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Map of the Month #4 - Page 5

Forum Index > StarCraft 2 Tournaments
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iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 07 2011 01:19 GMT
#81
@ie and bahunto, we return scores to the mapper, its up to you to publish them at your discretion ^^
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
April 07 2011 01:20 GMT
#82
On April 07 2011 08:25 ie wrote:
along the same lines as bahunto. It would be interesting to see the scores for all the maps in order to see what scored well on what, if the mapper gave approval to allow their score to be posted.

also thanks iGrok and the rest of the MotM team and judges for all the work you put into this.

I hear MotM 7 is maps with no reflective/rotational symmetry allowed ..... jk.

Once all of the judges have submitted their scores mappers can ask iGrok to pm them their scores. What you do with them beyond that is up to you entirely

It's worth noting that the scores don't play a huge role in how we choose our top 5. The scores allow us to round it down easily and filter the good from the bad, but beyond that when the judges get down to the actual map discussion we go over things that are too hard to quantize accurately with a score out of ten and work from there. It's entirely possible that your map - that could potentially score a 30 or better - still doesn't make the top 5. As far as the competition goes, I suggest against trying to read too far into the scores.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
bahunto28
Profile Joined October 2010
Canada262 Posts
April 07 2011 03:35 GMT
#83
as this is my first map entered into the motm, i would love to get any feedback from the judges. there are some really good mappers out there. it'd be nice to hear what/why their maps are so kickass. again, awesome org and stream.
meh
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 07 2011 07:41 GMT
#84
You will get feedback (or request it since last MotM) , you will get a scorecard with some quick pointers on how the judges felt the map could improve or what is spot-on on the map. Most of the guys n gals here arent afraid to post their mapscores, someone usually starts and the rest follows. If you want pure feedback on your map, well thats what the individual maptopics are for.
KCCO!
adso
Profile Joined March 2011
718 Posts
Last Edited: 2011-06-17 13:06:18
April 07 2011 13:48 GMT
#85
ImBa_JaCkAsS
Profile Joined September 2009
Canada200 Posts
Last Edited: 2011-04-07 13:54:15
April 07 2011 13:52 GMT
#86
NrgHumble.778
Z, masters
800 points/was 3900s
Edit: Can you pm me if I can make it to 16 players or I will be placed in back-up list?
5 Pool for late games
SidianTheBard
Profile Joined October 2010
United States2474 Posts
April 07 2011 16:00 GMT
#87
I think it would be cool if you would release all the map scores publicly but not put the score to the map, just so you can see the whole list. I didn't submit a map this month but the past couple months I always thought it'd be interesting to see all the other scores.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 07 2011 17:40 GMT
#88
I understand the idea, but personally when I see someone has 2 points more in balance, I want to see how different their maps are from mine, else I still learn nothing
KCCO!
Synystyr
Profile Blog Joined September 2010
United States1446 Posts
April 07 2011 17:43 GMT
#89
Synystyr.193
Terran
Masters 3K Season 1
Sky Terran TvP V2.0: http://www.teamliquid.net/forum/viewmessage.php?topic_id=355839
Hummingb1rd
Profile Joined December 2010
United States97 Posts
Last Edited: 2011-04-24 21:32:56
April 07 2011 19:16 GMT
#90
Hummingbird.656
Random
3.5k Masters Season 1 - ~800+ Season 2 (still laddering up, not many games played)
fenX
Profile Joined February 2011
France127 Posts
April 07 2011 21:24 GMT
#91
On April 07 2011 22:48 adso wrote:of course it helps any map when the judges start out by looking at pretty pictures

Can we get more points if we picture boobs on the loading screen ? I might try that next time ;P
My map thread : http://www.teamliquid.net/forum/viewmessage.php?topic_id=195518
lefix
Profile Joined February 2011
Germany1082 Posts
April 07 2011 21:42 GMT
#92
On April 08 2011 06:24 fenX wrote:
Show nested quote +
On April 07 2011 22:48 adso wrote:of course it helps any map when the judges start out by looking at pretty pictures

