[TSL] Ro16 Day 2 - Page 17
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ffadicted
United States3545 Posts
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entropius
United States1046 Posts
This, despite the fact that adelscott had a massive supply block and was floating ~700 for a while. Turns out early aggression that gets shut down gets you killed... | ||
ChatimentZ
Belgium227 Posts
On April 11 2011 03:20 Mateo0 wrote: Allez la France! xD :D | ||
Telcontar
United Kingdom16710 Posts
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xza
Singapore1600 Posts
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MCDayC
United Kingdom14464 Posts
Also, that's the first example of the delayed stimm really messing up a build order. Huge timing window was exposed. | ||
Tracedragon
United States948 Posts
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Vetrocide
Norway600 Posts
On April 11 2011 03:21 hidiliho wrote: I didn't see the build was that a 4gate? 3gate expand | ||
Moofadoobada
United States266 Posts
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entropius
United States1046 Posts
On April 11 2011 03:21 hidiliho wrote: I didn't see the build was that a 4gate? No, 3gate. | ||
Kralle333
Denmark301 Posts
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Jono7272
United Kingdom6330 Posts
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Escapist
Portugal548 Posts
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Jman5
United States745 Posts
On April 11 2011 03:21 Budzlight wrote: Man Qxc's units kept getting in the way of that bunker. Does anyone think that when you make a bunker it should force units out of the way instantly? Or did anyone even catch that? It's a weird pathing glitch in sc2. It sometimes happens when you try to land buildings. Units will go back and forth blocking and unblocking it. | ||
stephls
United States241 Posts
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calin
Australia107 Posts
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Fulgrim
United States560 Posts
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Zufiras
Norway158 Posts
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Frankon
3054 Posts
That zelot will surerly become a dragoon | ||
Deadlyfish
Denmark1980 Posts
On April 11 2011 03:21 Maziu wrote: 6min into game time and adelscott had 900 minerals O_o Yea Adel seems to really have a problem spending his money, he constantly has very high money. Although his game sense and strategy really makes up for it. | ||
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