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Arguing and whining in this thread will be met with the hammer. Please enjoy the games and keep this thread on track! |
On April 25 2011 05:39 Lennon wrote:Show nested quote +On April 25 2011 05:38 Durp wrote:Looking likely that it's all euro players in the final. + Show Spoiler +Not to take anything away from those players, but the least effected by lag region has the best representation. I wish someday that starcraft 2 becomes big enough that this tournament is played on lan (lol LAN, the least likely part of this dream) They're playing on the American servers so doesn't that mean there should be more American players? NA to Europe has been proven to be relatively better than NA to Korea.
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On April 25 2011 05:37 xGrief wrote:Show nested quote +On April 25 2011 05:34 Lennon wrote:On April 25 2011 05:31 I_Love_Bacon wrote:On April 25 2011 05:30 Vul wrote:On April 25 2011 05:29 Contagious wrote:nice Hasuobs. Might be 4/4 this weekend.  So glad to see boxer out :s. wow troll It's trolling to be glad to see Boxer out? Granted, it's only 2 games and the series isn't over, but I'm definitely pulling for Hasu and would've liked to have seen Boxer lose last round as well as this round. I'm cheering for Hasu. I feel like the only one. I'm cheering on Hasu too, since Boxer hasn't really impressed me in SC2. He was a hero in SC1 but that doesn't mean he's better than your average Code A Terran in SC2. That and I don't want a Korean to win the TSL with the foreigner domination we've seen so far. I have to admit severely underestimating HasuObs before the start of this match and at the moment I find it very unlikely Boxer wins the next 3 games. I'm not yet cheering for HasuObs just yet but at least I'm not rooting against him anymore if that makes you feel good
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On April 25 2011 05:30 sushiman wrote: Lots of extra CC's, but not floating them to expos? Wtf?
He was using them for MULEs so he could sacrifice all of his SCVs and retain the same mineral income rate for 0 supply.
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On April 25 2011 05:40 udgnim wrote:Show nested quote +On April 25 2011 05:37 Beef Noodles wrote:On April 25 2011 05:35 Euronyme wrote:On April 25 2011 05:33 ArghUScaredMe wrote:On April 25 2011 05:32 Logo2010 wrote: Forget Zerg remax, Protoss Remax owns On super late game, the scope of protoss design is much better. Zerg spends 450 gold on Hatchery + Queen to get larvae Protoss can get 3 warpgates with same money, warp anywhere on map. Stop the f*cking whining. Warp gates can't make 25 units at a time. Calm down. He's not whining. He making an observation. You have to realize that warpgates give toss a late game advantage, so as zerg/terran you have to plan accordingly toss can make tons of warpgates Terran can free up supply for army by building orbitals and using only mules to mine minerals Zerg can pool tons of larva the bitching about Protoss in TvP is idiotic. it it not even close to broken. Boxer made a horrible decision going for an expo while Hasuobs made a great decision going for a base trade and Boxer's production buildings. Yes every race has late game advantages. What is your point? You have to plan against the strengths of the race you are playing against.
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The big maps help in 2 ways.
1) Reinforcement distance means that early pressures are difficult and we don't have to fight nasty small battles. We can fight midsized ones which come down to micro wars and smart FF.
2) Toss army sucks up gas like nothing else. We get the most benefit from feing imo as it allows us to accelerate tech.
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On April 25 2011 05:38 Durp wrote:Looking likely that it's all euro players in the final. + Show Spoiler +Not to take anything away from those players, but the least effected by lag region has the best representation. I wish someday that starcraft 2 becomes big enough that this tournament is played on lan (lol LAN, the least likely part of this dream)
wtf, us players were less affected of lag and they failed hardly !
Eu just rulez, they have really many good players =)
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On April 25 2011 05:40 JAN0L wrote:Show nested quote +On April 25 2011 05:35 Mailing wrote:On April 25 2011 05:33 Apolo wrote:On April 25 2011 05:30 Mailing wrote: 25 gateways, 3000/3000
could remake his entire army in under a minute :X Couldn't remake colossus, couldnt remake HT with enough energy for storm, thus, couldnt remake his army in under a minute. That's for zerg. 3/3 gateway units are great vs bio, boxer had no tanks or hellions. if terran would also have 3/3 it would be the same as there were none(even better for terran since no one upgrades shields and maruders gain also + armor dmg) Yeah it's more the charge/blink that makes them much better. And since alot of tosses still are behind on upgrades, when they get 3/3 it's a relative improvement.
