• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:44
CET 22:44
KST 06:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)19Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! StarCraft 2 not at the Esports World Cup 2026 Oliveira Would Have Returned If EWC Continued Rongyi Cup S3 - RO16 Preview herO wins SC2 All-Star Invitational
Tourneys
OSC Season 13 World Championship $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates Gypsy to Korea Which foreign pros are considered the best? BW General Discussion BW AKA finder tool
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread NASA and the Private Sector Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1423 users

[G] Seizing Every Edge: Zerg Economy Management - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
July 20 2012 22:07 GMT
#81
On July 19 2012 00:18 JDub wrote:
Show nested quote +
On July 18 2012 23:36 X3GoldDot wrote:
for example if i have 16 drones in 1 base, is it good to transfer 8 to my natural, while leaving 8 in the main, this is something ive really never understood. 8 drones in each base is more minerals/minute than 16 drones in 1 base right? surely it would eventually overcome the mining time lost on transfer??

No. 8 drones in each base is equivalent to 16 drones on 1 base. The only reason you'd want to transfer when you have 16 in your main and your natural finishes is if you are going to need them to defend bunker pressure or, theoretically, if you are concerned about mining your main out faster than your natural (but I don't think that could possibly justify the transfer since the minerals lost during the transfer wouldn't justify the slight difference in when your main and naturals mine out 15 minutes later).

Yeah honestly I don't think there's much validity to the argument that you want to split up drones at your main/natural so that you mine out later. Early economic advantages really do snowball throughout the game, and I think it's much more important to maximize mining early than it is to worry about mining out bases.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
FlilFlam
Profile Joined October 2010
Canada109 Posts
July 20 2012 23:49 GMT
#82
On July 21 2012 07:07 TangSC wrote:
Show nested quote +
On July 19 2012 00:18 JDub wrote:
On July 18 2012 23:36 X3GoldDot wrote:
for example if i have 16 drones in 1 base, is it good to transfer 8 to my natural, while leaving 8 in the main, this is something ive really never understood. 8 drones in each base is more minerals/minute than 16 drones in 1 base right? surely it would eventually overcome the mining time lost on transfer??

No. 8 drones in each base is equivalent to 16 drones on 1 base. The only reason you'd want to transfer when you have 16 in your main and your natural finishes is if you are going to need them to defend bunker pressure or, theoretically, if you are concerned about mining your main out faster than your natural (but I don't think that could possibly justify the transfer since the minerals lost during the transfer wouldn't justify the slight difference in when your main and naturals mine out 15 minutes later).

Yeah honestly I don't think there's much validity to the argument that you want to split up drones at your main/natural so that you mine out later. Early economic advantages really do snowball throughout the game, and I think it's much more important to maximize mining early than it is to worry about mining out bases.


It's far easier to just get each of your main base mineral patches double mined with a set of 16 miners and then just rally everything else to gas/new expansions. This way you can leave them there to do their thing forever with perfect maximum efficiency. You can also then saturate your next base more easily simply because it is 1 base to actively manage instead of 2. And of course, as tang said, the immediate mineral loss has too much opportunity cost associated with it to merit the benefit of a slightly longer lasting main base and a shorter lasting natural...
vidi, vici, veni
RampancyTW
Profile Joined August 2010
United States577 Posts
July 21 2012 00:03 GMT
#83
On July 19 2012 00:18 JDub wrote:
Show nested quote +
On July 18 2012 23:36 X3GoldDot wrote:
for example if i have 16 drones in 1 base, is it good to transfer 8 to my natural, while leaving 8 in the main, this is something ive really never understood. 8 drones in each base is more minerals/minute than 16 drones in 1 base right? surely it would eventually overcome the mining time lost on transfer??

No. 8 drones in each base is equivalent to 16 drones on 1 base. The only reason you'd want to transfer when you have 16 in your main and your natural finishes is if you are going to need them to defend bunker pressure or, theoretically, if you are concerned about mining your main out faster than your natural (but I don't think that could possibly justify the transfer since the minerals lost during the transfer wouldn't justify the slight difference in when your main and naturals mine out 15 minutes later).
You're forgetting something fairly important: Every time you're rallying workers from your main to your natural, you're not gaining minerals in the time that they're travelling. So you're going to lose mining time regardless. When you transfer, you're simply losing it NOW instead of LATER.

