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On January 07 2011 20:43 Gudeldar wrote:Show nested quote +On January 07 2011 20:42 HollowLord wrote:On January 07 2011 20:41 TRAP[yoo] wrote: i dont know why all people hate cheese. it was a good build i dont know what is to hate about that ... Seriously, that build was awesome. Who knew you could fit a pylon a forge AND a gateway back there? If Boxer had done something like that people who be jizzing themselves over how godly he was. But Inca does it and "OMG SC2 SUCKS ARGLE BARGLE"
I don't think people are as mad at Inca as they are at PvP which basically amounts to this sort of play or 4gates. Most other builds just die to those 2 (some cute VR stuff tho as seen by genius).
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GSL Code S Day 3.
We Want You.
seriously, if all games were like that, SC2 would be a blast to watch. I haven't experienced enjoyment watching SC2 (at least on GSL) until that day.
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SadZenith vs MC will probably be a longer game than 10 minute since I can't remember MC cheesing ^^.
And yes, I'm going to call him SadZenith from now on, liked that one
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On January 07 2011 20:45 zemiron wrote:Show nested quote +On January 07 2011 20:41 TRAP[yoo] wrote: i dont know why all people hate cheese. it was a good build i dont know what is to hate about that ... Because it was fucking boring to watch.
Why does the PvP metagame have to be so ugly when there's a triple Protoss group.
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gom plays some sick music.
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On January 07 2011 20:43 Gudeldar wrote:Show nested quote +On January 07 2011 20:42 HollowLord wrote:On January 07 2011 20:41 TRAP[yoo] wrote: i dont know why all people hate cheese. it was a good build i dont know what is to hate about that ... Seriously, that build was awesome. Who knew you could fit a pylon a forge AND a gateway back there? If Boxer had done something like that people who be jizzing themselves over how godly he was. But Inca does it and "OMG SC2 SUCKS ARGLE BARGLE" Noones saying anything other than it was an abusive strat just like the old vanilla sc1 days. Calm down! SC2 wont get hurt by random trolls.
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only reason why SanZenith didn't check was because he didn't even know the probe was in his base...he didn't even get to place his pylon before InCa's probe got in. SanZenith relied on the extended vision you get from the pylon and gateway.
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2 10/10 proxy gates at the gold? You will just be in time to throw ur pylon up at 10 food. San was aware of that possiblity and even scouted that location. So sad for sanzenith...
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On January 07 2011 20:46 Liveon wrote:SadZenith vs MC will probably be a longer game than 10 minute since I can't remember MC cheesing ^^. And yes, I'm going to call him SadZenith from now on, liked that one 
Proxy gated MarineKing on Blistering Sands.
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On January 07 2011 20:46 Liveon wrote:SadZenith vs MC will probably be a longer game than 10 minute since I can't remember MC cheesing ^^. And yes, I'm going to call him SadZenith from now on, liked that one 
He cheesed Rain on SoW in the finals of GSL3.
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Cheese would be fun and hilarious if it wasnt a regular occurence in atleast 30-40% of the games
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That was 100% San's fault.
I don't care if it puts you behind economically, you scout for proxy right after you put down your pylon.
A player's skill can be measured by how well he can adjust to unexpected play. If he's not used to the economic hit caused by early scout, he shouldn't be a pro, period.
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Didn't watch for 1 minute and it was all over. Yay for oGs, but why did it have to be cheese...
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A pretty clever comment from reddit I thought I'd share:
koushiro:
Checked the mineral count on the closest mineral patch, presumably.
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Can't believe people are actually complaining about that cannon Rush. What types of PvP have we seen the past GSL's. Mostly 4 gate, with a little mixing here and there.
You should at least give credit to Inca for doing something different, although it was boring to watch.
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Ahhh yes.... The Skew!! Lolololol.....
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short distance = cheese, that's why BW maps are at least 4x bigger
the players finally figured that out and they are abusing it to the max, its ridiculous
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On January 07 2011 20:47 Grhym wrote:A pretty clever comment from reddit I thought I'd share: Show nested quote + koushiro:
Checked the mineral count on the closest mineral patch, presumably.
That was standard in Brood War.
Zerg players would use mineral counts to scout their opponents without revealing their position.
Like in cross positions on Gaia.
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On January 07 2011 20:47 ChrisXIV wrote: Didn't watch for 1 minute and it was all over. Yay for oGs, but why did it have to be cheese... P has nearly 0 defenders advantage, hence no reason to not be full-out aggressive.
Goddamnit PvP :[
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