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On April 25 2011 05:40 backtoback wrote: boxer is a very one dimensional player. He goes for fast reator starport with 2medivacs. If he fails to drop, he just expands.Maxes a huge army with 3 ghosts and emps. I can not see him win against protoss unless he plays a different style.
i wonder if boxer will drop this time with 2 medivacs
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On April 25 2011 05:39 mathemagician1986 wrote:Show nested quote +On April 25 2011 05:39 Kevan wrote: 4 out of 4 are europeans, 2 out of 4 are swedish.
awesome naniwa and who's the second swede? thorzain is swedish aswell
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MC lost yesterday playing on EU so stop with the lag insue...
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On April 25 2011 05:38 Durp wrote:Looking likely that it's all euro players in the final. + Show Spoiler +Not to take anything away from those players, but the least effected by lag region has the best representation. I wish someday that starcraft 2 becomes big enough that this tournament is played on lan (lol LAN, the least likely part of this dream)
Not to take anything away from your post but NA is the least effected by lag region...
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Meh, the last BW player getting eliminated in the TSL. I wish we BW players would have Flash, Jaedong etc in SC2. They'd show the WC3 players how to play RTS games! :D
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On April 25 2011 05:36 Bluedraqy wrote:Show nested quote +On April 25 2011 05:35 RajaF wrote:On April 25 2011 05:32 tyCe wrote:I think I've been spoilt by ThorZaIN v MC but this match series seems really low quality  BoxeR practising his Fantasy GG timing and HasuObs doesn't use observers in his army and controls groups ALL of his Templars together. In fact, HasuObs only uses 2 control groups for his army  lol at someone thinking that control groups make you a good player. TLO does not play with control groups at all (I think it`s him anyway, I know one pro at least does it). He must suck I guess. I think you're speaking of either Painuser or Drewbie, not sure which one tho Ive said this before about control groups especially with ex WC3 players they are used to the one group use tabs use mouse select to such a degree that it doesnt matter.
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On April 25 2011 05:41 backtoback wrote:Show nested quote +On April 25 2011 05:40 backtoback wrote: boxer is a very one dimensional player. He goes for fast reator starport with 2medivacs. If he fails to drop, he just expands.Maxes a huge army with 3 ghosts and emps. I can not see him win against protoss unless he plays a different style. i wonder if boxer will drop this time with 2 medivacs
genius!
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Why does boxer think this early double drop will work the third time if it hasn't worked the first two?
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On April 25 2011 05:35 Ewerstorm wrote: Guys, seriously, stop whining about warp gates. Hasu did not win that because of warp gates. He won it because Boxer made a horrible decision when he had a massive advantage, then overstimmed like hell to get back, which let his army get oneshot. Boxer lost that game when Hasu got to his natural and boxer was in red health on all his maras. That's before Hasu got to reinforce with the warp gates, so please stop whining about it.
Pretty much... Cmon guys, not the greatest play by BoxeR.
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On April 25 2011 05:38 MonsieurGrimm wrote:Show nested quote +On April 25 2011 05:36 Namu wrote:On April 25 2011 05:34 Sadistx wrote:On April 25 2011 05:32 jwp36 wrote: Why aren't Ts getting Ravens late game? Would have nullified DT harass and PDD for Stalkers.. Dunno. More T's should do that since going MMM/Viking leaves u with a lot of gas left over. He coulda had 5-8 ravens easily and more medivacs to boot. there are these things called hts, and they have this ability called feedback Poop out all your energy with PDD/auto-turrets before HT's get in feedback range and you still get the detection :D
Controlling Ravens on top of ghosts is actually quite difficult. It's best to shave down your composition to something simple and effective, rather than having "ideal" compositions to counter every single unit in the protoss army. Unfortunately, boxer lost because he decided to counter Hasu's expansion and ended up losing his entire base. Unfortunately, I have to agree, while boxer lost because of his positioning, the Warp gate mechanics seem kind of broken late game. On massive maps like this, and powerful drop-counters with blink stalkers, it's very hard to avoid the protoss deathball. Ravens also mean a lot less marines/marauders/medivacs/vikings that you want to counter the colossus two-shotting, 4-shotting groups of marauders, and in a group of 4-5, each volley reduces your numbers drastically. PDD, is not going to stop that.
Not to take away from Hasu's victory of course.
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Hasu has done same 2 base colli build every game- Boxer catch on?
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I dont think ive seen anyone being so unlucky with his opponent scouting his drops somehow.
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On April 25 2011 05:41 Durp wrote:Show nested quote +On April 25 2011 05:39 Lennon wrote:On April 25 2011 05:38 Durp wrote:Looking likely that it's all euro players in the final. + Show Spoiler +Not to take anything away from those players, but the least effected by lag region has the best representation. I wish someday that starcraft 2 becomes big enough that this tournament is played on lan (lol LAN, the least likely part of this dream) They're playing on the American servers so doesn't that mean there should be more American players? NA to Europe has been proven to be relatively better than NA to Korea.
I see what you're saying but your logic suggests it should be 50% American 50% European players.
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