As long as you have enough minerals to use all your larvae/build everything you want as your hatch is popping, there is no economic reason not to transfer. And there is an advantage to not mining out your main as quickly. So if you can afford the transfer as your hatch pops, and can defend the drones that you're transferring, you should never NOT transfer.
Everuler
Profile Joined May 2012
Singapore26 Posts
July 21 2012 00:11 GMT
#84
Zerg economy depends not just on drone count but the bases we have, as our production scales with hatchery, injects and larva management. This article applies to other races as well, but not well enough for Zerg, as our production is based off larva and it contributes to our supply, army and drone.

Zerg players who cannot understand the Zerg mechanics will always have trouble. And those who are lucky will never seems to understand the early game play style most Zerg players have adopted.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
Last Edited: 2012-07-21 17:35:03
July 21 2012 17:34 GMT
#85
On July 21 2012 09:03 RampancyTW wrote:
As long as you have enough minerals to use all your larvae/build everything you want as your hatch is popping, there is no economic reason not to transfer. And there is an advantage to not mining out your main as quickly. So if you can afford the transfer as your hatch pops, and can defend the drones that you're transferring, you should never NOT transfer.

Well it's not just about having the minerals to use larva immediately when the hatchery is done. You could be securing a slight economic advantage by transferring after 16-drone saturation, which will allow you to immediately use additional larva instead of having to wait. Not only that, but if you reach that 16-drone saturation in the mine early, it's easy to keep track of how many workers you have, simply because you never need to add/remove drones from the main.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
RampancyTW
Profile Joined August 2010
United States577 Posts
July 21 2012 20:37 GMT
#86
On July 22 2012 02:34 TangSC wrote:
Show nested quote +
On July 21 2012 09:03 RampancyTW wrote:
As long as you have enough minerals to use all your larvae/build everything you want as your hatch is popping, there is no economic reason not to transfer. And there is an advantage to not mining out your main as quickly. So if you can afford the transfer as your hatch pops, and can defend the drones that you're transferring, you should never NOT transfer.

Well it's not just about having the minerals to use larva immediately when the hatchery is done. You could be securing a slight economic advantage by transferring after 16-drone saturation, which will allow you to immediately use additional larva instead of having to wait. Not only that, but if you reach that 16-drone saturation in the mine early, it's easy to keep track of how many workers you have, simply because you never need to add/remove drones from the main.
I don't recommend large transfers with any builds involving gas, because you won't be able to afford spending all of your larvae. Any gasless hatch-first build should be able to afford 2 queens + all larva even with a transfer of up to half of your drones, though.

And considering your queens and larvae will all be popping at almost identical times, and the limited supply involved at this stage of the game, you should have no trouble keeping track of how many workers you have.

A perfect example of when you SHOULDN'T transfer is with a FE vs. a Z that throws down either no hatchery at all or has a delayed expand. Not only is defending your natural drones vs. a dedicated rush difficult, you need the immediate money you'd lose transferring to throw down a couple spines asap along with your queens. Vs. Terran though you should almost always transfer, and vs. any scouted hatch-first build against Zerg you should be transferring because unless you're rushing gas you should be able to afford all of your queen + larva expenditures even with the immediate money loss.

TangSC
Profile Blog Joined July 2011
Canada1866 Posts
July 22 2012 18:02 GMT
#87
On July 22 2012 05:37 RampancyTW wrote:
Show nested quote +
On July 22 2012 02:34 TangSC wrote:
On July 21 2012 09:03 RampancyTW wrote:
As long as you have enough minerals to use all your larvae/build everything you want as your hatch is popping, there is no economic reason not to transfer. And there is an advantage to not mining out your main as quickly. So if you can afford the transfer as your hatch pops, and can defend the drones that you're transferring, you should never NOT transfer.

Well it's not just about having the minerals to use larva immediately when the hatchery is done. You could be securing a slight economic advantage by transferring after 16-drone saturation, which will allow you to immediately use additional larva instead of having to wait. Not only that, but if you reach that 16-drone saturation in the mine early, it's easy to keep track of how many workers you have, simply because you never need to add/remove drones from the main.

And considering your queens and larvae will all be popping at almost identical times, and the limited supply involved at this stage of the game, you should have no trouble keeping track of how many workers you have.

