[TSL] Ro32 Day1 - Page 81
Forum Index > StarCraft 2 Tournaments |
Please use this thread for discussion related to the Game 1 disconnect. | ||
orgazmatron
Serbia21 Posts
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DiaBoLuS
Germany1638 Posts
but gj by tyler, nice forcefield use and great strategy | ||
Cofo
United States1388 Posts
On March 20 2011 03:53 rust.oxide wrote: These aren't played physically in the same building/room right? Not until the finals, I believe. | ||
Leviance
Germany4079 Posts
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dunc
Netherlands1105 Posts
On March 20 2011 03:54 DiaBoLuS wrote: strelok threw both games away. but gj by tyler, nice forcefield use and great strategy yeah, especially the second -_- but well gg anyway | ||
mizU
United States12125 Posts
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Sina92
Sweden1303 Posts
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Khalleb
Canada1909 Posts
On March 20 2011 03:53 Ephriam wrote: mybe this has been asked or is posted somewhere a zillion times.. but are these games live? no they are not, TSL is known to be cast from replay to get rid of the majority cheat who can happen from live casting | ||
zedsdeadbabyx
Sweden8 Posts
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Influ
Germany780 Posts
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nihlon
Sweden5581 Posts
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EvilTeletubby
Baltimore, USA22254 Posts
On March 20 2011 03:53 jmbthirteen wrote: Gonna hit 25k viewers soon on the hd stream 24k on the HQ, ~2-3k on the LQ. So 27k people enjoying this Live. Totally, totally bitchin'. | ||
wristuzi
United Kingdom1168 Posts
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Ephriam
Netherlands74 Posts
thanks | ||
mizU
United States12125 Posts
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AlienX
United States9 Posts
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MaxField
United States2386 Posts
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Obaten
United States730 Posts
On March 20 2011 03:54 Sina92 wrote: Why did they modify the maps?? Because close spots can result in stinky games | ||
L3g3nd_
New Zealand10461 Posts
On March 20 2011 03:54 Sina92 wrote: Why did they modify the maps?? so that you cant block off the ramp afaik. and also to stop close spawns on meta etc | ||
drag_
England425 Posts
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