• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:08
CEST 21:08
KST 04:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On8Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
PartinG joins SteamerZone, returns to SC2 competition185.0.15 Balance Patch Notes (Live version)91$2,500 WardiTV TL Map Contest Tournament 151Stellar Fest: StarCraft II returns to Canada11Weekly Cups (Sept 22-28): MaxPax double, Zerg wins, PTR12
StarCraft 2
General
5.0.15 Balance Patch Notes (Live version) PartinG joins SteamerZone, returns to SC2 competition ZvT - Army Composition - Slow Lings + Fast Banes Stellar Fest: StarCraft II returns to Canada Had to smile :)
Tourneys
$2,500 WardiTV TL Map Contest Tournament 15 Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 Maestros of The Game—$20k event w/ live finals in Paris
Strategy
Custom Maps
External Content
Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight
Brood War
General
Question regarding recent ASL Bisu vs Larva game BarrackS' ASL S20 Ro.8 Review&Power of Friendship BGH Auto Balance -> http://bghmmr.eu/ Thoughts on rarely used units RepMastered™: replay sharing and analyzer site
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 4 [ASL20] Ro8 Day 3 Small VOD Thread 2.0
Strategy
TvZ Theorycraft - Improving on State of the Art Current Meta I am doing this better than progamers do. Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread Path of Exile Liquipedia App: Now Covering SC2 and Brood War!
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
[AI] From Comfort Women to …
Peanutsc
Mental Health In Esports: Wo…
TrAiDoS
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1493 users

[H] PvP Mass Carriers

Forum Index > StarCraft 2 Strategy
Post a Reply
sfdrew
Profile Joined January 2010
United States201 Posts
July 19 2012 13:20 GMT
#1
We both had a fairly passive build at first. No early aggression or 4 gate or anything like that. Our builds were fairly similar. Several gateways, robo, twilight counsel, expo, forge. He hit me with some warp prism aggresion in my main. I eventually cleaned it up, but my stalker micro could have been much better. I lost more than I should have.

After things stabilized, he took out my thrid when I was putting it up (which is what I was getting ready to go try to do to him). I didn't cancel. Wish I had. We had several back and forths, trading bases, with him having the edge in terms of bases most of the time. I went colossi and my army was doing well against him, but he was secretly building up a carrier count. He didn't use them on me right away. I'm not sure if that was him keeping his cards close to his chest, or if that was him being afraid of losing them early.

We ended up in a base trade scenario twice, but he eventually came out on top. The mass number of carriers were just too much for me to handle. I had no stargates to mass void ray to counter and I didn't think I could get that infrastructure in time to matter. Although, maybe a few would have been good with the stalkers? That was my only defense agaisnt them: stalkers.

To make a long story short, he won. I trashed his bases pretty bad, but my army was gone and he still had carriers leftover so I gg'd.

It's a long replay (35 minutes).

I appreciate in advance anybody who watches or offers advice.

http://drop.sc/224239
I cant build there, somethins in the way
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
July 19 2012 14:13 GMT
#2
I apologize, I don't have time to watch the replay right now, but I thought I'd offer some advice based on a game I literally just played. I played against a guy who went balls to the wall void rays (like 30+ void rays and mothership). When I saw what he was doing, I literally just traded all my colossus and zealots for stalker/archon (You can, of course do trades by counterattacking or harassing with them).

The nice thing is that archon/stalker DO NOT clump up, so vortexes are not nearly as scary. With the stalker/archon composition, you should have a good amount of success, even against carriers. You might need a colossus or two to make sure he doesn't warp in like 50 zealots underneath his carriers, but overall, I feel fairly confident stalker/archon will do well against carriers. Even if you lose the battle, your units are cheaper and much faster to reproduce.

Anywayz, in the game I played, I just got a really good archon toilet and killed his entire army in 3 seconds LOL. Was the most rewarding feeling in the world.
StrategyAllyssa Grey <3<3
sfdrew
Profile Joined January 2010
United States201 Posts
Last Edited: 2012-07-20 03:03:16
July 20 2012 02:26 GMT
#3
I cant build there, somethins in the way
Marooned
Profile Joined January 2011
Norway161 Posts
July 20 2012 02:56 GMT
#4
Ok watched the replay on x8. You did not lose to the carriers. Or technically you somehow did, but. Did you try to analyze the replay yourself before posting? Even though you lost 18 workers to that warp prism harrass, and was way behind, you had a ton of time to kill him off before he got a huge ball of carriers. Im sure you can spot the most obvious mistakes in your gameplay yourself, I dont really know what to say other then you should always keep track of his army composition. His army was rediculously small compared to yours when he started massing carriers.. Just go kill him
IskandaR
Profile Joined January 2012
Sweden9 Posts
July 20 2012 03:00 GMT
#5
Hey, to make a long advice short: Dont let him mass carriers unscouted.

