• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:15
CET 03:15
KST 11:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !3Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[BSL21] WB SEMIFINALS - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Dawn of War IV Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1553 users

The LotV Terran Help Me Thread - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 108 109 110 Next
Bojas
Profile Joined December 2010
Netherlands2397 Posts
November 22 2015 10:45 GMT
#21
Q: How do I hold a nydus worm?

I've got something to add here:

It's possible to block the nydus using engineering bays. It's already being done by pro players, if you enclose it completely no units can pop. Will try to show later but I'm a bit busy atm.

If you can't engi block, pull scvs and surround the nydus pre-emptively so the dps from the scvs can help take it down asap.

Q: Gas first?
This is actually quite viable on maps like Ulrena.


okto
Profile Joined April 2013
United States20 Posts
November 22 2015 16:07 GMT
#22
On November 18 2015 14:18 Sif_ wrote:
Need an opener for TvP guys...one that doesnt straight up die to any gimmicky stuff protoss can throw at us!


I am opening 3 rax no gas no add-ons until expo. The mass marines can stop any normal early pressure and cheese. If you're opponent isn't ready you can cream them. If they are ready you can walk home with a large army and begin powering econ. With how violent the early game is I don't feel confident opening 1 rax expo anymore in this matchup. There's also 1/1/1 mine drops, but I feel that's a bit coin-flippy.

I will say though that the transition into normal bio play is somewhat ineffective for me right now (I'm in diamond). I feel like I need to add liberators possibly because most protoss at my level are fairly good at stopping drops (cause pylons). And if their econ gets out of control splitting vs disruptors is a pain.
You can lead a man to water, but you can't make him become water. Nor can you make him drink gasoline, unless he's really stupid. Lastly, try offering your thirsty enemies glasses of vinegar.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
November 22 2015 23:41 GMT
#23
how to stop oracles? Do I have to get engi bay and then turrets? turrets feel a bit shit since oracle can just out maneuver. how many marines do I need to engage oracle and kill?

can mines one shot an oracle?
Elentos
Profile Blog Joined February 2015
55561 Posts
Last Edited: 2015-11-23 00:07:23
November 23 2015 00:05 GMT
#24
On November 23 2015 08:41 Golgotha wrote:
how to stop oracles? Do I have to get engi bay and then turrets? turrets feel a bit shit since oracle can just out maneuver. how many marines do I need to engage oracle and kill?

can mines one shot an oracle?

Without combat shields 6 marines beat an oracle if the oracle doesn't retreat (which it generally should). A mine kills an oracle in 1 shot, yes. Engi bay plus turrets is the most common response though.
Every 60 seconds in Africa, a minute passes.
DrDevice
Profile Joined December 2010
Canada132 Posts
November 23 2015 00:05 GMT
#25
On November 23 2015 08:41 Golgotha wrote:
how to stop oracles? Do I have to get engi bay and then turrets? turrets feel a bit shit since oracle can just out maneuver.
If it winds up anything like hots it probably depends on build and stargate timing with the answer being "sometimes," but I really don't know yet. I know what you mean that they feel bad when outmaneuvered

how many marines do I need to engage oracle and kill?
6

can mines one shot an oracle?
Yes
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
November 23 2015 10:49 GMT
#26
Have been away for a few days now, I'll get to adding more information today
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
adwodon
Profile Blog Joined September 2010
United Kingdom592 Posts
Last Edited: 2015-11-23 13:40:59
November 23 2015 13:39 GMT
#27
Does anyone have any good (Dia+) replays of holding off proxy 2 / 3 rax reaper in TvT?

I started dicking around with it this morning and absolutely trashed people, despite fairly poor execution myself, slightly late barracks, no real build plan, losing an early reaper to a bad rally etc

It has me slightly scared now to go back to regular play as I'm sort of scratching my head as to how to hold it off with a general build, CC first now just seems like its auto-loose vs this? You definitely need to scout, can you get away without a bunker or should you get one at ramp & near mineral line? Should I just try to get a cyclone up immediately or a tank? Hellion marine seems like absolute garbage against 5-6 reapers if you make a single mistake and get hit with grenades.

I'm sure its perfectly possible to hold it off, but I'm just not sure how to best incorporate it into standard play, especially as a few people are going CC first lately so I don't want to handicap myself out of fear especially as I've not really encountered this build being used against me on ladder.
Kvassten
Profile Joined May 2012
Sweden159 Posts
November 23 2015 14:32 GMT
#28
On November 23 2015 22:39 adwodon wrote:
Does anyone have any good (Dia+) replays of holding off proxy 2 / 3 rax reaper in TvT?

