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[TSL] Ro16 Day 4 - Page 176
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Its time to enjoy the matches, keep the whining out of this thread. GL HF! Also, don't reply to the whining and ignore it: have faith in the mods, we read every post and act swiftly. You're making it worse. Enjoy! | ||
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hmunkey
United Kingdom1973 Posts
User was temp banned for this post. | ||
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Naphal
Germany2099 Posts
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GameTime
United States222 Posts
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AJMcSpiffy
United States1154 Posts
On April 18 2011 05:17 Designakrobat wrote: http://nooooooooooooooo.com/ That made me feel better hahaha thanks. Come on Mondi, take the series please | ||
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Zorgaz
Sweden2951 Posts
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AeonStrife
United States918 Posts
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Koshi
Belgium38799 Posts
On April 18 2011 05:20 YoyoDevo wrote: what was the point of the fleet beacon? He had lvl 3 air attack. | ||
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Karthane
United States1183 Posts
On April 18 2011 05:18 travis wrote: stop complaining people, jesus christ. not giving cruncher any credit at all... u don't realize how good his defensive play was. mondragon lost LOTS of units over and over. his play was amazing and great to watch but not all of it was that cost effective. I guess making lots of cannons is "good defensive play" He took his whole army to defend a drop and let the 10 cannons he built at his other expos do the work. | ||
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YoyoDevo
United States44 Posts
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I)etox
1240 Posts
On April 18 2011 05:20 ReTr0[p.S] wrote: The problem was that mondi kept suiciding units, and not causing enough damage, all the while cruncher kept getting more void rays & collosi. Just because he is multi-dropping it doesn't mean its effective. it might have been better to just group all those units he used for dropping and smash into cruncher's natural while there wasn't that many collosus on the field. whatever. mondragon will take the next game i believe it :O | ||
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nat
216 Posts
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Crissaegrim
2947 Posts
On April 18 2011 05:20 Tyri wrote: I have to quote this, he is totally right shiny drops and stuff everywhere, but i think it was not that cost effective Read this people. Mondi played well but thats what happens when you target buildings and NOT the army. Destroying buildings is to slow down that deathball push. Sooner or later you're going to have to deal with that deathball. | ||
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entropius
United States1046 Posts
On April 18 2011 05:20 Hypemeup wrote: Im wondering if a change to voidrays will be incomming sometime soon. Impressive play either way! I want nydus worms tho :D Voids aren't necessarily the problem; it's that zerg have no competent air to air because corruptors sort of blow. | ||
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tarath
United States377 Posts
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kaisr
Canada715 Posts
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Deathmanbob
United States2356 Posts
On April 18 2011 05:19 Jameser wrote: I might just be biased because I play zerg but didn't it seem like mondragon played a LOT better than cruncher that entire game? " no cruncher did some great drop killing just because Mon drops a lot does not mean he is out playing cruncher there were times when mon was out playing the shit out of cruncher but it wassnt the whole game at all, the snipe of the third and cancel of the 4th were nice but thats about all the out playing i saw | ||
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resonant23
United States38 Posts
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systemzzone
Canada28 Posts
User was temp banned for this post. | ||
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blade55555
United States17423 Posts
On April 18 2011 05:19 dacthehork wrote: I agree I just wish mondragon had made more drones and transitioned a little better Zergs will get better though, but right now it seems like protoss players are just ahead of them I want to see some infestors mixed into his compositions next game, maybe try out ultralisks I dont see them much. he had 75 drones (least i saw it when it showed income). If he makes too many more then his army well be even smaller. And ultra's won't work immortals/voidray kills them insanely fast. Was a good game 2 gogo mondragon! | ||
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Mercury-
Great Britain804 Posts
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