[TSL] Ro16 Day 2 - Page 31
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Nevuk
United States16280 Posts
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Pwere
Canada1557 Posts
On April 11 2011 03:39 scouting overlord wrote: Also a very low level strat...proxy marauder is so epic, such a high level strat It's interesting how having an actual reason to use a build makes it interesting to watch ![]() | ||
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cYaN
Norway3322 Posts
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Foxx1
United States57 Posts
On April 11 2011 03:39 emmeD wrote: omg stop with "amazing qxc" he just won with a cheesy push after 4 min. Cause cheesy pushes are auto win | ||
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MaxField
United States2386 Posts
On April 11 2011 03:37 Fts wrote: Adelscott got his 3rd wayyyy to fast :/ I feel like Adelscott knew that he was pretty far behind, and rushing a 3rd was what he thought was his best option to catch back up. Of course Taking that base left his army weaker, which helped him lose when QXC attacked, but i think that even if he did not expand then, he still would have lost to QXCs attack. It was sort of like a last chance expansion and hope that he can survive long enough for it to pay off | ||
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Funkatron
United States725 Posts
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BanelingXD
130 Posts
On April 11 2011 03:40 stephls wrote: It was a hard game for adelscott. The early pressure really pushed him back for the rest of the game. Well played overall by qxc. That QXC Marauder rush was golden. I will steal that in my ladder games for sure. | ||
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Housemd
United States1407 Posts
On April 11 2011 03:40 zerino wrote: he won game 1 ?? also i think he got some of the best gateway unit micro i have ever seen ;/ Yea, he defended that first major push with nice sentry forcefield. He just needs to work on his macro. | ||
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Reason.SC2
Canada1047 Posts
On April 11 2011 03:39 Arolis wrote: Yeah the noob couldn't even macro properly with unpowered gateways and infrastructure going down. What was Adelscott doing not queuing up 5 probes at both nexus to keep his money low. What a rookie mistake. His money was too high before any of that happened. Its pretty obvious that QXC's early aggression got Adelscott flustered and he screwed up the timing on adding extra gates, and did not optimally use continuous production. I'm cheering for Adelscott too but lets be honest that was a pretty bad showing | ||
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oGm`REM
United States870 Posts
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Razyel
295 Posts
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Jman5
United States745 Posts
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Deleted User 108965
1096 Posts
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Budzlight
United States578 Posts
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SkytoM
Austria1137 Posts
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Finrod1
Germany3997 Posts
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ChatimentZ
Belgium227 Posts
On April 11 2011 03:40 Nevuk wrote: Floating 1k minerals on 2 bases IS bad macro. Being supply blocked if your pylons die, sure. But he wasn't losing pylons or anything. Really, the fact that he can win with bad macro means that he could be an even better player without too much alteration in his play. Agree | ||
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SgtPepper
United States568 Posts
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ghrur
United States3786 Posts
On April 11 2011 03:39 BeMannerDuPenner wrote: because he had enough sentry energy. forcefield can hold like an infinite force as long as you have enough. he completly ran over him once there was no forecefield anymore. qxc has way better mechanics and isnt quite the one that plays "stupid". imho qxc should take this. Yeah, not to mention that fight was much less disadvantageous than people though considering QXC kept coming AHEAD in supply. The supply differential actually grew from those battles, not closer. | ||
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SigmaoctanusIV
United States3313 Posts
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