I bet u are on a silver-gold level at the highest and in that in mind you dont need specific advice to counter "mass stalkers" or " mass carriers". For an example, lf u did attacked him between 6-9 minutes when he had like......NOTHING, u would won.

You will not see a descent PvP match with zero units untill the 9.30.

1. Make units

2. Poke

3. Try or die

4. Wath replay

5. Search new game

Gl HF
sfdrew
Profile Joined January 2010
United States201 Posts
July 20 2012 03:10 GMT
#6
On July 20 2012 11:56 Marooned wrote:
Ok watched the replay on x8. You did not lose to the carriers. Or technically you somehow did, but. Did you try to analyze the replay yourself before posting? Even though you lost 18 workers to that warp prism harrass, and was way behind, you had a ton of time to kill him off before he got a huge ball of carriers. Im sure you can spot the most obvious mistakes in your gameplay yourself, I dont really know what to say other then you should always keep track of his army composition. His army was rediculously small compared to yours when he started massing carriers.. Just go kill him


First, let me say that I watch the replays of every single game I play, sometimes more than once. I saw the same timing you did when I could have just strolled up and killed him, but I didn't know that at the time (obviously). Let's say that I was more aggressive with my observers but he had enough cannons to shut them out, then I still couldn't have seen them. Despite the fact that his army was smaller than I thought, he was still turtled up behind cannons as far as I knew and I didn't want to make an inefficient trade. I suppose I could have pulled back if he had had a larger army. I see your point. I shouldn't have given him time to build up those carriers without at least harassing him, and in the case of this game beating him.
I cant build there, somethins in the way
Corvette
Profile Blog Joined October 2010
United States433 Posts
July 20 2012 03:13 GMT
#7
every three cannons that you see he has more than you, make a nexus
Shaoer
Profile Joined July 2012
United States60 Posts
July 20 2012 03:28 GMT
#8
Hey dude watched post. I'm a high diamond on US/ low masters in CN so idk how relevant my advice would be. I'm a bit harsh so sorry in advance, remember to always take advice with a grain of salt.

Personally I detest forge openings in PvP because they delay your tech(gateway tech in this case) by a lot. And I believe forge in pvp can only be used aggressively, not defensively because cannons are static.
At 2:40 you are actually 2 probes ahead of him which I thought was ridiculous considering its so early in the game.
Also, at 6 min into the game, you didn't scout if he took an expo or if he's one basing. Yet you still had only one cannon as defense? A 3 gate/ 3 gate robo / 4 gate / 4 gate blink would've all killed you by 8:00 (at which time you had 3 zealots and a stalker with no warpgate)

Another thing is scouting. Why haven't you checked for his expo? What if he went one base all in?

At 9 minutes, you had 3 zealots, 3 stalkers, 1 sentry. A sizable force to his... single warp prism. You didn't push because you didn't know he had nothing. Again, scouting is crucial.

At 10 minutes he dropped on you. Your reaction was decent, but you still lost a lot of probes. However he misrallied his immortal and you got that for free.

At 11 minutes he dropped again. Your reaction was better but your unit choice was poor. Stalkers, especially not microed, are horrible against zealots. You would've done alot better to just warp in the same amount of zealots as he did, becaues you had +1 and he didnt, you would've came out ahead with a few zealots remaining.

At 13 minutes, same thing. You kept using stalkers vs zealots, which is horrible. And while his harass is going on, you are barely making workers. From 10 minutes(when you had 36 workers) to now(you have 38 workers), in the span of 3 minutes you made 2 workers.

At 15 minutes your observer floats above his third, yet you don't scout anywhere else. What tech does he have? There's no point in watching his third for like 20 minutes.

