It's the Koreans man, they love that 'end it in 5 minutes' stuff.
[GSL] Ro64 Day 2 - Page 194
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The KY
United Kingdom6252 Posts
It's the Koreans man, they love that 'end it in 5 minutes' stuff. | ||
ironchef
Canada1350 Posts
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eksert
France656 Posts
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Artisan
United States336 Posts
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PartyBiscuit
Canada4525 Posts
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Pudge_172
United States1378 Posts
Eliminated 7 T/5 P/2 Z Left in Tournament: 22 T / 15 P / 13 Z | ||
Teeny
Austria885 Posts
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Cloud92684
United States236 Posts
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wristuzi
United Kingdom1168 Posts
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Serendipityx
United States595 Posts
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syllogism
Finland5948 Posts
On October 19 2010 22:59 X_SePHirOtH wrote: Wow hongun prime lost? how bad was it? He played poorly and the zerg played well. No cheese or anything. | ||
rozina
Slovenia72 Posts
Dj Wheat and day9 were a great combo. Tastless really doesnt seem the right person to cast. | ||
RumZ
United States956 Posts
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FuryX
Australia495 Posts
On October 19 2010 22:59 X_SePHirOtH wrote: Wow hongun prime lost? how bad was it? the zerg player was really good, also in game 2 hongun prime micro was terrible, he lost 3 stalkers for no reason, then lost 3-4 sentry, after that it was downhill. the zerg was keeping preassure on the protoss with lings/roaches. very aggressive build. the zerg player was pretty good as well. | ||
ironchef
Canada1350 Posts
On October 19 2010 22:59 X_SePHirOtH wrote: Wow hongun prime lost? how bad was it? Pretty 1sided iirc, and he didnt look too good either. I dont know enough about protoss(pvz) so I'm not sure if it was due to something his opponent did well. Losing probe on a cannon rush and getting caught with lings v sentries, overeacting ffs etc. | ||
Lonyo
United Kingdom3884 Posts
On October 19 2010 22:56 Zefa wrote: LOL supply depot hearts, how did they miss that I called it before it happened in the TL IRC channel, but I didn't see it. I kind of hoped he might do some BM in return for the manner CCs, and supply depot heart was the obvious one, but now I'm annoyed I didn't see it in the actual game because I stopped paying attention towards the end. Hopefully on the Korean VODs they might have it and someone can get screenshots. | ||
se7en247
United States487 Posts
But that's still not as cool as the pylon heart. ![]() ![]() | ||
Torrentsven
Sweden51 Posts
fucking shit starcraft maps suck so fucking hard i could make 10 times better maps any fucking time i want. I hope to god that the person who made that shit map didnt get paid alot. also sc2 is broken and it needs a major remaking by some1 who actually know how to balance stuff. blizz should l2code cuz this game is kindergarten damn golddiggers edit: ok it User was temp banned for this post. | ||
se7en247
United States487 Posts
On October 19 2010 23:13 Torrentsven wrote: Ok just got home just to see that TLO is out fucking shit starcraft maps suck so fucking hard i could make 10 times better maps any fucking time i want. I hope to god that the person who made that shit map didnt get paid alot. also sc2 is broken and it needs a major remaking by some1 who actually know how to balance shit. blizz should l2code cuz this game is kindergarten damn golddiggers Wow settle down. Taking TLO's loss a little to hard it seems. | ||
Klamity
United States994 Posts
On October 19 2010 23:01 Joey.rumz wrote: So the TLO game, what happened there? Game 1 @ Xel'naga: TLO makes some units out of rax and does a small push, but ends up falling back once he scouts a 4 sentry build from SangHo. TLO also went 2 factory early and held map control for a while with his units. He contained for a bit as SangHo transitioned into Immortal play off of 2 gate 1 robo and then took an expo. TLO expoed a bit later after trying to poke at SangHo unsuccessfully. TLO used a couple of multipronged attacks to draw his attention to no avail. TLO transitioned into Thor play with 250mm strike cannon upgrade to go with his infantry heavy build as Sangho made about 5 immortals before transitioning into Colossi. Both of them grabbed their thirds at similar times and TLO continued trying to poke with drops and hellions, but nothing worked. Eventually SangHo pushed out and had one of his colossi sniped as he was moving backwards, but TLO overcommitted on the chase and had two of his thors sniped before he could engage. SangHo had great control on his Immortals. FFs cuts off his army and TLO is forced to tap out after getting stomped in what was supposed to be an even fight. Game 2 Steppes of War: TLO tries to fake an early expansion by building a forward bunker at the large natural ramp and it momentarily works as SangHo throws up an expansion as well. But SangHo moves 3 stalkers past the bunker and into TLO's base and realizes it was a fake and so he cancels his expo and plays off of 4 gates and builds a dark shrine. TLO meanwhile is going for an early Thor + Marine rush as SangHo failed to scout the armory, despite having a stalker run through most of TLO's base. TLO pushes out with a handful of SCVs, 2 Thors, and a group of marines right as the Dark Shrine finishes. As he pushes into SangHo's ramp, he builds 2 bunkers and a turret as SangHo warps a few DTs at a forward Pylon and hits TLO's main. Meanwhile, he warps in a few at home to defend, but TLO saved a good amount of energy for scans and eventually cleaned up. Game 3 Jungle Bullshit: TLO goes for a Banshee rush as SangHo goes for a hidden 4 gate warp. SangHo builds a Pylon by the back rocks and hits TLO with a two pronged attack. Stalkers in the back and Zealot/Sentry in the front. TLO has one bunker of Marines and reacts slowly to the attack, resulting in the loss of the bunker as his Banshee pops with about 30 seconds before Cloak finished. Had he repaired, he may have been able to thwart the attack and win because his opponent had no detection. However, TLO is forced to GG. | ||
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