What I mean is once you reach 16 drones in the main and you're double-mining every patch, you can rally to the expansion and know that you NEVER need to touch the main minerals again unless he kills some of your workers. It makes it easier to maintain the optimal saturation.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
RampancyTW
Profile Joined August 2010
United States577 Posts
July 22 2012 19:21 GMT
#88
On July 23 2012 03:02 TangSC wrote:
Show nested quote +
On July 22 2012 05:37 RampancyTW wrote:
On July 22 2012 02:34 TangSC wrote:
On July 21 2012 09:03 RampancyTW wrote:
As long as you have enough minerals to use all your larvae/build everything you want as your hatch is popping, there is no economic reason not to transfer. And there is an advantage to not mining out your main as quickly. So if you can afford the transfer as your hatch pops, and can defend the drones that you're transferring, you should never NOT transfer.

Well it's not just about having the minerals to use larva immediately when the hatchery is done. You could be securing a slight economic advantage by transferring after 16-drone saturation, which will allow you to immediately use additional larva instead of having to wait. Not only that, but if you reach that 16-drone saturation in the mine early, it's easy to keep track of how many workers you have, simply because you never need to add/remove drones from the main.

And considering your queens and larvae will all be popping at almost identical times, and the limited supply involved at this stage of the game, you should have no trouble keeping track of how many workers you have.

What I mean is once you reach 16 drones in the main and you're double-mining every patch, you can rally to the expansion and know that you NEVER need to touch the main minerals again unless he kills some of your workers. It makes it easier to maintain the optimal saturation.
This is a wildly different argument from your initial statement:
The only reason you'd want to transfer when you have 16 in your main and your natural finishes is if you are going to need them to defend bunker pressure or, theoretically, if you are concerned about mining your main out faster than your natural (but I don't think that could possibly justify the transfer since the minerals lost during the transfer wouldn't justify the slight difference in when your main and naturals mine out 15 minutes later).


It may well be "easier" to not transfer drones from the main, but transferring is often the economically optimal decision. Your initial argument that not transferring is better was both incorrect and misleading. It's okay to be wrong. You don't need to keep moving the goalposts. I just want you to be giving accurate information, or at least a balanced opinion, if you're going to be helping out lesser players with things like this.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
July 22 2012 19:39 GMT
#89
On July 23 2012 04:21 RampancyTW wrote:
Show nested quote +
On July 23 2012 03:02 TangSC wrote:
On July 22 2012 05:37 RampancyTW wrote:
On July 22 2012 02:34 TangSC wrote:
On July 21 2012 09:03 RampancyTW wrote:
As long as you have enough minerals to use all your larvae/build everything you want as your hatch is popping, there is no economic reason not to transfer. And there is an advantage to not mining out your main as quickly. So if you can afford the transfer as your hatch pops, and can defend the drones that you're transferring, you should never NOT transfer.

Well it's not just about having the minerals to use larva immediately when the hatchery is done. You could be securing a slight economic advantage by transferring after 16-drone saturation, which will allow you to immediately use additional larva instead of having to wait. Not only that, but if you reach that 16-drone saturation in the mine early, it's easy to keep track of how many workers you have, simply because you never need to add/remove drones from the main.

And considering your queens and larvae will all be popping at almost identical times, and the limited supply involved at this stage of the game, you should have no trouble keeping track of how many workers you have.

What I mean is once you reach 16 drones in the main and you're double-mining every patch, you can rally to the expansion and know that you NEVER need to touch the main minerals again unless he kills some of your workers. It makes it easier to maintain the optimal saturation.
This is a wildly different argument from your initial statement:
Show nested quote +
The only reason you'd want to transfer when you have 16 in your main and your natural finishes is if you are going to need them to defend bunker pressure or, theoretically, if you are concerned about mining your main out faster than your natural (but I don't think that could possibly justify the transfer since the minerals lost during the transfer wouldn't justify the slight difference in when your main and naturals mine out 15 minutes later).


It may well be "easier" to not transfer drones from the main, but transferring is often the economically optimal decision. Your initial argument that not transferring is better was both incorrect and misleading. It's okay to be wrong. You don't need to keep moving the goalposts. I just want you to be giving accurate information, or at least a balanced opinion, if you're going to be helping out lesser players with things like this.

