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On May 15 2011 05:31 clusen wrote: Please cheese now Hasu!
Something like 2gate proxy or 3gate voidray, just something different
Kas is to good at scouting imo, he usually scouts really good around his base. So i think some proxy cheese will only turn against hasu.
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On May 15 2011 05:27 Stratos_speAr wrote:Show nested quote +On May 15 2011 05:26 w_Ender_w wrote:On May 15 2011 05:23 eYeball wrote: Mass mmm + vikings again! sigh!
Hasuobs should know this by now, but I think the map favors Kas a lot.
Honestly, what do you expect him to do? It's kind of like "Mass gateway + robo again! sigh!" It's why this series isn't super amazing. It is an example of a lot of things that are wrong with the state of SC2 right now. It's like saying BW tvp is dragoon -zealot - Arbiter (or Carrier) vs factory units, sigh... Every match-up boils down to a couple of core units, in the end, and switching tech is extremely hard.
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Guys, they don't know the results...
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On May 15 2011 05:30 AmericanUmlaut wrote: Nexus, probe, probe, probe, pylon, probe, probe, probe, zealot. Zealots are tier 8. that doesnt count, nexus pylon gateway, tier 3 tops
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On May 15 2011 05:32 Minaegi wrote: Husky pretty much let slip twice that this is the last game? (obviously they can see based on how many replays they have) hence kas wins
It's pretty standard for this sort of setup to send the casters 'dummy' replays so they don't know.
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Stop posting about spoilers ffs.
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At least I know know my Liquibet turned out alright... goddamn it Husky
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Missed the fifth game.
Still im surprised how someone like Hasu still havent figured out Kas style. Kas is doing the same things over and over again yet Hasu struggles every game.
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Surely they would always give fake replays up to 7 games?
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i dont think the casters know the result beforehand. that would take a lof of excitement out of their casting
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On May 15 2011 05:32 sc14s wrote:Show nested quote +On May 15 2011 05:30 travis wrote:On May 15 2011 05:29 garlicface wrote: The future of this match up is really exciting. I feel like Ps might try to incorporate warp prisms to keep their caster energy intact from EMPs. They've got to figure out a way to lessen the severity of ghosts. plenty of players already do that the problem is 1.) it's harder to micro and 2.) when ur opponent has buncha vikings u can lose 3-4 templars and warp prism to one or two volleys that depends on the meta game.. why would they build vikings if you arent building collossi?
why don't you ask kas... have u been watching the games? 
terrans build pre-emptive vikings all the time, vikings are ridic good
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United Kingdom31255 Posts
Game 6 now on metapolis
Hasu in the bottom left
Kas in the bottom right
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Yes, I am sure he said "as this is the last game".
However I do not think the casters know the result beforehand. Most probably they just get the 7 replays (of which some fake probably). So I would not put much into it.
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On May 15 2011 05:30 da_head wrote:Show nested quote +On May 15 2011 05:28 Lorizean wrote:On May 15 2011 05:24 Chainfire99 wrote:On May 15 2011 05:22 da_head wrote:On May 15 2011 05:21 Chainfire99 wrote:On May 15 2011 05:18 Lorizean wrote:On May 15 2011 05:16 Chainfire99 wrote:On May 15 2011 05:13 iNbluE wrote:On May 15 2011 05:11 Chainfire99 wrote: I am not whining about balance just foolish people who ignore vikings/medivacs/ and ghosts and label terran armies as just t1. Vikings are tier zero when facing gateway units  You need a barrack, factory, then a starport therefore medivacs and vikings are t3 technically speaking. I've personally never been to comfortable with the tiers in Starcraft. In WC3 it was pretty easy to classify builds by main building tiers, but in sc thats only possible with Zerg. I mean, yeah, technically medivacs are t3, but are they comparable (in tier) to ultras/broods? I think not... True it could be argued that although technically vikings/medivacs are t3...they are weaker compared to other races' t3 units (outside of thors and bc's which are useless in certain match ups). I just wish thors didn't have soo much energy...so that HT feedback wouldn't outright rape them and that BC's were easier to transition into. But regardless PvT is pretty balanced...just requires Terran to do a lot of efficient drops. ultras and broods are tier 3.5, not tier 3. (require hive and greater spire/ultra cavern) And bc's are tier 4: barrack/factory/starport/fusion core Thinking about it... Pool/Lair/Infestation/Hive/Cavern ... Ultras are T5 Pool/Lair/Spire/Infestation/Hive/Greater Spire... Broods are T6. I just think the usage of the whole tier-thing in starcraft is not very well defined. hatchery tech=tier 1 lair tech= tier 2 hive tech= tier 3 no need to over complicate it. there are minor divisions within each tier, but that's the gist of it.
Yeah, I wasn't being exactly serious. As I said, for Zerg it's rather easy, but Protoss/Terran is more difficult, as the whole "Medivac=t3" starting point shows. Medivacs just aren't comparable to broods/ultras.
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On May 15 2011 05:27 Stratos_speAr wrote:Show nested quote +On May 15 2011 05:26 w_Ender_w wrote:On May 15 2011 05:23 eYeball wrote: Mass mmm + vikings again! sigh!
Hasuobs should know this by now, but I think the map favors Kas a lot.
Honestly, what do you expect him to do? It's kind of like "Mass gateway + robo again! sigh!" It's why this series isn't super amazing. It is an example of a lot of things that are wrong with the state of SC2 right now. I'm not sure what you're expecting. Standard play is standard for a reason. There is very standardized play in Brood War as well. The appreciation you get is how the players make it all come together. I don't think the idea of a standardized composition is particularly bad.
That being said, watching one player try to roam all over the map and harass while the other sits in his base with 1 army hotkey isn't particularly amazing, but its what a lot of Protoss are doing right now. I think as Terran players get better at exploiting a turtle Protoss it will fall more by the wayside.
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On May 15 2011 05:33 corumjhaelen wrote: Guys, they don't know the results... Why wouldn't they? They all got the replays and see the total amount of replays they have when they load them.
EDIT: Guess you're right, based on what R1CH said.
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stfu plz, if you hear a "spoiler" dont fucking say anything in a LR. are you guys really that dumb? im watching but you dont need to ruin it for people that arent watching it live atm.
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Are you serious... and people got warned for complaining about that, its like a slap to have a spoiler at this stage.
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On May 15 2011 05:27 Stratos_speAr wrote:Show nested quote +On May 15 2011 05:26 w_Ender_w wrote:On May 15 2011 05:23 eYeball wrote: Mass mmm + vikings again! sigh!
Hasuobs should know this by now, but I think the map favors Kas a lot.
Honestly, what do you expect him to do? It's kind of like "Mass gateway + robo again! sigh!" It's why this series isn't super amazing. It is an example of a lot of things that are wrong with the state of SC2 right now.
More like a lot of the things wrong with the spectators of SC2 right now.
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