[GSL] Ro32 Day 2 - Page 109
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eksert
France656 Posts
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Nemireck
Canada1875 Posts
On October 25 2010 21:44 KingRajesh wrote: No way. If it's Terran and not on Lost Temple... It's GG. Speaking of that, why doesn't Idra downvote LT? It's the worst map for zerg with Steppes of War being the second. Delta Quadrant is the worst map for zerg. Steppes being second. THEN it's Lost Temple. | ||
ryanAnger
United States838 Posts
On October 25 2010 21:42 Raidern wrote: Masters of the obvious here, but I think that in order to beat Idra a terran will need to make some really good early harass, mess with his timing. It's not like I'm comparing their skill levels, but in BW, brazilian player Odin had a sick sick macro. If one would let him macro at will, they would probably lose the match. However whenever people messed with his timing in early game, his performance would be very disappointing most of the time. Idra's macro is really really really sick and unless someone can match his macro in this game, they will have to do some good harassing early in the game. At least that's how I seei t. The problem with this, though, is that Idra is no longer the dude who would fold under slight pressure. Once upon a time, a cannon rush would destroy him, but now, he can hold anything, it seems. If players can't harrass him effectively, thats just putting them even further behind in the macro game. The way I see it, unless he does something stupid (i.e. GSL 1 vs Lotze), I don't think he can be beat at this stage in the game. I may end up eating my words though. | ||
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Jibba
United States22883 Posts
On October 25 2010 21:36 amorpheus wrote: so idra doesn't consider mvp that much of a challenge interesting That's not at all what was said. First Artosis asked him how far he thought he could go and IdrA said he thinks he can make it to the finals. Then Artosis asked him besides Cool, who else he might be worried about facing in the finals. Since the hypothetical was on the finals, IdrA answered only with players from the other side of the bracket. | ||
Fa1nT
United States3423 Posts
On October 25 2010 21:44 cocoa_sg wrote: It does not really thrill me that a Zerg is going to dominate the finals again, whether it be Idra or Cool (FruitDealer). It was ironic last season that zergs were underwhelming when Cool came out of nowhere to snatch the crown. And now with the zerg buffs, the swarm is set to dominate again. Kind of disappointing for a Season 2 climax, really... =\ The zerg are dominate because they are better. They were stuggling for months and still winning some, and that struggle has forced them to play much more and become better over all. Now that it has shifted a small amount, their practice is showing. Zerg are not so much stronger, they are better on average. | ||
_Darwin_
United States2374 Posts
On October 25 2010 21:46 Jibba wrote: That's not at all what was said. First Artosis asked him how far he thought he could go and IdrA said he thinks he can make it to the finals. Then Artosis asked him besides Cool, who else he might be worried about facing in the finals. Since the hypothetical was on the finals, IdrA answered only with players from the other side of the bracket. idrA said he wouldn't have much trouble in his bracket as all the matches will be probably be ZvT. his bracket included mvp. | ||
abrasion
Australia722 Posts
On October 25 2010 21:34 Zaka wrote: Oh c'mon, a minute of interview time? Bring back Jason Lee! Yep, most of R32 has been bad - better games at the end of R64, let's hope it gets better. | ||
KingRajesh
United States927 Posts
On October 25 2010 21:44 Fallen.Sc wrote: Yeah , it's not really a balance topic but blizzard really need to look at zerg macro mechanics , or make some change so terran can keep up in a macro game. Because 1 rax fast expand dont work zerg will get ahead by like 15 drones. And Harass don't seem that good if the zerg is not playing greedy and make 2 Spine crawler at natural with 4 roaches to kill helions and 3 queens to prevent banshee harass and spread creep faster. Even drops gets shut down by Muta / infestor creep spread and overlord placement helps a lot. Terran needs to do something NEW. The same tired strategies aren't going to work. QXC's Raven play was good enough to take a game off Idra. Put it like this: Terran right now is in Zerg's position with the Mutalisk before discovering the Magic Box. Every Terran was like "LOL THORS ARE SUPPOSED TO HARD COUNTER MUTAS, L2P"... Well, Terrans... It's your turn to L2P. Go back to the drawing board. | ||
