• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:06
CEST 22:06
KST 05:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End0Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!41Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
WardiTV Mondays PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 539 Thunder Dome Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory
Brood War
General
Rush's Odyssey Controversy StarCraft 64 is coming to Philly at SC4ALL II BW General Discussion Best Games Kespa era [ASL22] Ro24 Preview: Summer's End
Tourneys
[ASL22] Ro24 Group A CSLAN 4 is Coming! [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10519 users

The (HotS) Zerg Help Me Thread Beta - Page 11

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 9 10 11 12 13 27 Next All
doggy
Profile Joined May 2010
Germany306 Posts
December 28 2012 14:58 GMT
#201
On December 28 2012 23:09 everdrone wrote:
how can zerg beat reapers + mines?
terran just opens with 1 rax reaper + factory and 2nd gas, then he adds 2 more rax, making speed for reapers and +2 CC
so he have like 8-10 speed reapers and some mines, and zerg must build 3-4 roaches per base and 1 spine, or he will lose tons of workers, cuz reapers are really fast + they have heal, but when you build 8 early roaches and don't attack with them, you already economically behind
and finally mines don't let you take 3rd, cuz you can't move out of natural, so there is no way to allin him, and mutas also doesn't work, because if you will go mutas, you should skip roaches and then reapers will kill a lot of workers, and mines can counter muta really easy


Its easier said then done but you could try to go for some 2 base muta with a lot of queens(6-8 i guess). Queens do very well against that push, especially with transfuse, and you can also use them for creep spread. Muta would punish this really hard, mines dont do well against them. You just need to scout the front with an overseer and either snipe or if you dont have enough mutas you fly around them.

I think the same should work with 4-6 Queens and 2-4 roaches and a faster third instead of fast lair. You really need to have good overlord spread for map vision to not lose tons of drones, so its always very tricky to deal with. The sooner you go for three base, the easier you missposition your few units
tehcaekftw
Profile Joined March 2012
Denmark138 Posts
December 28 2012 20:54 GMT
#202
Sentry Immortal All-In. Dumber and more powerful than ever. How do you beat it now?

Before i'd do a 7min macro hatch, make many many lings and force forcefield waste at his base. Although it seems now no matter what I do i end up loosing, again. Lings? herpaderp more zealots. Roaches? Not enough to even force anything at his base at that time.

Is it still the same counter as in WoL, or something completely diffrent
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 28 2012 20:56 GMT
#203
On December 29 2012 05:54 tehcaekftw wrote:
Sentry Immortal All-In. Dumber and more powerful than ever. How do you beat it now?

Before i'd do a 7min macro hatch, make many many lings and force forcefield waste at his base. Although it seems now no matter what I do i end up loosing, again. Lings? herpaderp more zealots. Roaches? Not enough to even force anything at his base at that time.

Is it still the same counter as in WoL, or something completely diffrent


Sentry immortal all in is actually easier to beat in hots then wol. Make swarmhosts with roach/ling support and your golden. I haven't lost to immortal all in yet cause everytime i see it coming I make swarmhosts and beat it easy peasy lemon squeezy.
When I think of something else, something will go here
tehcaekftw
Profile Joined March 2012
Denmark138 Posts
December 28 2012 21:20 GMT
#204
How many, and when to get Lair and such? Do you just burrow them at your ramp or something? I could imagine protoss would just go kill your Third and then..
Atthasit
Profile Joined July 2011
Russian Federation81 Posts
Last Edited: 2012-12-28 21:30:23
December 28 2012 21:28 GMT
#205
Why would you use swarm hosts.. If you identify immortal allin, get lair before ling speed, then get hydra den and range upgrade asap. Then hydraling it to the easiest win ever.

Speaking of the devil, has anyone figured a legit way to use swarm hosts yet?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2012-12-28 22:24:08
December 28 2012 22:21 GMT
#206
On December 29 2012 06:20 tehcaekftw wrote:
How many, and when to get Lair and such? Do you just burrow them at your ramp or something? I could imagine protoss would just go kill your Third and then..


Just make as many as possible, and your third should be close so if he keeps trying to jump around you just go to the base burrow - repeat - etc. He'll have to waste FF as well as again it's never a good idea to trade units for free units.

On December 29 2012 06:28 Atthasit wrote:
Why would you use swarm hosts.. If you identify immortal allin, get lair before ling speed, then get hydra den and range upgrade asap. Then hydraling it to the easiest win ever.

Speaking of the devil, has anyone figured a legit way to use swarm hosts yet?


Even going hydra/ling immortal/sentry can still beat it if they use FF's good. Swarmhosts I have never lost to an immortal all in using swarmhosts. Then after you hold it you can go counter aggression and pretty much win right there (although you can also with hydra/ling if you hold with it).

