Jaedong 772
BeSt 503
Stork 346
Snow 288
firebathero 206
Zeus 188
[ Show more ]
Soulkey 135
Rush 123
ProTech101
Barracks 88
Pusan 66
Sharp 65
Mong 63
Hyun 63
Sea.KH 58
JYJ 52
sSak 41
Shinee 32
ToSsGirL 29
HiyA 26
Killer 25
Shine 20
Trap 20
PianO 19
scan(afreeca) 19
Movie 18
Aegong 17
Rock 14
Terrorterran 14
sorry 13
sOs 13
Sacsri 12
zelot 12
ajuk12(nOOB) 9
Hm[arnc] 8
Dota 2
qojqva1489
Dendi1155
420jenkins158
monkeys_forever147
Counter-Strike
olofmeister1283
markeloff841
Heroes of the Storm
crisheroes408
Other Games
singsing2158
B2W.Neo876
hiko738
FrodaN294
syndereN196
ArmadaUGS76
QueenE75
Mew2King66
NeuroSwarm35
Railgan23
Organizations
Counter-Strike
PGL81
StarCraft: Brood War
lovetv 6
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2031
• WagamamaTV479
League of Legends
• Jankos1927
• Nemesis1392
• TFBlade454
Upcoming Events
OSC
8h 12m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
PiGosaur Cup
10h 12m
INu's Battles
21h 12m
ByuN vs Classic
3D!Clan Event
1d 1h
The PondCast
1d 19h
KCM Race Survival
1d 19h
WardiTV Invitational
1d 21h
OSC
2 days
Ultimate Battle
2 days
CranKy Ducklings
3 days
[ Show More ]
IPSL
4 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Sparkling Tuna Cup
4 days
IPSL
5 days
Art_Of_Turtle vs KameZerg
Radley vs George
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.