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[R&S] EG's Master's Cup Series Season V League - Page 264

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 262 263 264 265 266 296 Next
BaLoO-
Profile Joined January 2011
France318 Posts
July 03 2011 17:35 GMT
#5261
On July 04 2011 02:31 BaLoO- wrote:
Show nested quote +
On July 04 2011 02:30 BaLoO- wrote:
On July 04 2011 02:27 BaLoO- wrote:
On July 04 2011 02:24 BaLoO- wrote:
On July 04 2011 02:20 BaLoO- wrote:
On July 04 2011 02:19 BaLoO- wrote:
On July 04 2011 02:16 BaLoO- wrote:
On July 04 2011 02:14 BaLoO- wrote:
Shakuras, Merz at 7', Thorzain spawns at 1'. Thorzain opens cloaked banshee then CC, merz open expand a bit faster + tanks (sry i'm not a specialist of TvT).


2 banshees harassed, not very effective but still something like 6 SVCs dead. Thorzain a bit ahead on workers count, a bit behind on tanks count.


12:30 Thorzain drops a full medic of marines, killed some SCVs but lose all marines. Armies positioning in the middle meanwhile Thorzain takes a third.


15:00 the third is up for Thorzain who destroyed a drop with 5 marines before any damage was done. Thorzain getting more and more ahead slowly but surely. Merz starts his third.


21:00 Thorzain now way ahead. 3 3 on the way vs 1 0, just killed a double medic drop and did a huge counter drop. Other drops from Thorzain incoming.


23:00 huge number of marines of Thorzain using old shakuras shitty backdoor for a big attack, but cannot do much. Merz counter the same way. Big engagement at Thorzain fourth. The mouz player gets out with about 30 supply advantage, and a good amount in bank.


Omg i'm so bad i miss everything xD

Well so Thorzain was transitioning to BCs, merz took his timing window for another big attack down. Did a loooooooot of damage, Thorz countered from the middle on merz 3rd . After the trade, merz managed to get ahead.


30', merz breaks Thorzain's control of the middle. But Thorzain with a much better economy stabilized and takes the lead again.


35', Thorzain is 40 supply ahead, researching 3 3 for BCs. Big drop for merz, 4 medics with marines. The drop did some damages, but everything is dead and Thorzain has a strong lead now: position, units, upgrades, economy.
Daray
Profile Blog Joined August 2010
6006 Posts
July 03 2011 17:37 GMT
#5262
upgraded cattlebruisers are pretty good.
BaLoO-
Profile Joined January 2011
France318 Posts
Last Edited: 2011-07-03 17:39:01
July 03 2011 17:38 GMT
#5263
On July 04 2011 02:35 BaLoO- wrote:
Show nested quote +
On July 04 2011 02:31 BaLoO- wrote:
On July 04 2011 02:30 BaLoO- wrote:
On July 04 2011 02:27 BaLoO- wrote:
On July 04 2011 02:24 BaLoO- wrote:
On July 04 2011 02:20 BaLoO- wrote:
On July 04 2011 02:19 BaLoO- wrote:
On July 04 2011 02:16 BaLoO- wrote:
On July 04 2011 02:14 BaLoO- wrote:
Shakuras, Merz at 7', Thorzain spawns at 1'. Thorzain opens cloaked banshee then CC, merz open expand a bit faster + tanks (sry i'm not a specialist of TvT).


2 banshees harassed, not very effective but still something like 6 SVCs dead. Thorzain a bit ahead on workers count, a bit behind on tanks count.


12:30 Thorzain drops a full medic of marines, killed some SCVs but lose all marines. Armies positioning in the middle meanwhile Thorzain takes a third.


15:00 the third is up for Thorzain who destroyed a drop with 5 marines before any damage was done. Thorzain getting more and more ahead slowly but surely. Merz starts his third.


21:00 Thorzain now way ahead. 3 3 on the way vs 1 0, just killed a double medic drop and did a huge counter drop. Other drops from Thorzain incoming.


23:00 huge number of marines of Thorzain using old shakuras shitty backdoor for a big attack, but cannot do much. Merz counter the same way. Big engagement at Thorzain fourth. The mouz player gets out with about 30 supply advantage, and a good amount in bank.


Omg i'm so bad i miss everything xD

Well so Thorzain was transitioning to BCs, merz took his timing window for another big attack down. Did a loooooooot of damage, Thorz countered from the middle on merz 3rd . After the trade, merz managed to get ahead.