What an arrogant and ignorant thing to say. If you want to engage in a discussion, please do so with more respect in the future.

By securing 16-drone saturation and then rallying the hatchery to the expansion, you secure the maximum early economy because there is 0 lost mining time. If you transfer drones before 16-drone saturation, you lose efficient mining time that could be used in the main. From a purely-economical standpoint, the rally-method is better (and, as previously stated, easier for maintaining optimal mineral saturation).
Coaching www.allin-academy.com | Team www.All-Inspiration.com
RampancyTW
Profile Joined August 2010
United States577 Posts
July 22 2012 20:50 GMT
#90
On July 23 2012 04:39 TangSC wrote:
Show nested quote +
On July 23 2012 04:21 RampancyTW wrote:
On July 23 2012 03:02 TangSC wrote:
On July 22 2012 05:37 RampancyTW wrote:
On July 22 2012 02:34 TangSC wrote:
On July 21 2012 09:03 RampancyTW wrote:
As long as you have enough minerals to use all your larvae/build everything you want as your hatch is popping, there is no economic reason not to transfer. And there is an advantage to not mining out your main as quickly. So if you can afford the transfer as your hatch pops, and can defend the drones that you're transferring, you should never NOT transfer.

Well it's not just about having the minerals to use larva immediately when the hatchery is done. You could be securing a slight economic advantage by transferring after 16-drone saturation, which will allow you to immediately use additional larva instead of having to wait. Not only that, but if you reach that 16-drone saturation in the mine early, it's easy to keep track of how many workers you have, simply because you never need to add/remove drones from the main.

And considering your queens and larvae will all be popping at almost identical times, and the limited supply involved at this stage of the game, you should have no trouble keeping track of how many workers you have.

What I mean is once you reach 16 drones in the main and you're double-mining every patch, you can rally to the expansion and know that you NEVER need to touch the main minerals again unless he kills some of your workers. It makes it easier to maintain the optimal saturation.
This is a wildly different argument from your initial statement:
The only reason you'd want to transfer when you have 16 in your main and your natural finishes is if you are going to need them to defend bunker pressure or, theoretically, if you are concerned about mining your main out faster than your natural (but I don't think that could possibly justify the transfer since the minerals lost during the transfer wouldn't justify the slight difference in when your main and naturals mine out 15 minutes later).


It may well be "easier" to not transfer drones from the main, but transferring is often the economically optimal decision. Your initial argument that not transferring is better was both incorrect and misleading. It's okay to be wrong. You don't need to keep moving the goalposts. I just want you to be giving accurate information, or at least a balanced opinion, if you're going to be helping out lesser players with things like this.

What an arrogant and ignorant thing to say. If you want to engage in a discussion, please do so with more respect in the future.

By securing 16-drone saturation and then rallying the hatchery to the expansion, you secure the maximum early economy because there is 0 lost mining time. If you transfer drones before 16-drone saturation, you lose efficient mining time that could be used in the main. From a purely-economical standpoint, the rally-method is better (and, as previously stated, easier for maintaining optimal mineral saturation).
On July 21 2012 09:03 RampancyTW wrote:
Show nested quote +
On July 19 2012 00:18 JDub wrote:
On July 18 2012 23:36 X3GoldDot wrote:
for example if i have 16 drones in 1 base, is it good to transfer 8 to my natural, while leaving 8 in the main, this is something ive really never understood. 8 drones in each base is more minerals/minute than 16 drones in 1 base right? surely it would eventually overcome the mining time lost on transfer??

No. 8 drones in each base is equivalent to 16 drones on 1 base. The only reason you'd want to transfer when you have 16 in your main and your natural finishes is if you are going to need them to defend bunker pressure or, theoretically, if you are concerned about mining your main out faster than your natural (but I don't think that could possibly justify the transfer since the minerals lost during the transfer wouldn't justify the slight difference in when your main and naturals mine out 15 minutes later).
You're forgetting something fairly important: Every time you're rallying workers from your main to your natural, you're not gaining minerals in the time that they're travelling. So you're going to lose mining time regardless. When you transfer, you're simply losing it NOW instead of LATER.

