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[GSL] Code A Ro32 Day 2 - Page 102

Forum Index > StarCraft 2 Tournaments
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ellirc
Profile Joined February 2011
Sweden3286 Posts
April 20 2011 12:09 GMT
#2021
LOOOOOL, moletrap trolling gretorp.
Emmiej
Profile Joined March 2011
Netherlands62 Posts
April 20 2011 12:09 GMT
#2022
So many great games in Code A, loving it.
'Never admit defeat and ask for a quick death! Die first, then admit defeat!'
bbQ4Aiur
Profile Joined March 2011
Hong Kong2752 Posts
April 20 2011 12:09 GMT
#2023
On April 20 2011 21:08 Supamang wrote:
hmm, HT seem so bad now without KA

yea, u can imagine if KA was there, Finale would have crushed Alive
Kettchup
Profile Joined October 2010
United States1911 Posts
April 20 2011 12:09 GMT
#2024
It's amazing how much more entertaining PvT is with storm. Great job of finale bringing his templar in in waves, but not quite enough. I can't wait until we see someone splitting his templar better.
soullogik
Profile Joined April 2010
United States1171 Posts
Last Edited: 2011-04-20 12:10:02
April 20 2011 12:09 GMT
#2025
some great matches tonight

code a getting good? i approve

also <3 doa/moletrap
young ho
Goibon
Profile Joined May 2010
New Zealand8185 Posts
April 20 2011 12:09 GMT
#2026
On April 20 2011 21:08 Lmui wrote:
Ugh goddammit, I think archons should be considered massive so that marauders don't slow them so badly.

I think i like this idea tbh. It pains me to no end seeing Archons getting so slaughtered, especially given that EMP exists in that matchup.
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
ihavetofartosis
Profile Joined January 2011
1277 Posts
April 20 2011 12:09 GMT
#2027
LOL Moletrap raggin' on Gretorp! rofl
Majynx
Profile Joined October 2010
United States1431 Posts
April 20 2011 12:09 GMT
#2028
Good Code A matches along with good casting makes for a good night.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
April 20 2011 12:09 GMT
#2029
On April 20 2011 21:08 OrangeSoda wrote:
just started watching, i like how they are both wearing contacts now lol

Apparently they both forgot their glasses.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
bbQ4Aiur
Profile Joined March 2011
Hong Kong2752 Posts
April 20 2011 12:10 GMT
#2030
On April 20 2011 21:08 JesusOurSaviour wrote:
Epic game, reminiscent of NSH.San v ScfOu last season :D

yea, i was thinking about that game too, the only difference is san did much more HT harass and KA was there, so.
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
April 20 2011 12:10 GMT
#2031
Code A matches has a really high amount of quality. If i didn't know better I could swear i was watching early rounds of Code S.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Morbidius
Profile Joined November 2010
Brazil3449 Posts
April 20 2011 12:10 GMT
#2032
Its sad that protoss gets stomped when they try anything not named roflossi...
Has foreign StarCraft hit rock bottom?
Goibon
Profile Joined May 2010
New Zealand8185 Posts
April 20 2011 12:10 GMT
#2033
Dammit i type louder than Incontrol, what did Moletrap say about Gretorp?
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
April 20 2011 12:10 GMT
#2034
I don't think Moletrap was trolling Gretorp guys. Moletrap says "indeed" ALLLLLLLLLLLLLLLLL the time.
화이탱!! @moonsoshi9
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
April 20 2011 12:10 GMT
#2035
On April 20 2011 21:08 SilverforceX wrote:
Why do Ghosts can spawn with EMP ready and Infestors can spawn with Fungal ready but Templar can't spawn with Storm ready? (Storm is a researched ability and expensive/slow, EMP/Fungal is default ability).

Worse change by blizzard. Just goes to show terrans who go bio and ghosts will rape Protoss.

HT get 75 energy faster than ghosts and infestor spawn..so the change was fair. But I think they need to buff the storm damage (Btw I'm a toss player).
Rabiator
Profile Joined March 2010
Germany3948 Posts
April 20 2011 12:10 GMT
#2036
On April 20 2011 21:08 SilverforceX wrote:
Why do Ghosts can spawn with EMP ready and Infestors can spawn with Fungal ready but Templar can't spawn with Storm ready? (Storm is a researched ability and expensive/slow, EMP/Fungal is default ability).

Worse change by blizzard. Just goes to show terrans who go bio and ghosts will rape Protoss.

Beccause Templars spawn in five seconds, duh. Thats a lot more flexibility than Terran or Zerg have with their choice of units to build.
If you cant say what you're meaning, you can never mean what you're saying.
SxYSpAz
Profile Joined February 2011
United States1451 Posts
April 20 2011 12:10 GMT
#2037
wow, toss had sooo many hts, and it just didn't matter, great emps, but seriously, not QQing, i just think that toss shouldn't have got nerfed that hard. the upgrade could have just been worse, not completely removed. i never use hts anymore, and everyone is blindly prepared for collosus now. anyone think this is atleast debatable?
SenorChang
Profile Blog Joined October 2010
Australia4729 Posts
April 20 2011 12:10 GMT
#2038
what did moletrap say about gretorp? I missed it T_T
ლ(╹◡╹ლ)
Goibon
Profile Joined May 2010
New Zealand8185 Posts
April 20 2011 12:11 GMT
#2039
And yeah i agree 100%, this has been a phenomenal day of Code A. The Leenock series kinda sucked but the next 3 have been pretty freaking sweet.

High level play!
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
OneRedBeard
Profile Joined October 2010
Germany313 Posts
April 20 2011 12:11 GMT
#2040
On April 20 2011 21:08 SilverforceX wrote:
Why do Ghosts can spawn with EMP ready and Infestors can spawn with Fungal ready but Templar can't spawn with Storm ready? (Storm is a researched ability and expensive/slow, EMP/Fungal is default ability).

Worse change by blizzard. Just goes to show terrans who go bio and ghosts will rape Protoss.


Because you cannot wap in ghosts and infestors anywhere on the map in three seconds. That is why.
burn the land and boil the sea you can't take the sky from me
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