[TSL] Grand Finals - Page 414
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Fallen33
United States596 Posts
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Pughy
Wales662 Posts
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CursedFeanor
Canada539 Posts
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Klosetmonkey
Norway208 Posts
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Elroi
Sweden5599 Posts
On May 16 2011 07:19 Talin wrote: How did Chill lagging play into the hands of Thorzain? It affected both players equally, there was no advantage for one player or the other. Thorzain kept his cool in the situation while Nani didn't. There's no need for Chill to apologize just because the vehicle of e-sports has hiccups occasionally. On the other hand, Nani needs to understand that he isn't a referee and can't yell at tournament officials to get out in front of a 70k audience. Yeah you're right. But you can't blame Naniwa either. And I don't think he wanted to be rude - he was just in a very important game and didn't think about being polite. Besides, Naniwa got a good advantage that he lost long after Chill had disconnected, so that most certainly wasn't because of the lagg. Over all the most epic sc2 finals thus far imo. Super exciting games ![]() | ||
EscPlan9
United States2777 Posts
On May 16 2011 07:16 archonOOid wrote: Is there a interview with naniwa? I would love to hear why he lost and whether he was affected by the chill incident. I'm sure Naniwa will include the incident in his response. But really, Thorzain just plain outplayed him. I don't know why you won't just give that up. so... GET OUT | ||
telsek
Sweden85 Posts
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AndAgain
United States2621 Posts
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John Peterson
United States9 Posts
Second, I'm curious about the lag in the last game. Chill, had you closed mIRC (or other IRC software) by the time of the second lag? (I mean closed the program, not just closed it to the system tray.) Because that would rule out mIRC as a cause of the lag. The first lag occurred just as #TeamLiquid was flooded with joins from an apparent netsplit, in addition to the unusually high message volume. That would make me think you had mIRC running, as many of us did. If a flooded channel, with 3K users, don't cause a dent in your internet connection, it can cause a spike in cpu usage of the IRC client and lag your game that way, unless you have a quad core or better in case it will just flood one core. So I'm wondering if that was a possible cause of the lag here? | ||
Crytch
Germany135 Posts
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Uhhmm
Sweden19 Posts
On May 16 2011 07:19 Talin wrote: How did Chill lagging play into the hands of Thorzain? It affected both players equally, there was no advantage for one player or the other. Thorzain kept his cool in the situation while Nani didn't. Naniwa was in a much more vulnerable position. Had he lost concentration for even a second vikings could have killed his collosi, and he also had to worry about ghosts. Thorzain was in a much more comfortable spot, having the high ground and knowing Naniwa had to go all the way around to attack with his whole army. Since Thorzaine also had the reactive role being on the defensive, any extra seconds to think about his next move would also benefit him. Maybe it didn't matter and shit happens, but if it benefited any player it was Thorzaine, even disregarding nerves. | ||
Pekkz
Norway1505 Posts
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woob
United Kingdom1322 Posts
On May 16 2011 07:35 Uhhmm wrote: Naniwa was in a much more vulnerable position. Had he lost concentration for even a second vikings could have killed his collosi, and he also had to worry about ghosts. Thorzain was in a much more comfortable spot, having the high ground and knowing Naniwa had to go all the way around to attack with his whole army. Since Thorzaine also had the reactive role being on the defensive, any extra seconds to think about his next move would also benefit him. Maybe it didn't matter and shit happens, but if it benefited any player it was Thorzaine, even disregarding nerves. if thorzain lost concentration he loses his 2 vikings to the many stalkers on the low ground. it goes both ways | ||
intergalactic
Canada428 Posts
On May 16 2011 07:39 woob wrote: if thorzain lost concentration he loses his 2 vikings to the many stalkers on the low ground. it goes both ways As well as SCVs in the mineral line. Naniwa was just picking off everything he could, I think he destroyed like 3 or 4 depots, supply blocking Thorzain. I think we can agree it was a very tense moment for both players... | ||
Deadpoetic0077
United States63 Posts
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Murderotica
Vatican City State2594 Posts
On May 16 2011 07:35 Uhhmm wrote: Naniwa was in a much more vulnerable position. Had he lost concentration for even a second vikings could have killed his collosi, and he also had to worry about ghosts. Thorzain was in a much more comfortable spot, having the high ground and knowing Naniwa had to go all the way around to attack with his whole army. Since Thorzaine also had the reactive role being on the defensive, any extra seconds to think about his next move would also benefit him. Maybe it didn't matter and shit happens, but if it benefited any player it was Thorzaine, even disregarding nerves. I play Brood War at C level and have low experience past beta with SC2, so take this with obviously possible ignorance on my part in mind. It seems to me I am far more nervous in the defending position of a contain when I am not able to mine from half of my natural when my opponent's economy is mostly untouched. Every second feels like a mounting disadvantage. You start throwing down gateways, trying to churn out units and micro hard to get out of the contain, panicking in general. I think that it's wholly dependent on how the player's nerves are in the situation. Considering how in SC2, the units that are applying the contain in this case (the Collossi) are mobile, whereas most contains in Brood War relied heavily on static units such as burrowed lurkers and sieged tanks (also applicable in SC2 in this case, obviously), so you had to always have additional pressure to make the decision to unsiege or unburrow which takes time and has far greater implications (due to said delay in mobility) than it is with Collossi. I don't want to make this seem like a BW > SC2 rant in any shape or form, because both positions have their disadvantages (luring being one for mobile contains), but in my experience the aforementioned delay not being there would make things less tense for me on the offensive, more seemingly fruitless to the defensive player (because retreating is so much easier and therefore so is re-establishing for the offensive position). In short, I disagree - I think more pressure was on Thorzain in this case and nerves had EVERYTHING to do with it. | ||
Uhhmm
Sweden19 Posts
On May 16 2011 07:39 woob wrote: if thorzain lost concentration he loses his 2 vikings to the many stalkers on the low ground. it goes both ways That's true. I can't remember exactly how far ahead his vikings were when Chill lagged out, I'll have to rewatch the game. | ||
Meatpuppet
United States86 Posts
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asperger
Sweden1310 Posts
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illsick
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United States1770 Posts
On May 16 2011 06:51 MintMilk wrote: So, when's Day[9] going to do a daily on Thorzain? He was so excited in that last game that I thought he'd explode. It was brilliant to see him be able to cast on his own so well, I'm not sure a better final was actually possible. It was fate that led to day9 solo casting at the end, it was amazing. It's like day9 didn't have to hold back, he had the mic to himself to go all out. | ||
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