As long as you have enough minerals to use all your larvae/build everything you want as your hatch is popping, there is no economic reason not to transfer. And there is an advantage to not mining out your main as quickly. So if you can afford the transfer as your hatch pops, and can defend the drones that you're transferring, you should never NOT transfer.
On July 22 2012 05:37 RampancyTW wrote:
Show nested quote +
On July 22 2012 02:34 TangSC wrote:
On July 21 2012 09:03 RampancyTW wrote:
As long as you have enough minerals to use all your larvae/build everything you want as your hatch is popping, there is no economic reason not to transfer. And there is an advantage to not mining out your main as quickly. So if you can afford the transfer as your hatch pops, and can defend the drones that you're transferring, you should never NOT transfer.

Well it's not just about having the minerals to use larva immediately when the hatchery is done. You could be securing a slight economic advantage by transferring after 16-drone saturation, which will allow you to immediately use additional larva instead of having to wait. Not only that, but if you reach that 16-drone saturation in the mine early, it's easy to keep track of how many workers you have, simply because you never need to add/remove drones from the main.
I don't recommend large transfers with any builds involving gas, because you won't be able to afford spending all of your larvae. Any gasless hatch-first build should be able to afford 2 queens + all larva even with a transfer of up to half of your drones, though.

And considering your queens and larvae will all be popping at almost identical times, and the limited supply involved at this stage of the game, you should have no trouble keeping track of how many workers you have.

A perfect example of when you SHOULDN'T transfer is with a FE vs. a Z that throws down either no hatchery at all or has a delayed expand. Not only is defending your natural drones vs. a dedicated rush difficult, you need the immediate money you'd lose transferring to throw down a couple spines asap along with your queens. Vs. Terran though you should almost always transfer, and vs. any scouted hatch-first build against Zerg you should be transferring because unless you're rushing gas you should be able to afford all of your queen + larva expenditures even with the immediate money loss.

RampancyTW
Profile Joined August 2010
United States577 Posts
July 22 2012 20:55 GMT
#91
You will be losing mining time REGARDLESS of whether your transfer or rally, it's just a matter of when you lose it. In fact, being able to double up on more close mineral patches sooner would be an example of a direct economic benefit to transferring. There is also the (not negligible if your expansions are being contested) advantage of keeping minerals in your main for slightly longer.

Your assertion that it is always better to rally instead of transfer is factually incorrect, and misleading. It may be your preference because it's easier, which is completely fine. But it is objectively inferior, albeit not by much, in some situations. Like I said, I just want you to be giving accurate information, or at least a balanced opinion.

Stop letting your ego get in the way of your reason.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
July 22 2012 21:51 GMT
#92
On July 23 2012 05:55 RampancyTW wrote:
You will be losing mining time REGARDLESS of whether your transfer or rally, it's just a matter of when you lose it. In fact, being able to double up on more close mineral patches sooner would be an example of a direct economic benefit to transferring. There is also the (not negligible if your expansions are being contested) advantage of keeping minerals in your main for slightly longer.

Your assertion that it is always better to rally instead of transfer is factually incorrect, and misleading. It may be your preference because it's easier, which is completely fine. But it is objectively inferior, albeit not by much, in some situations. Like I said, I just want you to be giving accurate information, or at least a balanced opinion.

Stop letting your ego get in the way of your reason.

I simply disagree with your logic, and I believe the rally method is the more practical and economical choice. It has absolutely nothing to do with ego and there's no need to escalate this argument with personal attacks.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
nath
Profile Blog Joined May 2010
United States1788 Posts
July 22 2012 21:57 GMT
#93
On July 23 2012 05:55 RampancyTW wrote:
You will be losing mining time REGARDLESS of whether your transfer or rally, it's just a matter of when you lose it. In fact, being able to double up on more close mineral patches sooner would be an example of a direct economic benefit to transferring. There is also the (not negligible if your expansions are being contested) advantage of keeping minerals in your main for slightly longer.

Your assertion that it is always better to rally instead of transfer is factually incorrect, and misleading. It may be your preference because it's easier, which is completely fine. But it is objectively inferior, albeit not by much, in some situations. Like I said, I just want you to be giving accurate information, or at least a balanced opinion.

