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[GSL] Code A Ro32 Day 5 / Code S Ro32 Group F - Page 48

Forum Index > StarCraft 2 Tournaments
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Prev 1 46 47 48 49 50 83 Next
On_Slaught
Profile Joined August 2008
United States12190 Posts
January 07 2011 11:46 GMT
#941
On January 07 2011 20:43 Gudeldar wrote:
Show nested quote +
On January 07 2011 20:42 HollowLord wrote:
On January 07 2011 20:41 TRAP[yoo] wrote:
i dont know why all people hate cheese.
it was a good build i dont know what is to hate about that ...


Seriously, that build was awesome. Who knew you could fit a pylon a forge AND a gateway back there?



If Boxer had done something like that people who be jizzing themselves over how godly he was. But Inca does it and "OMG SC2 SUCKS ARGLE BARGLE"


I don't think people are as mad at Inca as they are at PvP which basically amounts to this sort of play or 4gates. Most other builds just die to those 2 (some cute VR stuff tho as seen by genius).
netherDrake
Profile Blog Joined September 2010
Singapore1831 Posts
January 07 2011 11:46 GMT
#942
GSL Code S Day 3.

We Want You.


seriously, if all games were like that, SC2 would be a blast to watch. I haven't experienced enjoyment watching SC2 (at least on GSL) until that day.
SC2 player for Flash eSports. twitch.tv/nether_drake, https://twitter.com/bryan_sum, http://www.facebook.com/pages/Bryan-Drake-Sum/468389706519567
Liveon
Profile Blog Joined September 2010
Netherlands1083 Posts
Last Edited: 2011-01-07 11:47:08
January 07 2011 11:46 GMT
#943
SadZenith vs MC will probably be a longer game than 10 minute since I can't remember MC cheesing ^^.

And yes, I'm going to call him SadZenith from now on, liked that one
Hearthstone manager ECVisualize, Head Admin DSCL
Durp
Profile Blog Joined September 2010
Canada3117 Posts
January 07 2011 11:47 GMT
#944
On January 07 2011 20:45 zemiron wrote:
Show nested quote +
On January 07 2011 20:41 TRAP[yoo] wrote:
i dont know why all people hate cheese.
it was a good build i dont know what is to hate about that ...


Because it was fucking boring to watch.


Why does the PvP metagame have to be so ugly when there's a triple Protoss group.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Danka
Profile Blog Joined January 2004
Peru1018 Posts
January 07 2011 11:47 GMT
#945
gom plays some sick music.
Its not the size of the dog in the fight, its the size of the fight in the dog. - Mark Twain
SushilS
Profile Joined November 2010
2115 Posts
Last Edited: 2011-01-07 11:47:28
January 07 2011 11:47 GMT
#946
On January 07 2011 20:43 Gudeldar wrote:
Show nested quote +
On January 07 2011 20:42 HollowLord wrote:
On January 07 2011 20:41 TRAP[yoo] wrote:
i dont know why all people hate cheese.
it was a good build i dont know what is to hate about that ...


Seriously, that build was awesome. Who knew you could fit a pylon a forge AND a gateway back there?



If Boxer had done something like that people who be jizzing themselves over how godly he was. But Inca does it and "OMG SC2 SUCKS ARGLE BARGLE"

Noones saying anything other than it was an abusive strat just like the old vanilla sc1 days. Calm down! SC2 wont get hurt by random trolls.
iceiceice: I’m going to make this short; I am the one true tinker player.
.kv
Profile Blog Joined August 2010
United States2332 Posts
January 07 2011 11:47 GMT
#947
only reason why SanZenith didn't check was because he didn't even know the probe was in his base...he didn't even get to place his pylon before InCa's probe got in. SanZenith relied on the extended vision you get from the pylon and gateway.
Maskedsatyr
Profile Joined September 2010
Singapore1245 Posts
January 07 2011 11:47 GMT
#948
2 10/10 proxy gates at the gold? You will just be in time to throw ur pylon up at 10 food. San was aware of that possiblity and even scouted that location. So sad for sanzenith...
"Don't believe in you who believes in me, don't believe in me who believes in you, believe in you...who believes in yourself!"
Durp
Profile Blog Joined September 2010
Canada3117 Posts
January 07 2011 11:47 GMT
#949
On January 07 2011 20:46 Liveon wrote:
SadZenith vs MC will probably be a longer game than 10 minute since I can't remember MC cheesing ^^.