30', merz breaks Thorzain's control of the middle. But Thorzain with a much better economy stabilized and takes the lead again.


35', Thorzain is 40 supply ahead, researching 3 3 for BCs. Big drop for merz, 4 medics with marines. The drop did some damages, but everything is dead and Thorzain has a strong lead now: position, units, upgrades, economy.


38', BCs and tanks slowly pushing in the middle. YAAAAAAAMATO on merz's thors, big engagement but much better army for Thorzain, his tanks and BCs crush merz's marines. GG. 2-1 for Thorzain, 1-1 overall in the match.

THIRD MATCH : Mana vs Select
GTR
Profile Blog Joined September 2004
51648 Posts
July 03 2011 17:38 GMT
#5264
i like how someone in the bg just muttererd WELLPLAYED
Commentator
leo23
Profile Blog Joined November 2010
United States3075 Posts
July 03 2011 17:38 GMT
#5265
well played
banelings
Me1234
Profile Joined March 2010
Germany219 Posts
July 03 2011 17:39 GMT
#5266
I like it, someone it production says "well played" and seconds later djWheat says something about Wellplayed.org :D

great series so far, hope mouze wins it all
Uhm?
Silvanel
Profile Blog Joined March 2003
Poland4768 Posts
July 03 2011 17:41 GMT
#5267
Go Mana! GO mouz!
Pathetic Greta hater.
PigglyWinks
Profile Joined May 2011
364 Posts
July 03 2011 17:42 GMT
#5268
TvT on these large maps I think it's better to ignore getting upgrades for your tanks and instead go for an early transition into upgraded Battlecruisers. At least EU style TvT where these stand offs happen all the time. 3-3 Battlecruisers just tear everything apart, including Vikings.
Lunares
Profile Joined May 2010
United States909 Posts
July 03 2011 17:43 GMT
#5269
Idra just has a face of "please let this end so I can go back to playing"
BaLoO-
Profile Joined January 2011
France318 Posts
July 03 2011 17:44 GMT
#5270
First map: Shakuras Plateau, good version this time i think.

Mana spawns at 5, Select at 10.
BaLoO-
Profile Joined January 2011
France318 Posts
July 03 2011 17:46 GMT
#5271
On July 04 2011 02:44 BaLoO- wrote:
First map: Shakuras Plateau, good version this time i think.

Mana spawns at 5, Select at 10.


FE for Select at 16 after a rax, no gas. Standard on Mana side.
BaLoO-
Profile Joined January 2011
France318 Posts
July 03 2011 17:48 GMT
#5272
On July 04 2011 02:46 BaLoO- wrote:
Show nested quote +
On July 04 2011 02:44 BaLoO- wrote:
First map: Shakuras Plateau, good version this time i think.

Mana spawns at 5, Select at 10.


FE for Select at 16 after a rax, no gas. Standard on Mana side.


6', Mana's expand is up. Starts his robotic. Factory on the way for Select.
BaLoO-
Profile Joined January 2011
France318 Posts
July 03 2011 17:49 GMT
#5273
On July 04 2011 02:48 BaLoO- wrote:
Show nested quote +
On July 04 2011 02:46 BaLoO- wrote:
On July 04 2011 02:44 BaLoO- wrote:
First map: Shakuras Plateau, good version this time i think.

Mana spawns at 5, Select at 10.


FE for Select at 16 after a rax, no gas. Standard on Mana side.


6', Mana's expand is up. Starts his robotic. Factory on the way for Select.


7:40, Robotic bay starts. Select already going for reactor starport. Nothing happens.
BaLoO-
Profile Joined January 2011
France318 Posts
July 03 2011 17:53 GMT
#5274
On July 04 2011 02:49 BaLoO- wrote:
Show nested quote +
On July 04 2011 02:48 BaLoO- wrote:
On July 04 2011 02:46 BaLoO- wrote:
On July 04 2011 02:44 BaLoO- wrote:
First map: Shakuras Plateau, good version this time i think.

Mana spawns at 5, Select at 10.


FE for Select at 16 after a rax, no gas. Standard on Mana side.


6', Mana's expand is up. Starts his robotic. Factory on the way for Select.


7:40, Robotic bay starts. Select already going for reactor starport. Nothing happens.


