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[NASL] Day 1-2 - Page 186

Forum Index > StarCraft 2 Tournaments
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sJarl
Profile Joined September 2010
Iceland1699 Posts
April 14 2011 18:10 GMT
#3701
lol that was great...motherships make games alot more fun
"Witness!" - Karsa Orlong
Trowa127
Profile Joined January 2011
United Kingdom1230 Posts
April 14 2011 18:10 GMT
#3702
Why do Zerg let Cruncher do that? They all know its the only strat he can use except a four gate, they should just two base pressure him, jeez.
Bling, MC, Snute, HwangSin, Deranging (<3) fan. 'Full name - ESP ORTS' Vote hotbid. Vote ESPORTS.
zasda
Profile Joined March 2011
381 Posts
April 14 2011 18:10 GMT
#3703
On April 15 2011 03:07 AlBundy wrote:
Show nested quote +
On April 15 2011 03:05 syllogism wrote:
On April 15 2011 03:04 barth wrote:
On April 15 2011 02:52 JWD wrote:
in my very uneducated opinion Zerg needs to get away from this "get to 200/200 and then throw everything I have at Protoss death ball" gameplan. it's so easy to insta-lose with a slightly wrong unit composition

There was a great discussion about this on last SOTG, go watch it if you haven't.

It was mostly great discussion but the problem isn't that zerg loses 200/200 v 200/200 but that they loses everything while protoss loses like 30 food.


Way to oversimplify the issue, thanks for spreading misstatements.

That's what forumn trolls are about.
ALPINA
Profile Joined May 2010
3791 Posts
April 14 2011 18:10 GMT
#3704
And what darkforce could have done? I think nothing - he tried everything.

Well maybe like 50 mutas but that's again out of question usually.
You should never underestimate the predictability of stupidity
chroniX
Profile Blog Joined January 2008
517 Posts
April 14 2011 18:11 GMT
#3705
darkforce: how can you play like that? as a grandmaster zerg you shouldve realized by now that this doesnt work!
both maxing up - no midgame harass at all - zerg army melts - zerg ggs and cries imbalance!

what the hell? some players seem so stubborn or are they just that uncrative?
Mentymion
Profile Joined July 2010
Germany259 Posts
April 14 2011 18:11 GMT
#3706
OMG LOL, as a Protoss player myself I must say:

Blizzard, if patch 1.4 would decrease the range of Colossi in order to nerf them.....sure go on xDD
leakingpear
Profile Joined March 2006
United Kingdom302 Posts
April 14 2011 18:11 GMT
#3707
Cruncher is really good at reminding people why they dislike protoss.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-04-14 18:11:41
April 14 2011 18:11 GMT
#3708
motbob if you're still reading this and going to make the next NASL thread, it might be a good idea to put a link to this in the OP. That way there ought to be fewer "I'm lagging" posts in the Live Report. Keep doing a great job though, I love the OP!
PlosionCornu
Profile Joined August 2010
Italy814 Posts
April 14 2011 18:11 GMT
#3709
So many dead infestors, so little use of fungal. He deserved to lose.
schreddertt
Profile Joined April 2011
Germany102 Posts
April 14 2011 18:11 GMT
#3710
Protoss... /sigh
Toadvine
Profile Joined November 2010
Poland2234 Posts
April 14 2011 18:12 GMT
#3711
People complain so much about Protoss suffering from the a-move syndrome, but like every single game a Zerg gets Infestors, you see them run into the middle of the opposing army and die... Happens in ZvT most often.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
mitthrawn
Profile Joined May 2010
Germany443 Posts
April 14 2011 18:12 GMT
#3712
On April 15 2011 02:52 MapleLeafSirup wrote:
cruncher chose the very best pvz strategy in my opinion
just playing defensive with 3 bases works great and there he didn't care that darkforce took the whole map

Crunchers matches are the most boring matches I've seen from NASL so far. I mean he didn't do anything but building his deathball and then moving out. Yawn!

It's boring, do not want.
/o\
BKSandland
Profile Joined October 2010
Denmark79 Posts
April 14 2011 18:12 GMT
#3713
Titty-1 as the Protoss player
;););)
JWD
Profile Blog Joined October 2007
United States12607 Posts
April 14 2011 18:12 GMT
#3714
On April 15 2011 03:04 barth wrote:
Show nested quote +
On April 15 2011 02:52 JWD wrote:
in my very uneducated opinion Zerg needs to get away from this "get to 200/200 and then throw everything I have at Protoss death ball" gameplan. it's so easy to insta-lose with a slightly wrong unit composition

There was a great discussion about this on last SOTG, go watch it if you haven't.

actually I listened to this just yesterday and thought it was so on point. Day[9] and Tyler were so right.

thanks for bringing it up! It was a great discussion.
✌
Count9
Profile Blog Joined May 2009
China10928 Posts
April 14 2011 18:12 GMT
#3715
On April 15 2011 03:10 Alpina wrote:
And what darkforce could have done? I think nothing - he tried everything.

Well maybe like 50 mutas but that's again out of question usually.

After protoss already has the army it's really hard, but he could do mid game pressure to keep the ball down like idra did vs. mc.
Letall
Profile Joined April 2010
Sweden384 Posts
April 14 2011 18:12 GMT
#3716
Gretorp "Cruncher just outplaying Darkforce" DO YOU EVEN PLAY THIS GAME? I know its the casters job to make the players look good etc but that was nothing but an A-move, there was no outplaying involved.
Dont tase me bro
Mercury-
Profile Joined December 2010
Great Britain804 Posts
April 14 2011 18:12 GMT
#3717
High level play by Cruncher. Awesome control, keeping his whole army together at all times so his units can support each other. Perfect buildup too, cutting thermal lances so he can reach 200/200 faster.
Full.tilt
Profile Blog Joined May 2010
United Kingdom1709 Posts
April 14 2011 18:14 GMT
#3718
Cruncher is just doing what it takes to win matches, don't hate the player hate the game. (eurgh)
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
April 14 2011 18:14 GMT
#3719
On April 15 2011 03:12 Mercury- wrote:
High level play by Cruncher. Awesome control, keeping his whole army together at all times so his units can support each other. Perfect buildup too, cutting thermal lances so he can reach 200/200 faster.


oh you!
Kevmeister @ Dota2
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
April 14 2011 18:14 GMT
#3720
Colossi are good.

Love Khaldor!

Head Coach Park: "They should buff tanks!"
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