At 16 minutes your second observer does well in spotting 3 stargates. Also you engage a ton of zealots , two immortals, and two stalkers. That should already tip you off. zealots = no gas. 2 immortals = 200 gas. 2 stalkers = 150 gas. So your opponent mined gas for 14 minutes(assuming he didn't mine any at the start of the game cz he cant), yet he only spent about 400 gas(easily mined in less than 3 minutes off one base)? Also you spot a fourth when the third just finished. And you have 8 gates ready to be turned into warpgates, and you had 1/1 while he has 0/0 this is the perfect time to crush him. You would've won the game if you pushed out right now with a forward pylon and 8 warpgates.

At 19 minutes your 2/1 army crushes his 0/0 army, and your second observer again spots a carrier. Please note that a 200/200 carrier army with good micro is almost unbeatable. I do this in 4v4 teamgames and i usually 1v4 or 1v3 the entire other team at the 20 min mark. So as soon as you see carriers, push and kill him! You abandoned another chance.

At 22 minutes you take two expos(bad) and you kill his fourth(good). But why didn't you attack and go forward!? Your observer tells you that his carriers aren't in a massive force, why not push? Yes he has 5-6 zealots at your fourth, just warp in a few things and kill him, there's no need to pull back your whole army to crush a few zealots!

At 25 minutes you crush his carrier force. If you didn't realize he had carriers by now, you should. First thing to do is research blink!!

The rest of the game is you being indecisive and scared of his measely carrier count until he finally builds up a large enough force of carriers and beats you.

TL; DR Carriers are good, but they take forever to get out and they take up a ton of resources(Stargate+ Fleet Beacon + Carrier + Interceptor). Before carriers reach a critical mass(7 or so) , just A move and kill him.

Hope this helps!





I GG all the time
trbot
Profile Joined June 2012
Canada142 Posts
July 20 2012 03:38 GMT
#9
I just thought I'd share my similar experience. I actually had this happen to me but in a slightly more scary form... My opponent and I (mid diamond NA) were each maxed on 3-base with colo/archon/gateway armies, and he (unbeknownst to me) started killing his own units one-by-one and swapping them out for carrier-void. He hid 6 stargates, and really capitalized on that stalemate window where neither of us could really break the other. I couldn't get a good count on his army size, since he'd kill my obs if it got too close, and I didn't scout the stargates out in the middle of nowhere until it was too late... I tried base trading / archon toiletting, and I managed to kill two expos, all of his stargates, and all of his voids, but I couldn't overpower the carriers, and he eventually choked me out with constant warp prism harrass. It seems like a fairly strong strategy.
sfdrew
Profile Joined January 2010
United States201 Posts
July 20 2012 12:19 GMT
#10
On July 20 2012 12:28 Shaoer wrote:
Hey dude watched post. I'm a high diamond on US/ low masters in CN so idk how relevant my advice would be. I'm a bit harsh so sorry in advance, remember to always take advice with a grain of salt.

Personally I detest forge openings in PvP because they delay your tech(gateway tech in this case) by a lot. And I believe forge in pvp can only be used aggressively, not defensively because cannons are static.
At 2:40 you are actually 2 probes ahead of him which I thought was ridiculous considering its so early in the game.
Also, at 6 min into the game, you didn't scout if he took an expo or if he's one basing. Yet you still had only one cannon as defense? A 3 gate/ 3 gate robo / 4 gate / 4 gate blink would've all killed you by 8:00 (at which time you had 3 zealots and a stalker with no warpgate)

Another thing is scouting. Why haven't you checked for his expo? What if he went one base all in?

At 9 minutes, you had 3 zealots, 3 stalkers, 1 sentry. A sizable force to his... single warp prism. You didn't push because you didn't know he had nothing. Again, scouting is crucial.

At 10 minutes he dropped on you. Your reaction was decent, but you still lost a lot of probes. However he misrallied his immortal and you got that for free.

At 11 minutes he dropped again. Your reaction was better but your unit choice was poor. Stalkers, especially not microed, are horrible against zealots. You would've done alot better to just warp in the same amount of zealots as he did, becaues you had +1 and he didnt, you would've came out ahead with a few zealots remaining.

At 13 minutes, same thing. You kept using stalkers vs zealots, which is horrible. And while his harass is going on, you are barely making workers. From 10 minutes(when you had 36 workers) to now(you have 38 workers), in the span of 3 minutes you made 2 workers.

At 15 minutes your observer floats above his third, yet you don't scout anywhere else. What tech does he have? There's no point in watching his third for like 20 minutes.