Also swarmhosts can be pretty good zvp, swarmhost/corruptor is actually pretty strong, but you probably won't win the game it will just be a contain while you tech and expand. Think lurker contain in bw if you ever played that.

I think swarmhosts have potential to be decent in zvz, but I need more testing in that department vs good players, I rarely lose when i go muta - swarmhost zvz if they go infestor first, but I am not playing to many pro zergs so it's hard to say.
When I think of something else, something will go here
tehcaekftw
Profile Joined March 2012
Denmark138 Posts
December 28 2012 22:26 GMT
#207
When do you tech to Lair, and how many gasses do you get? What about evo chambers?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 28 2012 22:31 GMT
#208
On December 29 2012 07:26 tehcaekftw wrote:
When do you tech to Lair, and how many gasses do you get? What about evo chambers?


Normal time for lair 7-7:30, you will want 4 gases, 1 evo.

I would have to look at a rep to know for sure (I haven't faced immortal all in, in a long time) but those timings should be correct.
When I think of something else, something will go here
tehcaekftw
Profile Joined March 2012
Denmark138 Posts
December 28 2012 22:36 GMT
#209
7 minute lair sounds pretty late to me if you want to have any good amount of swarm hosts out..

I'd really appreciate a replay, though.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2012-12-28 22:38:45
December 28 2012 22:38 GMT
#210
Shouldn't be to late um you can look here

http://www.mediafire.com/?225xggjm33ify9z

It has all my hots replays from beginning of beta to december 20'th. 234 reps, I don't feel like looking through them all to try and find an immortal all in as I can't remember the last time I played vs one, early in hots I faced it and I have faced it a few times past 2 months but can't remember when or anything sorry xD.

I can tell you the maps to look for.

Daybreak and Akilon wastes (the desert 2 player map). I know I got immo sentry all ind there.
When I think of something else, something will go here
Disastorm
Profile Joined January 2008
United States922 Posts
Last Edited: 2012-12-29 12:35:10
December 29 2012 12:33 GMT
#211
Is there any way for a late game zerg to beat a max supply Toss Carrier/Void/HT army?

If there is not, (as I've heard that the only way is to not let them get that) what exactly is the timing to attack protoss when they are going for that and what unit comp should I have?
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Siggeh
Profile Joined January 2012
Norway71 Posts
December 29 2012 13:14 GMT
#212
blade, if the toss camps on 3 bases and gets lets say collosi, tempest, voids, oracles, stalker they will just crush ur contain.... so what do u do to prevent this? Do u pull back ur swarm hosts when u see him pushing out, and what should be ur later transition to defeat sky toss death ball??
tehcaekftw
Profile Joined March 2012
Denmark138 Posts
December 29 2012 13:27 GMT
#213
On December 29 2012 22:14 Siggeh wrote:
blade, if the toss camps on 3 bases and gets lets say collosi, tempest, voids, oracles, stalker they will just crush ur contain.... so what do u do to prevent this? Do u pull back ur swarm hosts when u see him pushing out, and what should be ur later transition to defeat sky toss death ball??


but that tactic is to beat sentry immortal allin

protoss dosnt go tempest/void/oracle/stalker/collosus when they do a sentry immortal allin

Obviously your transition is going to be somewhere like attack him and win with whatever you have while maxing out on roachhydra
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 29 2012 20:13 GMT
#214
On December 29 2012 21:33 Disastorm wrote:
Is there any way for a late game zerg to beat a max supply Toss Carrier/Void/HT army?

If there is not, (as I've heard that the only way is to not let them get that) what exactly is the timing to attack protoss when they are going for that and what unit comp should I have?


If the toss controls correctly no there isn't. You as a zerg need to be aggressive and prevent giving him the time necessary to get that composition.

On December 29 2012 22:14 Siggeh wrote:
blade, if the toss camps on 3 bases and gets lets say collosi, tempest, voids, oracles, stalker they will just crush ur contain.... so what do u do to prevent this? Do u pull back ur swarm hosts when u see him pushing out, and what should be ur later transition to defeat sky toss death ball??


Well like I said you should be teching, expanding while the contain happens. You won't be able to kill him (if he plays smart) with the swarmhosts, but you should be able to contain him for a decent amount of time. Then once he starts breaking out you should be remaxing on another composition aka like ultra/hydra if you go fast hive like I do and stuff.

