@cereal maybe i mean fighting in open areas in the long run i'm sure you beat the ai in that game, but i still think you win that particular fight, cause his archon blocks all his units from attacking. and then the next one, and so on... i don't mean you cheat, it's just the stupid ai on a mechanical level, not strategical. and if i win when that happens the win doesn't feel right to me, cause a human would probably realise only one unit can attack and move the whole army back for a better fighting position.
still appreciate the vids/replays
i think its because i come from a warcraft3 background that i think this way. armies fighting in open positions, the better army comp/micro win you the game. i'm realising that my expectations on the ai behaviour are too high.
On December 20 2016 01:20 hans80 wrote: wow that's a lot of information, thanks!
@cereal maybe i mean fighting in open areas in the long run i'm sure you beat the ai in that game, but i still think you win that particular fight, cause his archon blocks all his units from attacking. and then the next one, and so on... i don't mean you cheat, it's just the stupid ai on a mechanical level, not strategical. and if i win when that happens the win doesn't feel right to me, cause a human would probably realise only one unit can attack and move the whole army back for a better fighting position.
still appreciate the vids/replays
i think its because i come from a warcraft3 background that i think this way. armies fighting in open positions, the better army comp/micro win you the game. i'm realising that my expectations on the ai behaviour are too high.
You're pretty much never going to fight the AI in the open because the AI falls apart after it attacks once. It'll just sit there in its base for the rest of the game.
I can record a Terran vs Protoss video for you on any of the above difficulties where I don't harass and let the AI build up and then fight when army is maxed in middle.
Here you go - I tried to only play macro - did not do drops or harass, and did not abuse terrain. Using current ladder maps. Games were played at ~100 score screen APM and lots of supply blocks, so nothing fancy here.
TvP (human terran vs protoss AI) set to Elite, AI strategy set to 'FULL RUSH' (built marines and medivacs only)
TvP (human terran vs protoss AI) set to Elite, AI strategy set to 'any build' (built MMM mine and liberator)
I'll record a video against Insane AI after for you as well.
Here's one for you vs zerg on Elite. I was playing vs random and got a zerg in this game. I sometimes do games like this just to practice a build order or warm up.
i think its because i come from a warcraft3 background that i think this way. armies fighting in open positions, the better army comp/micro win you the game. i'm realising that my expectations on the ai behaviour are too high.
Yeah starcraft 2 is a LOT different from war3 pal. I see where you're coming from but you're at the beginning of quite a journey getting used to sc2.
In short, compared to war3 this game is vastly more about economy development and having a bigger army rather than microing your army better. It is not so uncommon to win battles with minimal micro required by just creating a situation where you have a bigger/better army.
Players on ladder will play far better than very hard AI just at silver/gold level, if not earlier.
From my experience working my way from Bronze to Plat, Elite AI is high silver/low gold, but has different strengths and weaknesses than most players. For example, it has worse micro and build orders, but it has much better macro and reaction times.
Players on ladder will play far better than very hard AI just at silver/gold level, if not earlier.
From my experience working my way from Bronze to Plat, Elite AI is high silver/low gold, but has different strengths and weaknesses than most players. For example, it has worse micro and build orders, but it has much better macro and reaction times.
I would find a real player more threatening anyway: a bronze player may be overall worse than AI, but the AI will never cheese you. It will never cannon rush or proxy oracle, and will not even drop marines in the mineral line. As long as you defend the shortest road to your base, you are safe, while against a real player even if worse overall you always must be wary of what he's actually doing.