I started dicking around with it this morning and absolutely trashed people, despite fairly poor execution myself, slightly late barracks, no real build plan, losing an early reaper to a bad rally etc

It has me slightly scared now to go back to regular play as I'm sort of scratching my head as to how to hold it off with a general build, CC first now just seems like its auto-loose vs this? You definitely need to scout, can you get away without a bunker or should you get one at ramp & near mineral line? Should I just try to get a cyclone up immediately or a tank? Hellion marine seems like absolute garbage against 5-6 reapers if you make a single mistake and get hit with grenades.

I'm sure its perfectly possible to hold it off, but I'm just not sure how to best incorporate it into standard play, especially as a few people are going CC first lately so I don't want to handicap myself out of fear especially as I've not really encountered this build being used against me on ladder.


CC first have always been countered by proxy rax. I haven't faced or done this build myself so I can't tell how much the grenades do in this case but marine hellion should counter this. As long as you scout you should be able to react to it unless you go CC first or gasless expand.
BiiG-Fr
Profile Joined May 2015
Canada109 Posts
November 23 2015 15:27 GMT
#29
On November 23 2015 22:39 adwodon wrote:
Does anyone have any good (Dia+) replays of holding off proxy 2 / 3 rax reaper in TvT?

I started dicking around with it this morning and absolutely trashed people, despite fairly poor execution myself, slightly late barracks, no real build plan, losing an early reaper to a bad rally etc

It has me slightly scared now to go back to regular play as I'm sort of scratching my head as to how to hold it off with a general build, CC first now just seems like its auto-loose vs this? You definitely need to scout, can you get away without a bunker or should you get one at ramp & near mineral line? Should I just try to get a cyclone up immediately or a tank? Hellion marine seems like absolute garbage against 5-6 reapers if you make a single mistake and get hit with grenades.

I'm sure its perfectly possible to hold it off, but I'm just not sure how to best incorporate it into standard play, especially as a few people are going CC first lately so I don't want to handicap myself out of fear especially as I've not really encountered this build being used against me on ladder.


Gaz first, rax, facto + 2nd gaz then tech lab and tank is a good counter
If your opponent is of choleric temper, irritate him.
Poopfeast
Profile Joined September 2010
160 Posts
November 23 2015 15:28 GMT
#30
Hey, just started playing lotv again since WoL, I was a season 1 top master. Trying to ladder again, but there are so many options right now.

Could anyone explain the meta to me and common tech paths? I can reimburse you for this. Hope this is allowed in this thread
Stream http://www.teamliquid.net/video/streams/Poopfeast
Guillermoman
Profile Joined October 2012
24 Posts
Last Edited: 2015-11-23 16:16:25
November 23 2015 16:15 GMT
#31
On November 23 2015 22:39 adwodon wrote:
Does anyone have any good (Dia+) replays of holding off proxy 2 / 3 rax reaper in TvT?

I started dicking around with it this morning and absolutely trashed people, despite fairly poor execution myself, slightly late barracks, no real build plan, losing an early reaper to a bad rally etc

It has me slightly scared now to go back to regular play as I'm sort of scratching my head as to how to hold it off with a general build, CC first now just seems like its auto-loose vs this? You definitely need to scout, can you get away without a bunker or should you get one at ramp & near mineral line? Should I just try to get a cyclone up immediately or a tank? Hellion marine seems like absolute garbage against 5-6 reapers if you make a single mistake and get hit with grenades.

I'm sure its perfectly possible to hold it off, but I'm just not sure how to best incorporate it into standard play, especially as a few people are going CC first lately so I don't want to handicap myself out of fear especially as I've not really encountered this build being used against me on ladder.


The safest response is to go direct to Cyclone, as having even one can hold off several Reapers. Liquid Bunny has shown a defensive opening where he starts with 2 Cyclones, and it is really safe against not only proxy 3 rax but also any Banshee or drop openings (as long as you lock on correctly). However, opening just one is a lot more common and is not too much of a deviation from most builds.
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
November 23 2015 16:20 GMT
#32
On November 24 2015 01:15 Guillermoman wrote:
Show nested quote +
On November 23 2015 22:39 adwodon wrote:
Does anyone have any good (Dia+) replays of holding off proxy 2 / 3 rax reaper in TvT?

I started dicking around with it this morning and absolutely trashed people, despite fairly poor execution myself, slightly late barracks, no real build plan, losing an early reaper to a bad rally etc

It has me slightly scared now to go back to regular play as I'm sort of scratching my head as to how to hold it off with a general build, CC first now just seems like its auto-loose vs this? You definitely need to scout, can you get away without a bunker or should you get one at ramp & near mineral line? Should I just try to get a cyclone up immediately or a tank? Hellion marine seems like absolute garbage against 5-6 reapers if you make a single mistake and get hit with grenades.

