[G] The Great Book of Protoss Bullshit - Page 18
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SatedSC2
England3012 Posts
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aZealot
New Zealand5447 Posts
I'm not so sure it's possible anymore. You could still go far, just perhaps not as far as you used to. | ||
Big J
Austria16289 Posts
(Obviously I'm talking about allinish/cheesy builds. Standard, at least somewhat reactionary macro play will get you there on its own. But that's hardly "one build", even if the opening or the acquired compositions may always look similar) | ||
mostevil
United Kingdom611 Posts
On April 06 2014 04:39 SatedSC2 wrote: I guess my point is that the ladder doesn't reward knowledge of a diverse number of builds because you very rarely play the same person multiple times in a row. You only really need 1 build per match-up to do well on the ladder. Well the bullshit builds interrupt that by requiring different responses. IMO it makes the game much more interesting than some mechanics battle into a death ball clash... but so many people seem to disagree and get angry at having to adapt on the fly. | ||
chindy
82 Posts
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Champi
1422 Posts
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Isarios
United States153 Posts
I used to open with robo expand for obs earlier in HOTS, and I learned from Jim to add in a 2immortal push or the immortal sentry from parting as a gameplan fork if my opponent was really greedy. Also, can someone please add the Immortal all-in to this list? | ||
Waise
3165 Posts
On April 06 2014 12:56 mostevil wrote: Well the bullshit builds interrupt that by requiring different responses. IMO it makes the game much more interesting than some mechanics battle into a death ball clash... but so many people seem to disagree and get angry at having to adapt on the fly. i agree. granted, it's really frustrating to lose to something you didn't see coming, because it can make you feel like you wasted your time macroing up and preparing for the long game. but it can also be equally rewarding to scout and respond properly and end up holding an attack. the other day on ladder i held a 7gate zvp gateway timing on yeonsu by scouting the spinning forge and spotting units moving out from the watch tower. granted, a better protoss might have macroed better and hidden his units, but the fact remains that in that game i used my instincts in a way that let me hold off a big all-in, and that felt good. i was able to safely say that i outplayed my opponent using legitimate game knowledge. the point of this isn't to brag, the point is that anyone can do what i did and end up with a positive ladder experience because of it! | ||
Deleted User 261926
960 Posts
On April 06 2014 12:56 mostevil wrote: Well the bullshit builds interrupt that by requiring different responses. IMO it makes the game much more interesting than some mechanics battle into a death ball clash... but so many people seem to disagree and get angry at having to adapt on the fly. But you might agree that it's annoying that only one of the three races can do bullshit builds efficiently. And please don't tell me T and Z can do anything similar with the same degree of success. | ||
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EsportsJohn
United States4883 Posts
On April 08 2014 07:50 Karpfen wrote: But you might agree that it's annoying that only one of the three races can do bullshit builds efficiently. And please don't tell me T and Z can do anything similar with the same degree of success. Zerg has their own form of bullshit, but it just doesn't look the same. The Zerg bullshit derives from the fact that they can yank their opponent's composition around mercilessly while, especially in lower leagues, remaining untouched economically. Likewise, Zerg can always take the hyvaa approach AKA "I'm gonna allin no matter what and if it fails I'm just going to allin again," a technique that catches a surprising amount of people on ladder offguard. | ||
dUTtrOACh
Canada2339 Posts
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Sumahi
Guam5609 Posts
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TelecoM
United States10656 Posts
On April 08 2014 13:01 Sumahi wrote: This had to be my favorite strategy guide ever. ditto, horray for tasteless the prophet. ![]() | ||
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Whitewing
United States7483 Posts
On April 08 2014 08:25 SC2John wrote: Zerg has their own form of bullshit, but it just doesn't look the same. The Zerg bullshit derives from the fact that they can yank their opponent's composition around mercilessly while, especially in lower leagues, remaining untouched economically. Likewise, Zerg can always take the hyvaa approach AKA "I'm gonna allin no matter what and if it fails I'm just going to allin again," a technique that catches a surprising amount of people on ladder offguard. It catches a surprising amount of people in tournaments offguard too. Roach/baneling all-in into nydus hydra bust into INSERT ALL-IN HERE seems a pretty strong tactic, for some weird reason. | ||
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Teoita
Italy12246 Posts
On April 08 2014 07:50 Karpfen wrote: But you might agree that it's annoying that only one of the three races can do bullshit builds efficiently. And please don't tell me T and Z can do anything similar with the same degree of success. You of all people shouldn't complain about the lack of Zerg bullshit ![]() | ||
lost_artz
United States366 Posts
It says "Some Good Skills Toi Have". It's been misspelled since this thread went live 9 days ago :| ![]() | ||
aZealot
New Zealand5447 Posts
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Insane
United States4991 Posts
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aZealot
New Zealand5447 Posts
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Big J
Austria16289 Posts
On April 06 2014 12:56 mostevil wrote: Well the bullshit builds interrupt that by requiring different responses. IMO it makes the game much more interesting than some mechanics battle into a death ball clash... but so many people seem to disagree and get angry at having to adapt on the fly. I dont think people have a problem with having to respond. Most people here are quite good at responding. The bullshit part is that Protoss has so many of those builds that all look the same unless you have scouted every corner of the map. Neither of those builds is good, but Protoss just has the choice to roll a giant dice and no matter how well you play it is impossible to always get a good scout. It's often just randomness | ||
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