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[GSTL] Day 3 - Semifinals - Page 78

Forum Index > StarCraft 2 Tournaments
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Hokay
Profile Joined May 2007
United States738 Posts
February 09 2011 12:42 GMT
#1541
Wow why didn't he just stim and run in and win?
Xolo
Profile Joined December 2010
Canada107 Posts
February 09 2011 12:43 GMT
#1542
omg just run in why is the terran hesitating vs 2 sentries and a stalker
Darksoldierr
Profile Joined May 2010
Hungary2013 Posts
February 09 2011 12:43 GMT
#1543
Is the stream moved a bit upside? Cant see the bottom of the screen
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
Fa1nT
Profile Joined September 2010
United States3423 Posts
Last Edited: 2011-02-09 12:44:16
February 09 2011 12:43 GMT
#1544
it was 4 marauders vs 1 stalker and 2 sentries... :| he could of a-moved, but the immortal saves the day
Ayrie
Profile Joined September 2010
United States213 Posts
February 09 2011 12:43 GMT
#1545
this is painful to watch, yonghwa letting his opponent containing him like this... if the terran just a-moved into the toss he would've done alot more damage... eeeeek the terran better have started his CC behind this push.
And that's what she said.
caracarn
Profile Joined January 2011
Sweden141 Posts
Last Edited: 2011-02-09 12:44:17
February 09 2011 12:44 GMT
#1546
On February 09 2011 21:39 Jurassic wrote:
Maybe zerg should try going early 6-8 corruptors July style (on big maps like this)? That way they can snipe voids and colossi and protoss wont really have stalkers to defend them.


I like that very much, think that will be the standard vs toss at big maps in the future.
And if u get a fast spire u will be able to tech to +2 attack as well. And u will be able to have map dominance again and skip all the static defence.
Jinro Whaiting!
Sanguinarius
Profile Joined January 2010
United States3427 Posts
February 09 2011 12:44 GMT
#1547
Thats some excellent defense of that push. But if he just ran in the terran would have won outright.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
keioh
Profile Blog Joined May 2010
France1099 Posts
February 09 2011 12:45 GMT
#1548
Actually, I can't wait the next GSL and GSTL when the maps will have been figured, or at least, when players will have the time to practice several styles on them.

Actual games are weird, sometimes boring.
GIMME ALL THE BELGIAN WAFFLES I CAN GET FOR THIS MONEY !!!!!! BELGIAN WAFFFFFFFFFFFFFFFFLEEEEEEEEES
frucisky
Profile Joined September 2010
Singapore2170 Posts
Last Edited: 2011-02-09 12:46:18
February 09 2011 12:46 GMT
#1549
You can't kill the P just cuz of killing one stalker in the middle of the map, especially in such a large map.
<3 DongRaeGu <3
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
February 09 2011 12:46 GMT
#1550
On February 09 2011 21:42 Hokay wrote:
Wow why didn't he just stim and run in and win?


Just need a couple good forcefields+ stim wasn't even done yet.
DestroManiak
Profile Joined December 2010
257 Posts
February 09 2011 12:46 GMT
#1551
which cast are they talking about?
cyprin
Profile Joined July 2010
United States1105 Posts
February 09 2011 12:46 GMT
#1552
On February 09 2011 21:44 caracarn wrote:
Show nested quote +
On February 09 2011 21:39 Jurassic wrote:
Maybe zerg should try going early 6-8 corruptors July style (on big maps like this)? That way they can snipe voids and colossi and protoss wont really have stalkers to defend them.


I like that very much, think that will be the standard vs toss at big maps in the future.
And if u get a fast spire u will be able to tech to +2 attack as well. And u will be able to have map dominance again and skip all the static defence.


Until protoss start pushing with immortal/gateway units and winning instantly because you spent 900/600 on corruptors
Ayrie
Profile Joined September 2010
United States213 Posts
February 09 2011 12:47 GMT
#1553
terran's army right now is enough to beat the toss's, but colo + range on the way this early means that if he can buy himself enough time, the toss will give himself a nigh-unstoppable timing to roll over the terran before sufficient viking numbers are out. in fact, terran is getting medivacs instead of vikings and going for drops... ooooo two pronged attack + lack of units for toss = ouchhhh incoming
And that's what she said.
Deleted User 124618
Profile Joined November 2010
1142 Posts
February 09 2011 12:47 GMT
#1554
On February 09 2011 21:45 keioh wrote:
Actual games are weird, sometimes boring.


Hehe, it will be a glorious day when players will want smaller maps again.
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
February 09 2011 12:48 GMT
#1555
On February 09 2011 21:35 aScle wrote:
Show nested quote +
On February 09 2011 21:33 Djagulingu wrote:
On February 09 2011 21:31 adRo. wrote:
Wow, that was a very nice strat by yonghwa. I still dont even feel that was executed as well as it could of (the dt's didnt seem very necesarry, maybe once you have the third up and running).
Could possibly be the future of ZvP!


Or someone will have the idea of making mutalisks and this strat will screw. I don't think this will be the future of anything.


If younghwa saw a spire instead of a hydra den with his scouting pheonix, he couldve just added a 3rd stargate and added in more pheonixes


Thing is, the game didn't end in the first waves battling. Phoenixes being ridiculously good against anything that is biological and can fly would make zerg opponent switch to hydras and infestors after mutas bring the colossus count to 0. And, I couldn't see YongHwa scouting Hydra Den in any point of the game. I'm a noob if he did (I'm a noob otherwise as well).
"windows bash is a steaming heap of shit" tofucake
TheCrow
Profile Joined January 2011
Norway296 Posts
February 09 2011 12:49 GMT
#1556
On February 09 2011 21:42 Madest wrote:
Show nested quote +
On February 09 2011 21:37 Kavas wrote:
On February 09 2011 21:33 Madest wrote:
Lol, White-Ra uses this combo for a month or so in late game PvZ.
It can be countered either by mass mutas with upgrades or with roaches/corrupters in 1:1 proportion. Around 30 corrupters with +2 attack destroy both void rays and collosi.


And what are you going to do with 30 corrupters after that? Scout?

Kyrix probably had to scout/ be more aggressive.


1. Obviously there will be less than 30 corrupters after attack.

2. And they will still have a function to deny any further void rays or colossi, so protoss will have to switch to gateway units. After that zerg should just get mass roaches or roaches/hydras.

And yes, of cource you should scout constantly and be aggressive (denying the third) when you're facing that build.


Getting 30 corruptors should get scouted by the P, and then he will focus more on ground and less on air and just roll over the Z anyways. And its kind of detrimental for good games if there are builds, were the opponent has to deny a third base to win.... thats my opinion at least
DestroManiak
Profile Joined December 2010
257 Posts
February 09 2011 12:50 GMT
#1557
haha he didnt see that templar see it on the minimap
Lucius2
Profile Joined June 2010
Germany548 Posts
February 09 2011 12:50 GMT
#1558
he saw the drop with dt and ignored it wtf
Endorsed
Profile Joined May 2010
Netherlands1221 Posts
February 09 2011 12:50 GMT
#1559
This is sad man. Terran can't win from protoss anymore now they saw OGSMC how to do it. I think only 1 TvP has been won by a terran? Everything else by a protoss.
furymonkey
Profile Joined December 2008
New Zealand1587 Posts
February 09 2011 12:50 GMT
#1560
Ghost coming soon!
Leenock the Punisher
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