But I don't normally play swarmhosts because I find them not the best and roach/hydra into fast hive into ultra/hydra/ling/bane/viper to be stronger imo.
When I think of something else, something will go here
Atthasit
Profile Joined July 2011
Russian Federation81 Posts
December 30 2012 12:04 GMT
#215
http://drop.sc/289251?pass=9f54b8fc-e830-4acc-a87c-21bdd9a2be54

Standard colossus stalker sentry deathball + a lot of tempest. What's the proper way to play against this? Up until 21st minute I was convinced he only had a few tempest to support his ball, snipe my vipers and such, but even if I knew he was this tempest heavy I'm still unsure what to do. Unit tester doesn't work for some reason so I really don't know how corruptors fare against them, like how many I would need. Help please
Orzabal
Profile Joined December 2009
France287 Posts
Last Edited: 2012-12-30 12:52:30
December 30 2012 12:51 GMT
#216
****EDIT****

I didn't see my answer was already asked.
brudnychuj
Profile Joined December 2012
9 Posts
Last Edited: 2012-12-30 14:30:25
December 30 2012 13:40 GMT
#217
hey, i'm sorry, but does the skytoss really works in pvz on master+ level? maybe i'm executing it badly, but i die to roach/hydra pushes every time or at least i fall really behind.

pvz was always my favourite matchup but i'm out of ideas in hots.

could you upload some pvz replays from high level play?


---
wrong topic, but it is regarding your race at least :p
tehcaekftw
Profile Joined March 2012
Denmark138 Posts
December 30 2012 20:51 GMT
#218
I've been vs. someone who opened Phoenixes, then started making voidrays or carriers or whatever other air units, i just pushed them with hydra/ling, maybe roaches too and pretty much win the game at that point.

I just dont think you can OPEN air only, you're going to die to anything that can shoot up in the early midgame.

A lategame transition would probably work though, heard carrier tempest or something should be quite strong.
Siggeh
Profile Joined January 2012
Norway71 Posts
Last Edited: 2012-12-31 00:14:09
December 31 2012 00:10 GMT
#219
+ Show Spoiler +
tehcaekftw Denmark. December 29 2012 22:27. Posts 117 PM Profile Quote #
On December 29 2012 22:14 Siggeh wrote:
blade, if the toss camps on 3 bases and gets lets say collosi, tempest, voids, oracles, stalker they will just crush ur contain.... so what do u do to prevent this? Do u pull back ur swarm hosts when u see him pushing out, and what should be ur later transition to defeat sky toss death ball??



but that tactic is to beat sentry immortal allin

protoss dosnt go tempest/void/oracle/stalker/collosus when they do a sentry immortal allin

Obviously your transition is going to be somewhere like attack him and win with whatever you have while maxing out on roachhydra


I was asking a different question about a different scenario... immortal sentry allin is pretty much the easiest thing to play against ZvP in Hots. Skytoss is not, and it seems like all protosses transition into skytoss or some kind of hybrid skytoss composition when moving into the late game which I have huuge problems dealing with.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 31 2012 01:35 GMT
#220
On December 31 2012 05:51 tehcaekftw wrote:
I've been vs. someone who opened Phoenixes, then started making voidrays or carriers or whatever other air units, i just pushed them with hydra/ling, maybe roaches too and pretty much win the game at that point.

I just dont think you can OPEN air only, you're going to die to anything that can shoot up in the early midgame.

A lategame transition would probably work though, heard carrier tempest or something should be quite strong.


Yeah they can't go air all game. They need to get colossi and a ground army and when it hits late game they can start transitioning into pure air.
When I think of something else, something will go here
Prev 1 9 10 11 12 13 27 Next All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
17:00
Promo Event
TaKeTV 674
IPSL
16:00
CSLAN Day 2
Airneanach309
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 259
ProTech81
BRAT_OK 76
StarCraft: Brood War
Sexy 110
Dewaltoss 100
scan(afreeca) 10
Dota 2
XaKoH 924
League of Legends
Doublelift2395
JimRising 23
Counter-Strike
fl0m4221
Super Smash Bros
Mew2King175
Heroes of the Storm
Liquid`Hasu493
Other Games
Grubby2084
Liquid`RaSZi2022
Beastyqt769
Mlord438
mouzStarbuck433
elazer113
RotterdaM105
KnowMe88
Organizations
Other Games
gamesdonequick1056
BasetradeTV45
StarCraft 2
angryscii 29
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 72
• Reevou 11
• Adnapsc2 4
• Response 3
• Kozan
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki36
• Pr0nogo 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21442
Other Games
• imaqtpie1504
• Shiphtur391
Upcoming Events
OSC
3h 54m
Afreeca Starleague
13h 54m
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
14h 54m
The Patches Monday
19h 54m
Afreeca Starleague
1d 13h
Sharp vs Shinee
Action vs Shine
GSL
1d 14h
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
2 days
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
CranKy Ducklings
5 days
PiG Sty Festival
5 days
Sparkling Tuna Cup
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
Proleague 2026-08-16
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.