Far too much emphasis on colossus.
[NASL] Day 1-2 - Page 187
Forum Index > StarCraft 2 Tournaments |
Absentia
United Kingdom973 Posts
Far too much emphasis on colossus. | ||
syllogism
Finland5948 Posts
On April 15 2011 03:12 Mercury- wrote: High level play by Cruncher. Awesome control, keeping his whole army together at all times so his units can support each other. Perfect buildup too, cutting thermal lances so he can reach 200/200 faster. Cutting the lance is also helpful because then your colossi won't fall too far behind when you a-move | ||
buscemi
116 Posts
On April 15 2011 02:58 Creem wrote: Game #65756756 where zerg loses due to trying to survive the deathball with the only viable counter (that doesn't require 500 apm), corruptors. Post #65756756 where someone whines about PvZ in an LR thread. Everyone's obviously thrilled to have this discussion over and over again. | ||
Turb0
United States34 Posts
On April 15 2011 03:12 Mercury- wrote: High level play by Cruncher. Awesome control, keeping his whole army together at all times so his units can support each other. Perfect buildup too, cutting thermal lances so he can reach 200/200 faster. Yeswinawesome. | ||
nodule
Canada931 Posts
| ||
Turb0
United States34 Posts
On April 15 2011 03:15 Absentia wrote: I find TvP such a boring matchup to spectate most of the time. Far too much emphasis on colossus. Every PvX matchup has too much emphasis on colossus... | ||
butchji
Germany1531 Posts
On April 15 2011 03:15 Absentia wrote: I find TvP such a boring matchup to spectate most of the time. Far too much emphasis on colossus. I expect you to despise PvZ then? | ||
PlosionCornu
Italy814 Posts
On April 15 2011 03:16 nodule wrote: Cutting thermal lance is the only viable way to engage the 200/200 zerg deathblob What do you mean ? Chain corruption on the robo support bay?.... | ||
Bobaflott
Sweden18 Posts
![]() | ||
IPA
United States3206 Posts
Where is there a list of full VODs? | ||
udgnim
United States8024 Posts
On April 15 2011 03:15 syllogism wrote: Cutting the lance is also helpful because then your colossi won't fall too far behind when you a-move non-Thermal Lance colossus balls will from now be known as Cruncher balls | ||
Asha
United Kingdom38149 Posts
On April 15 2011 03:15 syllogism wrote: Cutting the lance is also helpful because then your colossi won't fall too far behind when you a-move It's just so unaesthetic when your lovely deathball becomes more of an oval ![]() === Happy to see "The Aviator" has been quick to adopt this marine/tank/raven style, he's always done well with recognising when something is definitely worth exploring, and he generally does it with his own twist so I'm interested to see what deviations to the style he may make =) | ||
BlueFlames
Germany1756 Posts
On April 15 2011 03:18 TBC wrote: What's a banji? ![]() The german version of a banshee :-p Well since i dont want to complain about zerg players playing bad, i will just say that this game was boring. ^^ edit: dont get me wrong. i love kaldors german commentary. | ||
Litess
Bulgaria40 Posts
![]() | ||
Telcontar
United Kingdom16710 Posts
| ||
buscemi
116 Posts
On April 15 2011 03:18 TBC wrote: What's a banji? ![]() Banji is something jow uses to joot at enemy units while combat jield is researching. On April 15 2011 03:20 Litess wrote: Is the stream lagging for anyone? It's barely watchable for me and my internet isn't slow ![]() Make sure you don't have chat on or even hidden. Popout the video and close the main JTV page. | ||
red4ce
United States7313 Posts
| ||
Absentia
United Kingdom973 Posts
The majority of TvP just seems to deteriorate into MMMVG vs Colossi + gateway. I do enjoy early game TvP however. | ||
Slakter
Sweden1947 Posts
| ||
radu_c
Romania226 Posts
| ||
| ||