Can we get more points if we picture boobs on the loading screen ? I might try that next time ;P

i have done that before and i was told to remove them if i wanted people to take my map seriously
Map of the Month | The Planetary Workshop | SC2Melee.net
dezi
Profile Blog Joined April 2010
Germany1536 Posts
April 07 2011 22:02 GMT
#93
Because ur girls on that loading screen was way to young to be shown :p
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
SidianTheBard
Profile Joined October 2010
United States2474 Posts
April 07 2011 22:11 GMT
#94
It's legal in Germany though, yeah? Haha
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 08 2011 11:46 GMT
#95
lol you really put in bewbs on the loadingscreen? Thats actually pretty clever

Cant wait till JUDGEMENTday, allways exited ^^
KCCO!
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 08 2011 11:49 GMT
#96
On April 07 2011 22:48 adso wrote:
Show nested quote +
On April 07 2011 10:20 prodiG wrote:+ Show Spoiler +

On April 07 2011 08:25 ie wrote:
along the same lines as bahunto. It would be interesting to see the scores for all the maps in order to see what scored well on what, if the mapper gave approval to allow their score to be posted.

also thanks iGrok and the rest of the MotM team and judges for all the work you put into this.

I hear MotM 7 is maps with no reflective/rotational symmetry allowed ..... jk.

Once all of the judges have submitted their scores mappers can ask iGrok to pm them their scores. What you do with them beyond that is up to you entirely

It's worth noting that the scores don't play a huge role in how we choose our top 5. The scores allow us to round it down easily and filter the good from the bad, but beyond that when the judges get down to the actual map discussion we go over things that are too hard to quantize accurately with a score out of ten and work from there. It's entirely possible that your map - that could potentially score a 30 or better - still doesn't make the top 5. As far as the competition goes, I suggest against trying to read too far into the scores.


the judges play the maps and feel them out...
+ Show Spoiler +
that's why it's important to have strict timetables and "guidelines"... so the judges can spend their time on discussing the data/feeling they got from playing them.. this on as many maps as possible
+ Show Spoiler +
of course it helps any map when the judges start out by looking at pretty pictures



Do you think that the map makers could get sent a reply of their map being tested after the competition, even if it doesnt make it past the first hurdle?

There's always something nice about seeing someone play/test your map, and if it doesnt make it past the first hurdle, that map might just end up dissapearing into the either anyways. So being able to see one replay of others on your map might be all you get.

Additionally, if the reply consists of ingame chat about the map, its pros/cons etc, then its a general good thing in learning about your map and how to improve in the future.
"you were only supposed to blow the bloody doors off!" Micheal Caine
Roeder
Profile Joined July 2010
Denmark735 Posts
April 08 2011 12:06 GMT
#97
Seriously, most of you guys could work for Blizzard.

Great, great work. I can't wait to try them out.
Starcraft is a mix between chess, poker and a Michael Bay movie.
pyrestrike
Profile Joined October 2010
United States235 Posts
April 09 2011 07:02 GMT
#98
lol So I have a couple replays. For the record, me and my friends aren't even ranked (well 1 is silver I think), so take that for what it is. On top of that, it's FFA, so while it might not say anything about the balance it does say something about the fun I'm the Protoss player

FFA on Pora, PvTvT
FFA on Shadow Wake, PvTvT

My friends are generally turtly players, so I was hoping Pora would make them more aggressive. In the end, it was not the case lol.
On Shadow Wake I knew I could warp in rush and make them a little annoyed because they wouldn't think about it

I really like the 1base maps actually, makes the units more precious so you take better care of them, esp. cause I'm the type to keep attacking till all my units are lost u.u
( ^_^)o自自o(^_^ )
Admiral Adama
Profile Blog Joined January 2011
United States186 Posts
April 10 2011 04:23 GMT
#99
SAGA's Competitors:
TaurosPKM.246
xmShakeSAGA.558
OnizukaSAGA.622

CEO of Clarity Gaming and Content Director of IHEARTHU
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 10 2011 12:56 GMT
#100
Bring in the points

@pyrestrike, somehow close maps make turtly players even more turtly Ah well, nice to know when ur playing ur lan-buddies that arent all that imba yet
KCCO!
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