Stop letting your ego get in the way of your reason.

you sound like you are 15.

early economic advantages snowball more than later economic advantages.

transferring earlier rather than later loses you a lot more in the long run due to opportunity cost, which in sc, snowballs exponentially since that opportunity cost could be invested in economy, which then allows you to invest in more things that compound an advantageous position (army, eco, tech), which build up your position in the game and opens up better opportunities than you had before
Founder of Flow Enterprises, LLC http://flow-enterprises.com/
RampancyTW
Profile Joined August 2010
United States577 Posts
July 22 2012 22:42 GMT
#94
On July 23 2012 06:57 nath wrote:
Show nested quote +
On July 23 2012 05:55 RampancyTW wrote:
You will be losing mining time REGARDLESS of whether your transfer or rally, it's just a matter of when you lose it. In fact, being able to double up on more close mineral patches sooner would be an example of a direct economic benefit to transferring. There is also the (not negligible if your expansions are being contested) advantage of keeping minerals in your main for slightly longer.

Your assertion that it is always better to rally instead of transfer is factually incorrect, and misleading. It may be your preference because it's easier, which is completely fine. But it is objectively inferior, albeit not by much, in some situations. Like I said, I just want you to be giving accurate information, or at least a balanced opinion.

Stop letting your ego get in the way of your reason.

you sound like you are 15.

early economic advantages snowball more than later economic advantages.

transferring earlier rather than later loses you a lot more in the long run due to opportunity cost, which in sc, snowballs exponentially since that opportunity cost could be invested in economy, which then allows you to invest in more things that compound an advantageous position (army, eco, tech), which build up your position in the game and opens up better opportunities than you had before
Which is why I recommend transferring only when you can afford to buy queens AND spend all your larvae. As in a gasless FE.

Unless you're throwing down immediate defenses, you won't be able to immediately spend your money anyways, due to lack of larvae. It's literally impossible for it to "snowball" because there are zero negative effects, along with the positive advantages of more mining time in your main and the ability to double up more close patches earlier.
RampancyTW
Profile Joined August 2010
United States577 Posts
July 22 2012 22:46 GMT
#95
On July 23 2012 06:51 TangSC wrote:
Show nested quote +
On July 23 2012 05:55 RampancyTW wrote:
You will be losing mining time REGARDLESS of whether your transfer or rally, it's just a matter of when you lose it. In fact, being able to double up on more close mineral patches sooner would be an example of a direct economic benefit to transferring. There is also the (not negligible if your expansions are being contested) advantage of keeping minerals in your main for slightly longer.

Your assertion that it is always better to rally instead of transfer is factually incorrect, and misleading. It may be your preference because it's easier, which is completely fine. But it is objectively inferior, albeit not by much, in some situations. Like I said, I just want you to be giving accurate information, or at least a balanced opinion.

Stop letting your ego get in the way of your reason.

I simply disagree with your logic, and I believe the rally method is the more practical and economical choice. It has absolutely nothing to do with ego and there's no need to escalate this argument with personal attacks.
Well, my logic has factual basis, and this is a specific thing that has nothing to do with belief and everything to do with facts. Your preference due to ease/practicality/whatever is perfectly fine, but your preference to rally is different than saying rallying is objectively better in all situations. Which is what you were doing, and is all I was trying to clarify in the first place.

And don't take a high horse about personal attacks when you threw around "arrogant" and "ignorant" to start this off.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
Last Edited: 2012-07-23 03:33:36
July 22 2012 23:44 GMT
#96
On July 23 2012 07:46 RampancyTW wrote:
Show nested quote +
On July 23 2012 06:51 TangSC wrote:
On July 23 2012 05:55 RampancyTW wrote:
You will be losing mining time REGARDLESS of whether your transfer or rally, it's just a matter of when you lose it. In fact, being able to double up on more close mineral patches sooner would be an example of a direct economic benefit to transferring. There is also the (not negligible if your expansions are being contested) advantage of keeping minerals in your main for slightly longer.

Your assertion that it is always better to rally instead of transfer is factually incorrect, and misleading. It may be your preference because it's easier, which is completely fine. But it is objectively inferior, albeit not by much, in some situations. Like I said, I just want you to be giving accurate information, or at least a balanced opinion.

Stop letting your ego get in the way of your reason.

