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[GSL] Code A Ro16 Day 3 / Code S Ro16 Group C - Page 30

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 28 29 30 31 32 135 Next
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
January 14 2011 10:21 GMT
#581
Xel Naga Caverns.
Killer 7 o'clock
Byun 2 o'clock
Scoop
Profile Joined August 2010
Finland482 Posts
January 14 2011 10:21 GMT
#582
On January 14 2011 19:19 Dfgj wrote:
No sentries and pure stalker colo vs bioball with ghosts. That never ends well.

Needed sentries, or zealots to take damage, or to have moved towards ht... anything really.


While terran just makes marauders.... I guess that's pretty balanced.
escobari
Profile Joined July 2010
Finland192 Posts
January 14 2011 10:21 GMT
#583
artosis needs to calm down. obviously he makes those stalkers so that vigings wont rape the colos for free
dormer
Profile Joined October 2010
United States1314 Posts
January 14 2011 10:21 GMT
#584
So are the ZenexByun fans in the audience yelling "Shit fighting!!"?

Because that could turn ugly really fast :-(
Artosis: "You need to hold my hand." Tasteless: "I'm very good at that."
Kultom
Profile Joined March 2010
Norway59 Posts
Last Edited: 2011-01-14 10:22:09
January 14 2011 10:21 GMT
#585
So the one guy in studio is actually yelling out. "Shit fighting"?
Live long and prosper
roymarthyup
Profile Joined April 2010
1442 Posts
January 14 2011 10:22 GMT
#586
mara's beat stalkers and collossi for cost easily. the power comes from zealots that take no bonus damage from marauders so the marauders waste all their time shooting zealots while the stalkers/collossi shred everything



its strange how the terran won. i believe tanks are better than vikings because tanksplash kills the zealots so fast letting the marauders incinerate the stalkers and collo
Elwar
Profile Joined August 2010
953 Posts
January 14 2011 10:22 GMT
#587
I would like to see just a little more action from these players. They basically just maxed and went at it, which is pretty boring. Long games are great - if stuff is happening all game long...
Mise
Profile Joined August 2010
Finland580 Posts
January 14 2011 10:22 GMT
#588
Why do they censor Byun? It's his name after all; Byun, Hyun-Woo.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
January 14 2011 10:22 GMT
#589
On January 14 2011 19:20 sleepingdog wrote:
Show nested quote +
On January 14 2011 19:16 GHOSTCLAW wrote:
now sangho is really in trouble, although I think that he can switch over to charglots i think? we'll see, if snagho loses his gold, he's in trouble


Chargelots actually suck when not supported by anything imo. Slow-lots serve even better for tanking purposes because chargelots run ahead of your army and take full damage from the whole MM-ball, being in range of everything. Slow-lots just get hit by the first few units which means they live longer.
Chargelots are really only useful when you use them like zerglings...and try to "swarm" your opponent.


charglots + blink stalkers do okay against small ish balls of bio, and I was assuming that he already had it because of how long he had citadel tech. *shrugs*
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
cHicKeLoR
Profile Joined October 2008
Germany559 Posts
January 14 2011 10:22 GMT
#590
ZeNex *beep* fighting.. wooo .. ahahahah :D
hopefully it gets to map 3... cant wait for another *beep*. btw what does his name mean?
MidKnight
Profile Joined December 2008
Lithuania884 Posts
January 14 2011 10:22 GMT
#591
On January 14 2011 19:22 Elwar wrote:
I would like to see just a little more action from these players. They basically just maxed and went at it, which is pretty boring. Long games are great - if stuff is happening all game long...


That's SC2 for you.2 blobs of armies clashing until 1 of them wins.Not hating, just saying..
Dfgj
Profile Joined May 2008
Singapore5922 Posts
January 14 2011 10:22 GMT
#592
On January 14 2011 19:21 Scoop wrote:
Show nested quote +
On January 14 2011 19:19 Dfgj wrote:
No sentries and pure stalker colo vs bioball with ghosts. That never ends well.

Needed sentries, or zealots to take damage, or to have moved towards ht... anything really.


While terran just makes marauders.... I guess that's pretty balanced.

Marauders, vikings, medivacs, and ghosts. Versus pure stalker/colossus. Come on, man.

EMP is pretty crazy though vs stalkers, gotta say.
Durp
Profile Blog Joined September 2010
Canada3117 Posts
Last Edited: 2011-01-14 10:23:44
January 14 2011 10:23 GMT
#593
On January 14 2011 19:21 Jacuzzi wrote:
WHY do protoss still go colossus first on their tech route against T? Obviously Sangho should stay in code A.

When you make the Terran over commit to Vikings, if you can hide your HT tech you can switch over before the Terran adjusts their unit composition and stomp them while they have the useless vikings.

Someone should have told Sang-Ho that marauders hard counter stalkers
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Klogon
Profile Blog Joined November 2002
MURICA15980 Posts
January 14 2011 10:23 GMT
#594
Censoring his name is the most ridiculous thing ever.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
January 14 2011 10:23 GMT
#595
rofl bitbybit milita allin :D
Kevmeister @ Dota2
smileyyy
Profile Joined March 2010
Germany1816 Posts
January 14 2011 10:23 GMT
#596
Poll: Would you recommend Game 1 ZeNexByun VS TSL_Killer ?

Yes (20)
 
53%

No (14)
 
37%

If you have time (4)
 
11%

38 total votes

Your vote: Would you recommend Game 1 ZeNexByun VS TSL_Killer ?

(Vote): Yes
(Vote): No
(Vote): If you have time



bla stupid gom
Fruitseller: I feel like it's a good strategy[6Pool]. I had a lot of strategies, but I thought about it a lot and decided to 6 pool. Other people told me to 6 pool too
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
January 14 2011 10:23 GMT
#597
4 gate rush noooooooo
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
January 14 2011 10:23 GMT
#598
On January 14 2011 19:21 Eggcake wrote:
Show nested quote +
On January 14 2011 19:19 Torpedo.Vegas wrote:
On January 14 2011 19:18 Eggcake wrote:
The quality of the stream seems WAY worse than some days ago.


Which one? The SQ Free Stream seems about normal.


Yes, the free stream.
I can't identify the numbers of the minerals sometimes. It's completely washed out. Sometimes it seems okay, but after a while the quality is going waaaay down.

Look at this:
[image loading]


I see. Well it seems to change for me when there is a lot of action on the screen or the camera moves around really fast. Then when it stops or quiets down, it appears to "re-focus". But that normally happens for me. I usually can't read the small numbers on screen either. I'm not sure what to tell you.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
January 14 2011 10:23 GMT
#599
On January 14 2011 19:22 Dfgj wrote:
Show nested quote +
On January 14 2011 19:21 Scoop wrote:
On January 14 2011 19:19 Dfgj wrote:
No sentries and pure stalker colo vs bioball with ghosts. That never ends well.

Needed sentries, or zealots to take damage, or to have moved towards ht... anything really.


While terran just makes marauders.... I guess that's pretty balanced.

Marauders, vikings, medivacs, and ghosts. Versus pure stalker/colossus. Come on, man.

EMP is pretty crazy though vs stalkers, gotta say.


emp half healths most of the P units as well, so it's pretty good when you need to get back into the game ^^
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
January 14 2011 10:23 GMT
#600
So far pretty standard...
Ok protoss takes fast second gas. First zealot pops out chases the scv.
Oh no fast robo. But a focking 4 gate.
Prev 1 28 29 30 31 32 135 Next
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