I'm sure its perfectly possible to hold it off, but I'm just not sure how to best incorporate it into standard play, especially as a few people are going CC first lately so I don't want to handicap myself out of fear especially as I've not really encountered this build being used against me on ladder.


The safest response is to go direct to Cyclone, as having even one can hold off several Reapers. Liquid Bunny has shown a defensive opening where he starts with 2 Cyclones, and it is really safe against not only proxy 3 rax but also any Banshee or drop openings (as long as you lock on correctly). However, opening just one is a lot more common and is not too much of a deviation from most builds.


I go gas first in TvT and faced a proxy 2 rack reaper yesterday. Managed to hold it with marine+helion, despite my terrible micro (but thankfully, his wasn't great either). I had to sac a few SCVs to gain time at the beginning, but I held. I'm diamond. Sorry I'm at work right now, can't post my replay.
DeinoforoFr
Profile Joined November 2015
3 Posts
November 23 2015 16:55 GMT
#33
Hi,

I am currently loosing a lot against 4 gates adpets warp prism in TvP ( well not really loosing the game but way too many scv which is the same).
I really wonder which build should I use if i scout an early robo and btw how do you scout a Protoss in early with new overcharge

Thx a lot for your help guys you are awesome !
TimeSpiral
Profile Joined January 2011
United States1010 Posts
November 23 2015 18:57 GMT
#34
On November 24 2015 01:55 DeinoforoFr wrote:
Hi,

I am currently loosing a lot against 4 gates adpets warp prism in TvP ( well not really loosing the game but way too many scv which is the same).
I really wonder which build should I use if i scout an early robo and btw how do you scout a Protoss in early with new overcharge

Thx a lot for your help guys you are awesome !


In my experience, more often than not Protoss is attacking in TvP relatively early. Because of how often Adepts are used, and the danger in getting surprised by an Oracle ("late" oracles seem more common in LotV). For these reasons, we are opening with Marines, because you need the DPS to fight the Adepts.

On large maps we'll CC first into triple barracks (work towards tech lab/tech lab/reactor), and then tech (to medivacs). Use factory to build add-ons. Don't even bother moving out until Stim and medivacs finish. On smaller maps, we will expand behind two rax.

At least for now, in our meta, a robo = warp prism attack. Widow Mines drops are slightly less useful because of how popular robo openers are, atm. You need units to hold the WP attack, and with how early it can hit, you might just "not have enough stuff" if you tech'd too early, or greedily. You could get lucky with defensive widow mines. But, literally, it's hit or miss.

Tough match-up right now, because of how badly it can snowball for either side.

If you're playing 1v1, the Terran basically defends until medivacs. Then you can expand (to third) while dropping. Consider a full-scale attack to prevent a 4th Protoss base, or to kill their third, when you have liberators (but you probably won't have range yet). Aim for a 3-base economy with about 9-10 rax (all tech lab with one reactor), and at least one reactor Starport (while building 4th base we like to get a second Starport with a techlab and a fusion core for liberator range and banshee speed).

If you get into a protracted game of posturing, don't forget to keep expanding!
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
DeinoforoFr
Profile Joined November 2015
3 Posts
November 23 2015 19:07 GMT
#35
Thanks a lot for your advices I would just like to know more precisely what build do you use on "samller maps"
I often have troubles to know when to build add-ons on this kind of oppening and when to build gas/ tech.

Thanks again you already helped me a lot !
TimeSpiral
Profile Joined January 2011
United States1010 Posts
November 23 2015 19:46 GMT
#36
On November 24 2015 04:07 DeinoforoFr wrote:
Thanks a lot for your advices I would just like to know more precisely what build do you use on "samller maps"
I often have troubles to know when to build add-ons on this kind of oppening and when to build gas/ tech.

Thanks again you already helped me a lot !


The build orders aren't tight yet, and we're hardly role models: Diamond Archon Team. But, crazy story, last night we got matched up versus the Archon Team: TTone and Kiwikaki. We totally choked, played a super shitty build, and got lol'd out of the game : /
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
DeinoforoFr
Profile Joined November 2015
3 Posts
November 23 2015 20:10 GMT
#37
Okay then thx anyway I'll see if i can manage to win some games ^^
okto
Profile Joined April 2013
United States20 Posts
November 23 2015 21:50 GMT
#38
On November 23 2015 22:39 adwodon wrote:
Does anyone have any good (Dia+) replays of holding off proxy 2 / 3 rax reaper in TvT?