And yes, I'm going to call him SadZenith from now on, liked that one


Proxy gated MarineKing on Blistering Sands.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
netherDrake
Profile Blog Joined September 2010
Singapore1831 Posts
January 07 2011 11:47 GMT
#950
On January 07 2011 20:46 Liveon wrote:
SadZenith vs MC will probably be a longer game than 10 minute since I can't remember MC cheesing ^^.

And yes, I'm going to call him SadZenith from now on, liked that one


He cheesed Rain on SoW in the finals of GSL3.
SC2 player for Flash eSports. twitch.tv/nether_drake, https://twitter.com/bryan_sum, http://www.facebook.com/pages/Bryan-Drake-Sum/468389706519567
MostDifferent
Profile Blog Joined March 2010
Norway124 Posts
January 07 2011 11:47 GMT
#951
Cheese would be fun and hilarious if it wasnt a regular occurence in atleast 30-40% of the games
dookudooku
Profile Joined December 2010
255 Posts
January 07 2011 11:47 GMT
#952
That was 100% San's fault.

I don't care if it puts you behind economically, you scout for proxy right after you put down your pylon.

A player's skill can be measured by how well he can adjust to unexpected play. If he's not used to the economic hit caused by early scout, he shouldn't be a pro, period.
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
January 07 2011 11:47 GMT
#953
Didn't watch for 1 minute and it was all over. Yay for oGs, but why did it have to be cheese...
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
Grhym
Profile Joined April 2010
177 Posts
January 07 2011 11:47 GMT
#954
A pretty clever comment from reddit I thought I'd share:


koushiro:

Checked the mineral count on the closest mineral patch, presumably.
あ
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
January 07 2011 11:48 GMT
#955
Can't believe people are actually complaining about that cannon Rush. What types of PvP have we seen the past GSL's. Mostly 4 gate, with a little mixing here and there.

You should at least give credit to Inca for doing something different, although it was boring to watch.
SushilS
Profile Joined November 2010
2115 Posts
January 07 2011 11:48 GMT
#956
Ahhh yes.... The Skew!! Lolololol.....
iceiceice: I’m going to make this short; I am the one true tinker player.
poor newb
Profile Joined April 2004
United States1879 Posts
Last Edited: 2011-01-07 11:48:58
January 07 2011 11:48 GMT
#957
short distance = cheese, that's why BW maps are at least 4x bigger

the players finally figured that out and they are abusing it to the max, its ridiculous
How do you mine minerals?
Moragon
Profile Joined October 2010
United States355 Posts
January 07 2011 11:48 GMT
#958
On January 07 2011 20:37 Ingruz wrote:
lol proxy is the Inca's idea of more entertaining game? -_-


YES!
http://www.gomtv.net/2010gslopens1/vod/1033
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
January 07 2011 11:48 GMT
#959
On January 07 2011 20:47 Grhym wrote:
A pretty clever comment from reddit I thought I'd share:

Show nested quote +

koushiro:

Checked the mineral count on the closest mineral patch, presumably.


That was standard in Brood War.

Zerg players would use mineral counts to scout their opponents without revealing their position.

Like in cross positions on Gaia.
I want to fuck Soulkey with a Zelderan.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
Last Edited: 2011-01-07 11:49:39
January 07 2011 11:49 GMT
#960
On January 07 2011 20:47 ChrisXIV wrote:
Didn't watch for 1 minute and it was all over. Yay for oGs, but why did it have to be cheese...

P has nearly 0 defenders advantage, hence no reason to not be full-out aggressive.

Goddamnit PvP :[
Prev 1 46 47 48 49 50 83 Next
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