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MLG DC Day 2 - Page 219

Forum Index > StarCraft 2 Tournaments
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Dfgj
Profile Joined May 2008
Singapore5922 Posts
October 16 2010 21:33 GMT
#4361
P > T lategame is kicking in at this rate.

Eventually Kiwi is just going to have so much stuff and splash from colossi that a bioball will disintegrate.
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
October 16 2010 21:33 GMT
#4362
where is HT!!!
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
alexanderzero
Profile Joined June 2008
United States659 Posts
October 16 2010 21:33 GMT
#4363
Shit right as I said that he gets a cannon.
I am a tournament organizazer.
Kolean.Tellan
Profile Joined May 2008
Belgium217 Posts
October 16 2010 21:33 GMT
#4364
two shots nexus down ://
you can no more win a war then you can win an earthquake.
nekuodah
Profile Joined August 2010
England2409 Posts
October 16 2010 21:33 GMT
#4365
On October 17 2010 06:33 alexanderzero wrote:
Why don't protoss players get cannons at their expansions? Is it too expensive? Too noneffective?


Too expensive and pointless, marauders rape them especially with stim.
Payout
Profile Joined October 2010
45 Posts
October 16 2010 21:33 GMT
#4366
On October 17 2010 06:28 sleepingdog wrote:
Show nested quote +
On October 17 2010 06:24 FakeSteve[TPR] wrote:
On October 17 2010 06:23 Gautz wrote:
Hm, at several times selects minerals just pushed through 1k, but building mmms makes u a solid player, able to winning with skill, nothing else

hm, yeah.. no

User was temp banned for this post.


that was an easy one


you are enjoying this, aren't you

I think it's interesting that kiwi goes for zealot/zealot/immortal instead of getting a stalker or at least a sentry as 2nd unit; this leaves him VERY weak vs a reaper....severely weakining the effectiveness of his opening


are u so blind that u dont see how big uphill battle it is for terran to fight colo/immortal/sentry combo (add phoenixes and vikings are close to useless)
theres no better unit combination, mech sucks hard T is forced to outplay opponent with insane pressure, drops and army exchange to not allow him to hit magic 200/200 otherwise terrans limit bio will be anihilated in seconds.
PangO
Profile Blog Joined July 2009
Chile1870 Posts
October 16 2010 21:33 GMT
#4367
Omg, Kiwi need that 3rd
In Economics, the majority is always wrong. aka: MattRz
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
October 16 2010 21:33 GMT
#4368
On T3 v T1;

Certain Tier 1 units are meant to be able to beat Tier 3. e.g. zerglings > thors.

If T3 required T3 to counter, then once players got to T3 T1 would become useless. And then it wouldn't be starcraft.

vyyye
Profile Joined July 2010
Sweden3917 Posts
October 16 2010 21:33 GMT
#4369
On October 17 2010 06:32 dbddbddb wrote:
How many more games by Select are we going to see? It's been 9 rounds so far where he has gone nothing but MMM + viking.

He's been doing nothing but winning going MMM + viking, no reason to change as it's working.

Guy's a robot, but damn yeah, I'd love to see something that's not MMM / viking vs colossi soon ;|
dbddbddb
Profile Joined April 2010
Singapore969 Posts
October 16 2010 21:33 GMT
#4370
On October 17 2010 06:32 nekuodah wrote:
Show nested quote +
On October 17 2010 06:32 dbddbddb wrote:
How many more games by Select are we going to see? It's been 9 rounds so far where he has gone nothing but MMM + viking.


Cant deny he does it well though can we (although it is boring for me to watch too)


It is very impressive for the first few games.. but srsly.. come on, build something else already
Fts
Profile Joined March 2010
Sweden369 Posts
October 16 2010 21:33 GMT
#4371
Kiwi really lacks observers.
SiguR
Profile Blog Joined July 2010
Canada2039 Posts
October 16 2010 21:33 GMT
#4372
Right click on nexus...

Cool.

User was warned for this post
Kolean.Tellan
Profile Joined May 2008
Belgium217 Posts
October 16 2010 21:34 GMT
#4373
just counter pls kiwi do it
you can no more win a war then you can win an earthquake.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
October 16 2010 21:34 GMT
#4374
On October 17 2010 06:31 Bear4188 wrote:
Show nested quote +
On October 17 2010 06:29 PangO wrote:
Kiwi should get storm


Easier said than done. TvP would probably be a lot more dynamic if going HTs didn't leave you so vulnerable while teching.


it's called "cloaked banshees" - without this threat PvT would offer MUCH more tech-possibilities for P
"You see....YOU SEE..." © 2010 Sen
Raysalis
Profile Joined July 2010
Malaysia1034 Posts
October 16 2010 21:34 GMT
#4375
big mistake by select there, sacrifice his whole army
:)
Arkedo
Profile Joined September 2010
United States95 Posts
October 16 2010 21:34 GMT
#4376
thats how you use force fields
Lylat
Profile Joined August 2009
France8575 Posts
Last Edited: 2010-10-16 21:34:35
October 16 2010 21:34 GMT
#4377
Amazing force fields, Kiwi really use them well
formthehead
Profile Joined June 2010
United States81 Posts
October 16 2010 21:34 GMT
#4378
select is good because he understands that MMM is very cost-effective in small numbers and that toss can't be everywhere at once. It's not that MMM is overpowered, select is just putting his APM to use. You guys complaining about marauders being OP can just as well whine about colossi killing them too quickly when you get forcefielded by a good toss.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 16 2010 21:34 GMT
#4379
oh wow, hallucinated phoenix trying to make select over-micro his dropships! fucking sick
Moderatormy tatsu loops r fuckin nice
FascistFlakes
Profile Joined October 2010
United States81 Posts
October 16 2010 21:34 GMT
#4380
On October 17 2010 06:32 dbddbddb wrote:
How many more games by Select are we going to see? It's been 9 rounds so far where he has gone nothing but MMM + viking.

Because it wins vs. his opponents. People have tried countering it but SeleCT is just able to out-macro and overpower them. Nothing wrong with MMM+Viking if people dont learn and counter it.
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