I started dicking around with it this morning and absolutely trashed people, despite fairly poor execution myself, slightly late barracks, no real build plan, losing an early reaper to a bad rally etc

It has me slightly scared now to go back to regular play as I'm sort of scratching my head as to how to hold it off with a general build, CC first now just seems like its auto-loose vs this? You definitely need to scout, can you get away without a bunker or should you get one at ramp & near mineral line? Should I just try to get a cyclone up immediately or a tank? Hellion marine seems like absolute garbage against 5-6 reapers if you make a single mistake and get hit with grenades.

I'm sure its perfectly possible to hold it off, but I'm just not sure how to best incorporate it into standard play, especially as a few people are going CC first lately so I don't want to handicap myself out of fear especially as I've not really encountered this build being used against me on ladder.


Just played a match where I managed to stop a 3 rax reaper proxy on Prion Terraces. We're both diamond.

I opened pretty standard and noticed he was proxying because of my depot placement. I managed to stop it with a bunker and a decision to rush to banshees and tanks. This is definitely a good example of why it's important to scv scout early.

http://ggtracker.com/matches/6266103
You can lead a man to water, but you can't make him become water. Nor can you make him drink gasoline, unless he's really stupid. Lastly, try offering your thirsty enemies glasses of vinegar.
Danglars
Profile Blog Joined August 2010
United States12133 Posts
November 23 2015 22:16 GMT
#39
On November 24 2015 06:50 okto wrote:
Show nested quote +
On November 23 2015 22:39 adwodon wrote:
Does anyone have any good (Dia+) replays of holding off proxy 2 / 3 rax reaper in TvT?

I started dicking around with it this morning and absolutely trashed people, despite fairly poor execution myself, slightly late barracks, no real build plan, losing an early reaper to a bad rally etc

It has me slightly scared now to go back to regular play as I'm sort of scratching my head as to how to hold it off with a general build, CC first now just seems like its auto-loose vs this? You definitely need to scout, can you get away without a bunker or should you get one at ramp & near mineral line? Should I just try to get a cyclone up immediately or a tank? Hellion marine seems like absolute garbage against 5-6 reapers if you make a single mistake and get hit with grenades.

I'm sure its perfectly possible to hold it off, but I'm just not sure how to best incorporate it into standard play, especially as a few people are going CC first lately so I don't want to handicap myself out of fear especially as I've not really encountered this build being used against me on ladder.


Just played a match where I managed to stop a 3 rax reaper proxy on Prion Terraces. We're both diamond.

I opened pretty standard and noticed he was proxying because of my depot placement. I managed to stop it with a bunker and a decision to rush to banshees and tanks. This is definitely a good example of why it's important to scv scout early.

http://ggtracker.com/matches/6266103
I'm pulling 90% my builds and responses from Polt so I'll just add a confirmation here. He gets that first siege tank out and reactor marines from the opening build and holds with that. Banshee or drops from there.

I'm opening reactor fe and scv scout most maps. I'm not ready to ball-up and CC first given how many strange builds I'm unprepared to do perfect micro and adjustments to hold against.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
EvilContrarian
Profile Joined March 2012
United States26 Posts
November 23 2015 23:02 GMT
#40
I haven't encountered a lot of High Templar on ladder and I am not sure how to deal with them late game. Are ghosts the only option or is there an alternative available to a mainly bio composition?

What is the best sim city/ unit comp to use to secure your bases in a late game scenario where your expands are spread out and you are attempting to drop around the map to deny the opponent expands in tvp?

Should you try to force a big engagement with a specific late game composition, or focus on starving out the protoss?
Prev 1 2 3 4 5 108 109 110 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 569
PiGStarcraft431
RuFF_SC2 27
StarCraft: Brood War
Bale 78
NaDa 41
Mong 11
Noble 8
Dota 2
NeuroSwarm91
League of Legends
C9.Mang0392
Nathanias31
Counter-Strike
taco 209
Super Smash Bros
hungrybox345
Other Games
summit1g11240
Day[9].tv952
Fuzer 280
Maynarde136
Trikslyr63
Mew2King45
ViBE38
Organizations
Other Games
gamesdonequick947
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• davetesta289
• Hupsaiya 94
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21678
League of Legends
• Doublelift4868
Other Games
• Day9tv952
Upcoming Events
The PondCast
7h 45m
WardiTV 2025
10h 45m
Cure vs Creator
Solar vs TBD
herO vs Spirit
Scarlett vs Gerald
Rogue vs Shameless
MaNa vs ShoWTimE
Nice vs TBD
WardiTV 2025
1d 8h
OSC
1d 11h
CranKy Ducklings
2 days
SC Evo League
2 days
Ladder Legends
2 days
BSL 21
2 days
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
3 days
Ladder Legends
3 days
[ Show More ]
BSL 21
3 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
4 days
Monday Night Weeklies
4 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.