TheLight
Australia410 Posts
The link that the other guy posted was a rickroll for some random reason. | ||
Ettzerg
Serbia99 Posts
On October 25 2010 21:40 SkelA wrote: 4/4 for me ,,,, dude Pic > no Pic easy choice :D Haha, for me it was cause I think that chubby kid looked cute :D | ||
ryanAnger
United States838 Posts
On October 25 2010 21:45 Nemireck wrote: Delta Quadrant is the worst map for zerg. Steppes being second. THEN it's Lost Temple. It's really not that bad any more. Post-patch, Roaches can handle a lot of the shenanigans on the cliff, at least long enough for you to not lose your hatch, and a lot of times, when it happens to me, I can trade the hatch and go right to the dudes base. 8-9 Roaches with a couple Spines ready to go, and it is a hell of a lot easier to clean up than you'd think. Also, Lost Temple is actually good in the early stages of the game, because the narrow opening to the nat shuts down a lot of hellion play with some well placed Spines. | ||
joonp
United States105 Posts
On October 25 2010 21:45 ryanAnger wrote: The problem with this, though, is that Idra is no longer the dude who would fold under slight pressure. Once upon a time, a cannon rush would destroy him, but now, he can hold anything, it seems. If players can't harrass him effectively, thats just putting them even further behind in the macro game. The way I see it, unless he does something stupid (i.e. GSL 1 vs Lotze), I don't think he can be beat at this stage in the game. I may end up eating my words though. idk man, Nada played extremely well today and was very on top of his macro, in fact that's the main reason he won the second game i think he can contest and possibly beat idra's macro game, i'll be very excited to see a Nada vs Idra match up | ||
JinDesu
United States3990 Posts
On October 25 2010 21:47 TheLight wrote: Brackets: The link that the other guy posted was a rickroll for some random reason. It rickrolls regardless it seems. So weird. Copy link location shows the correct link. | ||
KingRajesh
United States927 Posts
On October 25 2010 21:45 Nemireck wrote: Delta Quadrant is the worst map for zerg. Steppes being second. THEN it's Lost Temple. Hmmm. Why Delta Quadrant? Because of the open natural? I don't have much trouble on that map unless it's same side spawns, but then again, I'm in the platinum league. | ||
VikingKong
China509 Posts
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raidmaster
474 Posts
On October 25 2010 21:47 KingRajesh wrote: Terran needs to do something NEW. The same tired strategies aren't going to work. QXC's Raven play was good enough to take a game off Idra. Put it like this: Terran right now is in Zerg's position with the Mutalisk before discovering the Magic Box. Every Terran was like "LOL THORS ARE SUPPOSED TO HARD COUNTER MUTAS, L2P"... Well, Terrans... It's your turn to L2P. Go back to the drawing board. I partly agree with you but c'mon. Magix box is not a strategy nor anything that zerg discovered using the "drawing board". I would call it a bug. I think that with increased roach range magic box should be fixed. TvZ would be at least balanced somehow. | ||
Avaclon
United States80 Posts
On October 25 2010 21:41 Mitchlew wrote: Hope NaDa and BoxeR meet up. Would draw huge crowds imo. Problem is, BoxeR would have to get thru Loner if he beats CoreJJang... Loner is freaking scary. | ||
Nemireck
Canada1875 Posts
On October 25 2010 21:48 ryanAnger wrote: It's really not that bad any more. Post-patch, Roaches can handle a lot of the shenanigans on the cliff, at least long enough for you to not lose your hatch, and a lot of times, when it happens to me, I can trade the hatch and go right to the dudes base. 8-9 Roaches with a couple Spines ready to go, and it is a hell of a lot easier to clean up than you'd think. Also, Lost Temple is actually good in the early stages of the game, because the narrow opening to the nat shuts down a lot of hellion play with some well placed Spines. Agreed, but there's a distinct lack of any other maps that would be considered Zerg weaknesses as well... Maybe Xel Naga Caverns? | ||
hkfosho
Canada213 Posts
he's gonna go far | ||
TheLight
Australia410 Posts
On October 25 2010 21:48 JinDesu wrote: It rickrolls regardless it seems. So weird. Copy link location shows the correct link. What the? It almost seems youplayoff created a referrer redirect. | ||
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