[G] The Great Book of Protoss Bullshit - Page 25
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SatedSC2
England3012 Posts
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Socup
190 Posts
On August 18 2014 16:14 RaiZ wrote: What ?... May I know what level are you ? Cauz I can guarantee you, you still see them in GM meaning it's still viable. When's the last time an early game protoss all in has killed a zerg in pro play? On August 18 2014 20:30 Teoita wrote: Macro builds have tight timings to hit as well; the problem with them is that they are generally much more complex (so harder to execute correctly). Funny stuff. Any macro build has within them designs to hold off early game aggression because there's no point in going macro if you just straight up die to some early game aggression or all in every time, and because of that, because of the exponential rewards of going macro, the person who goes macro and gets "more stuff" and holds off that all in has basically won right then and there. Unless the other player was Protoss of course. User was warned for this post | ||
-HuShang-
Canada393 Posts
On August 19 2014 07:21 Socup wrote: When's the last time an early game protoss all in has killed a zerg in pro play? yesterday when I was watching the redbull/iem qualifier replays ^^ | ||
Gaskal
Canada241 Posts
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EsportsJohn
United States4883 Posts
On August 21 2014 00:33 -HuShang- wrote: yesterday when I was watching the redbull/iem qualifier replays ^^ Snute also died to a weird 2-2-2 from Patience. However, that can be granted to some extent to Snute's decision to base trade, which may or may not have been optimal. | ||
DuckloadBlackra
225 Posts
I'm hitting the timings correctly too. I think I'll stick to my normal vs terran lol | ||
SatedSC2
England3012 Posts
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Teoita
Italy12246 Posts
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Svizcy
Slovenia300 Posts
On August 23 2014 20:26 Teoita wrote: Yeah this particular proxy oracle isn't subtle at all. If you could find a way to make 3 pylons in your main and still proxy the stargate at the same time (i guess by sending out the probe later and maybe cutting a couple of probes?) it would be a good deal harder to scout. Yes i guess you could cut 2 probes and overbuild 1 pylon, so that it would feel normal when terran scouts it. I am wondering thou, if just a normal 4-gate wouldnt be more effective build to use, simply because you could fake a 1-gate expand, and build 3 more gates when reaper leaves? | ||
Xinzoe
Korea (South)2373 Posts
On August 23 2014 11:44 DuckloadBlackra wrote: Is it just me or the Tasteless build vs terran never works at all? Every time my oracle comes in they either have a widow mine in mineral line already that one shots the oracle or a missle turret and plenty of marines. From there they just make mines/marine/viking/turret/bunker and hold the all in easily I'm hitting the timings correctly too. I think I'll stick to my normal vs terran lol This sounds silly but perhaps do a gas-first variant of the build. Most Terrans don't bother clicking on your gas geysers and not many people could tell what the timing of a regular core finishes. They might even ebay block you when they see only 1 gas, then its pretty much a win. | ||
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Teoita
Italy12246 Posts
Gas first sounds reasonable though. | ||
WayTeh
Belarus18 Posts
"Warning: The last post in this thread is over three months old. If you bump this, you'd better have a good reason!" (c) I really have a good reason! I'm russian speaking streamer/content maker , but i can speak english too (not perfect though)| So i decided to try REINCARNATION of this awesome book with my LOTV-Edition cheeses. You know, SC2 become such a pizza...we need to spread cheese on it! I'm droping guides of cool cheese builds that work at least in highMaster - lowGM level, but some of them is taken and maybe reworked from 6k+ players. Hope you'll enjoy. My guide on YOUTUBE And replays: Standart way this build goes most of the time vs GM/ML https://lotv.spawningtool.com/54068/ https://lotv.spawningtool.com/54067/ And this guy managed to defend. So allin transition https://lotv.spawningtool.com/54072/ | ||
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