![[image loading]](http://i.imgur.com/7aQbWmK.jpg)
I know this thread is old, but I have not seen any evidence that this is no longer the case and I think the maps ought to be updated. Perhaps by someone with a bit more graphic skills than I.
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JaKaTaKSc2
United States2787 Posts
![]() I know this thread is old, but I have not seen any evidence that this is no longer the case and I think the maps ought to be updated. Perhaps by someone with a bit more graphic skills than I. | ||
Thalandros
Netherlands1151 Posts
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Metalcore1993
New Zealand92 Posts
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Orek
1665 Posts
NEW HotS maps (same gas imbalance still exists in HotS) + Show Spoiler [2014 Season 1 ladder maps] + Daedalus Point ![]() Habitation Station ![]() Heavy Rain ![]() Polar Night ![]() Yeonsu ![]() Alterzim Stronghold ![]() Frost ![]() + Show Spoiler [old ladder maps (2013 S5~)] + Star Station TE ![]() Derelict Watcher ![]() Bel'Shir Vestige ![]() Akilon Wastes ![]() Whirlwind ![]() + Show Spoiler [non-ladder maps] + Outboxer ![]() Sejong Research Station ![]() | ||
JaKaTaKSc2
United States2787 Posts
I like that this is my 2000th post. ![]() | ||
Prevolved
United States573 Posts
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KalWarkov
Germany4126 Posts
On January 13 2014 06:52 Prevolved wrote: wow, i never saw this thread. OP deserves a medal for the time and effort to figure this out, thank you sir Well ye, i can see how this helps a lot of people when they didnt know, but... it took me 5 days of playing sc2 to realize that some assimilators are further away. just like with wallins on new maps, i fail to understand how people play this game without seeing and knowing so obvious things. like, give me a new map and i see every assimilator that doesnt mine 100% with 3 workers, and i can wallin immediatly as well. i dont know if im weird for being able to do that, or everyone else is :O | ||
Partha
New Zealand163 Posts
On January 13 2014 07:19 KalWarkov wrote: Show nested quote + On January 13 2014 06:52 Prevolved wrote: wow, i never saw this thread. OP deserves a medal for the time and effort to figure this out, thank you sir Well ye, i can see how this helps a lot of people when they didnt know, but... it took me 5 days of playing sc2 to realize that some assimilators are further away. just like with wallins on new maps, i fail to understand how people play this game without seeing and knowing so obvious things. like, give me a new map and i see every assimilator that doesnt mine 100% with 3 workers, and i can wallin immediatly as well. i dont know if im weird for being able to do that, or everyone else is :O God you sound like an annoying bitch. To the OP: Thank you so much for the effort you put in compiling this data. | ||
Cartman_
119 Posts
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Liquid`Snute
Norway839 Posts
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cheekymonkey
France1387 Posts
On January 13 2014 08:17 Liquid`Snute wrote: More importantly, when does this actually get patched? It's not fair for anyone. Does Blizzard know? Isn't it up to the map makers though? | ||
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iHirO
United Kingdom1381 Posts
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Liquid`Snute
Norway839 Posts
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cheekymonkey
France1387 Posts
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Liquid`Snute
Norway839 Posts
At the end of the day, the official LE versions have to be changed with the help of Blizzard T_T | ||
Cyro
United Kingdom20278 Posts
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EatThePath
United States3943 Posts
On January 13 2014 09:06 cheekymonkey wrote: If anyone should be made aware it's the map makers. Mapmakers are well aware of this issue, but there's nothing we can do about it other than be conscientious about how geysers are placed at each base. Given how symmetry works, you'd be very limited in your map design options if you only allowed yourself to use certain geyser angles. The real issue is the footprint of the gas buildings, the adjustment of which would constitute altering the game data, essentially creating a different version of the game (albeit in a small way). More to the point, it's not considered acceptable in making melee maps. In other words, Blizzard needs to fix this. | ||
PiGStarcraft
Australia987 Posts
![]() Edit: Also can not support what Snute said enough. It is the responsibility of Blizzard to ensure these maps are adjusted to fix the issue. | ||
Duckvillelol
Australia1239 Posts
On January 13 2014 10:03 PiGStarcraft wrote: You legend. Will be taking the gas away from ramp on Daedalus now! ![]() Edit: Also can not support what Snute said enough. It is the responsibility of Blizzard to ensure these maps are adjusted to fix the issue. Or blocking the good one huehuehue | ||
Hydro033
United States136 Posts
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