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[NASL] Day 1-2 - Page 135

Forum Index > StarCraft 2 Tournaments
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TurtlePerson2
Profile Joined October 2010
United States218 Posts
April 14 2011 04:59 GMT
#2681
This game has been remarkably solid from both players so far. I've been seeing a lot of this marine/tank play in TvP and I'm not sure if it's really a good idea. It's strong at the beginning, but tanks become less useful in the late game and marines get shredded once the colossus count increases.
torturis exuvias eunt
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
April 14 2011 04:59 GMT
#2682
Hahah, who turned the lights down?!
화이탱!! @moonsoshi9
ihavetofartosis
Profile Joined January 2011
1277 Posts
April 14 2011 04:59 GMT
#2683
Yes!!! They fixed the contrast! Looks sooooo much better!
Zidane
Profile Blog Joined July 2008
United States1692 Posts
April 14 2011 04:59 GMT
#2684
it looks way better now.
GwSC
Profile Joined December 2010
United States1997 Posts
April 14 2011 05:00 GMT
#2685
That looks so much better
seeBs
Profile Joined August 2010
United States40 Posts
April 14 2011 05:00 GMT
#2686
wow that looks 100x better!
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
April 14 2011 05:00 GMT
#2687
I like how they've referred to certain units as "garnishing" their forces. I think that's an interesting way of putting it.
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
Daralii
Profile Joined March 2010
United States16991 Posts
April 14 2011 05:00 GMT
#2688
Ensnare getting briefly supply blocked, mainly just sitting in his natural with a tank line.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
A Wet Shamwow
Profile Blog Joined September 2010
United States1590 Posts
April 14 2011 05:00 GMT
#2689
Nice play by incontroll, great job at dealing with marine tank, preparation really coming through for incontroll
“Life is a gamble, at terrible odds. If it were a bet you wouldn’t take it.”
garbanzo
Profile Joined October 2009
United States4046 Posts
April 14 2011 05:00 GMT
#2690
iNcontroL heads back to his base and both sides are just macroing up.

Ensnare takes position at his high ground near his natural.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
BryanSC
Profile Joined October 2010
United States455 Posts
April 14 2011 05:00 GMT
#2691
Whatever they did, good job. Now turn the music on.
Jman5
Profile Joined September 2010
United States745 Posts
April 14 2011 05:00 GMT
#2692
The video suddenly got crisper.
Free1080p
Profile Joined April 2011
Bangladesh3 Posts
April 14 2011 05:00 GMT
#2693
--- Nuked ---
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 14 2011 05:00 GMT
#2694
sentries arent so good vs siege tanks bro
DarkPlasmaBall
Profile Blog Joined March 2010
United States46242 Posts
April 14 2011 05:00 GMT
#2695
iNcontroL just needs a few more sentries and upgrades...
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Belegurth
Profile Joined November 2010
165 Posts
April 14 2011 05:00 GMT
#2696
am I getting blind or has the vision turned darker?
On March 02 2011 11:23 awu25 wrote: i don't think it's a marketing thing most koreans wouldn't be able to pronounce flash, jaedong, or mvp, i think that's why their korean names are used
ZeromuS
Profile Blog Joined October 2010
Canada13410 Posts
April 14 2011 05:00 GMT
#2697
On April 14 2011 13:59 TurtlePerson2 wrote:
This game has been remarkably solid from both players so far. I've been seeing a lot of this marine/tank play in TvP and I'm not sure if it's really a good idea. It's strong at the beginning, but tanks become less useful in the late game and marines get shredded once the colossus count increases.


When tanks have +2 atk and there are 15 of them they arent weak at all in the late game
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
ffadicted
Profile Joined January 2011
United States3545 Posts
April 14 2011 05:00 GMT
#2698
about time they fixed the contrats! still looks quite a bit bright, but much better now
SooYoung-Noona!
whiterabbit
Profile Joined June 2009
2675 Posts
April 14 2011 05:00 GMT
#2699
Finally, after 10 series they realized glow was just ruining the quality.
NUTELLA y u no make me skinny?!?
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
April 14 2011 05:00 GMT
#2700
On April 14 2011 13:59 TurtlePerson2 wrote:
This game has been remarkably solid from both players so far. I've been seeing a lot of this marine/tank play in TvP and I'm not sure if it's really a good idea. It's strong at the beginning, but tanks become less useful in the late game and marines get shredded once the colossus count increases.


Not only that charge can hugely swing battles towards the Protoss. It's theoretically possible to transition into marauders from this...but as a build I feel like it's hit or miss.
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