[TSL] Ro32 Day 4 - Page 78
Forum Index > StarCraft 2 Tournaments |
Balance whining will result in a ban | ||
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Whitewing
United States7483 Posts
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obiwong
Canada126 Posts
idra is all over the place | ||
Tiorda
United States91 Posts
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Grettin
42381 Posts
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Stenstyren
Sweden619 Posts
So gosu, this is how zerg should be played! | ||
udgnim
United States8024 Posts
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Pandain
United States12989 Posts
Multi pronged attacks ftw! | ||
dunc
Netherlands1105 Posts
Well he hasn't lost yet at least.. | ||
Gaxton
Sweden2328 Posts
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Rookstarz
Canada136 Posts
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instantdry
Canada308 Posts
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Bagi
Germany6799 Posts
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Ketch
Netherlands7285 Posts
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dambros
Brazil432 Posts
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MoonBear
Straight outta Johto18973 Posts
On March 28 2011 03:45 MoonBear wrote: 11:30 Idra drops! Cruncher instantly retreats. Colossus out helps clean up but he loses most of his airforce. Probes killed in main. Hydras kills come more pylons. 55 food to 130 food. 61 workers to 31 workers. 13:00 Drop in nat from hydras kill probes and tech and stuff. Another drop coming into the main! | ||
jrj6591
United States24 Posts
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Irrelevant
United States2364 Posts
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SigmaoctanusIV
United States3313 Posts
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Rhodan
Australia232 Posts
On March 28 2011 03:32 Durp wrote: QFT. Even as a protoss I hated watching that play. The unfortunate thing is we dont really have an option otherwise any more, Templar are no longer comparable to templar as a cost effective option and hydra/roach dominates any gateway based army, with or without immortals. If you dont want to go for collosus/void ray death ball your only reasonable option atm is a 2 base all in MC style. Stalker-based Collosus mix are still a strong option, but not as effective as Collosus/Void Ray so why settle for second best? On topic, Amazing drops by IdrA! Killing so many probes EDIT: not a balance complaint, Id like there to be other good options as much as everyone. | ||
Lasbike
France2888 Posts
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