[GSL] Code A Ro32 Day 2 - Page 102
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ellirc
Sweden3286 Posts
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Emmiej
Netherlands62 Posts
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bbQ4Aiur
Hong Kong2752 Posts
On April 20 2011 21:08 Supamang wrote: hmm, HT seem so bad now without KA yea, u can imagine if KA was there, Finale would have crushed Alive | ||
Kettchup
United States1911 Posts
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soullogik
United States1171 Posts
code a getting good? i approve also <3 doa/moletrap | ||
Goibon
New Zealand8185 Posts
On April 20 2011 21:08 Lmui wrote: Ugh goddammit, I think archons should be considered massive so that marauders don't slow them so badly. I think i like this idea tbh. It pains me to no end seeing Archons getting so slaughtered, especially given that EMP exists in that matchup. | ||
ihavetofartosis
1277 Posts
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Majynx
United States1431 Posts
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pdd
Australia9933 Posts
On April 20 2011 21:08 OrangeSoda wrote: just started watching, i like how they are both wearing contacts now lol Apparently they both forgot their glasses. | ||
bbQ4Aiur
Hong Kong2752 Posts
On April 20 2011 21:08 JesusOurSaviour wrote: Epic game, reminiscent of NSH.San v ScfOu last season :D yea, i was thinking about that game too, the only difference is san did much more HT harass and KA was there, so. | ||
Integra
Sweden5626 Posts
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Morbidius
Brazil3449 Posts
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Goibon
New Zealand8185 Posts
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Moonwrath
United States9568 Posts
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StarscreamG1
Portugal1653 Posts
On April 20 2011 21:08 SilverforceX wrote: Why do Ghosts can spawn with EMP ready and Infestors can spawn with Fungal ready but Templar can't spawn with Storm ready? (Storm is a researched ability and expensive/slow, EMP/Fungal is default ability). Worse change by blizzard. Just goes to show terrans who go bio and ghosts will rape Protoss. HT get 75 energy faster than ghosts and infestor spawn..so the change was fair. But I think they need to buff the storm damage (Btw I'm a toss player). | ||
Rabiator
Germany3948 Posts
On April 20 2011 21:08 SilverforceX wrote: Why do Ghosts can spawn with EMP ready and Infestors can spawn with Fungal ready but Templar can't spawn with Storm ready? (Storm is a researched ability and expensive/slow, EMP/Fungal is default ability). Worse change by blizzard. Just goes to show terrans who go bio and ghosts will rape Protoss. Beccause Templars spawn in five seconds, duh. Thats a lot more flexibility than Terran or Zerg have with their choice of units to build. | ||
SxYSpAz
United States1451 Posts
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SenorChang
Australia4729 Posts
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Goibon
New Zealand8185 Posts
High level play! | ||
OneRedBeard
Germany313 Posts
On April 20 2011 21:08 SilverforceX wrote: Why do Ghosts can spawn with EMP ready and Infestors can spawn with Fungal ready but Templar can't spawn with Storm ready? (Storm is a researched ability and expensive/slow, EMP/Fungal is default ability). Worse change by blizzard. Just goes to show terrans who go bio and ghosts will rape Protoss. Because you cannot wap in ghosts and infestors anywhere on the map in three seconds. That is why. | ||
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