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On September 27 2010 20:07 amorpheus wrote: the OC was up in the air ffs of course when it landed he put down the mules asap
LOL that's the whole point - when you manage to force the terran to keep the CC in the air, you expect to have a little bit of an advantage even after it has landed again
but let's stop the QQ there, no point and doesn't belong here anyways
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On September 27 2010 20:06 Immersion_ wrote: It's amazing how much whining there is in the thread considering in every series the best player (on the DAY) by far has won comfortably To be completely honest and serious, its because the play exhibited by the Terrans winning could best be described as 'average' or 'boring'. Its very difficult to see their greater skill when they're just macroing and 1a or very simple micro.
This is as opposed to Tester, whom you could see very clearly had to play very awesomely to beat a very early all-in and a 200/200 terran army with a smaller protoss one.
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On September 27 2010 20:06 Pekkz wrote:Show nested quote +On September 27 2010 20:03 Ghad wrote: Ensnare completely craps out on his macro during combat but no worries, he just calls down like six mules at the same time once it calms down. They seriously need to put cooldown on Mule. They need to do somthing to punish people who forget to use it. Atm it doesnt matter if you macro or not, you catch up when you want to.
Even if it's just 10 seconds between each one - that's not unreasonable. Why does medivac move so fast with no paid upgrade to movement speed like warp prism. Free heal too.
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um lawl? he obviously uses GRID, hes not clicking the box, artosis.
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He should of answered "at least to the ro8" D:
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2629 Posts
I don't think Artosis remember that N is for Nuke and M is for Moebius Reactor...which we saw him researching right after the nuke, it's not that he clicks, it's that he accidently hits N instead of M.
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On September 27 2010 20:09 Fa1nT wrote: "nuke was an accident, who needs 100/100 to win? lololol"
o.-
so ridic lol
oh i made nuke OOPS oh well still win x.x
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mules need to have cooldown tho.
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On September 27 2010 20:06 Pulimuli wrote:Show nested quote +On September 27 2010 20:04 Pekkz wrote: Ensnare not been macroing for 10 years, No problem , drop 5 mules at a time! Now he wins, jesus christ. Yes compared to protoss: "oops i forgot to macro up an army while my other army died, NP i can make an army INSTANTLY anywhere on the map"
Why is this a bad thing? I he had been macroing during the battle he would have twice as many units. Bad macro is bad macro. Front loaded production cycles just means you're a little safer from counterattack if you suck at macro. Having enough warp gates on cooldown to make units "anytime you want" is still bad macro and very punishable.
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On September 27 2010 20:07 Innsmouth-Zerg wrote:Show nested quote +On September 27 2010 20:06 Pulimuli wrote:On September 27 2010 20:04 Pekkz wrote: Ensnare not been macroing for 10 years, No problem , drop 5 mules at a time! Now he wins, jesus christ. Yes compared to protoss: "oops i forgot to macro up an army while my other army died, NP i can make an army INSTANTLY anywhere on the map" you do know that warp gates DO have a COOLDOWN right? right?
yea but i said, the protoss forgot to actually make units while fighting. If a terran loses all his units he's dead. If a protoss loses all his units he can instantly make a new army.
Toss players need to stop whining about mules, without mules terrans eco would be so far behind protoss because they can chrono boost probes.
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On September 27 2010 20:09 JinDesu wrote: It wasn't so much the mules - Anypro threw away 3 voidrays and his entire army in the wrong goddamn situations.
Stimmed marines take down a voidray in 3seconds, he has to take a risk when using them otherwise he can't use them at all.
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On September 27 2010 20:09 sikatrix wrote:Show nested quote +On September 27 2010 20:06 Pekkz wrote:On September 27 2010 20:03 Ghad wrote: Ensnare completely craps out on his macro during combat but no worries, he just calls down like six mules at the same time once it calms down. They seriously need to put cooldown on Mule. They need to do somthing to punish people who forget to use it. Atm it doesnt matter if you macro or not, you catch up when you want to. or he was saving energy for scans b4 his raven came out? then his cc was lifted for 2-3 mins? logic plx
no matter who you are, you are going to have excess energy on your nexus/command centers in long games. difference is, if you forgot to drop mules, you can drop all of them at once. you cant stack chrono boost more than once on a building though and not every building needs to be chrono boosted.
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On September 27 2010 20:09 sikatrix wrote:Show nested quote +On September 27 2010 20:06 Pekkz wrote:On September 27 2010 20:03 Ghad wrote: Ensnare completely craps out on his macro during combat but no worries, he just calls down like six mules at the same time once it calms down. They seriously need to put cooldown on Mule. They need to do somthing to punish people who forget to use it. Atm it doesnt matter if you macro or not, you catch up when you want to. or he was saving energy for scans b4 his raven came out? then his cc was lifted for 2-3 mins? logic plx
How does that negate what he said?
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On September 27 2010 20:06 Pulimuli wrote:Show nested quote +On September 27 2010 20:04 Pekkz wrote: Ensnare not been macroing for 10 years, No problem , drop 5 mules at a time! Now he wins, jesus christ. Yes compared to protoss: "oops i forgot to macro up an army while my other army died, NP i can make an army INSTANTLY anywhere on the map"
Sure, consider you have 4 gates, the standard in 2 base play, that means 4 units. Sure, 4 units, an army...Jesus.
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Lets not turn this thread into a balance discussion.
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On September 27 2010 20:09 sikatrix wrote:Show nested quote +On September 27 2010 20:06 Pekkz wrote:On September 27 2010 20:03 Ghad wrote: Ensnare completely craps out on his macro during combat but no worries, he just calls down like six mules at the same time once it calms down. They seriously need to put cooldown on Mule. They need to do somthing to punish people who forget to use it. Atm it doesnt matter if you macro or not, you catch up when you want to. or he was saving energy for scans b4 his raven came out? then his cc was lifted for 2-3 mins? logic plx
Yes, he was saving energy. That should punish his macro, because he is making that choice. Hence introduce cooldown on mules.
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What seem to work the best for protoss against terran is fast voidray. Socke does this all the time, and i have yet to see it fail bad. On maps where you can charge up on rocks, and use pylon to keep it charged on the way into terran base. (Delta quadron, Desert oasis, steppes)..
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On September 27 2010 20:03 Ghad wrote: Ensnare completely craps out on his macro during combat but no worries, he just calls down like six mules at the same time once it calms down.
Yeah he should've been calling down MULEs from the half dead orbital command in the air.
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On September 27 2010 20:03 Elefanto wrote: lol, we gonna see ALOT of tvts : / just wait for next season, when nada, julyzerg, boxer, iloveoov and so forth will be playing in the qualifiers - they all play T. If they dont fix the bracket so a cpl non Ts have an easy road to like ro8 its probably gonna be even worse than this season
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On September 27 2010 20:09 Elwar wrote:Show nested quote +On September 27 2010 20:06 Immersion_ wrote: It's amazing how much whining there is in the thread considering in every series the best player (on the DAY) by far has won comfortably To be completely honest and serious, its because the play exhibited by the Terrans winning could best be described as 'average' or 'boring'. Its very difficult to see their greater skill when they're just macroing and 1a or very simple micro. This is as opposed to Tester, whom you could see very clearly had to play very awesomely to beat a very early all-in and a 200/200 terran army with a smaller protoss one.
I feel that Ensnare played pretty well - however! I feel that both his games, his play would still lose to Tester. Anypro is just not that good when you have someone like Tester to look at as the best of Protoss. Anypro's micro was terrible - his voidray (even though it got a lot of kills), was basically on a-move. It was just that ensnare never saw it coming.
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