Not quite, but I haven't seen that before and lol'd.
[GSL WC] Ro16 day 1 - Page 56
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HeIios
Sweden2523 Posts
Not quite, but I haven't seen that before and lol'd. | ||
Reason.SC2
Canada1047 Posts
On March 30 2011 19:02 Klive5ive wrote: So you wouldn't have called Bruce Lee jacked? No.. no I wouldn't. I'm not saying he couldn't kick my ass 10 times before I realize what happened or that he isn't fit.. but jacked? Bruce Lee? Not even close | ||
.Aar
2177 Posts
On March 30 2011 19:07 numLoCK wrote: Weak and cowardly banshee starts to fly around. It lives in fear of the Sumo. "Weak and cowardly banshee flees in fear of our Dear Leader" is what came to mind when I read your post. But as someone of Korean descent I think NK jokes are a bit Tasteless. | ||
mizU
United States12125 Posts
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TazzDingo
Germany502 Posts
reminds me of my daydream of yesterday with July and IdrA talking about how to play Zerg properly with in the end July eating IdrA for Trash talking :D Oh boy do I loooove daydreams. | ||
numLoCK
Canada1416 Posts
July allowing this, 3base and gearing up. | ||
Risen
United States7927 Posts
On March 30 2011 19:01 mizU wrote: LOL rly Delta Quadrant, Shakuras, Backwater, Lost Temple Delta Quadrant, you can place a siege tank on top of the cliff but not only does it require a medivac to drop it, it also means the tank cannot run or be reinforced easily Shakuras, you can siege outside the natural but your reinforcements can't get to your army easily Backwater, you can siege outside but you can't deny gas and you can't reinforce easily Lost Temple, you can place a siege tank on top of the cliff but not only does it require a medivac to drop it, it also means the tank cannot run or be reinforced easily So you're right, you can siege behind a ledge on each of these maps. But there is a major drawback on each of them. On Tal'Darim there is 0 drawback to sieging outside your opponent's natural. LR: July opening the route to Nada's third | ||
d6Mesh
Netherlands445 Posts
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LuciferSC
Canada535 Posts
On March 30 2011 19:09 Elefanto wrote: when an unit becomes invinsible during an attack the attack gets nullified if you don't have detection That encourages easy micro.. hmm ;p Well that could produce a few epic e-game moments. | ||
madmax64
United States55 Posts
On March 30 2011 19:09 HeIios wrote: Not quite, but I haven't seen that before and lol'd. Would work better with a Godfather quote. | ||
Daralii
United States16991 Posts
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dpurple
Turkmenistan592 Posts
On March 30 2011 19:06 Pasado wrote: He's never tested positive for it, he's a pro MMA guy. But you never know. That guy is so full of steroids lol. Even the best genetically gifted bodybuilders in the world wouldnt be close to that natural. | ||
LuciferSC
Canada535 Posts
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udgnim
United States8024 Posts
hoping for some great baneling mines | ||
Mycl
Australia1370 Posts
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DizzyDrone
Netherlands629 Posts
On March 30 2011 19:08 DizzyDrone wrote: Nada's banshee being used defensively to get the 2 bases up, starts stim and +1 July takes a 3d and gets a decent amount of mutalisks, catches a banshee Nada getting turrets and +1 armor for bio July upgrading +1 melee, +1 air, burrow, baneling speed July tries to break the backdoor rocks, but gets chased off, harasses some with mutalisks The backrocks go down | ||
dangerjoe
Denmark1866 Posts
Map: Terminus RE Nada spawns six o clock July spawns 4 o clock 6 min: July expo is up and Nada makes a factory after his barracks and then starts his CC. 8 min: Nada makes a banshee and starts another CC. 10 min: July snipes Nads banshee with his mutas, baneling nest on the way and his 3rd is up. Nada also taking a 3rd | ||
SoSexy
Italy3725 Posts
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akalarry
United States1978 Posts
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bkrow
Australia8532 Posts
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