At 16 minutes your second observer does well in spotting 3 stargates. Also you engage a ton of zealots , two immortals, and two stalkers. That should already tip you off. zealots = no gas. 2 immortals = 200 gas. 2 stalkers = 150 gas. So your opponent mined gas for 14 minutes(assuming he didn't mine any at the start of the game cz he cant), yet he only spent about 400 gas(easily mined in less than 3 minutes off one base)? Also you spot a fourth when the third just finished. And you have 8 gates ready to be turned into warpgates, and you had 1/1 while he has 0/0 this is the perfect time to crush him. You would've won the game if you pushed out right now with a forward pylon and 8 warpgates.

At 19 minutes your 2/1 army crushes his 0/0 army, and your second observer again spots a carrier. Please note that a 200/200 carrier army with good micro is almost unbeatable. I do this in 4v4 teamgames and i usually 1v4 or 1v3 the entire other team at the 20 min mark. So as soon as you see carriers, push and kill him! You abandoned another chance.

At 22 minutes you take two expos(bad) and you kill his fourth(good). But why didn't you attack and go forward!? Your observer tells you that his carriers aren't in a massive force, why not push? Yes he has 5-6 zealots at your fourth, just warp in a few things and kill him, there's no need to pull back your whole army to crush a few zealots!

At 25 minutes you crush his carrier force. If you didn't realize he had carriers by now, you should. First thing to do is research blink!!

The rest of the game is you being indecisive and scared of his measely carrier count until he finally builds up a large enough force of carriers and beats you.

TL; DR Carriers are good, but they take forever to get out and they take up a ton of resources(Stargate+ Fleet Beacon + Carrier + Interceptor). Before carriers reach a critical mass(7 or so) , just A move and kill him.

Hope this helps!



It does help. Thanks for the advice! There seems to be a curve whereby the less skilled you are, the less willing you are to attack. I guess I still have quite a bit of that to get over. It is painful to see so many places where I could have killed him but missed a window. I have to get better at scouting and judging what the strength of my opponent is.
I cant build there, somethins in the way
Please log in or register to reply.
Live Events Refresh
Safe House 2
18:00
Qualifier #1
ZombieGrub201
EnkiAlexander 64
LiquipediaDiscussion
[BSL 2025] Weekly
18:00
#16
LiquipediaDiscussion
PSISTORM Gaming Misc
14:55
FSL TeamLeague: PTBvsIC, CNvRR
Freeedom30
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub201
Livibee 107
BRAT_OK 63
MindelVK 19
StarCraft: Brood War
Britney 27205
Rain 6814
Larva 187
ZZZero.O 117
Dewaltoss 115
HiyA 37
Rock 27
sas.Sziky 25
ivOry 22
NaDa 7
[ Show more ]
sSak 5
Dota 2
qojqva4124
monkeys_forever221
Counter-Strike
ScreaM1761
fl0m1536
flusha88
Heroes of the Storm
Khaldor540
Liquid`Hasu500
Other Games
FrodaN5131
Grubby3269
Mlord754
B2W.Neo475
RotterdaM446
ArmadaUGS104
XaKoH 90
UpATreeSC51
Mew2King44
rGuardiaN38
JuggernautJason12
Organizations
Other Games
EGCTV1332
gamesdonequick877
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• printf 66
• LUISG 32
• Hupsaiya 31
• davetesta29
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 5071
• masondota2191
League of Legends
• Nemesis2906
• Jankos2292
Other Games
• imaqtpie1006
• Shiphtur261
Upcoming Events
Sparkling Tuna Cup
14h 53m
BSL Team Wars
23h 53m
Team Bonyth vs Team Dewalt
Dewalt vs kogeT
JDConan vs Tarson
RaNgeD vs DragOn
StRyKeR vs Bonyth
Aeternum vs Hejek
Replay Cast
1d 14h
Map Test Tournament
2 days
Map Test Tournament
3 days
Tenacious Turtle Tussle
4 days
The PondCast
4 days
Map Test Tournament
4 days
Map Test Tournament
5 days
OSC
5 days
[ Show More ]
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Map Test Tournament
6 days
OSC
6 days
[BSL 2025] Weekly
6 days
Safe House 2
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 3
Maestros of the Game
HCC Europe

Ongoing

BSL 20 Team Wars
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Acropolis #4 - TS2
EC S1
ESL Pro League S22
Frag Blocktober 2025
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

C-Race Season 1
IPSL Winter 2025-26
SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
WardiTV TLMC #15
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.