I simply disagree with your logic, and I believe the rally method is the more practical and economical choice. It has absolutely nothing to do with ego and there's no need to escalate this argument with personal attacks.
your preference to rally is different than saying rallying is objectively better in all situations. Which is what you were doing, and is all I was trying to clarify in the first place.

I still maintain that rallying after 16 is (marginally) better in all situations (excluding when you must use drones to defend).
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Joedaddy
Profile Blog Joined July 2010
United States1948 Posts
Last Edited: 2012-07-23 00:25:13
July 23 2012 00:08 GMT
#97
Not your best work Tang =/

Everyone who didn't already know about proper saturation only needed to hear the 16 drones on minerals per base part. And the only people who should really be devoting energy to maximizing economy by micro managing the optimal way to saturate gas geysers already know it.

Guide is a nice effort for sure, but overall I got the impression you were hard up for a new idea for a guide and were desperate to come up with something. I really feel like focusing on most of this stuff is going to be counterproductive for the vast majority of players who aren't tip top masters/GM which is kind of contradictory to the purpose of writing a guide in the first place.

Just my 2 cents worth of feedback!! <3
I might be the minority on TL, but TL is the minority everywhere else.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
Last Edited: 2012-07-23 00:22:30
July 23 2012 00:15 GMT
#98
On July 23 2012 09:08 Joedaddy wrote:
Guide is a nice effort for sure, but overall I got the impression you were hard up for a new idea for a guide and were desperate to come up with.

It's a topic I've always been very interested in. I do think this information is valuable for all skill levels, especially the middle/higher leagues - even if players don't have the apm to practice perfection, little bits here and there do make a difference. Also, this guide will serve as a "base" for the next few guides, which will focus on reaching ideal 2-3 base economies and using that economy to maximize units at a particular time.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
silentdecay01
Profile Joined February 2012
United States106 Posts
Last Edited: 2012-07-23 02:59:38
July 23 2012 02:56 GMT
#99
I never see pros like DRG/NesTea and other zergs rally always see them transfer drones to new expos right away.

pros always say transfer drones because its more ecom then a 16 drone minning base vs a free expo with 0 drones and u rallying them. for example in pvz drg soon as his natural is done, he transfers 4-5 drones right away, soon as his 3rd is done, he transfers 3-4 to from his natural to his 3rd, next round of larva drones should saturate all 3 bases with 16 drones, rather then having to rally them.

You wont find very many zerg in the GSL rallying drones, u always seem them transfer drones, if they take gas they transfer 3-4 right away, if gasless for example nes tea will just transfer like 9 drones to his natural over rallying...
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
Last Edited: 2012-07-23 03:33:00
July 23 2012 03:05 GMT
#100
On July 23 2012 11:56 silentdecay01 wrote:
I never see pros like DRG/NesTea and other zergs rally always see them transfer drones to new expos right away.

I see Stephano choose the rally method, usually. There's nothing inherently "wrong" with transferring drones, it just means you value equally saturating your bases over maximizing early income.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 13h 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 515
elazer 169
UpATreeSC 142
ProTech129
StarCraft: Brood War
Shuttle 406
firebathero 100
HiyA 13
Dota 2
Fuzer 280
Pyrionflax239
canceldota79
Counter-Strike
fl0m2261
Fnx 1411
byalli670
Foxcn211
allub49
Super Smash Bros
hungrybox1015
Mew2King46
Heroes of the Storm
Liquid`Hasu389
Other Games
summit1g3619
Grubby2453
tarik_tv1689
FrodaN1023
ToD251
QueenE94
ArmadaUGS89
Organizations
StarCraft 2
angryscii 34
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 43
• Hupsaiya 38
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• Laughngamez YouTube
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2393
League of Legends
• Nemesis3937
• TFBlade1159
Other Games
• imaqtpie2071
• Shiphtur236
Upcoming Events
RongYI Cup
13h 16m
Clem vs ShoWTimE
Zoun vs Bunny
Big Brain Bouts
19h 16m
Percival vs Gerald
Serral vs MaxPax
RongYI Cup
1d 13h
SHIN vs Creator
Classic vs Percival
OSC
1d 15h
BSL 21
1d 17h
RongYI Cup
2 days
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
2 days
BSL 21
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
[ Show More ]
OSC
4 days
WardiTV Invitational
4 days
WardiTV Invitational
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
Tektek Cup #1
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.