11:45 first action, Select was wandering around with his medic, did a good drop on Mana's main, destroyed the Robobay and went out without any lose. 3rd on the way for Mana.
BaLoO-
Profile Joined January 2011
France318 Posts
July 03 2011 17:55 GMT
#5275
On July 04 2011 02:53 BaLoO- wrote:
Show nested quote +
On July 04 2011 02:49 BaLoO- wrote:
On July 04 2011 02:48 BaLoO- wrote:
On July 04 2011 02:46 BaLoO- wrote:
On July 04 2011 02:44 BaLoO- wrote:
First map: Shakuras Plateau, good version this time i think.

Mana spawns at 5, Select at 10.


FE for Select at 16 after a rax, no gas. Standard on Mana side.


6', Mana's expand is up. Starts his robotic. Factory on the way for Select.


7:40, Robotic bay starts. Select already going for reactor starport. Nothing happens.


11:45 first action, Select was wandering around with his medic, did a good drop on Mana's main, destroyed the Robobay and went out without any lose. 3rd on the way for Mana.


14:30, Select crossing the map. Big engagement, beautiful EMP on all the HT, Select wins the fight but cannot push further against reinforcement.
BaLoO-
Profile Joined January 2011
France318 Posts
Last Edited: 2011-07-03 17:58:18
July 03 2011 17:57 GMT
#5276
On July 04 2011 02:55 BaLoO- wrote:
Show nested quote +
On July 04 2011 02:53 BaLoO- wrote:
On July 04 2011 02:49 BaLoO- wrote:
On July 04 2011 02:48 BaLoO- wrote:
On July 04 2011 02:46 BaLoO- wrote:
On July 04 2011 02:44 BaLoO- wrote:
First map: Shakuras Plateau, good version this time i think.

Mana spawns at 5, Select at 10.


FE for Select at 16 after a rax, no gas. Standard on Mana side.


6', Mana's expand is up. Starts his robotic. Factory on the way for Select.


7:40, Robotic bay starts. Select already going for reactor starport. Nothing happens.


11:45 first action, Select was wandering around with his medic, did a good drop on Mana's main, destroyed the Robobay and went out without any lose. 3rd on the way for Mana.


14:30, Select crossing the map. Big engagement, beautiful EMP on all the HT, Select wins the fight but cannot push further against reinforcement.


17:00, both players on 150 pop, Mana with a little upgrade advantage. Army trade, which is a little win for Select given he had no EMPs ready.

Still Mana with his fourth against Select third is getting ahead step by step.
Tsuki.eu
Profile Joined May 2011
Portugal1049 Posts
July 03 2011 17:59 GMT
#5277
select wins every battle but still loses the game, cool race.
BaLoO-
Profile Joined January 2011
France318 Posts
July 03 2011 17:59 GMT
#5278
On July 04 2011 02:57 BaLoO- wrote:
Show nested quote +
On July 04 2011 02:55 BaLoO- wrote:
On July 04 2011 02:53 BaLoO- wrote:
On July 04 2011 02:49 BaLoO- wrote:
On July 04 2011 02:48 BaLoO- wrote:
On July 04 2011 02:46 BaLoO- wrote:
On July 04 2011 02:44 BaLoO- wrote:
First map: Shakuras Plateau, good version this time i think.

Mana spawns at 5, Select at 10.


FE for Select at 16 after a rax, no gas. Standard on Mana side.


6', Mana's expand is up. Starts his robotic. Factory on the way for Select.


7:40, Robotic bay starts. Select already going for reactor starport. Nothing happens.


11:45 first action, Select was wandering around with his medic, did a good drop on Mana's main, destroyed the Robobay and went out without any lose. 3rd on the way for Mana.


14:30, Select crossing the map. Big engagement, beautiful EMP on all the HT, Select wins the fight but cannot push further against reinforcement.


17:00, both players on 150 pop, Mana with a little upgrade advantage. Army trade, which is a little win for Select given he had no EMPs ready.

Still Mana with his fourth against Select third is getting ahead step by step.


20', another army trade, another time Mana cannot do the killing blow but this time is 30 supply ahead when he backs.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
July 03 2011 18:00 GMT
#5279
On July 04 2011 02:59 Tsuki.eu wrote:
select wins every battle but still loses the game, cool race.

4base to 3 does that.
aderum
Profile Blog Joined January 2011
Sweden1459 Posts
Last Edited: 2011-07-03 18:01:56
July 03 2011 18:00 GMT
#5280
Nuking myself, dont wanna go in to that

GJ Mana :D Gogo mouz
Crazy people dont sit around and wonder if they are insane
Prev 1 262 263 264 265 266 296 Next
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