MLG DC Day 2 - Page 221
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Raysalis
Malaysia1034 Posts
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Kolean.Tellan
Belgium217 Posts
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Payout
45 Posts
User was banned for this post. | ||
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dtz
5834 Posts
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megagoten
318 Posts
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Grend
1600 Posts
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Entropic
Canada2837 Posts
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Al Bundy
7257 Posts
Winner: lag. | ||
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Dfgj
Singapore5922 Posts
On October 17 2010 06:37 Payout wrote: theres no counter for that army pvt is retarded atm The counter is not letting P macro up that much T3 stuff. Oh sure, T can also use ghosts to prevent FFs and some other stuff, but when P reaches critical mass, that's it. Same as most MUs with one of the races. | ||
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Logo
United States7542 Posts
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Essentia
1150 Posts
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Burn2Memory
United States574 Posts
On October 17 2010 06:37 Payout wrote: theres no counter for that army pvt is retarded atm I dunno about retarded, it just makes the play based around early pressure and collosus/expo sniping from T. | ||
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Kolean.Tellan
Belgium217 Posts
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Debonair
United States146 Posts
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Fts
Sweden369 Posts
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crms
United States11933 Posts
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Payout
45 Posts
On October 17 2010 06:37 Dfgj wrote: The counter is not letting P macro up that much T3 stuff. yea because its possible to finish every game before 10 minute mark NOT | ||
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Goibon
New Zealand8185 Posts
The DT defense is really neat though. I like that a lot. | ||
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PangO
Chile1870 Posts
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PartyBiscuit
Canada4525 Posts
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